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It's been a fairly quiet month on the superhero front, which is the way of things. Some months it seems as if you can't go a day without a new launch; others you realize belatedly that it's the end of the month because another round of bills are due. Possibly including subscription fees. It all tie...

May 1st 2013 at 2:00pm 0 Comments
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DC comics has always had a history of patch jobs. It's inevitable, really, since DC is both older than Marvel and replete with characters inherited from other publishers or characters originally designed to work in a vacuum. The fact that we've had multiple multiverse-spanning events that complet...

April 24th 2013 at 9:00am 0 Comments
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A few weeks back, I saw a comment from a reader mentioning that the biggest problem with Champions Online was that it felt goofy. And that's true to a point. Certainly it never gets to the extremes of the Silver Age, but there's a definite feel of larger-than-life heroes battling it out without t...

April 17th 2013 at 4:00pm 0 Comments
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My original plan for this week's column was to discuss themes and tone in superheroic games, but that got pushed to the side when Jack Emmert's comments about City of Heroes lit up the imagination of pretty much everyone still pining for Paragon City. For those who haven't already seen it, here's...

April 10th 2013 at 5:00pm 0 Comments
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Having spent the last couple of weeks systematically irritating the makers of every superheroic MMO currently on the market, I think now seems like a perfect time to go trawling for recent news and views. Especially since I am writing this on April 1st to meet my deadline, so there's a day-long m...

April 3rd 2013 at 8:00pm 0 Comments
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Let's be honest here. Champions Online is not in a good state. A couple of weeks back I wrote about how expecting a limited-time event to flesh out the game's endgame is silly to say the least, and I stand by that. But there are two issues under discussion here, and the second is "does the game...

March 27th 2013 at 2:00pm 0 Comments
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Marvel Heroes is going to release soon. Maybe. Probably? It's hard to say. We have a release window for the game but not a large amount of evidence that the game is actually moving toward that release window; there are beta updates but no clear signs that the game's open beta will be coming soon....

March 20th 2013 at 2:00pm 0 Comments
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Every so often, I'm told that I don't understand an issue under discussion, and it's entirely true. There are a lot of issues out there, and the best I can do is get some of the information, form an opinion, and then change that opinion based upon new information. So I do my best, but I'm going t...

March 13th 2013 at 7:00pm 0 Comments
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If you stop and think about it, the fact that we've never really had good PvP in a superhero game is pretty darn weird. This is a genre in which heroes fight villains, villains also fight villains, and every few hours some misunderstanding crops up and the heroes wind up coming to blows as well....

March 6th 2013 at 11:00am 0 Comments
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I've been talking about superhero games in the conceptual state over the past few weeks, which has been great for those of us who really enjoy that sort of thing. (I also got some very nice feedback from the folks at Missing Worlds Media regarding last week's article, so that's also keen.) But th...

February 27th 2013 at 7:00pm 0 Comments
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I can't currently talk about The Phoenix Project or Heroes & Villains in great detail because neither game is actually a thing just yet. They're both products of the best parts of City of Heroes fandom, of players deciding that if the game was going to shut down, they were not going to go gen...

February 20th 2013 at 4:00pm 0 Comments
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I want to give major props to Cryptic Studios for Champions Online at launch because the studio did something that most superhero MMOs don't even try to do: Crafting was in the game at launch, and while you can say that it was absolutely terrible, it wins respect for existing no matter what else...

February 13th 2013 at 8:00pm 0 Comments