time travel

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    Reliable time travel might take a while

    by 
    Andrew Tarantola
    Andrew Tarantola
    10.02.2020

    The Grandfather paradox, as depicted in Back to the Future, is a veritable brick wall of theoretical physics nuh-uhs. The range of mathematical processes we discovered show that time travel with free will is logically possible in our universe without any paradox.”

  • Netflix

    Spike Lee's time-travel drama 'See You Yesterday' comes to Netflix in May

    by 
    AJ Dellinger
    AJ Dellinger
    04.22.2019

    Netflix just released the first trailer for See You Yesterday, a sci-fi drama backed by producer Spike Lee that is set to drop on the streaming service on May 17th. The film follows high school science prodigies C.J. and Sebastian, who have invented backpacks that allow them to travel back in time. The two need their creation to reverse the fate of C.J.'s older brother Calvin, who is shot and killed during an encounter with police officers. The duo has to put to use their untested technology to go back in time, alter the events of the past and prevent the shooting from taking place.

  • Quantum Break turning time and television

    by 
    Joystiq Staff
    Joystiq Staff
    08.14.2014

    Remedy Creative Director Sam Lake took a moment at Gamescom 2014 to discuss the manipulation of time in the developer's upcoming adventure, Quantum Break. The studio that created Alan Wake is now tackling what amounts to a "superhero origin story" in the Xbox One exclusive that gives players the ability to stop time, using that unnatural skill to set up tactics during firefights. Lake noted that decisions made in the game will also impact the live action TV series that accompanies Quantum Break, which includes alternate scenes that appear based on how players react within the game. Lake also commented on the heavier concepts that arise in the game as a result of protagonist Jack Joyce's decisions, such as that of destiny versus free will. Quantum Break will launch in 2015, and was first announced during Microsoft's Xbox One reveal event in May 2013. Those looking for more videos ironically to stop and start about Quantum Break should find Remedy's entry in the myriad of trailers from Microsoft's Gamescom press event. [Image: Remedy Entertainment]

  • Know Your Lore: The time-travel fallacy of Warlords

    by 
    Anne Stickney
    Anne Stickney
    06.29.2014

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. Ever since the announcement of Warlords of Draenor, most players -- including myself, to a degree -- have been under the assumption that this is an expansion involving time-travel of some sort. Sure, supposedly we as players aren't traveling in time, but Garrosh Hellscream did so, to an alternate version of Draenor whose history he presumably changed. Now instead of invading Azeroth as we're accustomed to, this altered version of Draenor and its Iron Horde are attempting to invade the here and now. Only there's one key thing we've been missing -- this isn't time travel. Not in the slightest. After playing on beta for a mere few hours, what Blizzard is doing is something entirely different. While we've been focusing on time travel and how this would affect our future, Blizzard has been quietly putting together a story with some far-reaching, drastic implications that may very well take everything we know about World of Warcraft, stand it on end, and knock it over with one well-placed blow. Spoiler Alert: The following column contains a couple of fairly large spoilers for Warlords of Draenor. If you are avoiding expansion information and discussion, do not continue.

  • Perfect Ten: Great MMO time travel adventures

    by 
    Justin Olivetti
    Justin Olivetti
    05.10.2014

    Writers and geeks alike can't seem to get enough of time travel, although the ratio of horribly crafted time travel tales to fun and smart ones is pretty lopsided. I've come to realize that MMOs are positively littered with ways that players are invited to jump around the internal timeline of the game, and I wanted to share a few of them in this week's countdown. When you think about it, the proliferation of time travel quests makes a lot of sense from a developer viewpoint. There is a ton of lore that goes into each one of these virtual worlds, but for the most part the players are affixed to a very specific (and unmoving) point in time. Hopping about in time is a great way to experience other eras and actually see history instead of just reading it in a quest box. Plus, if done right, these quests can be quite memorable.

  • Google Street View now serves as your own personal time machine

    by 
    Matt Brian
    Matt Brian
    04.23.2014

    In the seven years since Google launched Maps, it's collected a ton of imaging and location data, which we've only been able to see in its most recent form. That's about to change, however, after the company announced it's opening all of that information up, allowing you to go back and see how much each of its locations have adapted during that period. Starting today, Google says it will begin rolling out the new feature across its desktop Maps service, adding a new clock icon to Street View images. Once clicked, you can move a slider and select the different thumbnails of a location in a particular space in time. You'll see skyscrapers go up, houses come down, and maybe even witness the rebuilding efforts of a community affected by a natural disaster. There's no word on whether it'll make its way beyond the desktop, so for now you'll likely only be able to procrastinate from the comfort of your home computer or office.

  • RIFT sends players back in time to fight dragons

    by 
    Justin Olivetti
    Justin Olivetti
    04.16.2014

    Set your time machines back 1,500 years, RIFT players, because Patch 2.6.1 is flinging Ascended heroes into the past to help round up a few rowdy dragons. The patch, which landed today, opens up a new Tier 3 raid called Bindings of Blood. In this raid, players are experiencing the binding of the dragons from a first-hand perspective, and in so doing they actually change the "present" history of their personal game. Trion Worlds told us on the phone that the 20-person raid contains four portals to four instances, each with its own mini-boss, dragon, and unique theme. The instances are on separate lockout timers, and currently two are open with two more scheduled for next month. The bosses are reworked versions of Greenscale, Akylios, Laethys, and Maelforge, and will drop best-in-slot gear and weapons.

  • Know Your Lore, Tinfoil Hat Edition: What Storms May Come

    by 
    Matthew Rossi
    Matthew Rossi
    03.05.2014

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. This one isn't your usual Tinfoil Hat edition - it is going to be one of the weirder ones. Why, you may ask? Well, it's because of Heroes of the Storm, the upcoming Blizzard DOTA style game. And specifically, how that game interacts with Warlords of Draenor. You see, I'm starting to believe that our travel to Draenor is only the beginning of a much longer, much stranger trip that will have us dealing with the consequences of actions we undertook long before - a travel through a crisis point of unimaginable, unfathomable extent. The defeat of Deathwing in our world, the breaking of the future we saw in the End Time instance may have had further reaching consequences than we could have guessed. Our choices were simple - allow ourselves to die at the Destroyer's talons, or fight - but we still saw Nozdormu, the Aspect of Time, charged with maintaining time make choices that seem almost unfathomable. He chose to send us back to ultimately steal the Dragon Soul, to help us use it against Deathwing.

  • The Queue: You're imagining things

    by 
    Alex Ziebart
    Alex Ziebart
    12.16.2013

    Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today. Let it be known: Sunday does not exist. You have imagined it for your entire life. Tom asked: I see people referring to time traveling in WoD. Are we time traveling? I thought Garrosh was the one doing that, and that we'll just be dealing with the present day of the new timeline.

  • Know Your Lore, Tinfoil Hat Edition: Timelines, timeways, and Karazhan

    by 
    Anne Stickney
    Anne Stickney
    11.17.2013

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. What is time, in Warcraft? Is it a straightforward line, or a tapestry of events that can be changed or altered with a simple pluck of a thread? While the bronze dragonflight may be masters of the various pathways of time, we mortal players are most definitely not. We've been sent through the pathways of the Caverns of Time on more than one occasion, but always at the behest of the bronze flight, to complete the tasks they have set and keep the timelines pristine. But this mysterious maze of time wasn't left unexplored prior to our travels through Tanaris. Obviously the bronze dragonflight has been up to a great deal over the thousands of years that it has existed -- Nozdormu's long absence predated even our first journeys through the Caverns of Time. And for one player in the next expansion, time had absolutely nothing to do with the dragonflights, and much more to do with the mysterious home of his enigmatic master, Medivh. So how does it all weave together? More importantly, when is time travel not really time travel at all, as the developers seemed to be so insistent on saying at BlizzCon? Today's Know Your Lore is a Tinfoil Hat edition. The following contains a small amount of speculation on datamined material. These speculations are merely theories and shouldn't be taken as fact or official lore.

  • Vine now lets you edit and work on multiple posts over time

    by 
    Donald Melanson
    Donald Melanson
    10.24.2013

    Vine may have caught on in a fairly big way, but it's been a decidedly limited app even beyond the six-second constraint on videos. It's become a bit more capable today, though, with two new features giving users more room to work with. The first of those, called Sessions, will let you save and work on up to ten posts over time before sharing them, which should please those looking to cram as much into those six seconds as possible. The other new feature, Time Travel, will let you go back and edit a post and remove, shift or replace shots as you like. The update covers both iOS and Android versions of the app, and is available for download now.

  • Report: Obsidian considered 'sci-fi Skyrim' RPG Backspace

    by 
    David Hinkle
    David Hinkle
    07.11.2013

    Obsidian Entertainment once had a sci-fi game in development, built using the Skyrim engine and that game's "Radiant AI" system. Dubbed Backspace, the project was in development at Obsidian in early 2011, Kotaku sources claim. Obsidian boss Feargus Urquhart confirmed the studio could possibly come back to the idea in the future. The Backspace design document describes "simple time travel" and combat similar to Skyrim, "but slightly faster since there is no concept of blocking." It calls for a game that is a mixture between Mass Effect, Borderlands and System Shock 2. Players would navigate between various worlds, linked together by one massive space station. "Backspace was a project concept that we neither cancelled nor greenlit," Urquhart told Kotaku. "We had some great people work on the idea for Backspace for a bit of time and then moved them off to other projects as opportunities came up. We've been around for ten years now and have had a bunch of great ideas that we still have sitting around that we may be able to return to in the future." Obsidian Entertainment has a lot of irons in the fire at the moment, including South Park: The Stick of Truth for publisher Ubisoft and Project Eternity, a Kickstarter campaign that yielded $3.9 million for the development studio to create a PC-only isometric dungeon crawler similar to Baldur's Gate.

  • Jens Andersen reveals DCUO's Origin Crisis DLC

    by 
    MJ Guthrie
    MJ Guthrie
    04.10.2013

    Although he's been dropping hints and teasing fans for a while now, Creative Director Jens Andersen kept the bulk of DC Universe Online's seventh DLC, Origin Crisis, under wraps. That all changed when we met up at GDC; he opened the floodgates of information, sharing a wealth of details about the story, the content, and the new costumes. And now I can pass it all along to you. Story-wise, Andersen expressed how excited he was to finally let players in on the arc that ties up a few loose ends left dangling after DLCs 2 and 3 -- Lightning Strikes and Battle for Earth. As for content, Origin Crisis adds two new raids, two four-man operations per side, two special solo challenges (which offer the chance to play as a legendary character), a new superpower, and a new tier of PvE gear. Oh, and let's not forget the three new iconic-based suits.

  • Rumor: Titan might be a time-traveling, earthbound MMO

    by 
    Justin Olivetti
    Justin Olivetti
    04.02.2013

    The folks over at Project Titan claim to have a huge leak on Blizzard's upcoming Titan project from a reliable (and unnamed) source. While we are certainly wary of rumors, particularly on this scale, the author says he is "extremely confident" about the leak in particular. So what is Titan, according to this post? Several bullet points sketch a picture of an MMO that is based on Earth, is big into historical mythology (including Greek, Roman, and Viking myths), and involves "a lot" of time travel. The leaks says that Titan will play from a third-person view, has a new game engine, could also be headed to consoles, and has a strong e-sports emphasis. The leak purports that over 150 developers are working on Titan, including Jay Wilson. Apparently we'll be seeing a teaser of Titan at BlizzCon before it goes into friends and family testing in early 2014. So what do you think? Is this too elaborate to be a hoax, too vague to be the real thing, or a possible advance insight into what Titan is? Sound off in the comments! [Thanks to Mynsc for the tip!]

  • Chronoportals return to EverQuest II today

    by 
    MJ Guthrie
    MJ Guthrie
    03.21.2013

    In 2011, a new event was added to EverQuest II's calendar, one that paid homage to the fantasy game's older sibling, EverQuest. Now each year around the anniversary of EQ, Chronoportals return to the land of Norrath, allowing EQII players the chance to travel through time to experience the nostalgia of the game that started it all. Scattered throughout Norrath, Chronoportals are available for every 10 levels. They send players to a specific EQ land where they can then participate in as many time rifts as their level allows. However, due to minimum level requirements, only the highest levels will be able to travel through every one. There are also three new paintings available from the event merchants. The event ends at precisely 2:59 a.m. Friday, March 29th, so if you want to check out a bit of EQ history and hear some amusing quips that celebrate it (like how to best spawn The Ancient Cyclops in Southern Desert of Ro), time is limited.

  • Chrono Trigger travels across mobile platforms, arrives on Android (video)

    by 
    Mat Smith
    Mat Smith
    10.29.2012

    Pulling out another classic from its storeroom of 16-bit hits, Square Enix has finally ported Chrono Trigger, almost a year since we saw its reappearance on iOS. While it may have taken its time to get here (despite the Japanese version getting an early release), you can now relive the SNES hit on any Android device running version 2.2 or higher. The download resides at the link below -- and it'll set you back 10 bucks.

  • Reset trailer is almost as interesting as its single-player co-op gameplay

    by 
    Jessica Conditt
    Jessica Conditt
    04.27.2012

    The above debut trailer for Theory Interactive's Reset is made entirely with a unique in-game engine, Praxis, and doesn't include any added effects, CGI or Peter Jackson-level motion capture. We swear. Well, Theory Interactive swears, so they're the ones that will have to deliver on this hefty promise. If the trailer isn't tantalizing enough, Reset's gameplay premise is captivating too. In this first-person puzzle game, players have the ability to travel back in time to solve puzzles cooperatively with themselves, meaning the phrase "single-player co-op" makes an impossible amount of sense. Theory Interactive comprises just two people, Alpo Oksaharju and Mikko Kallinen, but we're inclined to believe it's really just one person and his future self, who has brought back advanced innovations with the sole purpose of crafting this wonderfully entrancing debut game trailer. And, we hope, a game to live up to its promises.

  • Explore menus and giant crystals in this Final Fantasy XIII-2 Time Travel trailer

    by 
    Jordan Mallory
    Jordan Mallory
    01.18.2012

    We're pretty dubious of any time-travel methods that don't involve police boxes from the 1960s, but Final Fantasy XIII-2's horcrux Historia Crux and time gates look like a fairly stable, albeit significantly less British, way to traverse the annals of history.

  • WRUP: "Hello from the past" says the time traveler from the future

    by 
    Fox Van Allen
    Fox Van Allen
    12.16.2011

    Every week, just at the start of the weekend, we catch up with the WoW Insider staff and ask them, "What are you playing this week?" -- otherwise known as: WRUP. Join us to see what we're up to in and out of game, and catch us in the comments to let us know what you're playing, too! Greetings, humans! I am a time traveler from the near-distant future. Three hours in the future, exactly! I'd give you news and tidings of the future, but I arrived over three hours ago, so all my unique knowledge is already outdated. Sorry about that. Bad planning. Time travelers such as me have unique needs. We are subject to terrible bouts of time sickness. And, of course, we need gobs of mammoth chunks and delicious powdered horse milk. (100% horse -- no ponies!) Thankfully, there's a store in Los Angeles that caters to these needs, the Echo Park Time Travel Mart. It seriously exists, and it seriously sells stuff like Robot Milk. There are pictures after the break to prove it. The store is actually a front for 826LA, a nonprofit writing and tutoring center for city kids. So if you're hungry for horse milk, you can get some while supporting the youth of Los Angeles. Which is a pretty awesome thing. I mean, we need to start nurturing the next Fox Van Allen now. I can't keep this WRUP thing up forever. Which reminds me: We should probably get this WRUP rolling. So, everyone, What aRe yoU Playing this week?

  • The Game Archaeologist answers Asheron's Call 2: The community

    by 
    Justin Olivetti
    Justin Olivetti
    10.25.2011

    Time machines are expensive, and with gas the price it is today, it's not always viable to fuel up your DeLorean and travel back to the early 2000s just to check out some of those long-gone MMOs. Fortunately, jawing about them with former players and developers is the next best method of revisiting canceled MMOs. It's been a personal treat to spend the month covering a game I never got to see when it was live. Asheron's Call 2 seems like it was a special game that tried hard and resulted in spectacular ideas and flaws alike. We've gotten to hear from former fansite owners and a developer on the team, which leaves just one group to check in with: the players themselves. So today it's all about reminiscing over AC2 with the players who still carry a torch for this title and perhaps have a poster of it on the ceiling over their beds. I wouldn't be surprised if there's one or two people out there who made "children" out of discarded Asheron's Call 2 boxes and have enrolled them in elementary school only to be declined because they couldn't be authenticated. That's just how much love there is out there for this game.