wearabledisplay

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  • Apple explores headsets that turn your iPhone into a VR display

    by 
    Jon Fingas
    Jon Fingas
    02.17.2015

    Apple may not be nearly as enamored with virtual reality as Facebook, Google or Samsung, but that doesn't mean it's uninterested -- it's clearer than ever that Cupertino has been intrigued for years. The USPTO has granted Apple a patent (originally filed way back in 2008) for a headset design that uses your iPhone as a virtual reality display. The basic concept bears more than a small resemblance to Samsung's Gear VR. You slot your phone into a cradle that sits in front of your eyes, and an external controller (in this case, a remote) helps you navigate when motion tracking isn't enough.

  • Google Glass' new boss wants to redesign the headset 'from scratch'

    by 
    Jon Fingas
    Jon Fingas
    02.04.2015

    If you suspected that Google Glass' change of leadership would also lead to a big change in the wearable technology itself, you made a pretty good guess. As part of a tell-all about Glass' troubles, the New York Times is claiming that project lead (and Nest CEO) Tony Fadell plans to redesign the head-mounted computer "from scratch." And unlike the original, you aren't likely to see any public beta testing -- in keeping with earlier pronouncements, one tipster says that Fadell won't release this next-gen device "until it's perfect." Just when that might happen is still up in the air, but the Nest exec's historical focus on shipping over experimentation hints that you won't have to wait years to try Glass 2 for yourself. [Image credit: AP Photo]

  • Avegant's headphone-like wearable display arrives this fall

    by 
    Jon Fingas
    Jon Fingas
    01.04.2015

    Avegant's Glyph headset has been long in the making, but it finally looks to be ready for action... well, almost. The unique mash-up of headphone and wearable display is now poised to ship in fall 2015 for $599, or $499 if you pre-order before January 15th. That's both a long time to wait and more expensive than you might have expected from the Kickstarter campaign, but that patience may just pay off. Avegant has unveiled the finished design for the Glyph (shown here), and it's much sleeker than earlier concepts and prototypes would suggest -- you'd be hard-pressed to tell that there are eyepieces tucked into the headband. We'll give the finished design a try as soon as we can, so watch this space if you're looking for a video headset that could liven up your commute.

  • These early Google Glass prototypes looked (even more) awkward

    by 
    Brad Molen
    Brad Molen
    06.26.2014

    Whether you believe Google Glass looks hideous or fashionable -- and hey, we're not here to judge -- the current model looks a heckuva lot better than its first few prototypes. The first models arrived on the scene in 2010, and they looked more like the mess Jason Jones slapped together for the Daily Show than an actual consumer product. Three of the earliest prototypes, spanning two years, were on display at I/O this week.

  • DARPA flaunts wearable display with Oculus-like head-tracking

    by 
    Steve Dent
    Steve Dent
    05.22.2014

    DARPA has long sought a heads-up display to give soldiers situational awareness without distracting them, and it looks like technology has finally caught up to that ambition. It recently unveiled a new ULTRA-Vis prototype at its DARPA Demo Days, saying the breakthrough was a "holographic wave guide" display. Similar to how the Oculus Rift headset works (but not in 3D), it'll project color images locked to the terrain -- even if you move your head -- thanks to motion-sensing and GPS systems. For instance, targeting icons will stay fixed on enemy or friendly positions, even tracking targets behind GIs with a 360-degree ring-like display. It'll also allow soldiers to communicate with each other, their base camp or air support, and play drone video in the display. Like similar projects, the prototype is far from battle-ready, but will function as a test-bed for all of DARPA's wild ideas until the final design is complete. [Image credit: Breaking Defense]

  • Epson's video board pumps composite inputs to the Moverio BT-100 headset (video)

    by 
    Jamie Rigg
    Jamie Rigg
    11.09.2012

    Bummed that your $700 Moverio BT-100 headset doesn't have video input? Well, Epson's here to tease you with a board that plugs into the trackpad and accepts any composite video source. Despite best attempts to hide the identity of hardware it's being tested with and give the lawyers a weekend off, it's shown to receive feeds from a PS3, an iPad and a 360 with Kinect. Check out the honk-filled video of all the fun you're not having, and contact Epson if you've got an interesting idea for using the board, because they might just give you one. How about -- "I want to play games on it?" That sounds like a pretty good reason to us. [Thanks, Joe]

  • Sony 'Prototype-SR' spotted at TGS 2012: the HMZ-T2 tacks on a camera, plays with user perception (video)

    by 
    Billy Steele
    Billy Steele
    09.20.2012

    Remember the Sony HMZ-T2 3D head-mounted display that we tried on back at IFA? Well, it's being prominently featured here at TGS, too. Tucked away at a smaller, much more modest booth around the corner, however, is something a smidge more interesting. Kept behind glass and a safe distance away from our grubby mitts and sweaty foreheads resides the "Prototype-SR" (Substitutional Reality) that was outed on YouTube last week. Essentially, the unit appears to be the HMZ-T2 with a front-mounted camera for head tracking and camera functionality -- the sort of thing that will provide what's being called a 360-degree immersive entertainment experience. From what we can tell from the booth monitors, the unit displays 3D video overlaid in real space for the person wearing the device. Details are scarce and extremely limited demos were available in an apparent lottery (no luck here). You can rest assured that if we're able to snag one, though, we'll be sure to offer up some impressions. For now, take a look at the camera-wielding set of hi-tech goggles in the gallery below and the aforementioned video awaits just past the break.

  • WSJ gets early, slightly uncomfortable look at Google's Project Glass

    by 
    Sharif Sakr
    Sharif Sakr
    09.12.2012

    It's about time someone got the chance to test-drive Google's $1,500 smart-glasses independently, without any rose-colored lenses getting in the way. The Wall Street Journal's Spencer E. Ante just became that lucky person -- he played with prototype specs for 10 minutes and described them as a "wearable smartphone" that weighs just "a few ounces" and is smoothly controlled by voice commands. Saying "OK, Glass" brought up a menu in front of his right eye that made it "easy" to record stills or video, although unfortunately the device wasn't quite ready to show off any phone, messaging or navigation functions. Overall, Ante acknowledged the "long-term potential" of Project Glass, but in its current form he found the HUD to be "disorienting" and "uncomfortable" -- partly because he instinctively kept closing his left eye to make it all work. Clearly Google still has some work to do if the device is to make a better first impression, but no doubt there's also room for acclimatization on the wearer's part. If the military can get along with this type of eyewear, then hopefully so can everyone else.

  • Sony quietly drops new HMZ-T2 Personal 3D viewer at IFA

    by 
    Terrence O'Brien
    Terrence O'Brien
    08.29.2012

    Sony almost sneaked this one by us at today's IFA press event. In fact, it was never mentioned on stage and practically buried in the day's flood of PR. The HMZ-T2 is the company's next generation wearable 3D display. Aesthetically it doesn't appear very different from last year's T1 and, spec-wise, things seem largely the same as well. Put the head-mounted unit on and you'll be presented with a pair of 0.7-inch OLED monitors that deliver 45 degrees of three-dimensional entertainment. There's also the same Virtualphones tech baked in, that create the illusion of a 360-degree 5.1 surround sound system. The T2 distinguishes itself primarily through a refined design that makes it lighter and more comfortable (without resorting to shape-shifting liquid metal, either). For more, check out the PR below. %Gallery-163650%

  • TshirtOS is web-connected, programmable, 100 percent cotton (video)

    by 
    Sharif Sakr
    Sharif Sakr
    08.02.2012

    An LED display, camera, microphone, speaker and accelerometer all packaged into a t-shirt and controlled via your smartphone? That's the concept behind tshirtOS, a wearable platform for "self-expression" that currently only exists as a prototype. It can show off tweets, play music videos, capture belly-height photos and send them off to Instagram, and pretty much do anything except play percussion. CuteCircuit, which came up with the idea in cahoots (inexplicably) with Ballantine's whisky, says it's about to conduct product tests and will mass produce the smart-shirts if enough folks register interest. There's no Kickstarter page, definite specs or pricing for any of this, but based on CuteCircuit's history and the video after the break we're inclined to believe TshirtOS is more than just viral marketing stunt for the sake of a dram -- click onwards and judge for yourself.

  • Olympus announces MEG4.0 wearable display prototype, skips the skydive

    by 
    Mat Smith
    Mat Smith
    07.05.2012

    While Google may have grabbed headlines for its recent wearable tech stunt, Olympus is doggedly forging ahead with its own similar prototypes, seven years on. Unlike Project Glass, the MEG4.0 isn't a standalone structure and needs a glasses frame to hang on, although the sub-30g unit shouldn't tax it too much. The QVGA (320 x 240) display can connect to devices through Bluetooth 2.1, with Olympus pointing to a smartphone hook-up to provide both the processing power and internet connectivity -- which sounds different to what we're expecting from Google's effort. The current prototype can squeeze out eight hours of intermittent use, or two hours of non-stop projection. While the device is being pitched at everyday users, Olympus isn't offering any suggestions of launch dates or pricing, but you can check on what the company is willing to share in the (Google-translated) press release below.

  • Silicon Micro Display rolls out $799 ST1080 wearable display

    by 
    Donald Melanson
    Donald Melanson
    05.18.2012

    It may still be some time before you can take Google's ambitious wearable computing project for a spin, but there's certainly no shortage of head-mounted displays out there for those looking to blaze a trail of their own. You can now add Silicon Micro Display's new ST1080 glasses to that list, a full 1080p display that will handle both 2D and 3D content (in a variety of formats), and also allow you to see through the glasses for augmented reality applications (albeit with just 10 percent transparency). As with most such glasses, however, you won't get head-tracking capabilities, and you'll have a couple of tethers to contend with (HDMI for video and USB for power, including via an optional battery pack). Those not put off by those constraints or the whole visor look can place their order now for $799. [Thanks, Majik]

  • Epson Moverio BT-100 3D goggles now shipping in the U.S. for $699

    by 
    Sharif Sakr
    Sharif Sakr
    03.28.2012

    Any Americans out there wanna buy a wacky head-mounted 3D display? Then Epson's Moverio BT-100 micro-projection headset ought to be right at the top of the your not-so-long list of options. It's just started shipping in the States for $699, including its Android-powered trackpad controller that streams and navigates content on the perceived '80-inch' transparent viewing window. You could even pair the Moverio with a Parrot AR.Drone and discover what it feels like to be an Apache pilot strafing your neighbor's rabbit.

  • Microsoft patent application gives us hope for head-mounted successor to Virtual Boy

    by 
    Daniel Cooper
    Daniel Cooper
    03.19.2012

    Patent applications are full of hope and broken dreams, as it's far too easy to let a rampant imagination read beyond the layers of patent-attorney penned boilerplate. In the realm of the realistic, this application from Microsoft concerns a head-mounted display with a narrow-beam laser packing two dilation optics (us neither). If you then variate the diffraction grating between the two eyepieces, you create a three-dimensional virtual reality display. As much as we'd like to prowl the digital touchlines in Fifa Soccer with the Xbox equivalent of the Virtual Boy, it's more likely that we'll be stuck prowling our couches for years to come.

  • Lumus' OE-31 optical engine turns motorcycle helmets, other eyewear into wearable displays

    by 
    Dana Wollman
    Dana Wollman
    02.23.2012

    After showing off a duo of wearable, see-through displays at CES, Lumus is back with a second optical engine -- one that could be used in any style of frames, from prescription glasses to ski goggles. Available in binocular and monocular configurations, the tiny OE-31 sensor weighs just 10 grams (.35 ounces), allowing it to accommodate a variety of form factors besides your run-of-the mill (and quite dorky-looking) 3D glasses. As always, Lumus' hook is its ability to combine head up content, augmented reality and see-through displays, though this time around the sensor allows for a 19-degree field of view and a full-color, 640 x 360 picture. Though that's not as impressive as the 720p, 3D-capable frames on offer at CES, the company argues it should be adequate for reading text, particularly since the viewing experience will be comparable to staring at a 40-inch screen from 10 feet away. No word, of course, on what products might incorporate these discreet head up displays, though maybe, just maybe, we'll catch a demo in Barcelona. For now, we've got photos below along with a handful of demo videos after the break.

  • Lumus see-through wearable display hands-on

    by 
    Sean Cooper
    Sean Cooper
    01.11.2012

    Lumus was showing off two different types of wearable displays, the development kit -- or DK-32 shown above -- and the PD-18-4 a monocular version using the same technology. Driven by Lumus' patented Light-guide Optical Element, a micro-display pod, and the Optical Engine which projects light into the lens -- where it is reflected back to the user's eye via reflectors embedded in the lens -- the Lumus' DK-32 delivers a bright 720p 3D-capable display that only weighs 27 grams. The effect is really quite impressive, the colors are bright -- and adjustable using the display pod -- and images were surprisingly clear. But the best part, of course, is that while you're watching YouTube vids and walking about you'll avoid stumbling into objects and passersby. Also on hand was the monocle which was very much like something you'd see in a science fiction flick. With the PD-18-4 we checked out a nav program, some eye tests, and a phone UI mockup. We're stoked at what this development kit will make possible once it gets into the hands of some evil genius. Video and pictures are just past the break. Mat Smith contributed to this report.

  • DARPA's next-gen wearable display: augmented-reality, holographic sunglasses

    by 
    Jesse Hicks
    Jesse Hicks
    04.12.2011

    The US military seems to adore the idea of wearable displays, hence its continued efforts to make them a reality. We know it seems like just yesterday that DARPA tapped Lockheed Martin to build low-power, lightweight augmented-reality eyewear, and it was actually four full years ago when the wild and wonderous dream was to craft HMDs as small and light as "high-fashion sunglasses." Well, that dream lives on, this time with holograms: the lenscrafters at Vuzix just received a cool million to develop goggles that holographically overlay battlefield data on the wearer's vision. It all sounds very Dead Space (or, you know, like a Top Secret version of Recon-Zeal's Transcend goggles), promising realtime analysis of anything within sight. The company believes the finished product will be no more than 3mm thick and completely transparent when turned off. If all goes well, expect this to trickle down to consumers in short order; soon you'll have full "situational awareness" -- including relationship status -- of that mysterious stranger you've been eyeballing from across the room.

  • iPad Sprocket Pocket signals bicyclist's intentions

    by 
    Michael Grothaus
    Michael Grothaus
    04.16.2010

    I love cycling and I love the iPad, but you'll never see me using both in unison. Ever. Not so for the cycling enthusiasts at Maya. They've created the "Sprocket Pocket" -- a industrial nylon patch with integrated zipper and protective screen overlay for the iPad that can be ironed or sewn on to any garment in minutes. The idea is that you put your $500 to $830 iPad into this patch pocket that you iron onto your clothes, and then ride around with it on your back going at speeds of up to twenty miles per hour. The pocket is to be used in conjunction with the MAYA Sprocket app, which uses the iPad's accelerometer to automatically display images on screen for drivers to see. If you stop or begin to slow down, a big stop sign is displayed. If you turn left or right, a left or right arrow appears. The device is good in theory, but seems excessive when simple universal cycling hand signals will work just as well. And I don't really want the jerk who's already tailing me to speed up to see what that big glowing panel is on my back. Speaking of which, you get hot enough as it is cycling in the summer. Do you really want a 10-inch aluminum device with a massive heat-generating battery strapped to your spine? In this case, impracticality outweighs any actual function. [via Engadget]

  • Lockheed Martin and Microvision developing wearable displays for DARPA

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    07.07.2009

    Sure, working with Motorola for some peacetime pico-projector development is one thing, but if you really want to rake in the bucks, you'd better jump on the military-industrial bandwagon. As a part of DARPA's Urban Leader Tactical Response, Awareness & Visualization project, Lockheed Martin has teamed up with Microvision to develop low-profile see-through eyewear displays for providing "non-line-of-sight command and control in distributed urban operations for dismounted warfighters" based on the latter's PicoP technology. The displays will be low-powered, lightweight, and will deliver real-time content for "increased situational awareness, such as real-time combat support and logistics." Sounds pretty similar to the gear they were selling the Air Force years ago, no? In unrelated news, the company's Vice President of Sales and Marketing is named Ian Brown, although we're guessing it's not the same Ian Brown we saw at the Hammerstein Ballroom four years ago. PR after the break.

  • Wrist-worn flexible OLED prototype is for the military, but kids like it too

    by 
    Tim Stevens
    Tim Stevens
    01.06.2009

    Flexible OLED displays are becoming more and more commonplace (and festive), despite not actually being available in any devices you can buy just yet. When that day finally comes, Universal Display Corporation thinks one of those gadgets will be something like the above: a wearable, flexible, 4-inch prototype screen that CES attendees will be able to check out and maybe even try on -- albeit uncomfortably. It's been developed with military applications in mind (they always get the cool stuff first), but bendy consumer devices are naturally envisioned as well. There's no word on when we'll start seeing them in passports or flexi-phones, but we're thinking we have a while to wait yet.[Warning: PDF link; via OLED-DISPLAY.net]