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This past week, blogger Tobold dusted off the issue of gamer pride -- and more specifically, gamer shame. While we have strong affection for our beloved hobby, gaming has a stigma that's yet to completely wear off, even though our ranks swell every month. It's a frustrating double standard when fri...

4 years ago 0 Comments
July 19, 2010 at 8:00AM
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Tobold of Tobold's MMORPG blog wrote an interesting post this morning on a phenomenon that pretty much everyone in the gaming community is familiar with: MMOs and tribal thinking. You know the deal: "x" game sucks, therefore anyone who plays it clearly sucks as well and must be informed at great le...

5 years ago 0 Comments
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Happy Holidays everybody! Hope you're all having an exciting time that's full of epic loot drops from purple gift packages sent by the jolly NPC in the red suit. This week's column is a holiday-tacular rant fest as I feel like tackling one of the major sticking points of an MMO player's behavi...

5 years ago 0 Comments
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When we last checked in with Tobold, he was just starting up a new blog series looking into why we play MMO games to a greater degree than single-player games. That isn't to say that the MMO genre is bigger than the single-player genre, just that MMO gamers tend to focus on massively multi-player ga...

5 years ago 0 Comments
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Why do we play MMOs? What is it about them that inspires us to pay a monthly subscription fee or whip out the credit card for a few microtransactions? This is an extremely valid and important question because the answers are key drivers of success for the genre. Without these answers, developers are...

5 years ago 0 Comments
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E3 2009 has come and gone, with it came new information on Star Wars: The Old Republic -- and fresh concerns. To call BioWare ambitious would be an understatement of vast proportions. Every NPC receiving full voice acting ratcheted up my curiosity as much as it did my eyebrows. We may need a new w...

6 years ago 0 Comments
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We were bound to get juicy new details about Star Wars: The Old Republic at E3 2009 and we surely haven't been disappointed thus far. In this week alone we have learned about the new Smuggler class, fan art ownership policy, full in-game voiceovers, and an amazing cinematic trailer. Hype is defini...

6 years ago 0 Comments
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Richard Bartle wrote an interesting QBlog post on the art of quest design using WoW's Stranglethorn Vale zone as a model. This elicited a number of responses from various MMO bloggers. Scott Jennings had very few positive things to say about STV, while Tobold mused about STV's relevance in today's M...

6 years ago 0 Comments
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Tobold wrote an interesting blog post the other day about the value of time and gaming. In an earlier post, he mentioned that he had spent over 4,579 hours playing World of Warcraft since release. In another, he proclaimed his intentions to spend $100 on Free Realms in its first week. For some reaso...

6 years ago 0 Comments
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Recently there's been some talk about avatars in virtual environments and MMOGs as playing pieces or tokens. Tobold says that "Ultimately your avatar is just a playing piece", while Raph Koster takes the position that "Avatars aren't tokens". We hold a marginally more complex opinion. Avatars are t...

6 years ago 0 Comments
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If you've been paying attention to the MMO blogosphere at all recently, you'll notice there's been some banter back and forth between Syncaine and Tobold in regards to what Syncaine calls "WoW Tourism". If you're not familiar with the concept, the idea is that someone who has only played WoW, and ...

6 years ago 0 Comments
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Blizzard dropped a bombshell on the addon community last Friday with their new addon policies (among a few other clarifications, addon developers can no longer charge for their addons or even ask for donations in-game), and developers are reeling. Already, the creator of the popular QuestHelper has ...

6 years ago 0 Comments
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Tobold has a post up with an interesting analysis of all the epic loot that drops in the ten-man version of Naxxramas, broken down by armor type and by broad stat type (tank, melee, caster). At the top of this post is a chart I made from his armor type breakdown ("Other" is anything that's not clo...

6 years ago 0 Comments
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The Darkfall hype has shot through the roof these past few days. Since the NDA was lifted, many reviews have surfaced and they all say pretty much the same thing; Darkfall is technically sound but lacks content polish, and due to its core game design and griefing potential, will only really appeal t...

6 years ago 0 Comments
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So with all the hubbub about 3.0.8's problems, a lot of people are wondering who to blame. Activision seems to be a popular target, with people blaming them for nerfing Blizzard's famed "it's-ready-when-it's-ready" game design cycle and rushing things out the door while they're still buggy and imbal...

6 years ago 0 Comments
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It doesn't sound like it should be a hard question, but once you get into the trenches of raiding you begin to understand exactly how hard of a question it is. Do you continue raiding with your guild, doing the same bosses over and over again when you know you aren't going to get anything for it w...

6 years ago 0 Comments
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15 Minutes of Fame is our look at World of Warcraft players of all shapes and sizes – from the renowned to the relatively anonymous, the remarkable to the player next door. Tip us off to players you'd like to hear more about. The internet is abloom with emoticons – fragrant flowers pep...

6 years ago 0 Comments
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After a recent blog post by Tobold entitled "Do Queues Make Destruction More Hardcore", we thought we'd take this concept a step further and ask the question of any queue on any server in any game. Throwing the whole notion out the window that Warhammer Online's Destruction players are more hardco...

6 years ago 0 Comments
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If you're looking to get a head start on the new World of Warcraft expansion, Wrath of the Lich King, you might be a bit overwhelmed on where to start. Should you hoard mats, and if so, which ones? Since everyone and their grandmother will be making a Death Knight, should you be making some twink ...

6 years ago 0 Comments
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It's not often that an unpaid MMO blogger gets the chance to interview an MMO developer, but if anyone deserves the chance, it's Tobold. In a recent interview with EA's creative director Paul Barnett, Tobold fires away with five questions about the upcoming Warhammer Online: Age of Reckoning. Alth...

6 years ago 0 Comments