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  • World of Warcraft vows faster expansion development

    by 
    Justin Olivetti
    Justin Olivetti
    11.12.2014

    Many Azerothian eyes are fixed on tomorrow's release of World of Warcraft: Warlords of Draenor, but what happens after that? Will players face a severe content drought as they just did while they wait for expansion #6? Lead Game Designer Ion Hazzikostas said that the team is pushing to increase the pace of expansion development: "Our goal is certainly to release expansions a little faster than we have been... we've increased the size of our team, and we feel like we're in a place where we should be able to move faster than before." He also fielded the eternal question of a hypothetical World of Warcraft 2, saying that the team would need "a different vision" and mechanics that allowed for new types of gameplay. To help with your Warlords of Draenor countdown, Blizzard put out a few expansion-themed posters as well as an Age of Iron trailer that you can watch after the break!

  • Watch the unboxing of World of Warcraft: Warlords of Draenor's CE

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.12.2014

    Tomorrow is the launch day for World of Warcraft's fifth expansion, Warlords of Draenor. It's quite possible that you already have your collector's edition pre-ordered and ready to go, and you can't wait to open it up and see what's inside. So wouldn't you like to watch someone else open it up and see what's inside before you get to do that yourself? Michele Morrow (who also helped host the official coverage of BlizzCon 2014 this past weekend) has posted an unboxing video for the Warlords of Draenor collector's edition, going over the various bits and gewgaws located within the box. Sure, you've known about what's in the box for a while, but here's your chance to see it before you get it. If you can't wait until tomorrow to peek inside, jump on past the break to see the video.

  • WoW's Iron Horde declares war on Times Square

    by 
    Bree Royce
    Bree Royce
    11.11.2014

    Finally! Here's the Blizzard we know and love. Why promote a World of Warcraft expansion with a pat press release and gory trailer when you can beat up an actual taxi in Times Square with a 15-foot replica of the epic Gorehowl axe? And that's exactly what Blizz did this morning to bemuse passing New Yorkers. Surveil the carnage in the gallery below. WoW's Warlords of Draenor expansion launches this Thursday. Holla if you know of an Etsy shop where we can buy some #WARLORDS crime scene tape; that has to be a thing someone makes, right?

  • Activision Blizzard earnings bolstered by Destiny and World of Warcraft

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.05.2014

    Another financial quarter is fading into memory, and that means it's time for another earnings call for Activision. The financials tell a fairly bright story for this particular quarter, with the continued sales of Destiny, overall success of Hearthstone, and the subscriber bump for World of Warcraft pushing the company up in revenue compared to the same quarter last year. Destiny, Activision says, has now racked up 9.5 million registered users. As a result of these figures, the company has increased its overall earnings forecast by two percent, with the upcoming phone releases for Hearthstone, a new Call of Duty title, and the Warlords of Draenor release accounting for the increased profits. You can read the whole thing yourself if you want to take a closer look at the company's financial workings.

  • WoW level designers discuss Draenor's callbacks and vignettes

    by 
    Bree Royce
    Bree Royce
    10.31.2014

    Blizzard's final Artcraft blog for World of Warcraft has arrived today in the form of an interview conducted by Community Manager Bashiok. Once again, the topic is the design of Nagrand, a zone made iconic in The Burning Crusade expansion and returning in Warlords of Draenor next month. The five interviewees, all level designers, discuss preserving key landmarks and environments in the proto-zone and how they've incorporated appropriate callbacks for classic content. The popular Ring of Blood arena quests will return, for example, as might everyone's favorite escort quest NPC, Corki. "Vignettes" will sound familiar to fans of more modern MMOs, as well; Senior Level Designer Victor Chong explains: We've added a lot more vignette stuff, and I was working with Kurt Sparkuhl, a quest designer, on how I could add hidden stuff on the tops of mountains. So we have a lot of vignettes where players have to figure out how to get up there without just being able to walk up. It's stuff like doing some jumping around to get into an area, and then when you get to the top, you find a goblin with a glider that'll let you glide to specific areas that aren't normally accessible. Then if you get through all of that and land on a specific spot, you're rewarded with whatever the prize is there from a chest or something. We're doing a lot of that, and Nagrand was a good test bed for those kinds of things. The complete interview is available on the WoW official site.

  • World of Warcraft chronicles the challenges of Draenor zone design

    by 
    Bree Royce
    Bree Royce
    10.30.2014

    The third installment of World of Warcraft's Artcraft blog series is now live, and in it, Blizzard Senior Level Designer Ely Cannon discusses the visual style of zone design and how the artists and level designers team up to sculpt the look of zones and sub-zones within the limitations of the game engine. Cannon again references popular zone Nagrand and the difficulties of creating color depth and variation in the Warlords of Draenor version of the famed Burning Crusade zone, with its sweeping and sometimes one-note rolling plains. (Spoiler: The problem is solved with even more green.) Blizzard has also updated the WoW game guide with new lore about the Draenei leader Velen and human wizard Archmage Khadgar. Both posts are found on the official Blizzard blog.

  • World of Warcraft examines the art of designing proto-Nagrand

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.29.2014

    Part of designing an MMO is putting a whole lot of work into things that no one will really notice. If you're playing World of Warcraft and running through Nagrand in Outland, you might be vaguely curious about how the zone is going to translate into its original form in Warlords of Draenor. Odds are, though, that you'll notice only in passing what the latest development blog from art director Chris Robinson talks about extensively. Robinson details the challenges of building the temporal prototype of an iconic existing zone, especially since the original Nagrand was marked partly by the contrast between its peaceful plains and the floating bits of rock in the distance. The intent was to give the area an almost delicate feel, as if parts of the landscape could rise up and start floating away. Take a look at Robinson's whole piece for more insights about weaving the story of the zone into the art, and take a moment to stop and look around when you reach the zone in-game.

  • World of Warcraft commercials are raiding your TV

    by 
    Bree Royce
    Bree Royce
    10.27.2014

    Blizzard is ramping up its Warlords of Draenor hype with a new series of World of Warcraft commercials aimed squarely at television viewers. The brief clips -- Grommash Death Stare, Bond of Iron, Iron Horde, and Conquerors -- evoke more Lord of the Rings than the WoW we all know. No gameplay is shown, though there's a sliver of an in-game level-up animation for a human. Spoiler: lots of orcs! Anyone see any of these on TV yet? Enjoy all four commercials below.

  • World of Warcraft gives behind-the-scenes tour of animated series

    by 
    Justin Olivetti
    Justin Olivetti
    10.26.2014

    Blizzard has been paving the way for World of Warcraft: Warlords of Draenor with its recent animated miniseries, Lords of War. If you found that series particularly, erm, enThralling, then the devs have a treat for you. The team posted two behind-the-scenes videos talking about the story and art of the series, respectively, which you can watch after the jump!

  • World of Warcraft previews the creatures of Gorgrond

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.22.2014

    Draenor is not the same as Azeroth. Sure, the release of Warlords of Draenor will bring the heroes of Azeroth into a lush and vibrant version of Draenor, but World of Warcraft players will have to deal with creatures that most decidedly do not exist on Azeroth. Case in point: The preview of the creatures who inhabit Gorgrond shows off sentient plants and stones that have stood and wage war against one another on the steppes and in the jungles of the region. The Botani are a race of sapient plants that wage war against the Gronn, the Goren, and their minions. They revere their walking demigods, the Genesaurs, and they are more than capable of gestating the seeds of their offspring in living hosts to produce shambling beasts called the Infected. Take a look at the full preview for more lore details, and get ready to sharpen your sword against a hostile plant-person when Warlords of Draenor releases.

  • World of Warcraft gives players a 100% chance to get heirlooms for Warlords of Draenor

    by 
    Justin Olivetti
    Justin Olivetti
    10.16.2014

    The World of Warcraft faithful are busy devouring the recent Patch 6.0.2 in anticipation for the much larger expansion pack that's coming next month. To help players prepare for Warlords of Draenor, Blizzard is currently running a Smash 'n Grab event that will award players prized heirlooms. By running any difficulty level of Siege of Orgrimmar, players will get a 100% chance to obtain their first Garrosh weapon if they haven't already for that difficulty. The caveat is that players will have to run this without the assistance of the raid finder. The Smash 'n Grab event is currently running and will end on November 13th.

  • World of Warcraft bounces back to 7.4 million subscribers

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.15.2014

    The launch of Warlords of Draenor is still a month away, but just the approach is enough to bump the numbers for World of Warcraft. Blizzard Entertainment announced that the game is at 7.4 million subscribers as of the end of September, a bump of 600,000 over the previous announcement of 6.8 million subscribers. As this is a statement from Blizzard rather than the usual earnings calls with subscriber numbers, no reasons are given for the upswing; since the subscriber numbers were listed as of September 30th, the jump occurred before the pre-expansion patch. Regardless, it's another point of data for those who are tracking these things with a chart.

  • World of Warcraft launching patch 6.0.2 on October 14th

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.10.2014

    It's been a while since a real patch hit the live servers of World of Warcraft, but that's all going to change soon. Specifically, it's going to change in four days from today. The pre-expansion patch for Warlords of Draenor will be hitting the live game on October 14th, bringing with it stat squishes, new character models, and all of the general improvements you'd expect going into the expansion. Of course, there aren't many new systems to play around with aside from a handful of new talents... and the limited-time level 90 version of Upper Blackrock Spire. This 5-person dungeon will pit players against the forces of the Iron Horde and will, again, be available for only a little bit of time. The same is true of the pre-launch invasion event, which forces players to fight off Iron Horde attacks from beyond the Dark Portal. Take some screenshots of your current character model now, buy things with Justice and Valor points, and get ready for the patch in less than a week.

  • World of Warcraft shows off the dungeons of Warlords of Draenor

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.03.2014

    As the release of Warlords of Draenor inches ever closer, it's no surprise that players might want to know what dungeons they'll be running religiously for the next several months. The official World of Warcraft site has been updated with a preview of the eight new dungeons being added with the expansion, four of them intended for leveling along the way and four of them pegged at level 100 for players who have already reached the top. On the leveling path, players will stop in the Bloodmaul Slag Mines, the Iron Docks, Auchindoun, and Skyreach. Once at the cap, they can start exploring the Shadowmoon Burial Grounds, the Everbloom, and the Grimrail Depot... or they can take a trip back to Azeroth to view the revamped Upper Blackrock Spire. Take a look at the full preview for more of the lore backdrop for the newest dungeon drives coming to the game in November.

  • WoW's final Lords of War video is not about an Orc

    by 
    Bree Royce
    Bree Royce
    09.26.2014

    The fifth and final entry in World of Warcraft's Lords of War video series has arrived, and if you're tired of Orclords of Orcnor, then rejoice because this one is about a Draenei: Vindicator Maraad, the narrator of the series. On the downside, Maraad's backstory is still mostly about Orcs; he's Garona Halforcen's uncle, for example. On the upside, his backstory also involves a lot of killing of Orcs. So there's that. The full video is below.

  • World of Warcraft gives you a way to undelete characters

    by 
    Justin Olivetti
    Justin Olivetti
    09.25.2014

    Those World of Warcraft GMs are probably beyond sick and tired of player petitions to undo a character deletion if a recent dev post by Blizzard is any indication. Coming with Warlords of Draenor is a new feature that will allow players to resurrect a deleted character with its gear and enchantments intact. The studio even said that it will even hold onto deleted character names "for a limited time." There are a few exceptions to the undelete feature. Toons under level 10 won't be recoverable at all, and those between levels 10 and 49 will be lost forever after a set amount of time. Also, players can use this function only once every month, so undelete wisely!

  • World of Warcraft offers up another Garrison preview

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.25.2014

    It's been quite some time since the first official preview of Garrisons for Warlords of Draenor, so you could be forgiven for thinking that a second part wasn't coming. But it has finally surfaced on the official site, talking about the various sized plots in your World of Warcraft Garrison and the buildings that you can construct. As you upgrade your Garrison, you get more and more spaces for buildings in three different sizes: small, medium, and large, each of which provide different benefits. Small buildings (and a few special buildings that are not upgraded and can be quested for) allow you to set up profession workspaces in your Garrison. Medium buildings offer a variety of resource additions, ranging from the ability to trap animals for leather to picking up special dungeon quests, and large buildings offer unique tricks like transporting between distant points or training special mounts or even riding your own siege engine. Take a look at the full preview for more details of how the buildings break down and where players can acquire the better blueprints.

  • World of Warcraft drops spoiler-filled cinematics

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.22.2014

    Some World of Warcraft players want to know the whole story of an expansion before they've even started playing. Some others would prefer to know nothing about the game until it's time to play, experiencing everything completely fresh. If you belong to the latter group, you won't want to click on the latest update from Blizzard Entertainment because it's full of spoilers. It is, in fact, the spoiler-filled cinematics from all through Warlords of Draenor, conveniently collected in a single place. Why? Essentially, the development team would rather give players a clear picture of the story than force them to rely upon datamined reveals and guesses. If you'd like to be spoiled on the storyline before you can even play it, you can click on over and watch through all of the in-game cinematics in quick succession, painting a broad if not detailed picture of the game as a whole. If you'd rather not be spoiled... well, avoid that link. And the comments. And the forums. Basically, just shut off your discussion venues for a couple of months.

  • World of Warcraft addresses upgrading to the Warlords of Draenor CE

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.19.2014

    Were you one of the people who pre-purchased Warlords of Draenor as soon as the digital option was open? Do you have a mighty need to pick up the physical collector's edition but no clear process for upgrading from the digital copy? The good news is that Blizzard Entertainment has World of Warcraft fans covered with a new post detailing how you can upgrade to a physical collector's edition. Just buy another copy, contact Blizzard's customer support, and then give a friend the code from the digital upgrade that you no longer need! Yes, that's what it says. Just buy another one. Which is a system that works out pretty well for your friend, at least. If you were hoping for a simpler way to use the level 90 character boost and still get the physical doodads, however, you are apparently out of luck. The Collector's Edition is priced at $89.99 and includes both digital items and physical bonuses.

  • World of Warcraft bumps up graphical settings

    by 
    Justin Olivetti
    Justin Olivetti
    09.17.2014

    While they're not big bullet point features for Warlords of Draenor, technical improvements will benefit those who want to keep their game looking the best. In a new dev diary posted today, Blizzard gave a detailed explanation about how it's putting new anti-aliasing tech into World of Warcraft for the expansion. "In short, we're taking strides to improve the performance of World of Warcraft, while also ensuring there's plenty of potential to further increase graphical fidelity and enhance our support of high-end CPUs and graphics hardware," the studio posted. Blizzard said that the changes represent the team "thinking long-term" for the game.