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Click for more screens from Ninja Gaiden: Dragon Sword As you can imagine, many were worried when Itagaki showed off the DS entry in his beloved Ninja Gaiden series. Would the groundbreaking new control scheme set the bar for action games on the system or would it be an unresponsive and unrefined m...

April 7th 2008 at 10:30am 0 Comments
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Gamerscore Blog recently extended us the offer to ask Tomonobu Itagaki, the outspoken head of Team Ninja, one question about Ninja Gaiden II. We thought long and hard about the question, and this is what we came up with: some changes have been made to Ninja Gaiden II to make it more accessible to th...

January 14th 2008 at 2:15pm 0 Comments
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The fine folks at Joystiq recently got a chance to sit down with Dead or Alive creator and snappy dresser, Tomonobu Itagaki. During their chat, Joystiq had a chance to ask Itagaki a few questions about upcoming projects, reviews of Dead or Alive Xtreme 2, and what he thinks about the current crop of...

August 2nd 2007 at 12:30pm 0 Comments
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The developers in Tecmo's Team Ninja don't much care for subtlety, not in their games and certainly not in their comments to the press. Ninja Gaiden Sigma director, Yosuke Hayashi, is fast on his way to becoming a miniature Itagaki (an Itsygaki, if you will) after speaking to Eurogamer in London ye...

June 14th 2007 at 8:55am 0 Comments
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We hope you weren't holding your breath for an Xbox 360 port of Ninja Gaiden Sigma. Team Ninja's Tomonobu Itagaki has confirmed that the team has no plans to port the PS3 title. Of course, Xbox 360 owners can play both Ninja Gaiden and Ninja Gaiden Black, the games on which Sigma is based, but it's...

June 4th 2007 at 6:00pm 0 Comments
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We're certainly impressed by Team Ninja's upcoming DS Ninja Gaiden game. But why is a hardcore 3D action game being developed for Nintendo's admittedly weaker handheld, especially when it comes from the typically technology-savvy team at Team Ninja? GamePro questioned the infamously opinionated Tomo...

May 18th 2007 at 8:30pm 0 Comments
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If you can manage to focus on anything other than the amazing footage in the video after the jump, you might notice that there's a great explanation of the controls in Ninja Gaiden Dragon Sword. Stylus controls seem to make sense in this fast-paced title. Need to slash a guy in his face? Then do it....

May 11th 2007 at 2:27pm 0 Comments

Captured at Tecmo's recent "Night Out '07" event in Japan, the above video delves into the control scheme of the upcoming stylish and stylus-driven Ninja Gaiden: Dragon Sword. In what could either be a profoundly intuitive adventure or a fundamentally awkward disaster, series protago...

May 11th 2007 at 2:01pm 0 Comments
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Speaking to CVG, Team Ninja head honcho, Tomonobu Itagaki, revealed a teeny tiny little tidbit about the upcoming Ninja Gaiden 2. Those of you who venture outside the safe and comforting walls of X3F may have heard that Ninja Gaiden is making its way to the Nintendo DS. Cleverly titled Ninja Gaiden...

April 11th 2007 at 3:15pm 0 Comments
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Computer and Video Games asked Dead or Alive creator Tomonobu Itagaki about the possibility of putting his franchises on the Wii, and, while no concrete information was given, Itagaki indicated that he had at least thought about it. Specifically, he was inspired by Wii Sports Boxing to think about W...

February 26th 2007 at 7:40pm 0 Comments
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The flurry of legal blows between Dead or Alive designer, Tomonobu Itagaki, and the alleged target of his devastating groping attacks continue this week with demotions being handed out and countersuits being considered. Earlier this month, Itagaki fell into the dubious spotlight after a woman, previ...

November 28th 2006 at 12:55am 0 Comments
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"Hey baby, can I buy you a drink?" "I don't think so." "You just performed a ten-hit combo ... on my heart." "Oh dear lord." "I wanna put you in a counter hold of love." "Physical violence. I'm strongly considering it." "Do you kick high?" The lead developer of the Dead or Alive series and the fort...

November 7th 2006 at 3:05pm 0 Comments