trope

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  • The Daily Grind: Are dragons, zombies, or pirates the most overused?

    by 
    Justin Olivetti
    Justin Olivetti
    12.04.2013

    In every fantasy MMO (and many of the other ones, too), you'll be assured to encounter three types of enemies. There will be dragons. There will be zombies. And because game developers are 12-year-old kids at heart, there will be pirates. The question is, which of these three is the most overused? Which have worn out their welcome the most to you? My vote is for dragons. Yes, they're huge, ferocious creatures that are often raid end bosses, but when every game has them as their ultimate threat, it dilutes one's proper respect of them. It's like every MMO has a Death Star. More of a big bad doesn't increase fear in the same ratio; it kind of has the opposite effect. But maybe you disagree. Pirates, zombies, or dragons -- which make you roll your eyes the most? Which would you banish to the land of well-worn tropes? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • The Daily Grind: Is magic too common?

    by 
    Justin Olivetti
    Justin Olivetti
    03.24.2013

    Maybe I think about these things too much and should just give in to the tropes, but it often bothers me how prevalent and common magic is in MMOs. I grew up reading loads of fantasy books where magic was a difficult talent to cultivate and amazing when it was performed. But that's not how it is in MMOs, is it? Our magically apt characters already start out with a full array of spells and are granted new ones with nary a training sequence. And even if you aren't a mage, the fantasy worlds themselves are so littered with magic that navigating them becomes an exercise in not going blind from all the particle effects. It's kind of like cell phones: When you think about them, they're amazing, but they're also so common that they don't impress anyone any more. Is magic too common in MMOs? Would you be open to a game that treated the occurrence and acquisition of magic as a rare and life-changing event instead of a never-ending laser light show? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • The Daily Grind: What fantasy trope should be retired from MMOs?

    by 
    Justin Olivetti
    Justin Olivetti
    03.13.2013

    Tropes: MMOs are chock-full of them. From pirates running rampant in every fantasy setting to the "save the world from cranky dragons" narrative, it seems like developers go to the same well for inspiration more often than not. Sometimes that's OK, because we do like the familiar and to see if these game creators can do something unique with them. But sometimes enough is enough. So what fantasy trope should be retired from MMOs? My vote is and always has been for giant spiders. It's not that I'm creeped out by them or anything, it's just that I'm so very, very tired of seeing them in every game. Not only are they physically impossible, but it seems like a cheap method to try to induce a bit of squirmy apprehension instead of actually working for it. Yes, your game has big spiders. Congrats. You're as special as white bread. What say you? What trope would you like to see banished, never to return? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Scape, Brian Eno's new ambient music creation app is now available on the iPad (video)

    by 
    Daniel Cooper
    Daniel Cooper
    09.29.2012

    Music making apps for the iPad are ten-a-penny, but when it's the brainchild of a super-producer like Brian Eno, you have to take notice. Scape is the third of his collaborations with Peter Chilvers after Bloom and Trope, an app that lets you generate ambient music with Eno's own sounds on a colorful, conceptual interface. Unlike standard beats'n'loops setups, each sound is tied to a series of rules -- including the time of day -- that ensures the tunes you create never play the same way twice. It's available from iTunes for $5.99 / £3.99, and who knows, maybe in a few years time, Coldplay'll come calling for your professional expertise.