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  • Rocketboost launches PC and iOS Control App for its wireless devices

    by 
    Edgar Alvarez
    Edgar Alvarez
    01.24.2012

    Rocketboost, that "breakthrough wireless audio technology" from Best Buy, just got a feature boost in the form of a new Control App. Owners of the company's Rocketfish and Insignia speakers and soundbars should be jumping for joy -- assuming they still have energy after completing all the steps necessary to start beaming wireless tunes. First up on the shopping list is the "Rocketboost Wireless Receiver / Transmitter," which you can pick up from your neighborhood Best Buy for a measly 65 bucks. Once you've got your hands on that hideous black box, you'll have to plug it in via USB to your Windows machine (yup, no Macs) and install another Rocketboost must-have, dubbed "Control Computer Software." Finally, one of the last steps towards your Airplay-like quest is to hit up the iOS App Store (no Android for now) and snatch the Control App, which should be running in sync with the one on your PC. Still here? You can catch the app in action after the break, and check out the source link for the play-by-play to get started.

  • Tango brings video calling to desktop PCs -- giant baby head not included

    by 
    Christopher Trout
    Christopher Trout
    07.20.2011

    Back when we first laid eyes on Tango, the startup was sticking strictly to mobile, serving up free video calls over 3G, 4G, and WiFi to both iOS and Android devices (with front-facing cameras, of course). Now the company's thinking big -- quite literally -- with the announcement that it plans to bring its video calling service to PCs sometime later this summer. As of now, it looks as if this will be a Windows-only affair, and will remain free of charge -- as before, you won't need to register to get your videophone on. We've yet to see Tango at work on the big screen, but from what we gather from the press stills, the desktop edition will bring a bit of the old Apple to your PC. Full PR after the break.

  • Microsoft to release Kinect for Windows SDK this spring

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    02.21.2011

    Looks like we're not the only ones enjoying all those Kinect hacks being dreamed up and implemented by hardworking enthusiasts the world o'er. That's right: it was rumored early this year, and now it's been confirmed -- Microsoft will be releasing the Kinect for Windows SDK. According to Microsoft, "It will be available this spring as a free download, and will give academic researchers and enthusiasts access to key pieces of the Kinect system-such as the audio technology, system application programming interfaces and direct control of the Kinect sensor itself." Commercial licensing details will be made available at some point thereafter. [Thanks to everyone who sent this in]

  • Kinect support for Windows in the works, SDK release this summer?

    by 
    Michael Gorman
    Michael Gorman
    01.19.2011

    WinRumors, citing anonymous sources, reports that the official software developers kit (SDK) for Kinect is currently in the works and will be released in beta some time in the next few months. Apparently, support for the device will become a part of Microsoft's XNA Game Studio and also be integrated into Windows 8 in a big way. These details come hot on the heels of CEO Steve Ballmer's statement at CES that the good folks in Redmond would eventually support the device's use on computers, but he set no timetable for the SDKs release. We can't confirm the story, but given the level of detail in the report and the author's confidence in the info, we won't be surprised if Microsoft gives all you Kinect hackers something to cheer about very soon.

  • Ballmer: Microsoft will eventually support Kinect on PC

    by 
    Sean Hollister
    Sean Hollister
    01.07.2011

    Now that Kinect competitors have begun to spring up, Microsoft's tipped its hand -- CEO Steve Ballmer told the BBC that his company will officially support the depth camera in Windows PCs at some undisclosed point in the future, confirming earlier suspicions. Whether that will just be part of a risky new operating system or just another notch in Games for Windows' belt is hard to say, but it's nice to know that there will be uses for those eight million cameras when we're done hacking and dancing our hearts out.