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The end of the year is nigh, and as I promised, I will give you my final thoughts on Star Wars: The Old Republic and its achievements for 2013. I wanted my assessment to be based on something other than squishy feelings. Of course, opinions are extremely subjective, but that doesn't mean they canno...

December 31st 2013 at 1:00pm 0 Comments
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It's history lesson time. In 1996, Dr. Richard Bartle, who earned his PhD in artificial intelligence from the University of Essex, wrote a paper analyzing the different types of gamers who play massively multiplayer games. At the time, these games mostly consisted of MUDs (a genre Bartle helped cre...

July 9th 2013 at 3:00pm 0 Comments
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On the Sunday of the most recent beta weekend for Guild Wars 2, I found myself trying to figure out precisely what incentive my friends and I might have to go through the explorable mode of dungeons before we hit level 80. The question arose, in a roundabout way, because there's not a tremendous...

April 3rd 2012 at 3:00pm 0 Comments
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Conventional MMO wisdom says that one should stick to the roads as much as possible when questing. Roads have become the "safe zone" of online games, a place where mobs are less likely to attack and adventurers are less likely to become lost. RIFT, however, turns this MMO convention on its head a...

May 11th 2011 at 5:00pm 0 Comments
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15 Minutes of Fame is WoW.com's look at World of Warcraft personalities of all shapes and sizes -- from the renowned to the relatively anonymous, from the remarkable to the player next door. Tip us off to players you'd like to hear more about. You'd think that the guy who has the third highest num...

March 23rd 2010 at 9:00am 0 Comments
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We play massively multiplayer online games for many reasons. For some it's the social aspects of MMO gaming that edge out your standard console multiplayer experience, while others like to explore, collect, or otherwise rack up achievements. Achiever-types have had things to like about Warhammer Onl...

December 7th 2008 at 12:00pm 0 Comments
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The Bartle Test of Gamer Psychology has long been a staple of the MUD and MMORPG community. We've ever mentioned it here a couple of times.The Bartle Test (developed by -- you guessed it -- Richard Bartle) is a series of questions the answers to which result in the test-taker's Bartle Quotient. In y...

August 14th 2008 at 8:00am 0 Comments
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Age of Conan game director Gaute Godager said at the launch event in Norway that reaching level 80 will take "on average 250 hours of gameplay," according to videogamer.com.The first few levels will come lightning fast, but the bulk of them up to 60 will be comprised of between two and three hours...

May 13th 2008 at 1:30pm 0 Comments