time management

Latest

  • The Daily Grind: How do you balance your time?

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.01.2010

    November marks the beginning of a busy couple of months. Two major holidays are just around the corner, necessitating gift-buying and holiday events in your favorite games. There's a new year just around the corner, too. New games are being released for the holiday season. And of course, you have to balance your commitments in-game with your expectations in the real world, ranging from holding down multiple jobs to just making it to your final exams (which are also afflicting school-age gamers this time of year). And that doesn't count balancing alts, balancing progression with exploration in-game... Of course, for those of us who play multiple games, the issue of time is a persistent one. But right around now, everyone starts feeling the crunch, and despite numerous petitions, the length of the day remains at a strict 24 hours. So how do you balance all of the things that are expected of you across multiple game and real-life commitments? Do you have a priority system and set days for set tasks, or do you just wing everything and hope it works out for the best? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • MMO Family: Parents as gaming gatekeepers

    by 
    Lisa Poisso
    Lisa Poisso
    10.19.2010

    MMO Family is your resource for leveling a gaming-specced family, from tips on balancing gaming with family life to finding age-appropriate online games for everyone in the family. Does your child have the emotional levels it takes to tackle certain MMOs? The idea of parents as gaming gatekeepers all too often comes down to simplistic, ESRB ratings-based rulings passed down from on high by relatively disengaged parents. Deciding what and how your child should play is far from a black-or-white decision. Last time in MMO Family, for instance, we looked at how to tell if your child is ready for MMO raiding -- yet far too many commenters missed the point, assuming (from the topic alone, we can only presume) that we advocate a laissez-faire attitude that allows kids to abandon their other activities and strands them in front of a keyboard during every free moment. Come on, folks, it's not a choice between letting kids play to the detriment of the rest of their lives vs. not playing at all. It's about gatekeeping -- and this is where you, the parent, come in. The truth is, categorically forbidding kids who're interested in video games to play at all is no more thoughtful or balanced an approach than throwing up your hands and letting them log in during every waking moment. Your role is to help children learn to balance their interests and lives, with as light or heavy a hand as may be necessary for your kids. This week, we've brought you some thoughts from a mother and son who've been there, done that -- together.

  • MMO Family: Is your child ready for MMO raiding?

    by 
    Lisa Poisso
    Lisa Poisso
    10.05.2010

    MMO Family is your resource for leveling a gaming-specced family, from tips on balancing gaming with family life to finding age-appropriate online games for everyone in the family. Does your youngster have ambitions to become an MMO raider? As a seasoned gamer yourself, you may find it hard to believe that your kids are already old enough to be chomping at the bit to battle the same bosses, to pore over the same strategies, to put themselves through the same scheduling wringer that you do. That's the thing about kids, though -- they want to tackle the cool stuff just like you do, especially if that's what they've grown up watching you raid. Is MMO raiding appropriate for your older child or teen? That's a matter only a parent can decide. The answer will be different from child to child, age to age and family to family. The best analogy I can offer is to treat this like a virtual team sport. Make sure your youngster has the bandwidth to support adding another focused activity to his schedule; from there, you'll want to help him choose the right team with a solid coach and assistants, supportive teammates and an age-appropriate challenge rating and social environment. A little direction from a tuned-in, gaming-savvy parent can help many young wannabe raiders realize their ambitions in an age-appropriate, balanced and enjoyable way.

  • Breakfast Topic: Learn something new every day

    by 
    Lisa Poisso
    Lisa Poisso
    06.11.2010

    This article has been brought to you by Seed, the Aol guest writer program that brings your words to WoW.com. I learned a pretty important life lesson from playing WoW. Now, I am well aware that this statement makes me sound like a loon, like someone claiming his whole life underwent a reversal after reading The Secret and now everything is so much better and wonderful. I'm not saying WoW did that for me. But it has taught me something about time management and design goals, by way of dailies. Specifically, dailies have shown me that if you devote a certain predetermined amount of time each day to the completion of carefully detailed and prioritized tasks, you will reap benefits and rewards over a finite and moderate time period, with better benefits and rewards over a longer time period. People who are good at time management and at prioritizing, and who do not have a tendency to procrastinate, are probably thinking, "Duh." But some of us poor slobs out there do have problems managing time and imagining the benefits that can come from consistently devoting time to specific activities, especially when those benefits won't materialize for a long time. Personally, this really hit home for me the past few months as I was planning my wedding. I wanted to do most of the stuff myself, because there was no way I could afford someone to do things for me. I wanted to make my own centerpieces, guest favors, cake topper, wall decorations, thank-you cards, invitations, paper picture frames for souvenirs, bridesmaid's hair pieces and so on. I read enough wedding blogs to scare myself into thinking that making everything was going to result in a time management nightmare. So early on, I set out to prioritize and schedule my daily tasks -- just like planning out Sons of Hodir rep, accumulating Champion's Seals to collect all the pets or running through quest chains on the way to Loremaster. I allocated one to two hours every night in order to complete a set amount of work and determined the best way to space out all the tasks over the following months. I got everything I wanted to get done with two weeks to spare. Days before the wedding, I was stressing out because I had nothing to stress out over. Some will find it silly that it took WoW dailies to get me to organize myself, but it really is just a very good time management model. What have you learned from playing this game? Leadership skills, perhaps? Diplomacy? How to be a politician, or a socializer, or a mediator? Or (dare I ask), an instigator? Have you ever wanted to write for WoW.com? Your chance may be right around the corner. Watch for our next call for submissions for articles via Seed, the Aol guest writer program that brings your words to WoW.com. The next byline you see here may be yours!

  • MMO Family: Screening "screen time"

    by 
    Lisa Poisso
    Lisa Poisso
    06.01.2010

    MMO Family is your resource for leveling a gaming-specced family ... From tips on balancing gaming with family life to finding age-appropriate niches for every family member, MMO Family offers you advice on MMO gaming of the family, by the family and for the family. One of the first topics we tackled here at MMO Family is how to tell when kids have had enough gaming time. As parents who game, we should be in a unique position to appreciate, respect and guide our children's attraction to games. But in the crush of day-to-day living, it's all too easy to let a few extra gaming minutes slip into half an hour ... past an hour ... into the evening ... into a habit that's begun eating away at family balance. Some families keep a rein on gaming overdoses by instituting strict limits on screen time. What's considered part of the screen time quota varies from family to family; TV time is the bottom line, with movies, internet use and gaming time lumped in or added on top according to each family's habits and needs. We talked to Dr. Kourosh Dini, author of Video Game Play and Addiction: A Guide for Parents (now available completely online) and himself a gamer, for some professional perspectives on how to keep things in balance.

  • The Daily Grind: Too many games?

    by 
    Jef Reahard
    Jef Reahard
    05.29.2010

    You know, sometimes I long for the old days when it comes to MMORPGs. Not necessarily because the games were better (though in some ways they were), but mainly because there were fewer of them competing for my time. As the genre has exploded in popularity, it seems like there's an interesting title launching every other week, or worse yet, an old favorite decides to inject some spiffy new feature, expansion, or update into the mix and dare me to return and check it out. Just in the last couple of weeks, you have Age of Conan's first expansion, EVE's Tyrannis, the mammoth Everquest II content update known as Halas Reborn, Aion's long-awaited 1.9 patch hitting the PTS server (with live to follow next week), and ongoing betas including Xsyon and All Points Bulletin. Keep in mind that list doesn't include older MMOs tempting me with their siren songs as I peruse news feeds, colleague's columns, and the internet in general. I'm looking at you Vanguard, Ryzom, and City of Heroes. Finally, you have sprawling single-player epics like Red Dead Redemption just begging to eat up weeks of free time if you let them. What about you, Massively readers? How do you deal with the glut of interesting games that seemingly never goes away?

  • TUAW Smackdown: iPhone time management games

    by 
    Erica Sadun
    Erica Sadun
    02.16.2010

    Time Management games challenge you to run some kind of business operation while balancing your resources against the demands of customers. In the following write-up, I tested five popular time management App Store games to see how well they delivered the fun and strategy of challenging yourself against time. As you'll see, not every game delivered the same level of fun and overall gameplay. Here's how they stacked up. At $2.99, Sally's Spa is our absolute favorite of the time management games we tested for this write-up. In this game, you run a virtual spa, providing steam baths, massages, manicures, pedicures, and more. You aim to keep your customers happy and radiant (literally) by dragging them from one station to the next, applying spa services, and balancing their needs against your limited resources of time and equipment. As your salon earns money, you re-invest into improvements such as hiring employees to automate some of the stations and upgraded equipment to provide higher levels of satisfaction. The challenges grow more sophisticated over time (although I could have done without the whole eyebrow tweezing service that appears late in the game), as you attempt to perfect your spa-fu.

  • WoW, Casually: Playing WoW with your teen

    by 
    Robin Torres
    Robin Torres
    01.29.2010

    Robin Torres writes WoW, Casually for the player with limited playtime. Of course, you people with lots of playtime can read this too, but you may get annoyed by the fact that we are unashamed, even proud, of the fact that beating WoW isn't our highest priority. Take solace in the fact that your gear is better than ours, but if that doesn't work, remember that we outnumber you. Not that that's a threat, after all, we don't have time to do anything about it. But if WoW were a democracy, we'd win. Last year, I talked about playing with preschoolers and reading-age children. Several months later, I'd like to continue the series by tackling the topic of teens. I'm now tempted to talk in tantalizing alliteration, but I really can't keep it up. Anyway... Teens provide a completely different challenge than the young children we've discussed before. Teens are already extremely competent readers, experience Trade Chat-like talk in school on a regular basis and have the coordination skills required to fully play the game. So they don't need the coddling and constant supervision, but that doesn't mean that the benefits of parents playing with teens aren't just as valuable.

  • Making the most of the free trial period

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.21.2009

    The whole point of a free trial is to get you to buy the game. This is a fact of the genre, and we all know it. Correspondingly, we don't usually sign up for the free trial unless we're relatively certain we'd like to try the game in the first place. But all too often, we try the game for one session, and then we miss the rest of the free trial period and never really form a cohesive opinion about the game. So the company doesn't get your money, you don't get to try the game, and your characters languish forever in the waiting room. Needless to say, this isn't ideal for anyone. You want to make the absolute most out of your free time in the game, whether you signed up for a free 12-hour trial or you've got a game with an endless free trial a la Warhammer Online. Doing so is something that takes a little extra work, before and after playing, but the upshot is that you get to more completely enjoy the game you're playing and decide if you really want to spend money on it every month. Read on for how to keep yourself in the game, engaged, and aware of whether or not the game deserves your subscription.

  • The Pomodoro Technique, or how a tomato made me more productive

    by 
    Steve Sande
    Steve Sande
    11.28.2009

    I've alluded to my search for personal organization a couple of times during 2009. While it's not something that I'm obsessing about, I now capture my major goals in Things, and that at least tells me what I'm supposed to be doing in terms of short and long-term goals. However, I found that sometimes I couldn't figure out how to organize a single day in my calendar, simply because I would jump around to all sorts of projects and never get even one of them accomplished. Back in August, fellow TUAW blogger Brett Terpstra started writing a post about The Pomodoro Technique™. Being a foodie and part Italian, I knew that pomodoro is the Italian word for tomato, so I asked Brett if he was talking about cooking. What he turned me on to was a wonderful concentration and organization technique. In 1992, a student by the name of Francesco Cirillo was looking for a way of improving his study habits. He took a tomato-shaped kitchen timer (hence the name Pomodoro) and found that if he broke tasks into 25-minute sessions, now known as Pomodoros, followed by a 5-minute break, and then took a longer 15-minute break after four Pomodoros, he was able to concentrate more fully on the tasks at hand and accomplish more work. The technique is deceptively simple, easy to implement, and surprisingly effective. You can download Cirillo's book for free and learn more about the technique at the official website, just to see if the method works for you. If it does, then you might want to look at the assortment of Mac and iPhone applications designed to help you time your Pomodoros and get more work done. That's the focus of the rest of this post.

  • OmniFocus for iPhone finally has reminders, but implementation is awful

    by 
    Jason Clarke
    Jason Clarke
    07.24.2009

    [Update] Ken Case comments below, addressing some of the concerns listed here. It looks like a future version of OmniFocus on the Mac will be able to directly update the OmniFocus reminders on the server, removing at least one of my complaints. Ken Case from The Omni Group has been twittering for awhile about the impending inclusion of alarm reminders for OmniFocus. The task management app's iPhone users have been pestering The Omni Group to implement reminders as push notifications, but OmniFocus refuses to do so. They say that reminders that rely on connectivity are not good enough, and they have instead chosen to implement reminders by exporting due dates and times into iCal. Once the time comes for a reminder, it pops up like a normal iCal appointment reminder. Well, OmniFocus 1.5.2 for iPhone was released, and now we get to see how this alternative reminder system works. If I had to choose a word to describe this implementation, that word would be "awful." Here's why: The Omni Group has taken great pains to point out that you do not need to be using the desktop version of OmniFocus to get use out of the iPhone version. But for users that only have the iPhone version and are not synchronizing it to either MobileMe (which has a yearly fee) or a WebDAV server (complicated for non-techies), they can't use this implementation of reminders. That's right; the way it works is that OmniFocus on the iPhone exports your reminders to your synchronization server, then points iCal on the iPhone to the server to import your reminders. That means that if you enter new due dates in OmniFocus for iPhone but don't happen to have connectivity, you won't get reminders. Wait, I thought it was implemented this way in the first place to guard against a lack of connectivity? Your OmniFocus reminders unnecessarily pollute your iPhone calendar with reminders. This is a visual problem when you need to glance at your calendars and see what actual appointments are coming up. On the iPhone you can either look at one specific calendar, or all calendars, so if like me you need to regularly stay on top of more than one calendar, you're forced to look at your OmniFocus reminders as well. Oh, and even when you complete them in OmniFocus and resync, they don't go away in your calendar. [Update] Stephen points out in the comments that this works as expected, and upon further testing I have to agree. Maybe I was being a bit too impatient. Since your OmniFocus reminders are actually just fake appointments, there is no way to audibly differentiate them from appointment reminders. They sound and look exactly the same. Remember the Milk, for example, uses push notifications on its iPhone app, and you can set the notification sound to a number of different options. That way you know that you're being reminded of a task rather than an appointment. Reminders are set based on Due time, rather than Available time, and in terms of flexibility you can set the reminder to be 5 to 60 minutes before the task is due. By the time a task is actually due, isn't it too late to be reminded about it? Finally, if you're a user of OmniFocus for the Mac, your reminders are not created on your iPhone until you think to launch OmniFocus on the iPhone and synchronize it. That means that if you work all day in OmniFocus on your Mac (like I do), then drive home and start doing other stuff and don't happen to open OmniFocus on your iPhone, you won't receive any reminders for tasks that you might have set for that night, or until you actually open and sync OmniFocus on your iPhone. So, what would I rather see? Push notifications, like the many other OmniFocus for iPhone users out there that have been providing their feedback to The Omni Group. As mentioned, Remember the Milk has implemented push notifications, and the ability to change the notification sound isn't the only trick it has up its sleeve. The Remember the Milk icon on my iPhone's screen shows how many due tasks I have that day, and the number changes almost instantly when I make changes on the web version. To see how many currently available and due tasks I have in OmniFocus, I again have to launch the app and wait for it to synchronize. While I love OmniFocus and I think The Omni Group does amazing work, this implementation of reminders for the iPhone version of OmniFocus is just full of an amazing amount of fail. It's a hacky workaround that still doesn't ensure that a lack of connectivity won't adversely affect the user's ability to receive reminder notifications. Omni folks, this is just meant to be tough love -- I wouldn't be saying all of this if I didn't truly care about OmniFocus.

  • Sushi Go Round coming to DS and Wii

    by 
    Justin McElroy
    Justin McElroy
    05.27.2009

    We have to admit, we're always a little bummed when we see free games coming to cartridges. Take Sushi Go Round, for instance. It's a tough time management game that's been downloaded more than 60 million times from Miniclip.com. Now, SouthPeak and Asylum are bringing the game to the Wii and DS, where, presumably, you'll have to buy them.We don't begrudge anyone getting paid, and we know that this will bring the game to new audiences. But doesn't turning a free game into something you have to buy miss the point?

  • Breakfast topic: Time is the fire

    by 
    Amanda Dean
    Amanda Dean
    07.16.2008

    Somehow I missed the memo that Blizzard was changing the minimap to include an upfront clock, alarm, and stopwatch. It's a pretty neat idea. My favorite part is that you can switch the clock to read local time. This adds to time management tools located in the account setting to limit play time. As I've mentioned before, I live in Las Vegas. It's a strange place, with time dimensions similar to World of Warcraft. You have to look pretty hard to find a clock or a window in one of the casinos and the floors are like mazes that are designed to disorient you. Why? They want you to stay there and spend your money. As far as I know, WoW has always had a clock, but until yesterday, you had to hover your mouse over it to see the time. You can always look around the room. I don't know how many times I've checked the time and wondered where the time went. I found it nice tonight to have it right in front of me.

  • Guide to the new Time Management features

    by 
    Robin Torres
    Robin Torres
    07.15.2008

    Are you the kind of player who loses track of time and ends up missing appointments or losing sleep because of it? Then we have good news for you. Among the UI changes included in Patch 2.4.3 are some Time Management features: Constant Time Display: You no longer have to pass your mouse over the sun or moon icon on your minimap to see the time. The server time is now automatically displayed at the bottom of the minimap. Alarm: An alarm can now be set, complete with a custom message. Computer Time Display: You now have the option of showing your local computer time rather than the server time on your minimap. Stopwatch: Accessed either in the new clock interface or by a keyboard command, there is now an in-game stopwatch for your timing needs. The details on how to use these features are after the jump.

  • I am Ugly Baby

    by 
    philip larsen
    philip larsen
    06.09.2008

    Babies are pretty harmless -- well yeah, they can't even walk. Most people think they are cute, while some aren't huge fans. No big deal either way. That is, until Babysitting Mania came along.This new gallery is an insult to babies all over the world, featuring pretty ghastly renders of a stereotypical bald little tyke. Babysitting Mania. It's a time-management simulation game, featuring teen girls taking charge over piles of babies in the most efficient way possible. These kinds of games can turn out to be pretty addictive, but the cuteness-challenged mascot isn't doing the game any favors so far.%Gallery-24673%[Via press release]

  • Gamer Interrupted: Playtime Management Workshop

    by 
    Robin Torres
    Robin Torres
    12.19.2007

    Each week, Robin Torres contributes Gamer Interrupted, a column about balancing real life with MMOs.Despite my chosen screenshot, I do not believe that money is the root of all evil. Nor do I believe that about video games. But if you're reading this blog, you are probably wishing you could spend more time playing video games and less time worrying about money and the other necessities of life.Unless you are fabulously wealthy with no job, family or significant other and with servants to do all of your chores, you probably wish you had more time on your hands. Most of us have work and school or work and family or work and dating and not so much time to just play around doing whatever we like. While it is not a good idea to bring the stresses of work home with you, it is a very good idea to apply some of the skills and techniques you use at your job in your non-working life as well.I'm not saying you should hold morning meetings with your family, write up your children when they misbehave or insist on the appropriate cover sheet for their TPS reports. I do think that using some basic project management techniques to help you balance your MMO playtime with the rest of your life may be very helpful if you are having trouble juggling it all.

  • Addon Spotlight: WoW Timer

    by 
    David Bowers
    David Bowers
    06.02.2007

    It's so easy to lose track of time when playing World of Warcraft. You start out grinding this reputation, leveling that alt, then get invited to go run an instance, then come back and check the auction, then inspect some people standing around in their pretty epics... and suddenly discover that it's 1 in the morning and you've spent many more hours playing this game than you had planned. Then again, for some people, limiting themselves isn't at all the problem -- it's limiting their kids they worry about! Their children agree to only play for 1 hour, but then 2 or 3 hours go by and they're still in there at the computer, saying, "But Daaaaad, I forgot!" If either you or your loved one needs a gentle reminder about how much time has gone by while adventuring in Azeroth, WoWTimer may be the addon for you.

  • Project Calculator

    by 
    David Chartier
    David Chartier
    05.14.2007

    People seem to enjoy tracking the time they spend on various projects, so it's no surprise that a plethora of project-tracking apps are cropping up. We've mentioned dozens in the past, including iRatchet, iBiz, Billable and even On the Job, but now users have a new choice on the 'simple and streamlined' end of the spectrum with Project Calculator from blue banana software. Project Calculator features many of the fundamentals one would need for recording the time spent on projects, such as tracking multiple projects, manually editing projects and the time spent on them, exporting to various formats (CSV, PDF, HTML, etc.) for sharing with clients, wages/cost calculation, searching, filters and much more. A demo is available, while a licenses costs a mere $14.90.

  • Improving time management with an iPod

    by 
    Erica Sadun
    Erica Sadun
    05.01.2007

    The iPod does not jump out at me when I'm asked to think of time management tools. Entertainment and amusement? Certainly. Office tasks like note-taking, calendar management and work-flow? Not so much, even if you allow for iPod voice recording attachments. Bill Bennett (and I'm pretty sure it's not that Bill Bennett) of Australia's "The Age" disagrees. He lists the iPod as one of his 10 ways to improve your time management. He writes, "[I]t may not have been designed as a productivity tool but it's possible to download your text-based to-do lists to an iPod." It is also possible to print out my text-based to-do lists and stick them into my wallet but that doesn't turn my wallet into the next and greatest GTD device. Am I off the mark here? What am I missing about iPods and their time management abilities?

  • Ambient Clock combines Google Calendar and analog timekeeping

    by 
    Cyrus Farivar
    Cyrus Farivar
    10.23.2006

    Yes, we've seen the projection clock, the pong clock and the venerable atomic clock, but leave it to our pals at Ambient Devices to come up with a way to combine a chronometer with a glanceable display, not unlike their previous orb and analog dial panel. Assuming that you keep your schedule in Google Calendar (and really, who doesn't these days?), you can link it up the Ambient Clock (via Ambient's "nationwide wireless network") to find out what your schedule is. Meaning, a quick glance will help determine when you have scheduled events (the block rectangles on the clock) and the clock itself will change color if you have an upcoming appointment. As of right now the Ambient Clock isn't actually in production, although there is an online beta so you can get a feel for the features and help the engineers decide certain aspects of the build. Still, we're not convinced that this will revolutionize time management, but if you have a penchant for post-modern analog clocks, then maybe you'll appreciate it.