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The team behind the classic MUD Threshold is back with Stash, a new MMO in the making that claims to "re-imagine the genre" with a growable base of operations, turn-based combat, and wide character customization. The inspiration for Stash comes from tabletop D&D, miniature gaming, D&D comp...

August 19th 2014 at 3:30pm 0 Comments
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Oh, glorious day! With the exception of those chaps (and chapettes) working in emergency services and the like, many folks all over the U.S. get the chance this week to experience that all-too-rare phenomenon: the Extra Day Off. And all I can say is Hallelujah! Extra days off are free time to sit...

May 27th 2013 at 10:00am 0 Comments
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The last time I explored ThresholdRPG, I had a blast. It was one of a batch of MUDs that I used to re-introduce myself to the ancient gaming genre, and I enjoyed its simplicity and friendly community. MUDs can seem to be very similar to each other, so in order to enjoy them, you must be able to pic...

May 22nd 2013 at 8:00pm 0 Comments
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Two weeks ago, y'all had the chance to select a new holiday to help add some cheer to the otherwise bland weeks in the middle of May. The choices teased and tantalized you, but you're a discriminating crowd. In a race fraught with nail-biting suspense, only one ultimately prevailed. And so it is wi...

May 20th 2013 at 9:00am 0 Comments
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Welcome back to the second installment of MUD May! Almost any time I write an article, I try to keep new players in mind. It's fun to see the reaction from readers when I talk about MUDs or other "classic" MMO models and how these games can pull in fresh blood. Many people seem to forget that there...

May 8th 2013 at 12:00pm 0 Comments
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For the month of May, I will be using this column to cover the world of MUDs aka multi-user-domains or dungeons. MUDs are text-based MMORPGs, and playing one is sort of like playing through a choose-your-own-adventure book with potentially thousands of other players. I'm not so arrogant to think th...

May 1st 2013 at 8:00pm 0 Comments
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This week I dove into yet another MUD in the hopes of finding even better gameplay than I found in titles like Gemstone IV and Threshold RPG. It's a bit of a daring attempt for me, especially considering that I often suffer from migraines when I have to concentrate on text on my monitor so much....

July 8th 2012 at 12:00pm 0 Comments
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My latest passion is MUDs, or multi-user-dungeons. Essentially, they are text-based MMOs. Imagine a choose-your-own-adventure book that is played with hundreds or thousands of other players. I have found more freedom in the text-based worlds of some titles, freedom to make the character I want to...

June 13th 2012 at 8:00pm 0 Comments
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It's the third week in a row I have decided to spend with a MUD, or multi-user-dungeon. I've explained it before, but in case you are not familiar, a MUD is a text-based MMO. That's right: you play by typing commands and exploring environments, all in text form. I started this exploration with Ge...

May 27th 2012 at 2:00pm 0 Comments
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Here I am making myself crazy once again. Why? Why do I insist on visiting games that I know will provoke issues both physical and mental? I guess it's because lately I have been fascinated with MUDs, or multi-user-dungeons. They are better described as text-based MMOs or choose-your-own-adventur...

May 20th 2012 at 12:00pm 0 Comments
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When we last talked about multi-user dungeon (MUD) history here on Massively, it wasn't for good reasons. Wikipedia had been slowly removing some of the more memorable games from its archives, causing a response from a few of the resident experts here in the multiplayer genre. Since that story wa...

January 16th 2009 at 4:00pm 0 Comments