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  • Metareview: Call of Duty [Update 1]

    by 
    Andrew Yoon
    Andrew Yoon
    03.16.2007

    Just like the other WWII FPS game on the PSP, Call of Duty has been getting some spectacularly mixed reviews. Who to believe? Are the controls really that great? Are they really that terrible? Message boards across the internet have been producing quite a variety of responses. For once, the critics reviews may not actually inform anyone on the "correct" purchasing decision for this game. UGO (87/100) loves the incredibly generous auto-aim: "Call of Duty: Roads to Victory is one of the few must-own titles for the handheld. If you've ever gotten a kick out of picking up a gun and killing evil people in a video game, look no further." IGN (66/100) hated the controls and the gameplay: "The sluggish and somewhat delayed controls wouldn't be so bad if the gameplay accounted for it, but it doesn't." Gamespot (62/100) thinks the game feels more like a free mod than an actual game: "The poor AI, combined with frequent respawning of soldiers, makes it feel as if you're playing some sort of WWII-themed shooting gallery at times." Do any of our PSP Fanboy readers have this game? What do you think about this game?[Update 1: Added Gamespot's review.]

  • First "Googlephone" ends up being Samsung's Ultra Edition 13.8 (Z720)

    by 
    Darren Murph
    Darren Murph
    12.31.2006

    Contrary to previous beliefs, it looks like neither Orange nor HTC will have a part in producing the first "Googlephone," and instead it seems that Samsung is slipping in the back door to steal the limelight. When the Ultra Edition 13.8 (formerly known as the Z720) got official a few days back, we noticed the relatively unexpected suite of Google apps swarming the mobile's innards, and aside from the handset not exactly abiding by the Opera agreement that is supposedly falling into place, it seems a good fit for the first Google-infused mobile. Of course, the programs that come loaded are all available as free downloads on supported handsets, but it seems the European-bound 13.8 will be numero uno in what's likely to be quite a lengthy list of Googled mobiles.

  • Samsung officially launches the Ultra Edition 13.8 (Z720)

    by 
    Darren Murph
    Darren Murph
    12.28.2006

    Although Samsung's been busying itself lately with newfangled RAM releases, it has apparently taken the time to confirm what we already suspected. The Z720 has been officially released as part of the Ultra Edition lineup, and per usual, the 13.8 is tagging itself with a "world's slimmest" label, this time for thinnest HSDPA-equipped slider. This sexy handset weighs in at just 80-grams, and features a 3-megapixel AF camera, 2.1-inch QVGA display, WAP 2.0 / HTML browsing capabilities, an additional camera for "video telephony," document viewer, PIM, Bluetooth, USB, and even a microSD slot. Aside from the UMTS / EDGE / HSDPA / GSM / GPRS connectivity options, you'll also find Samsung's uGo system built-in, not to mention the uTrack feature that sends an SMS to a predetermined number if the SIM card is tampered with. Notably, the 13.8 is the first mobile from Samsung with Google Mobile Search and Gmail pre-installed, which certainly contradicts with the recent Samsung / Opera lovefest we've been hearing about. Nevertheless, the Z720 should start finding its way into bustling European countries soon for a yet-to-be-disclosed price, with smaller locales getting access thereafter.[Via Akihabara News]

  • Metareview: Killzone: Liberation

    by 
    Andrew Yoon
    Andrew Yoon
    10.16.2006

    The second half of October is going to be an expensive month for PSP owners. October 31st will be an especially expensive time, with two of the PSP's biggest heavy-hitters launching simultaneously: Grand Theft Auto: Vice City Stories and Killzone Liberation. The early reviews of Killzone are in, and so far, it's good: IGN (90/100) - "It seems wherever Liberation can go the extra mile, it does. It delivers on all fronts, from a thoroughly engrossing single-player campaign to an addictive multiplayer component. Liberation also shames most other PSP offerings through its presentation, which blends excellent visuals and sound with a clean and user-friendly interface. It has a few quirks, but in the end, they seem almost negligible. Definitely recommended to fans of the action genre, but also to anyone who dislikes bad games." Game Informer (73/100) - "Killzone is a franchise that has generated a lot of hype based on one average console FPS and a really wicked E3 video a couple of years ago, but Liberation is a PSP title that has some real meat on its bones... The basics here are all done well; I just wish there was a better auto-targeting system in place, a flaw that really limited my enjoyment of this game. Still, when portable versions of shooters so often feel like product for product's sake, it's good to see a company that's actually trying to do some quality work on the PSP." UGO (90/100) - "Gameplay-wise, Liberation is one of the best overhead shooters we've ever played... We would've liked to see a slightly meatier single-player experience, but the promised downloadable chapters and maps should help that. Mutliplayer, on the other hand, is top notch, and if you've got a couple friends with the game, it'll be a sure way to kill a few hours." Meaty? Not meaty? Game Informer and UGO seem to disagree and the meatocity of the game, but one cannot forget that much more content will be made available later on in the year as free downloads, such as the highly coveted Infrastructure multiplayer. Our very own Chris Powell gave the demo an 8.5 earlier in the year, and it appears that the final version of the game is well represented by the demo. So, dust off your demo UMDs, and give the demo a spin. Chances are if you like the demo, you'll like the game.

  • An in-depth review of E3 media booths

    by 
    Conrad Quilty-Harper
    Conrad Quilty-Harper
    06.06.2006

    Kyle over at Video Game Media Watch turns the spotlight back on the media's presence at E3 with an in-depth review of the big media booths that were dotted around the show floor. Here's the quick and dirty from Kyle's write-up: 1UP/Ziff Davis' booth wasn't very crowded, although the free copies of EGM were popular. BradyGames, the strategy guide publisher, stuck a couple of Guitar Hero 2 booths in their stall and let the crowds grow exponentially. GameSpot's booth was very inaccessible. So either they were working hard, or they were playing a massive LAN game. UGO couldn't hide their Geometry Wars addiction. Oh, and they stole chairs from neighboring booths. G4 let people browse the web for free: free internet FTW! Kyle goes into a lot more detail, so make sure to check out his full article.