wow-class-guide

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  • Scattered Shots: Hunter Theorycrafting 101

    by 
    Adam Koebel
    Adam Koebel
    10.16.2013

    Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. This week, your host Adam Koebel, aka Bendak will be discussing how to maximize your performance through theorycrafting. Whenever someone asks me what my secret is for topping the meters, I always tell them it's because I push my buttons harder than anyone else in the raid. Most of them think I'm joking, but it's the truth. High DPS players are keyboard abusers who don't miss a single global cooldown. This is the biggest factor in your DPS, but optimization through theorycrafting still matters -- it's like icing on the cake. If you're scared of a little math, then don't be. There are fancy tools that do everything for you now such as Zeherah's Hunter DPS Analyzer, Simulation Craft and Ask Mr. Robot. Aside from squeezing out a little bit of extra DPS, theorycrafting will help you understand your abilities and how they contribute to your DPS which is going to result in better damage in the real world.

  • Should you be playing a warlock?

    by 
    Elizabeth Harper
    Elizabeth Harper
    05.07.2013

    We've said before that there's a WoW class for every type of player and if you find yourself a bit drawn to the darker side of WoW, perhaps warlock is the one for you. Warlocks have a unique playstyle in the game: they're a bit like mages, in that they're cloth-wearing casters, and a bit like hunters, in that they rely on pets. And yet they don't play very much like either class, relying on DoT (damage over time) spells and channeled spells to do damage and restore their own health and mana. So is it time to go over to the dark side and level a warlock? Let's look at what the class has to offer. Just what is a warlock? As mages are master of the arcane, warlocks are masters of the dark arts, focusing on shadow and fire spells. They summon demonic minions, place curses on their enemies, and drain health from their opponents, and can even send the most fearsome of warriors running in terror. Their abilities are powered not only by their mana pool, but will sometimes cost health, which warlocks can drain from their foes as they die. They do their damage at range, using curses, banes, DoTs, drains, AoEs, and direct damage spells. Warlocks also offer a good amount of utility to a group with conjured Healthstones (which restore health on use) and Soulstones (which can bring a dead player to life) as well as their curses (which cause a variety of negative effects on a monster).

  • Shifting Perspectives: Building a better Insect Swarm for Mists

    by 
    Tyler Caraway
    Tyler Caraway
    02.25.2012

    Every week, WoW Insider brings you Shifting Perspectives for cat , bear , restoration and balance druids. Balance news comes at you every Friday -- learn how to master the forces of nature, and know what it means to be a giant laser turkey! Send questions, comments, or requests to tyler@wowinsider.com or @murmursofadruid. Greetings, druids. Last week we talked about the new changes that had been made to the Mists of Pandaria talent calculator, which held a few good changes for us. This week I want to focus in on two criticisms that I've had growing for a very long time. It's no shock to anyone that reads my column or follows me on Twitter that I abhor the new direction of Insect Swarm. I've talked about this topic before, but I want to discuss it further. Looking into the why In the essence of fairness, I feel that I should go into why it is that I believe Blizzard is tweaking Insect Swarm the way that they are. To start with, Insect Swarm has been an extremely problematic spell ever since it was created. In TBC, it didn't deal enough damage in order to be worth using, the same was even true at the start of WotLK, and it nearly fell off the map again late in the expansion as well. It hasn't been until Cataclysm that Insect Swarm has finally become a sold piece of our rotation, and even now it's still the weaker of the two DoTs.

  • Scattered Shots: New hunter MoP talent updates

    by 
    Brian Wood
    Brian Wood
    02.23.2012

    Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. Frostheim of Warcraft Hunters Union and the hunter podcast uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Mail your hunter questions to Frostheim.or ask him on Google+. Last week, Blizzard updated the Mists of Pandaria talent page, giving us a new look at what it's working on for class customization in advance of its mid-March press tour. We hunters got a peek at some awesome new stuff going on with the class, with improvements both in PvP and PvE. The hunter news from this preview falls into three general categories: Our three new level 90 talents were revealed. We saw some meaningful changes to existing talents. We saw some changes to other classes that could impact the hunter class. While we're seeing a bunch of new hunter info in this update, Blizzard did go out of the way to point out that it is still working hard on the hunter class and it's not as far along as some other classes. In particular, we don't yet have any new class abilities or new spec abilities for level 90. We also don't know what route Blizzard's going to go with our pet talents. With that in mind, let's take a look at all the new stuff we did learn!

  • Encrypted Text: Rogue poisons dramatically redesigned in Mists of Pandaria

    by 
    Chase Christian
    Chase Christian
    02.22.2012

    Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here. Throw out everything you know about rogue poisons. No, we need to go deeper than that. Throw out everything you know about rogues altogether. In the past few days, we've seen more blue posts on the official rogue forums than we'd seen since Cataclysm's launch. Poisons have been at the heart and soul of the rogue kit from day one. Even though parts of the poison system have changed over the years, the general concept has always remained the same. Let me blow your mind: In Mists, you can have two poisons on each of your weapons at once. Let me do it again: All poison proc rates will be percentage-based. And a third time: Poisons are no longer applied to your individual weapons but to both weapons at once. What does it even mean to put your poisons on both hands at once? What in the world am I supposed to write this column about if nobody's asking which hand to put Deadly Poison on any more? I'm going to slip and tell some new rogue that IP/DP is the best, and he's going to laugh and call me an old man.

  • Totem Talk: Mists of Pandaria resto talent calculator update

    by 
    Joe Perez
    Joe Perez
    02.21.2012

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement and restoration shaman. Want to be a sultan of swing healing? A champion of Chain Heal? Totem Talk: Restoration, brought to you by Joe Perez (otherwise known as Lodur from World of Matticus and cohost of the For the Lore and Raid Warning podcasts), shows you how The last few updates to the Mists of Pandaria talent calculator has seen some updates for the other healer types in WoW, but restoration shaman were left untouched from what we saw at BlizzCon 2011. That fact alone was starting to concern many of us, as we eagerly wait to see what we'll get for new spells and what we'll see our talents morph into. Well, this time around, the latest update to the talent calculator certainly has some things for the restoration-minded shaman to enjoy. Talents have been moved around -- some removed and others just reorganized -- and we get our first glimpse at a new spell.

  • Lichborne: New Mists of Pandaria talent updates for death knights

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    02.21.2012

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done. As I'm sure you've heard by now, Blizzard treated us to a nice new chunk of news this past week with an update to the Mists of Pandaria talent calculator. Death knights received some new talents and new skills as well as adjustments to old ones that definitely deserve some analysis. We'll start by looking at the talent tiers, then move on to some of the new modified skills we're seeing in this build. Level 15 begins our journey with a couple pieces of very welcome news. Outbreak is back to a general class skill, once again taking its place at level 81 for all three specs. In its place for tier 1 talents is the old-school Unholy Blight, in all its AoE glory. That's right, you can once again have that awesome semi-permanent damage aura. Alas, this welcome change is accompanied by the similar removal of Corpse Explosion in favor of Vile Spew, an ability that will explode an undead minion for AoE damage and disease infection.

  • Spiritual Guidance: Priests, shields and AoE healing in Mists of Pandaria

    by 
    Dawn Moore
    Dawn Moore
    02.20.2012

    Every week, WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. Dawn Moore covers the healing side of things for discipline and holy priests. She also writes for LearnToRaid.com and produces the Circle of Healing Podcast. If you recall, last November when Blizzard released its official talent calculators for Mists of Pandaria, I declined to make a full comment. At the time, the calculators seemed incomplete, with various abilities absent from the level-by-level breakdown for each spec. Without a comment from the blues on the matter, I didn't want to speculate on all of it until I felt I was looking at something more concrete. Well, last week it seems we finally got something more concrete. The calculators don't seem that much different, mind you, but a few comments from the developers answer a lot of questions priests might have had about the direction of the class' design. Let's take a look. Question: Why didn't the priest tree change? Answer: We are still in development. It is a challenge, when giving players a sneak peak at work in progress, to decide when to release what we have versus waiting to accumulate even more changes. Question: Do Discipline priests have Prayer of Healing or not? Answer: Our current design direction is this: Holy does AE healing with Prayer of Healing, and Discipline heals with (a much more powerful than today) Holy Nova. Divine Aegis would work with Holy Nova under this model. However, please see the question above. The priest tree is still in heavy development. source

  • Shifting Perspectives: Feral thoughts on the new talents and abilities

    by 
    Chase Hasbrouck
    Chase Hasbrouck
    02.19.2012

    Every week, WoW Insider brings you Shifting Perspectives for cat, bear, restoration and balance druids. Welcome to our feral cat edition, brought to you by Chase Hasbrouck, aka Alaron of The Fluid Druid blog. Let the face clawing begin! Because there are just not enough cute cats around here! This is Hello Kitty Online, right? Where we gossip about how cute our cats are? This is my oldest and grumpiest, Hailey Reagan, in a decidedly non-grumpy pic. ...Oh. Oh. WoW. Right. Anyway, news! Finally! I've returned from my brief hiatus, and happily, there's lots to discuss. Blizzard has updated the Mists of Pandaria calculator with tons of new info, so let's take a look at what we could be seeing Soon(TM). Baseline abilities I won't cover everything that's changed, but here are a few tweaks that I thought were interesting for feral druids: Bear Hug This is now available to all druids at level 22 and is essentially the replacement for Bash. The damage (30% of your HP channeled over 3 seconds) is fairly decent; I can definitely see this being used as a finisher in PvP for trolling purposes. Personally, I'm just going to macro /hug to it. Thrash This former Bear ability is now able to be used in all forms, so we might see a change to our AoE rotation from Swipe, Swipe, Swipe, zzz. Symbiosis This ability probably deserves its own column; a blue post revealed some more details on how it would be implemented. Three abilities signposted as likely to be received are Feign Death, Frost Nova, and Soul Swap. The first two aren't that interesting, obviously, but if I can SS my bleeds? Hello, Mists, you have my attention.

  • 4 major updates for holy paladins in Mists of Pandaria

    by 
    Chase Christian
    Chase Christian
    02.19.2012

    Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Every Sunday, Chase Christian invites you to discuss the finer side of the paladin class: the holy specialization. Feel free to email me with any questions you want answered, like why paladins are so awesome. Blizzard recently promised to release a flurry of Mists of Pandaria information in March, but apparently it's opened the gates early. The Mists of Pandaria talent calculator and ability list received a massive update this week, giving us new info on the talents and spells that holy paladins can look forward to in Mists. In addition, the Blizzard community managers have been answering questions about the new data at a rapid-fire rate. Holy paladins have a lot to look forward to in Mists. It's clear that the developers have been looking at our weaknesses as healers, as several of our long-standing issues have been addressed. While we've always had a wide variety of utility abilities, until recently, holy paladins really only had single-target heals at their disposal. With the introduction of the revamped Holy Radiance in late Cataclysm and now the new talent options we'll in Mists, our base healing toolbox is looking more and more complete.

  • The Care and Feeding of Warriors: Considering the Mists talent calculator

    by 
    Matthew Rossi
    Matthew Rossi
    02.18.2012

    Every week, WoW Insider brings you The Care and Feeding of Warriors, the column dedicated to arms, fury and protection warriors. Despite repeated blows to the head from dragons, demons, Old Gods and whatever that thing over there was, Matthew Rossi will be your host. We now have a new version of the Mists of Pandaria talent calculator to discuss. While we've covered the Mists talents and abilities before, every new iteration of the design process brings us new elements to consider. What we're effectively being presented is a snapshot of the future through the lens of current design, giving us a chance to muse about what warriors will be doing and not doing. One of the things that jumps out immediately when considering the new talents is that the current capstones Bladestorm and Shockwave (as well as Avatar), which had been gained at level 90 before, are now level 60 abilities. I'm not actually surprised by this change, but I am pleased by it. Those are abilities people can currently get by around the end of Outland, so making them level 60 talents means they'll be useful for leveling characters again. Let's go over what can be gleaned from the calculator update and discuss what it all means.

  • Arcane Brilliance: MoP talent calculator changes for mages, part 1

    by 
    Christian Belt
    Christian Belt
    02.18.2012

    Every week, WoW Insider brings you Arcane Brilliance for arcane, fire and frost mages. This week we use our mystical time chicken powers to gaze into the future, which, incidentally, is so bright, we gotta wear shades. Or rather, we gotta wear mystical time chicken goggles. No time to talk. We need to focus. A whole lot of ground to cover, guys. The Mists of Pandaria talent calculator has been updated, and all sorts of craziness be jumpin' off, yo. We've got entirely new abilities, we've got fresh takes on traditional favorites, and we've got substantial retoolings of the root mechanics of whole specs. Let's dive right in. Talent changes Talent tier 1 has stayed the same as the last go round, but tier 2 has a brand new ability in it, as well as a reworking of Blazing Speed that should make it a far more attractive choice. Temporal Shield (New ability) Envelops you in a temporal shield for 4 seconds. Damage taken while shielded will be undone over 6 seconds. Not on the global cooldown. (3% base mana, Instant Cast, 25-second cooldown) Blazing Speed Suppresses movement slowing effects and increases your movement speed by 150% for 1.50 seconds. May only be activated after taking a melee or spell hit greater than 2% of your total health. This spell may be cast while a cast time spell is in progress. (Instant cast, 25-second cooldown)

  • Totem Talk: What MoP talent updates mean for DPS shaman

    by 
    Josh Myers
    Josh Myers
    02.18.2012

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Once just the expert on enhancement shaman, Josh Myers has spent most of Dragon Soul as elemental, and he's not quite sure how he got there. It seemed like a good idea at the time. When the Mists of Pandaria talent trees first debuted, I wasn't the most pleased DPS shaman on the block. I wasn't exactly displeased, either; my emotional involvement was most summed up by the word "meh." Stone Bulwark Totem looked interesting; Healing Tide Totem had me super psyched; and Echo of the Elements looked insanely powerful, stacked with elemental's mastery. On the flipside, the entire third tier of talents looked super boring, and the top tier of level 90 talents was so underwhelming that I almost wrote off the new talent system as a lost cause. Thankfully, we're not in even the closed friends-and-family beta yet, and so I knew changes would definitely be implemented in time. I've been looking forward to Wednesday's talent calculator update for nearly three months now, and I'm glad to see that I wasn't terribly let down. While there still are some definite issues with the tree as it stands, Blizzard's already said that we were one of the two classes that it's currently focusing on, which is why our level 90 tier of talents is still empty. As long as the original talents don't come back, I can only get happier. To top it all off, the new talent tree reveal also showed us our level 87 spell, which is looking to be one of the coolest in our arsenal.

  • Shifting Perspectives: A ray of hope for druid shifting and talents in Mists of Pandaria

    by 
    Tyler Caraway
    Tyler Caraway
    02.17.2012

    Every week, WoW Insider brings you Shifting Perspectives for cat , bear , restoration and balance druids. Balance news comes at you every Friday -- learn how to master the forces of nature, and know what it means to be a giant laser turkey! Send questions, comments, or requests to tyler@wowinsider.com or @murmursofadruid. There's nothing I like more than news, especially when it's about upcoming content. Each bite of information that is released offers a new insight into the design direction that Blizzard is taking, which is an extremely touchy subject at the moment. On the horizon is a new expansion, and with it comes the generalized revamping of class design that Blizzard tracks on to each time one of these comes around. With Mists of Pandaria, Blizzard really wants to push druids back to their roots, the roots of shifting that is. Blizzard wants for druids to shift more. It wants us utilizing our various animal forms, talents, and skills instead of the current model where we have a singular form and stick to it -- or at least, that is what Blizzard had originally intended when it first set out designing MoP. Many of the druid community have been rather skeptical of Blizzard's intent, myself included. For us, it seems that this latest batch of updates holds quite the shining ray of hope.

  • The Light and How to Swing It: A look at the Mists talent calculator update for tanks

    by 
    Matt Walsh
    Matt Walsh
    02.17.2012

    Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Protection specialist Matt Walsh spends most of his time receiving concussions for the benefit of 24 other people, obsessing over his hair (a blood elf racial!), and maintaining the tankadin-focused blog Righteous Defense. Yesterday, Blizzard updated the Mists of Pandaria talent calculator for all the classes, tantalizing us with many new goodies. For the first time since the talent trees were first debuted at BlizzCon last year, there are actual new and exciting choices awaiting paladins in each tree -- not just reworked talents and spells that already exist in game, but actual new toys to potentially play with! Moreover, the spell list betrays a few clues of how tanking will operate for us in the next expansion. Obviously, this is all pre-alpha and thus very much subject to change, but it's still very worthwhile to dig in and see where the expansion is headed. The rotation keeps on rotating For starters, as I had written was my hope last week, Crusader Strike (and Hammer of the Righteous) were changed to 4.5-second cooldowns, up from 3 seconds. And yes, they are still linked; using one will force a cooldown the other. In any case, this stretches out the heartbeat of the rotation, thankfully, and makes the act of moving through one's rotation much less blisteringly repetitive. On top of that, Judgement's cooldown was reduced to 6 seconds, Consecration's to 9 seconds, and Avenger's Shield's to 9 seconds. And on top of that, Grand Crusader now has a 40% chance to proc a free Avenger's Shield. Considering all of that, we're talking about a very busy and very varied rotation. It gives me goosebumps just to dream about not having every other key I press be Crusader Strike.

  • Scattered Shots: What to do in-game when there's nothing left to do

    by 
    Brian Wood
    Brian Wood
    02.16.2012

    Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. Frostheim of Warcraft Hunters Union and the hunter podcast uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Mail your hunter questions to Frostheim.or ask him on Google+. We have entered the doldrums of the expansion, that period of time when the challenge of defeating new content is behind us, yet it's too soon to start planning for the next expansion. We don't even have the Mists of Pandaria beta to entertain us. Instead it's just the same bosses, the same loot, and the same miserable excuse for a raider winning the rolls that should go to you. It's time to shake off those doldrums. This period of time is one of the best times of any expansion. Instead of raids that bleed away all of your time and blind you to the possibilities of the game, you are now free to go have fun. WoW is filled with challenges and adventure, but the endgame progression grind can trick you into thinking that it's the only PvE challenge available to you. It is not. Today we're going to run through what you've been missing in WoW and how to tackle new challenges and have fun without picking up a lightsaber or waiting on pandas.

  • Spiritual Guidance: Is the tier 13 shadow priest bonus really worth it?

    by 
    Fox Van Allen
    Fox Van Allen
    02.15.2012

    Every week, WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. On Wednesdays, shadow priesting expert Fox Van Allen comes from out of the shadows to bask in your loving adoration. I get a lot of email at my WoW Insider account. Granted, most of the emails I get are intriguing business deals from the African continent. But I get real mail too, and lately, I've been getting a lot of mail about our four-piece tier 13 bonus. Oh, no! My Tier 13 four-piece bonus isn't as good as I thought it would be! My wallet's too small for my fifties, and my diamond shoes are too tight! Signed, Everyone I haven't answered the mail publicly yet, because I couldn't imagine the concerns being valid. After all, could it really be worth it to keep two-piece tier 12 over four-piece tier 13? But with so many of you concerned ... hey, maybe there's something to this. Maybe it is worth keeping your two-piece tier 12. I decided sit down with a pen and paper and find out for myself.

  • The Light and How to Swing It: In defense of Inquisition

    by 
    Dan Desmond
    Dan Desmond
    02.15.2012

    Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Seasoned ret paladin Dan Desmond is here to answer your questions and provide you with your biweekly dose of retribution medicine. Contact him at dand@wowinsider.com with any questions, concerns, or suggestions! When your paladin first hit level 81 and you visited your trainer, I bet you had no idea how much of an impact that little ability called Inquisition would have on your future DPSing career. OK, maybe if you read the tooltip you could have had some idea, but I will fully admit that I completely forgot it was in my spellbook until a short while after I hit 85. And to be fair, at the time it was a really lackluster ability. Sure, Exorcism hit like a truck thanks to the new version of The Art of War, and Hammer of Wrath still hit decently hard, but other than those two abilities, Inquisition didn't really buff a whole lot. One of the main selling points of Inquisition (if not the main selling point) came when Blizzard changed our mastery from 3 free holy power to X% extra holy damage off your most used abilities in patch 4.0.6, allowing Inquisition to boost an even larger percentage of our damage by 30%. So, thanks to our mastery, Inquisition is here to stay. Is this a good thing or a bad thing? In case my own opinion wasn't made clear in the title, I have been a long-time supporter of this ability. However, I know that there is a very large group of players with a dissenting opinion, and that's OK. Some preferred the Wrath model of retribution to the current model, and for others, it's just the opposite. In an effort to make my reasoning clear, I'm going to pick a few of the most common complaints I have seen or heard. Hopefully, my responses won't make me seem like I'm a masochistic freak who loves to stare at a countdown and plot in advance exactly when to refresh it. Because I'm totally not -- my therapist assures me that I'm a completely normal person.

  • Encrypted Text: No'Kaled makes its claim for the throne

    by 
    Chase Christian
    Chase Christian
    02.15.2012

    Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here. If you're frequenting any of the rogue community sites, you've seen the question: Should I be using No'Kaled? While assassination and subtlety rogues can blindly equip the legendary quest daggers at each stage, combat rogues have to make a decision. As I've said for years, rogues spec for their weapons. You need to round up all of your available weapons, and then mix and match to find the right combination. There are three different levels of No'Kaled, and there are also three stages of daggers we receive from Wrathion. Between all of these weapons, there are nine different possible combinations that you could have today. Your personal arsenal of weapons is dependent on your Elementium Gem Cluster acquisition rate and your luck with Madness of Deathwing drops, but chances are that you have at least one version of both the quest daggers and No'Kaled.

  • A priest's guide to class romance

    by 
    Dawn Moore
    Dawn Moore
    02.14.2012

    It's a troubling yet underpublicized fact that four out of five shadow priests respecced shadow for the first time after experiencing a romantic break-up. Recent studies show that priests are 63% more likely to respec shadow within 72 hours of a break-up, while a separate poll found that 78% of healing priests had seriously considered respeccing to shadow after having an argument with their spouse or significant other. To the tenderhearted healing priest, shadow probably seems like a quick way to steel yourself and mend a broken heart; unfortunately, too few priests realize the two points they're putting into Masochism 'til they're staring down into an empty bottle of Volcanic Potion and wishing they could do the same DPS as a warlock. The simple way to avoid all these drastic courses of action is, of course, to skip getting your heart broken in the first place. Easier said than done, you think? Perhaps, but knowing the battlefield of love will certainly help you avoid the more obvious pitfalls. Want to know what your best match is? What about your worst? This week, I've got the answers in a special guide to the classes.