winta

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  • TUAW's Daily App: Winta

    by 
    Mike Schramm
    Mike Schramm
    12.14.2010

    I first covered Winta (styled WINtA on the App Store) back at GDC Online in October, and found it an enjoyable music game from the creator of Parappa the Rapper, Masaya Matsuura. It's a simple title -- different shapes appear on screen, and the player is meant to tap them in order, which ends up going along with the rhythm of the song's vocals. There's one free track included with the app (which itself is free to download), and then a number of different songs are available via in-app purchase, each with their own themes and displays. Plus, the whole project is part of the OneBigGame initiative, so 10 percent of the profits on each track purchased will go to two charities, Save the Children and the Starlight Children's Foundation, to support the lives of children around the world. OneBigGame has teamed up with both Matsuura and developers Triangle Studios to create the game, and Ngmoco has joined in to share the game (and some achievements) on its own Plus+ social network. It's definitely an interesting title -- I wouldn't say it has quite the appeal of a game like Parappa the Rapper, but it's an interesting multi-touch take on the music genre, and helping out OneBigGame and its cause is definitely an excellent idea. If nothing else, give Winta (short for "War is Not the Answer") a free download and see what you think.

  • GDC Online 2010: Hands-on and preview of WINtA

    by 
    Mike Schramm
    Mike Schramm
    10.07.2010

    WINtA is probably the best brand new game that I've seen so far at GDC Online 2010 (this week in Austin, Texas). It's a title published by a group called OneBigGame, which is a nonprofit video game publisher. They commission and publish games, which are created for free by luminaries in the video game field, and then they sell them to customers for money that goes straight to charities around the world. Founder Martin de Ronde took the stage at GDC to allegedly talk about how to take an app from iPhone to the iPad, but what he actually did was show off this really amazing game and music platform, and he gave a road map to where the iPad version will eventually go. "WINtA" stands for "War is Not The Answer," which is what game creator Masaya Matsuura felt after September 11th, and that's what he wanted to transfer into game form. WINtA itself is actually a rhythm game -- Matsuura is well known in the gaming community for making PaRappa the Rapper, which is a highly regarded PlayStation game known for pioneering the genre that eventually launched Guitar Hero and Tap Tap Revolution. de Ronde approached Matsuura under the OneBigGame banner, asking if he would create a game to sell for charity, and with the help of Dutch developer Triangle Studios, Matsuura came up with WINtA. The app will be out on the App Store for free later this year. Check out more, including a video of the demonstration, after the break.

  • Parappa creator and OneBigGame make music game for charity

    by 
    JC Fletcher
    JC Fletcher
    06.04.2010

    For its next charity fundraiser game, nonprofit publisher OneBigGame announced that it's working with Parappa the Rapper creator Masaya Matsuura and his studio, NanaOn-Sha, along with Triangle Studios, to create WINtA, an iPhone/iPod Touch rhythm game. OneBigGame describes it as "combining elements of pattern recognition challenges with the natural tendency of humans to tap along with music and words." It appears to put pulsing dots on the screen, leaving the player to tap them in time with the music -- though not necessarily providing a clear cue when to tap. You can try to figure it out by watching early footage taken from the GameCity conference last year (via Pocket Gamer), after the break. That early footage looks nothing like the new screenshots (above), so there's still an element of mystery. Proceeds from sales of WINtA will benefit Save the Children, Starlight Children's Foundation and other charities when the game is released later this year.