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This is a weekly column from freelancer Rowan Kaiser, which focuses on "Western" role-playing games: their stories, their histories, their mechanics, their insanity, and their inanity. Getting story right in role-playing games is crucial. Even if narrative is not your primary motivator, it's a key...

June 28th 2013 at 6:00pm 0 Comments
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This is a weekly column from freelancer Rowan Kaiser, which focuses on "Western" role-playing games: their stories, their histories, their mechanics, their insanity, and their inanity. I probably wouldn't have noticed Mars: War Logs except for the PR email I received which included a line about ho...

May 3rd 2013 at 8:15pm 0 Comments
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This is a weekly column from freelancer Rowan Kaiser, which focuses on "Western" role-playing games: their stories, their histories, their mechanics, their insanity, and their inanity. In theory, fantasy strategy games should be my favorite kinds of games. I am certainly a fan of the fantasy genre...

February 22nd 2013 at 7:00pm 0 Comments
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This is a weekly column from freelancer Rowan Kaiser, which focuses on "Western" role-playing games: their stories, their histories, their mechanics, their insanity, and their inanity. I gained one thousand seven hundred and twenty-one levels in the last year. Around the end of 2011, fellow game w...

January 18th 2013 at 6:30pm 0 Comments
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This is a weekly column from freelancer Rowan Kaiser, which focuses on "Western" role-playing games: their stories, their histories, their mechanics, their insanity, and their inanity. It would be easy to say that many of today's first-person shooters are more RPG-like than ever before. Between th...

December 14th 2012 at 8:00pm 0 Comments
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This is a weekly column from freelancer Rowan Kaiser, which focuses on "Western" role-playing games: their stories, their histories, their mechanics, their insanity, and their inanity. Ask an RPG fan for a recommendation, and you are perhaps as likely to hear about a game that's a decade old as you...

October 5th 2012 at 8:30pm 0 Comments
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This is a weekly column from freelancer Rowan Kaiser, which focuses on "Western" role-playing games: their stories, their histories, their mechanics, their insanity, and their inanity. In the past few weeks, I've noticed a few different sources that have used isometric perspective as an indicator of...

September 21st 2012 at 10:30pm 0 Comments
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This is a weekly column from freelancer Rowan Kaiser, which focuses on "Western" role-playing games: their stories, their histories, their mechanics, their insanity, and their inanity. Last week, when GOG.com announced that Quest For Glory was the newest addition to its collection, I was delighted....

May 17th 2012 at 5:40pm 0 Comments
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This is a weekly column from freelancer Rowan Kaiser, which focuses on "Western" role-playing games: their stories, their histories, their mechanics, their insanity, and their inanity. The Avengers' huge success in its first week of release may represent the pinnacle of the superhero takeover of mai...

May 11th 2012 at 7:30pm 0 Comments
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This is a weekly column focusing on "Western" role-playing games: their stories, their histories, their mechanics, their insanity, and their inanity. Once upon a time, the "Roguelike" genre was a semi-hidden cache of secrets in gaming. Games like Rogue and NetHack were passed around from flop...

January 19th 2012 at 4:30pm 0 Comments