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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Third betas of Adobe Flash 11.3, AIR 3.3 give peeks at low-lag audio and deeper iOS support]]></title><link>http://www.engadget.com/2012/05/05/adobe-flash-11-3-beta-3-and-air-3-3-beta-3/</link><guid isPermaLink="true">http://www.engadget.com/2012/05/05/adobe-flash-11-3-beta-3-and-air-3-3-beta-3/</guid><comments>http://www.engadget.com/2012/05/05/adobe-flash-11-3-beta-3-and-air-3-3-beta-3/#comments</comments><description><![CDATA[<p style="text-align: center;"> <a href="http://www.engadget.com/2012/05/05/adobe-flash-11-3-beta-3-and-air-3-3-beta-3/"><img alt="Adobe Flash Platform" src="http://www.blogcdn.com/www.engadget.com/media/2011/10/10-3-2011flash-platform-logo.jpg" style="width: 500px; height: 219px;" /></a></p><p> <a href="http://www.engadget.com/tag/Adobe/">Adobe</a>'s famous desktop browser plugin may be looking forward to a <a href="http://www.engadget.com/2012/02/22/flash-roadmap-reveals-new-features-improved-gpu-support-lack-o/">2013 overhaul</a>, but that doesn't mean it isn't out to improve itself in the here and now. <a href="http://www.engadget.com/tag/Flash/">Flash Player's</a> 11.3 beta, for instance, rolls in low latency audio support through NetStream, designed specifically to cut back audio lag in cloud gaming. The beta also introduces support for complete keyboard control when in full-screen mode, background Flash updating on Macs, and a Protected Mode for Firefox that keeps rogue Flash files from compromising Windows PCs using Vista or later.</p><p> The <a href="http://www.engadget.com/tag/AIR/">AIR</a> 3.3 beta, on the other hand, smooths the runtime's iOS experience, allowing compiled apps to run in the background more like their natively-compiled siblings. It's also friendlier to developers, with new USB debugging and simulator support that now doesn't require a physical device. Android 4.0 users aren't entirely left out, getting stylus support for AIR apps on their platform. Adobe hasn't said when the finished versions of Flash 11.3 and AIR 3.3 will reach its servers, but if you're willing to live life on the bleeding edge, you can find the download links below.</p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/05/05/adobe-flash-11-3-beta-3-and-air-3-3-beta-3/">Third betas of Adobe Flash 11.3, AIR 3.3 give peeks at low-lag audio and deeper iOS support</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Sat, 05 May 2012 08:14:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/05/05/adobe-flash-11-3-beta-3-and-air-3-3-beta-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20231526/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/05/05/adobe-flash-11-3-beta-3-and-air-3-3-beta-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adobe</category><category>adobe air</category><category>Adobe Flash</category><category>adobe flash player</category><category>AdobeAir</category><category>AdobeFlash</category><category>AdobeFlashPlayer</category><category>AIR</category><category>android</category><category>Android 4.0</category><category>Android4.0</category><category>developer</category><category>developers</category><category>firefox</category><category>flash</category><category>flash player</category><category>FlashPlayer</category><category>IOS</category><category>ipad</category><category>iphone</category><category>iPod</category><category>ipod touch</category><category>IpodTouch</category><category>mozilla</category><category>mozilla Firefox</category><category>MozillaFirefox</category><category>vista</category><category>windows</category><category>windows vista</category><category>WindowsVista</category><dc:creator><![CDATA[Jon Fingas]]></dc:creator><pubDate>Sat, 05 May 2012 08:14:00 EST</pubDate></item><item><title><![CDATA[Adobe abandoning Flash Player for TVs as well]]></title><link>http://www.engadget.com/2011/11/10/adobe-abandoning-flash-player-for-tvs-as-well/</link><guid isPermaLink="true">http://www.engadget.com/2011/11/10/adobe-abandoning-flash-player-for-tvs-as-well/</guid><comments>http://www.engadget.com/2011/11/10/adobe-abandoning-flash-player-for-tvs-as-well/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/11/10/adobe-abandoning-flash-player-for-tvs-as-well/"><img  src="http://www.blogcdn.com/www.engadget.com/media/2011/11/10-29-10gootvp-8.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
And the white-flag waving continues. Shortly after announcing the painful <a href="http://www.engadget.com/2011/11/09/adobe-confirms-flash-player-is-dead-for-mobile-devices/">death</a> of Flash Player for mobile devices, Adobe is also stepping back from the platform on another major pedestal: television. In a statement to <i>GigaOM</i>, Adobe said that it would "continue to support existing licensees who are planning on supporting Flash Player for web browsing on digital home devices and are using the Flash Player Porting Kit to do so," but that it felt the "right approach to deliver content on televisions is through applications, not a web browsing experience." The broader efforts to bring Flash to connected HDTVs, Blu-ray players etc. were all part of its Open Screen Project -- something the now-defunct Palm <a href="http://www.engadget.com/2009/02/16/palm-joins-adobes-open-screen-project-pre-to-support-flash/">joined in 2009</a> -- which was established in order to allow developers to craft a single Flash app and distribute it across a number of devices. A perfectly acceptable initiative in theory, but it seems that traction has been hard to come by. One has to wonder what this means for products in the <a href="http://www.engadget.com/2010/10/29/google-tv-review/">Google TV family</a>, which obviously rely on Flash Player to bring a "complete" browsing experience to the tee-vee screen.<br />
<br />
In related news, HTML5 could not be reached for comment, but close friends have affirmed that "snickering" and "belly laughs" could be heard coming from his Los Angeles hotel room.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/11/10/adobe-abandoning-flash-player-for-tvs-as-well/">Adobe abandoning Flash Player for TVs as well</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 10 Nov 2011 07:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/11/10/adobe-abandoning-flash-player-for-tvs-as-well/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20103206/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/11/10/adobe-abandoning-flash-player-for-tvs-as-well/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adobe</category><category>adobe air</category><category>adobe flash</category><category>AdobeAir</category><category>AdobeFlash</category><category>air</category><category>dead</category><category>flash</category><category>Flash Player</category><category>FlashPlayer</category><category>hdpostcross</category><category>hdtv</category><category>kill</category><category>killing</category><category>platform</category><category>television</category><category>tv</category><dc:creator><![CDATA[Darren Murph]]></dc:creator><pubDate>Thu, 10 Nov 2011 07:20:00 EST</pubDate></item><item><title><![CDATA[Flash 11 and AIR 3 landing tonight and delivering 7.1 surround sound to connected home theaters]]></title><link>http://www.engadget.com/2011/10/03/flash-11-and-air-3-landing-tonight-and-delivering-7-1-surround-s/</link><guid isPermaLink="true">http://www.engadget.com/2011/10/03/flash-11-and-air-3-landing-tonight-and-delivering-7-1-surround-s/</guid><comments>http://www.engadget.com/2011/10/03/flash-11-and-air-3-landing-tonight-and-delivering-7-1-surround-s/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/10/03/flash-11-and-air-3-landing-tonight-and-delivering-7-1-surround-s/"><img alt="Adobe Flash Platform" src="http://www.blogcdn.com/www.engadget.com/media/2011/10/10-3-2011flash-platform-logo.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
Later tonight <a href="http://www.engadget.com/2011/09/21/adobes-launching-flash-player-11-air-3-bringing-hd-video-and-3/">Adobe Flash 11 and AIR 3</a> will hit the tubes delivering with it a host of new features, including hardware acceleration for 2D and 3D graphics -- at least for desktops. Stage 3D support will be added to the mobile variants for Android, iOS and BlackBerry at a later date. AIR 3 will also be sprucing up connected entertainment devices, like <a href="http://www.engadget.com/tag/samsungsmarttv">Samsung SmartTVs</a>, with the ability to deliver Flash-based games and content to your home theater system. What's more, Adobe has baked in support for both <a href="http://www.engadget.com/tag/dolby">Dolby</a> Digital and <a href="http://www.engadget.com/tag/dts">DTS</a> surround sound. That means both 5.1 and 7.1 sound can be built into an AIR app, whether it be a game or streaming video, and pumped out at up to 512Kbps though your Blu-ray player or other connected theater component. For more, including a demo of a Flash app on a phone and a TV communicating, check out the trio of press releases and video after the break.<p><a href="http://www.engadget.com/2011/10/03/flash-11-and-air-3-landing-tonight-and-delivering-7-1-surround-s/" rel="bookmark">Continue reading <em>Flash 11 and AIR 3 landing tonight and delivering 7.1 surround sound to connected home theaters</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/10/03/flash-11-and-air-3-landing-tonight-and-delivering-7-1-surround-s/">Flash 11 and AIR 3 landing tonight and delivering 7.1 surround sound to connected home theaters</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 03 Oct 2011 20:31:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/10/03/flash-11-and-air-3-landing-tonight-and-delivering-7-1-surround-s/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20072627/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/10/03/flash-11-and-air-3-landing-tonight-and-delivering-7-1-surround-s/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>7.1</category><category>7.1Megapixels</category><category>adobe</category><category>adobe air</category><category>adobe air 3</category><category>adobe flash</category><category>adobe flash 11</category><category>AdobeAir</category><category>AdobeAir3</category><category>AdobeFlash</category><category>AdobeFlash11</category><category>air</category><category>air 3</category><category>Air3</category><category>dolby</category><category>dolby digital</category><category>DolbyDigital</category><category>dts</category><category>flash</category><category>flash 11</category><category>Flash11</category><category>hdpostcross</category><category>mobilepostcross</category><dc:creator><![CDATA[Terrence O'Brien]]></dc:creator><pubDate>Mon, 03 Oct 2011 20:31:00 EST</pubDate></item><item><title><![CDATA[Adobe's launching Flash Player 11, Air 3 bringing HD video and 3D gaming to all]]></title><link>http://www.engadget.com/2011/09/21/adobes-launching-flash-player-11-air-3-bringing-hd-video-and-3/</link><guid isPermaLink="true">http://www.engadget.com/2011/09/21/adobes-launching-flash-player-11-air-3-bringing-hd-video-and-3/</guid><comments>http://www.engadget.com/2011/09/21/adobes-launching-flash-player-11-air-3-bringing-hd-video-and-3/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/09/21/adobes-launching-flash-player-11-air-3-next-month-for-crosspla/"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/09/adobeflash11clientslide.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
While we've had access to Adobe's <a href="http://www.engadget.com/2011/07/14/adobe-unleashes-flash-player-11-beta-now-with-7-1-surround-soun/">Flash Player 11 in beta form</a> for months, the company announced it will finally get official, along with Air 3, next month. Among the many new features included are support for accelerated 2D and 3D graphics with a claimed 1,000 times faster performance than Flash Player 10 and Air 2. That's enough to enable "console-quality" gaming on both computers and connected TVs and on mobile devices (Android, iOS, Playbook) with a pre-release version of Flash 11 (a production release you can take on the go is expected in "the near future"). Other new options include allowing developers to package Air 3 along with their apps in a single install, HD video quality on multiple platforms including iOS, DRM for video rentals, 64-bit support and more. Check out Adobe's pitch to developers with a press release and demo videos after the break, including a look at the hit iPad game <a href="http://www.joystiq.com/game/machinarium"><i>Machinarium</i></a> which was built with its tools.<p><a href="http://www.engadget.com/2011/09/21/adobes-launching-flash-player-11-air-3-bringing-hd-video-and-3/" rel="bookmark">Continue reading <em>Adobe's launching Flash Player 11, Air 3 bringing HD video and 3D gaming to all</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/09/21/adobes-launching-flash-player-11-air-3-bringing-hd-video-and-3/">Adobe's launching Flash Player 11, Air 3 bringing HD video and 3D gaming to all</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 21 Sep 2011 07:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/09/21/adobes-launching-flash-player-11-air-3-bringing-hd-video-and-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20048212/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/09/21/adobes-launching-flash-player-11-air-3-bringing-hd-video-and-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>64-bit</category><category>adobe</category><category>adobe air</category><category>adobe air 3</category><category>adobe flash</category><category>adobe flash 11</category><category>adobe flash player</category><category>adobe flash player 11</category><category>AdobeAir</category><category>AdobeAir3</category><category>AdobeFlash</category><category>AdobeFlash11</category><category>AdobeFlashPlayer</category><category>AdobeFlashPlayer11</category><category>air</category><category>air 3</category><category>Air3</category><category>android</category><category>apple</category><category>blackberry tablet os</category><category>BlackberryTabletOs</category><category>browser</category><category>connected tv</category><category>ConnectedTv</category><category>crossplatform</category><category>drm</category><category>google tv</category><category>GoogleTv</category><category>hardware acceleration</category><category>HardwareAcceleration</category><category>hdpostcross</category><category>ios</category><category>ipad</category><category>linux</category><category>machinarium</category><category>mobile</category><category>mobilepostcross</category><category>native</category><category>os x</category><category>OsX</category><category>playbook</category><category>plugin</category><category>samsung smart tv</category><category>SamsungSmartTv</category><category>smart tv</category><category>SmartTv</category><category>video</category><category>windows</category><dc:creator><![CDATA[Richard Lawler]]></dc:creator><pubDate>Wed, 21 Sep 2011 07:15:00 EST</pubDate></item><item><title><![CDATA[Adobe: yep, your Windows 8 system will support Flash -- sometimes (video)]]></title><link>http://www.engadget.com/2011/09/16/adobe-yep-your-windows-8-system-will-support-flash-sometime/</link><guid isPermaLink="true">http://www.engadget.com/2011/09/16/adobe-yep-your-windows-8-system-will-support-flash-sometime/</guid><comments>http://www.engadget.com/2011/09/16/adobe-yep-your-windows-8-system-will-support-flash-sometime/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/09/16/adobe-yep-your-windows-8-system-will-support-flash-sometime/"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/09/flash-on-windows-8-qualcomm.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
Flash fans can breathe a collective sigh of relief -- Adobe has confirmed that the <a href="http://www.engadget.com/2011/09/13/windows-8-for-tablets-hands-on-preview/">next version of Windows</a> will, in fact, support work built on its once ubiquitous web publishing platform. Windows 8 PCs and tablets with x86 or ARM processors will support the platform -- in the more traditional desktop mode, that is. The version of Internet Explorer 10 built for that interface will play nicely with Flash. Those users who opt for the new <a href="http://www.engadget.com/2011/09/15/microsofts-metro-style-ie-10-has-seen-the-future-and-its-plug/">Metro UI</a>, on the other hand, will be out of luck on the Flash front, thanks to a lack of plug-in support. Between Adobe's work in the HTML5 world and the ability to build Flash-like apps using Air for the Metro interface, however, the company seems to have most of its bases covered in Windows 8 land. Check out evidence of Flash running in Windows 8 after the break, courtesy of Qualcomm.<p><a href="http://www.engadget.com/2011/09/16/adobe-yep-your-windows-8-system-will-support-flash-sometime/" rel="bookmark">Continue reading <em>Adobe: yep, your Windows 8 system will support Flash -- sometimes (video)</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/09/16/adobe-yep-your-windows-8-system-will-support-flash-sometime/">Adobe: yep, your Windows 8 system will support Flash -- sometimes (video)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 16 Sep 2011 17:16:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/09/16/adobe-yep-your-windows-8-system-will-support-flash-sometime/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20045106/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/09/16/adobe-yep-your-windows-8-system-will-support-flash-sometime/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adobe</category><category>adobe air</category><category>adobe flash</category><category>AdobeAir</category><category>AdobeFlash</category><category>air</category><category>desktop</category><category>flash</category><category>html5</category><category>metro ui</category><category>MetroUi</category><category>microsoft</category><category>qualcomm</category><category>support</category><category>tablet</category><category>video</category><category>windows</category><category>windows 8</category><category>Windows8</category><dc:creator><![CDATA[Brian Heater]]></dc:creator><pubDate>Fri, 16 Sep 2011 17:16:00 EST</pubDate></item><item><title><![CDATA[BBC iPlayer app gets a new look on the PS3 now, other devices later]]></title><link>http://www.engadget.com/2011/08/08/bbc-iplayer-app-gets-a-new-look-on-the-ps3-now-other-devices-la/</link><guid isPermaLink="true">http://www.engadget.com/2011/08/08/bbc-iplayer-app-gets-a-new-look-on-the-ps3-now-other-devices-la/</guid><comments>http://www.engadget.com/2011/08/08/bbc-iplayer-app-gets-a-new-look-on-the-ps3-now-other-devices-la/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/08/08/bbc-iplayer-app-gets-a-new-look-on-the-ps3-now-other-devices-la/"><img border="1" hspace="4"  src="http://www.blogcdn.com/www.engadget.com/media/2011/08/446iplayertv.jpg" vspace="4" /></a></div>
While we keep waiting for the BBC to release a version of its <a href="http://www.engadget.com/tag/iplayer">iPlayer</a> on <a href="http://www.engadget.com/2010/12/02/bbc-iplayer-to-start-international-rollout-with-subscription-ser/">this side of the Atlantic</a>, it's already upgrading UK PlayStation 3s with a brand new interface. Designed to be navigated by any standard remote, the main focuses are personalization and enhanced navigation to avoid scrolling through long lists, as well as bringing over synced iPlayer Favourites from the PC. The new UI is built on HTML5 and CE-HTML with an eye towards rolling it out easily on other devices soon, but there's also plans for a version built with Adobe Flash and AIR technology. Check after the break for a quick video demo of the new features which sadly does not include a new episode of<i> Top Gear </i>(UK version) -- we checked.<p><a href="http://www.engadget.com/2011/08/08/bbc-iplayer-app-gets-a-new-look-on-the-ps3-now-other-devices-la/" rel="bookmark">Continue reading <em>BBC iPlayer app gets a new look on the PS3 now, other devices later</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/08/08/bbc-iplayer-app-gets-a-new-look-on-the-ps3-now-other-devices-la/">BBC iPlayer app gets a new look on the PS3 now, other devices later</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 08 Aug 2011 19:57:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/08/08/bbc-iplayer-app-gets-a-new-look-on-the-ps3-now-other-devices-la/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20011948/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/08/08/bbc-iplayer-app-gets-a-new-look-on-the-ps3-now-other-devices-la/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adobe</category><category>air</category><category>bbc</category><category>flash</category><category>html5</category><category>iplayer</category><category>playstation</category><category>playstation 3</category><category>Playstation3</category><category>ps3</category><category>sony</category><category>streaming video</category><category>StreamingVideo</category><category>uk</category><category>video</category><dc:creator><![CDATA[Richard Lawler]]></dc:creator><pubDate>Mon, 08 Aug 2011 19:57:00 EST</pubDate></item><item><title><![CDATA[Adobe's InMarket to fade into the sunset, AIR marketplace faces similar fate]]></title><link>http://www.engadget.com/2011/07/25/adobes-inmarket-to-fade-into-the-sunset-air-marketplace-faces/</link><guid isPermaLink="true">http://www.engadget.com/2011/07/25/adobes-inmarket-to-fade-into-the-sunset-air-marketplace-faces/</guid><comments>http://www.engadget.com/2011/07/25/adobes-inmarket-to-fade-into-the-sunset-air-marketplace-faces/#comments</comments><description><![CDATA[<a href="http://www.engadget.com/2011/07/25/adobes-inmarket-to-fade-into-the-sunset-air-marketplace-faces/"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/07/adobeairdantetktklogo.jpg" style="border-width: 0px; border-style: solid; margin: 16px; float: left;" /></a>Remember Adobe's <a href="http://www.engadget.com/2010/10/25/adobe-announces-air-2-5-for-tvs-tablets-and-phones-launches-ad/">InMarket</a>? You know, that marketplace where devs can publish once, distribute <em>anywhere</em> -- like on <a href="http://www.engadget.com/2010/01/07/intel-launches-appup-center-app-store-for-netbooks/">Intel's AppUp</a>. If you're still drawing a blank, fret not, as the software giant plans to shutter the service come August 31st, leaving developers with a little over a month to download analytics and revenue reports. Also on the chopping block is the company's AIR Marketplace, which the firm now views as redundant given that AIR apps can be published on Cupertino's App Store, the Android Market and BlackBerry's App World. Got any burning questions? A letter and FAQ await you at the source.<br />
<br />
[Thanks, Koiyu]<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/07/25/adobes-inmarket-to-fade-into-the-sunset-air-marketplace-faces/">Adobe's InMarket to fade into the sunset, AIR marketplace faces similar fate</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 25 Jul 2011 01:53:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/07/25/adobes-inmarket-to-fade-into-the-sunset-air-marketplace-faces/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19999108/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/07/25/adobes-inmarket-to-fade-into-the-sunset-air-marketplace-faces/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adobe</category><category>adobe air</category><category>adobe air marketplace</category><category>adobe inmarket</category><category>AdobeAir</category><category>AdobeAirMarketplace</category><category>AdobeInmarket</category><category>air</category><category>air marketplace</category><category>AirMarketplace</category><category>android market</category><category>AndroidMarket</category><category>app store</category><category>apps</category><category>AppStore</category><category>blackberry appworld</category><category>BlackberryAppworld</category><category>Intel AppUp</category><category>IntelAppup</category><dc:creator><![CDATA[Dante Cesa]]></dc:creator><pubDate>Mon, 25 Jul 2011 01:53:00 EST</pubDate></item><item><title><![CDATA[Adobe and Sony create contest to put Air apps on Android tablets]]></title><link>http://www.engadget.com/2011/07/13/adobe-and-sony-create-contest-to-put-air-apps-on-android-tablets/</link><guid isPermaLink="true">http://www.engadget.com/2011/07/13/adobe-and-sony-create-contest-to-put-air-apps-on-android-tablets/</guid><comments>http://www.engadget.com/2011/07/13/adobe-and-sony-create-contest-to-put-air-apps-on-android-tablets/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/07/13/adobe-and-sony-create-contest-to-put-air-apps-on-android-tablets/"><img alt="Sony S2 and Air" src="http://www.blogcdn.com/www.engadget.com/media/2011/07/2011-07-13-sonytabletsandair.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
Normally, we don't cover contests, but this Air App Challenge from Sony and Adobe does deserve some special attention. Why? Well, for one, <a href="http://www.engadget.com/tag/adobeair">Air</a> hasn't exactly taken off quite like the Flash makers had hoped -- especially in the mobile space. And two, that new <a href="http://www.engadget.com/2011/07/13/sonys-s2-tablet-coming-to-atandt-price-and-availability-remain-a/">S2 tablet</a> is going to need some apps that are designed to take advantage of its dual screens. The $200,000 in cash prizes will be awarded to developers who whip up the best creations specifically for the forthcoming Sony Honeycomb devices, using Adobe's Flash-plus-browser environment. Challenges have proven successful in the past to spur interest in platforms from <a href="http://www.engadget.com/tag/androiddeveloperchallenge">Android</a> to New York City's vast databases of information. If the contest is successful it could turn that little folding Sony from a novel design into a unique and compelling product. If you really need to know more, full PR is after the break.<p><a href="http://www.engadget.com/2011/07/13/adobe-and-sony-create-contest-to-put-air-apps-on-android-tablets/" rel="bookmark">Continue reading <em>Adobe and Sony create contest to put Air apps on Android tablets</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/07/13/adobe-and-sony-create-contest-to-put-air-apps-on-android-tablets/">Adobe and Sony create contest to put Air apps on Android tablets</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 13 Jul 2011 13:44:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/07/13/adobe-and-sony-create-contest-to-put-air-apps-on-android-tablets/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19990166/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/07/13/adobe-and-sony-create-contest-to-put-air-apps-on-android-tablets/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adobe</category><category>adobe air</category><category>Adobe Air App Challenge</category><category>adobe flash</category><category>AdobeAir</category><category>AdobeAirAppChallenge</category><category>AdobeFlash</category><category>air</category><category>Air App Challenge</category><category>AirAppChallenge</category><category>android</category><category>challenge</category><category>contest</category><category>flash</category><category>honeycomb</category><category>Ice Cream Sandwich</category><category>IceCreamSandwich</category><category>s1</category><category>s2</category><category>sony</category><category>sony s1</category><category>sony s2</category><category>SonyS1</category><category>SonyS2</category><dc:creator><![CDATA[Terrence O'Brien]]></dc:creator><pubDate>Wed, 13 Jul 2011 13:44:00 EST</pubDate></item><item><title><![CDATA[BlackBerry Tablet OS v1.0.6 update brings Flash 10.3 and AIR 2.7 to PlayBook]]></title><link>http://www.engadget.com/2011/06/21/blackberry-tablet-os-v1-0-6-update-brings-flash-10-3-and-air-2-7/</link><guid isPermaLink="true">http://www.engadget.com/2011/06/21/blackberry-tablet-os-v1-0-6-update-brings-flash-10-3-and-air-2-7/</guid><comments>http://www.engadget.com/2011/06/21/blackberry-tablet-os-v1-0-6-update-brings-flash-10-3-and-air-2-7/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/06/21/blackberry-tablet-os-v1-0-6-update-brings-flash-10-3-and-air-2-7/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2011/06/playbook0side.jpg" vspace="4" /></a></div>
Nah, it ain't the update that'll bring a <a href="http://www.engadget.com/2011/04/15/rim-playbook-email-client-very-very-soon-3g-model-this-summe/">standalone email client</a> to your <a href="http://www.engadget.com/2011/04/13/blackberry-playbook-review/">BlackBerry PlayBook</a>, but at least it's some positive news in an otherwise <a href="http://www.engadget.com/2011/06/16/rim-announces-q1-earnings-says-its-shipped-500-000-playbooks/">gloomy</a> arena surrounding RIM. Version 1.0.6 of the BlackBerry Tablet OS was just cut loose today, bringing support for Adobe's Flash 10.3 and AIR 2.7 software. In other words, users should see improved Flash performance, and they'll also be able to tap into a new array of apps crafted with AIR 2.7. Oh, and for the security mavens? There's a few built-in updates to safeguard you and yours. It's available over-the-air right now, and if you don't see an update just yet, be patient -- it's en route, we swear.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/06/21/blackberry-tablet-os-v1-0-6-update-brings-flash-10-3-and-air-2-7/">BlackBerry Tablet OS v1.0.6 update brings Flash 10.3 and AIR 2.7 to PlayBook</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 21 Jun 2011 16:56:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/06/21/blackberry-tablet-os-v1-0-6-update-brings-flash-10-3-and-air-2-7/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19972984/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/06/21/blackberry-tablet-os-v1-0-6-update-brings-flash-10-3-and-air-2-7/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adobe</category><category>adobe flash</category><category>adobe flash 10.3</category><category>AdobeFlash</category><category>AdobeFlash10.3</category><category>air</category><category>air 2.7</category><category>Air2.7</category><category>blackberry</category><category>blackberry playbook</category><category>blackberry tablet</category><category>blackberry tablet os</category><category>BlackberryPlaybook</category><category>BlackberryTablet</category><category>BlackberryTabletOs</category><category>flash</category><category>flash 10.3</category><category>Flash10.3</category><category>playbook</category><category>rim</category><category>software</category><category>software update</category><category>SoftwareUpdate</category><category>tablet</category><category>update</category><dc:creator><![CDATA[Darren Murph]]></dc:creator><pubDate>Tue, 21 Jun 2011 16:56:00 EST</pubDate></item><item><title><![CDATA[Adobe AIR 2.7 brings improved speed to iOS, cordial installation to Android (video)]]></title><link>http://www.engadget.com/2011/06/20/adobe-air-2-7-brings-improved-speed-to-ios-cordial-installation/</link><guid isPermaLink="true">http://www.engadget.com/2011/06/20/adobe-air-2-7-brings-improved-speed-to-ios-cordial-installation/</guid><comments>http://www.engadget.com/2011/06/20/adobe-air-2-7-brings-improved-speed-to-ios-cordial-installation/#comments</comments><description><![CDATA[<a href="http://www.engadget.com/2011/06/20/adobe-air-2-7-brings-improved-speed-to-ios-cordial-installation/"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/06/adobe-air-27.jpg" style="border-width: 0px; border-style: solid; margin: 4px 12px; float: left;" /></a>Adobe AIR 2.7 may be a <a href="http://www.engadget.com/2011/06/16/adobe-air-bids-adieu-to-linux-shifts-focus-to-mobile/">sad joke for Linux users</a>, but it's likely to be a true zinger for the mobile crowd. Take iOS, where the runtime now delivers noticeably faster performance, along with render speeds that are up to four times faster in CPU mode -- quite a punchline, if you ask us. For those on the Android side of the fence, you now have the option to install AIR to your device's SD card (and thus, make room for less considerate applications). Sadly, there's no monumental leaps in speed for Google's users, but <a href="http://www.engadget.com/2011/06/03/adobe-ceo-has-no-beef-with-apple-no-answer-for-poor-flash-perfo/">you're getting used to this</a>, right? For a quick peek of what the Apple constituency can expect, you'll find a video after the break with two iPads -- one running 2.6, the other featuring 2.7 -- and the difference is full of droll amusement.<p><a href="http://www.engadget.com/2011/06/20/adobe-air-2-7-brings-improved-speed-to-ios-cordial-installation/" rel="bookmark">Continue reading <em>Adobe AIR 2.7 brings improved speed to iOS, cordial installation to Android (video)</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/06/20/adobe-air-2-7-brings-improved-speed-to-ios-cordial-installation/">Adobe AIR 2.7 brings improved speed to iOS, cordial installation to Android (video)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 20 Jun 2011 17:12:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/06/20/adobe-air-2-7-brings-improved-speed-to-ios-cordial-installation/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19971788/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/06/20/adobe-air-2-7-brings-improved-speed-to-ios-cordial-installation/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adobe</category><category>adobe air</category><category>adobe flash platform</category><category>AdobeAir</category><category>AdobeFlashPlatform</category><category>air</category><category>android</category><category>app</category><category>apple</category><category>apps</category><category>flash platform</category><category>FlashPlatform</category><category>ios</category><category>ipad</category><category>iphone</category><category>mobile</category><dc:creator><![CDATA[Zachary Lutz]]></dc:creator><pubDate>Mon, 20 Jun 2011 17:12:00 EST</pubDate></item><item><title><![CDATA[Adobe outs experimental Flash-to-HTML5 conversion tool, calls it Wallaby]]></title><link>http://www.engadget.com/2011/03/08/adobe-outs-experimental-flash-to-html5-conversion-tool-calls-it/</link><guid isPermaLink="true">http://www.engadget.com/2011/03/08/adobe-outs-experimental-flash-to-html5-conversion-tool-calls-it/</guid><comments>http://www.engadget.com/2011/03/08/adobe-outs-experimental-flash-to-html5-conversion-tool-calls-it/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2011/03/08/adobe-outs-experimental-flash-to-html5-conversion-tool-calls-it/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2011/03/11x0308b764f122.jpg" /></a></div>
Ah, if only we could flip a big happy switch and convert all the web's Flash content into (functional) <a href="http://www.engadget.com/2011/01/18/html5-gets-a-brave-new-logo-for-this-brave-new-world/">HTML5</a> code. It's a dream <a href="http://www.engadget.com/2010/04/29/steve-jobs-publishes-some-thoughts-on-flash-many-many-thou/">shared by many</a> and, funnily enough, the company pushing to make it a reality is none other than Adobe itself, the owner and proprietor of Flash. Its Labs research team has just released an experimental new dev tool, dubbed Wallaby, that's targeted at taking Flash-encoded artwork and animations and turning them into a more compatible mix of HTML, CSS and JavaScript. Of course, the intent here is not some magnanimous move to free us from the shackles of Flash -- Adobe openly admits that the initial goal for the new tool will be to help convert animated banner ads so that they work on the iOS platform -- but hey, even bad tools can be used for good sometimes, right?<p><a href="http://www.engadget.com/2011/03/08/adobe-outs-experimental-flash-to-html5-conversion-tool-calls-it/" rel="bookmark">Continue reading <em>Adobe outs experimental Flash-to-HTML5 conversion tool, calls it Wallaby</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/03/08/adobe-outs-experimental-flash-to-html5-conversion-tool-calls-it/">Adobe outs experimental Flash-to-HTML5 conversion tool, calls it Wallaby</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 08 Mar 2011 00:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/03/08/adobe-outs-experimental-flash-to-html5-conversion-tool-calls-it/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19871650/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/03/08/adobe-outs-experimental-flash-to-html5-conversion-tool-calls-it/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adobe</category><category>adobe air</category><category>adobe flash</category><category>adobe labs</category><category>AdobeAir</category><category>AdobeFlash</category><category>AdobeLabs</category><category>air</category><category>conversion</category><category>converter</category><category>css</category><category>development</category><category>experiment</category><category>experimental</category><category>flash</category><category>flash-to-html5</category><category>html</category><category>html5</category><category>internet</category><category>ios</category><category>javascript</category><category>research</category><category>software</category><category>video</category><category>wallaby</category><category>web</category><dc:creator><![CDATA[Vlad Savov]]></dc:creator><pubDate>Tue, 08 Mar 2011 00:55:00 EST</pubDate></item><item><title><![CDATA[Adobe says Flash 10.2 coming to handsets soon, offers roundabout confirmation of Honeycomb for smartphones]]></title><link>http://www.engadget.com/2011/02/14/adobe-says-flash-10-2-coming-to-handsets-soon-offers-roundabout/</link><guid isPermaLink="true">http://www.engadget.com/2011/02/14/adobe-says-flash-10-2-coming-to-handsets-soon-offers-roundabout/</guid><comments>http://www.engadget.com/2011/02/14/adobe-says-flash-10-2-coming-to-handsets-soon-offers-roundabout/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="javascript:void(0);/*1297664572265*/"><img border="0" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2011/02/20110213-22083109-adobe-2-13-11-adobe.jpg" /></a></div>
Google's been <a href="http://www.engadget.com/2011/01/07/exclusive-interview-googles-matias-duarte-talks-honeycomb-tab/">notoriously tight-lipped</a> about when <a href="http://www.engadget.com/tag/Honeycomb/">Honeycomb</a> will come to cellular handsets, but we may have gotten our answer at a recent Adobe event, as the company's Anup Murarka tells us Flash 10.2 will be coming to both tablets <em>and</em> smartphones "in the next few weeks." Come again? You see, Adobe Flash 10.2 <a href="http://www.engadget.com/2011/02/09/flash-player-10-2-sheds-beta-label-improves-efficiency-with-sta/">uses fewer CPU cycles</a> to play back web video, likely providing better battery life in Android devices (and BlackBerry tablets), but Adobe told us it can't support the function in earlier versions of the Android OS -- Google had to specifically add new capabilities in Honeycomb to let Flash 10.2 take full advantage of hardware. <em>In short</em>, if Flash 10.2 requires Android 3.0 and Flash 10.2 is headed to phones soon, the transitive property of equality suggests that Android 3.0 will soon appear on smartphones as well. Our algebra teacher would be so proud. <br />
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In related news, both Flash and <a href="http://www.engadget.com/tag/AdobeAIR/">Adobe AIR</a> seem to be doing quite well in the mobile arena thus far, as Adobe reports that that AIR is presently in over 84 million smartphones and tablets -- with over 200 million such devices ready for the cross-platform apps by the end of the year -- and Flash has shipped on 20 million devices across 35 different models (twelve percent of all smartphones, says Adobe) with 50 new Flash-ready tablets scheduled to appear in 2011. PR after the break.<p><a href="http://www.engadget.com/2011/02/14/adobe-says-flash-10-2-coming-to-handsets-soon-offers-roundabout/" rel="bookmark">Continue reading <em>Adobe says Flash 10.2 coming to handsets soon, offers roundabout confirmation of Honeycomb for smartphones</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/02/14/adobe-says-flash-10-2-coming-to-handsets-soon-offers-roundabout/">Adobe says Flash 10.2 coming to handsets soon, offers roundabout confirmation of Honeycomb for smartphones</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 14 Feb 2011 01:29:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/02/14/adobe-says-flash-10-2-coming-to-handsets-soon-offers-roundabout/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19842293/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/02/14/adobe-says-flash-10-2-coming-to-handsets-soon-offers-roundabout/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Adobe</category><category>Adobe AIR</category><category>Adobe Flash</category><category>AdobeAir</category><category>AdobeFlash</category><category>adoption</category><category>AIR</category><category>Android 3.0</category><category>Android3.0</category><category>Flash</category><category>Flash 10.2</category><category>Flash Player</category><category>Flash10.2</category><category>FlashPlayer</category><category>Honeycomb</category><category>Stage Video</category><category>StageVideo</category><category>statistics</category><category>stats</category><dc:creator><![CDATA[Sean Hollister]]></dc:creator><pubDate>Mon, 14 Feb 2011 01:29:00 EST</pubDate></item><item><title><![CDATA[Adobe CEO: Flash battery life depends on hardware acceleration, MacBook Air update in testing right now]]></title><link>http://www.engadget.com/2010/11/16/adobe-ceo-flash-battery-life-depends-on-hardware-acceleration/</link><guid isPermaLink="true">http://www.engadget.com/2010/11/16/adobe-ceo-flash-battery-life-depends-on-hardware-acceleration/</guid><comments>http://www.engadget.com/2010/11/16/adobe-ceo-flash-battery-life-depends-on-hardware-acceleration/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/11/16/adobe-ceo-flash-battery-life-depends-on-hardware-acceleration/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.engadget.com/media/2010/11/11-16-10-web201600031.jpg" alt="" /></a></div>
Getting a little more oomph out of your MacBook Air <a href="http://www.engadget.com/2010/11/04/macbook-air-battery-shown-to-last-two-hours-longer-when-browsing/">after giving Flash the boot</a>? Adobe's Shantanu Narayen stopped just short of saying that's Apple's fault for not handing Adobe a device ahead of time. We asked the CEO what the <a href="http://www.engadget.com/2010/11/04/macbook-air-battery-shown-to-last-two-hours-longer-when-browsing/">greater battery life sans flash</a> in Apple's new laptop meant for the platform (vis-a-vis HTML5) just a few minutes ago. He said it's really all about optimizing for silicon: "When we have access to hardware acceleration, we've proven that Flash has equal or better performance on every platform." You wouldn't be blamed for thinking that sentence a cop-out, but that's actually not the case -- the chief executive says they've presently got a Macbook Air in the labs and have an optimized beta of Flash for the device in testing even as we speak.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/11/16/adobe-ceo-flash-battery-life-depends-on-hardware-acceleration/">Adobe CEO: Flash battery life depends on hardware acceleration, MacBook Air update in testing right now</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 16 Nov 2010 12:41:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/11/16/adobe-ceo-flash-battery-life-depends-on-hardware-acceleration/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19720543/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/11/16/adobe-ceo-flash-battery-life-depends-on-hardware-acceleration/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Adobe</category><category>Adobe Flash</category><category>AdobeFlash</category><category>Air</category><category>Apple</category><category>battery life</category><category>BatteryLife</category><category>breaking news</category><category>BreakingNews</category><category>Flash</category><category>MacBook</category><category>MacBook Air</category><category>MacbookAir</category><category>MBA</category><category>Web 2.0 Summit</category><category>Web2.0Summit</category><dc:creator><![CDATA[Sean Hollister]]></dc:creator><pubDate>Tue, 16 Nov 2010 12:41:00 EST</pubDate></item><item><title><![CDATA[Adobe Air gets Saltier 2.5.1 release, adding flavor to Android Gingerbread]]></title><link>http://www.engadget.com/2010/11/15/adobe-air-gets-saltier-2-5-1-release-adding-flavor-to-android-g/</link><guid isPermaLink="true">http://www.engadget.com/2010/11/15/adobe-air-gets-saltier-2-5-1-release-adding-flavor-to-android-g/</guid><comments>http://www.engadget.com/2010/11/15/adobe-air-gets-saltier-2-5-1-release-adding-flavor-to-android-g/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/11/15/adobe-air-gets-saltier-2-5-1-release-adding-flavor-to-android-g/"><img hspace="4" vspace="4" border="0" src="http://www.blogcdn.com/www.engadget.com/media/2010/11/adobe-air-2010-11-15-600.jpg" alt="Adobe Air gets Saltier 2.5.1 release, adding flavor to Android Gingerbread" /></a></div>
<a href="http://www.engadget.com/2010/08/16/adobe-air-2-5-coming-to-android-in-q4-2010-but-only-to-capable/">Adobe Air 2.5</a> is barely cool yet here we have the company announcing its successor. Release 2.5.1, dubbed "Saltier," is out and available with only one purpose in mind: desiccating some compatibility issues with <a href="http://www.engadget.com/tag/gingerbread">Gingerbread</a>. Users of the 2.3 version of <a href="http://www.engadget.com/tag/android">Android</a> will apparently receive a Force Close when trying to load any Air app and, while we're guessing that isn't an issue affecting too many people at this particular moment, it's always good to be prepared.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/11/15/adobe-air-gets-saltier-2-5-1-release-adding-flavor-to-android-g/">Adobe Air gets Saltier 2.5.1 release, adding flavor to Android Gingerbread</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 15 Nov 2010 10:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/11/15/adobe-air-gets-saltier-2-5-1-release-adding-flavor-to-android-g/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19716752/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/11/15/adobe-air-gets-saltier-2-5-1-release-adding-flavor-to-android-g/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2.3</category><category>2.5.1</category><category>adobe</category><category>air</category><category>android</category><category>android 2.3</category><category>Android2.3</category><category>gingerbread</category><category>google</category><category>saltier</category><dc:creator><![CDATA[Tim Stevens]]></dc:creator><pubDate>Mon, 15 Nov 2010 10:01:00 EST</pubDate></item><item><title><![CDATA[MacBook Air battery shown to last two hours longer when browsing the web sans Flash]]></title><link>http://www.engadget.com/2010/11/04/macbook-air-battery-shown-to-last-two-hours-longer-when-browsing/</link><guid isPermaLink="true">http://www.engadget.com/2010/11/04/macbook-air-battery-shown-to-last-two-hours-longer-when-browsing/</guid><comments>http://www.engadget.com/2010/11/04/macbook-air-battery-shown-to-last-two-hours-longer-when-browsing/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.engadget.com/2010/11/04/macbook-air-battery-shown-to-last-two-hours-longer-when-browsing/"><img border="0" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/11/10x1104uob23mcbar.jpg" /></a></div>
Let's be honest, Apple's claim that it <a href="http://www.engadget.com/2010/10/20/macbook-air-all-substance-no-flash/">neglected to preload Flash</a> on the new <a href="http://www.engadget.com/2010/10/26/macbook-air-review-late-2010/">MacBook Airs</a> so that users themselves could <a href="http://www.engadget.com/2010/10/22/apple-responds-on-missing-flash-in-new-macbook-airs-says-get-us/">download and install</a> the latest (and safest) version was a bit of a red herring. Behind that thin veil of corporate courtesy, we're now seeing a pretty potent cause for Apple's dumping of Adobe's wares. <em>Ars Technica</em>'s review of the 11-inch Air discovered that the machine could crank its way through six hours of web browsing when Flash was nowhere near it, but only four hours with Flash installed and giving it "the full web experience." The primary culprit was Adobe's penchant for using CPU cycles to display animated ads, which were typically replaced by static imagery in the absence of the requisite software. So yeah, it's not a surprise that a "richer" web would require more resources, but it doesn't speak well for Flash's efficiency to find a laptop loses a third of its longevity when running it.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/11/04/macbook-air-battery-shown-to-last-two-hours-longer-when-browsing/">MacBook Air battery shown to last two hours longer when browsing the web sans Flash</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 04 Nov 2010 19:22:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/11/04/macbook-air-battery-shown-to-last-two-hours-longer-when-browsing/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19703892/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/11/04/macbook-air-battery-shown-to-last-two-hours-longer-when-browsing/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>11-inch</category><category>adobe</category><category>adobe flash</category><category>AdobeFlash</category><category>air</category><category>apple</category><category>battery</category><category>battery life</category><category>battery life test</category><category>BatteryLife</category><category>BatteryLifeTest</category><category>browsing</category><category>flash</category><category>macbook</category><category>macbook air</category><category>MacbookAir</category><category>software</category><category>test</category><category>web</category><dc:creator><![CDATA[Vlad Savov]]></dc:creator><pubDate>Thu, 04 Nov 2010 19:22:00 EST</pubDate></item><item><title><![CDATA[BlackBerry PlayBook demoed courtesy of RIM's Mike Lazaridis and Adobe's Kevin Lynch]]></title><link>http://www.engadget.com/2010/10/26/blackberry-playbook-demoed-courtesy-of-rims-mike-lazaridis-and/</link><guid isPermaLink="true">http://www.engadget.com/2010/10/26/blackberry-playbook-demoed-courtesy-of-rims-mike-lazaridis-and/</guid><comments>http://www.engadget.com/2010/10/26/blackberry-playbook-demoed-courtesy-of-rims-mike-lazaridis-and/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/10/26/blackberry-playbook-demoed-courtesy-of-rims-mike-lazaridis-and/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.engadget.com/media/2010/10/bb-playbook-max-3.jpg"  alt="" /></a></div>
RIM has now uploaded the full video of its <a href="http://engadget.com/tag/blackberry,playbook">PlayBook's</a> brief stint in the limelight during Adobe MAX yesterday, where Adobe CTO Kevin Lynch and none other than Mr. BlackBerry himself, RIM co-CEO Mike Lazaridis, take the "professional tablet" through its very first public test drive on the keynote stage. The duo run through an MRI scan viewing app -- presumably in an attempt to woo the lucrative medical market -- along with the PlayBook's Air-based video player and browser-embedded Flash player, both of which seem to work pretty well. We also get a quick look at the tablet's multitasking cards, where we see that apps continue to function even from within their card views; it looks pretty nice, but at a glance, it doesn't do any tricks webOS wasn't pulling off a year ago.<br />
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Interestingly, the edited video has a number of cuts -- some seem like harmless attempts to cut out boring parts, but there are a couple suspicious ones where we suspect something unsavory happened on the PlayBook or it ran just a little slower than RIM would've liked (of course, with the PlayBook's release still months out, they've got plenty of time to tighten that up while they wait for developers to submit their wares in exchange for a <a href="http://www.engadget.com/2010/10/25/blackberry-playbook-demoed-in-the-flesh-at-adobe-max-air-based/">free PlayBook of their own</a>). At the end, Lazaridis expertly skirts Lynch's question of when exactly the device will be released... and he didn't even need a seasoned PR rep standing next to him to deflect it! Follow the break for the full demo.<p><a href="http://www.engadget.com/2010/10/26/blackberry-playbook-demoed-courtesy-of-rims-mike-lazaridis-and/" rel="bookmark">Continue reading <em>BlackBerry PlayBook demoed courtesy of RIM's Mike Lazaridis and Adobe's Kevin Lynch</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/10/26/blackberry-playbook-demoed-courtesy-of-rims-mike-lazaridis-and/">BlackBerry PlayBook demoed courtesy of RIM's Mike Lazaridis and Adobe's Kevin Lynch</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 26 Oct 2010 12:23:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/10/26/blackberry-playbook-demoed-courtesy-of-rims-mike-lazaridis-and/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19689850/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/10/26/blackberry-playbook-demoed-courtesy-of-rims-mike-lazaridis-and/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adobe</category><category>air</category><category>blackberry</category><category>flash</category><category>kevin lynch</category><category>KevinLynch</category><category>max</category><category>mike lazaridis</category><category>MikeLazaridis</category><category>playbook</category><category>tablet</category><category>video</category><dc:creator><![CDATA[Chris Ziegler]]></dc:creator><pubDate>Tue, 26 Oct 2010 12:23:00 EST</pubDate></item><item><title><![CDATA[RIM announces PlayBook simulator and SDK for BlackBerry Tablet OS]]></title><link>http://www.engadget.com/2010/10/25/rim-announces-playbook-simulator-and-sdk-for-blackberry-tablet-o/</link><guid isPermaLink="true">http://www.engadget.com/2010/10/25/rim-announces-playbook-simulator-and-sdk-for-blackberry-tablet-o/</guid><comments>http://www.engadget.com/2010/10/25/rim-announces-playbook-simulator-and-sdk-for-blackberry-tablet-o/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/10/25/rim-announces-playbook-simulator-and-sdk-for-blackberry-tablet-o/"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/10/101025-playbook-01.jpg" /></a></div>
<div style="text-align: left;">We know you're all partyin' up a storm at the Adobe MAX conference, but just in case one of you missed it, RIM's announced the availability of the <a href="http://www.engadget.com/tag/AdobeAIR/">Adobe AIR</a> SDK for BlackBerry Tablet OS -- not to mention a little something called the BlackBerry <a href="http://www.engadget.com/tag/PlayBook/">PlayBook</a> Simulator. Needless to say (but we'll say it anyways), we're more than anxious to get our hands on the latter. Unfortunately, it requires Adobe AIR 2.5 to run, while the latest release RIM's site is offering is 2.0.2. Buzzkill, right? That said, we suggest you keep an eye on the source link if you're looking to get in on the action yourself. Otherwise, if you're not willing to go all the way, we have some fine PR explaining matters after the break.<br />
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<strong>Update</strong>: The source link has an active AIR 2.5 toolkit link. Huzzah!</div><p><a href="http://www.engadget.com/2010/10/25/rim-announces-playbook-simulator-and-sdk-for-blackberry-tablet-o/" rel="bookmark">Continue reading <em>RIM announces PlayBook simulator and SDK for BlackBerry Tablet OS</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/10/25/rim-announces-playbook-simulator-and-sdk-for-blackberry-tablet-o/">RIM announces PlayBook simulator and SDK for BlackBerry Tablet OS</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 25 Oct 2010 09:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/10/25/rim-announces-playbook-simulator-and-sdk-for-blackberry-tablet-o/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19687794/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/10/25/rim-announces-playbook-simulator-and-sdk-for-blackberry-tablet-o/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adobe</category><category>adobe air</category><category>adobe max</category><category>AdobeAir</category><category>AdobeMax</category><category>air</category><category>blackberry</category><category>blackberry playbook</category><category>blackberry playbook simulator</category><category>blackberry tablet os</category><category>BlackberryPlaybook</category><category>BlackberryPlaybookSimulator</category><category>BlackberryTabletOs</category><category>canada</category><category>developer</category><category>development</category><category>motion</category><category>research in motion</category><category>ResearchInMotion</category><category>rim</category><category>sdk</category><category>simulator</category><category>tablet</category><category>tablet os</category><category>TabletOs</category><dc:creator><![CDATA[Joseph L. Flatley]]></dc:creator><pubDate>Mon, 25 Oct 2010 09:59:00 EST</pubDate></item><item><title><![CDATA[Adobe announces Air 2.5 for TVs, tablets and phones, launches Adobe InMarket to package apps]]></title><link>http://www.engadget.com/2010/10/25/adobe-announces-air-2-5-for-tvs-tablets-and-phones-launches-ad/</link><guid isPermaLink="true">http://www.engadget.com/2010/10/25/adobe-announces-air-2-5-for-tvs-tablets-and-phones-launches-ad/</guid><comments>http://www.engadget.com/2010/10/25/adobe-announces-air-2-5-for-tvs-tablets-and-phones-launches-ad/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/10/25/adobe-announces-air-2-5-for-tvs-tablets-and-phones-launches-ad/"><img hspace="4" border="0" vspace="4" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/10/10-24-10-adobeair25600water-copy.jpg" /></a></div>
Adobe's making a serious play for the app space today, and it's not limiting itself to phones -- its new Air cross-platform runtime environment is designed to toss apps on your smart televisions and tablets as well. Air 2.5 supports accelerometers, multi-touch gestures, cameras and microphones, GPS data and hardware acceleration in a variety of silicon. What's more, the company wants a piece of the action, so it's going to help developers bring their Air 2.5 apps to market by partnering with the stores themselves, and charging a mere 30 percent to take care of your hosting, billing and app store approval -- though we're informed the service will be free for the first year if you sign up today. The newly-christened Adobe InMarket won't help you get into the iTunes App Store, <a href="http://www.engadget.com/tag/adobe,apple">as you might expect</a>, but it should assist with the <a href="http://www.engadget.com/2010/01/07/intel-launches-appup-center-app-store-for-netbooks/">Intel AppUp</a> store... and perhaps a pair of brand-new marketplaces from RIM and Samsung as well.<br />
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Remember when Samsung said it had a <a href="http://www.engadget.com/2010/10/20/samsung-plotting-a-single-platform-to-connect-tvs-and-phones/">single platform for TV and phones</a> late last week? We think this was what the company was talking about, because we have Adobe's word that the Samsung SmartTV will run Air 2.5 apps when it launches in early 2011. Air will also come standard in RIM's <a href="http://www.engadget.com/tag/BlackBerryPlaybook/">BlackBerry PlayBook</a>, but it's not just for fun, productivity and games there -- Adobe told us that the PlayBook's entire UI is built on Air. We're not sure quite what we think of Adobe's role as encapsulated software middleman in the TV and tablet spaces, but we suppose that's what the firm's been doing on desktop PCs for years -- after all, what's Adobe Reader but a free way to open licensed PDFs? You should find the Adobe Air 2.5 SDK available on the company's website today, and a full press release after the break.<p><a href="http://www.engadget.com/2010/10/25/adobe-announces-air-2-5-for-tvs-tablets-and-phones-launches-ad/" rel="bookmark">Continue reading <em>Adobe announces Air 2.5 for TVs, tablets and phones, launches Adobe InMarket to package apps</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/10/25/adobe-announces-air-2-5-for-tvs-tablets-and-phones-launches-ad/">Adobe announces Air 2.5 for TVs, tablets and phones, launches Adobe InMarket to package apps</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 25 Oct 2010 00:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/10/25/adobe-announces-air-2-5-for-tvs-tablets-and-phones-launches-ad/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19687256/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/10/25/adobe-announces-air-2-5-for-tvs-tablets-and-phones-launches-ad/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Adobe</category><category>Adobe AIR</category><category>adobe air 2.5</category><category>Adobe InMarket</category><category>AdobeAir</category><category>AdobeAir2.5</category><category>AdobeInmarket</category><category>AIR</category><category>air 2.5</category><category>Air2.5</category><category>app</category><category>app store</category><category>apps</category><category>AppStore</category><category>BlackBerry</category><category>BlackBerry PlayBook</category><category>BlackberryPlaybook</category><category>InMarket</category><category>RIM</category><category>Samsung</category><category>Samsung Smart TV</category><category>SamsungSmartTv</category><category>SmartTV</category><dc:creator><![CDATA[Sean Hollister]]></dc:creator><pubDate>Mon, 25 Oct 2010 00:01:00 EST</pubDate></item><item><title><![CDATA[Adobe AIR 2.5 coming to Android in Q4 2010, but only to capable phones]]></title><link>http://www.engadget.com/2010/08/16/adobe-air-2-5-coming-to-android-in-q4-2010-but-only-to-capable/</link><guid isPermaLink="true">http://www.engadget.com/2010/08/16/adobe-air-2-5-coming-to-android-in-q4-2010-but-only-to-capable/</guid><comments>http://www.engadget.com/2010/08/16/adobe-air-2-5-coming-to-android-in-q4-2010-but-only-to-capable/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/08/16/adobe-air-2-5-coming-to-android-in-q4-2010-but-only-to-capable/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/08/8-16-10-air2.jpg" alt="" /></a></div>
When will Strong Bad and company become native Android applications? Anytime after Q4 2010 -- that's when Adobe says it wants to have <a href="http://www.engadget.com/2010/02/15/adobe-brings-air-to-android-promises-flash-10-1-in-the-first-ha/">Adobe AIR for Android</a> runtimes publicly available in the Android Market, along with <a href="http://www.engadget.com/2010/06/03/adobe-air-getting-native-android-app-compilation/">an initial batch of apps</a>, and fairly exciting potential for more. The Android release will be part of AIR 2.5 and grant would-be developers access to your smartphone's camera, microphone, accelerometer and GPS as well as providing <a href="http://www.engadget.com/2009/11/17/adobe-flash-player-10-1-beta-is-out-multi-touch-and-video-accel/">hardware GPU acceleration and multitouch input</a>, which could make for some exciting <strike>PopCap games</strike> completely serious and <em>not at all</em> game related utilities down the road. Don't necessarily expect them to work on every Android phone, however, as there are some prerequisites for AIR, namely an ARMv7 processor or better with a vector co-processor, OpenGL ES 2.0 and <a href="http://www.engadget.com/tag/Froyo/">Froyo</a>, but Adobe says if your device handles <a href="http://www.engadget.com/tag/Flash101/">Flash 10.1</a>, it'll probably run AIR.<br />
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On a related note, if you weren't yet sold on <a href="http://www.engadget.com/tag/GoogleTV/">Google TV</a>, a breath of fresh AIR might help -- Adobe told us it's presently pondering the correct time to add the cross-platform runtimes on Google's video streaming boxes as well.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/08/16/adobe-air-2-5-coming-to-android-in-q4-2010-but-only-to-capable/">Adobe AIR 2.5 coming to Android in Q4 2010, but only to capable phones</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 16 Aug 2010 19:56:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/08/16/adobe-air-2-5-coming-to-android-in-q4-2010-but-only-to-capable/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19595647/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/08/16/adobe-air-2-5-coming-to-android-in-q4-2010-but-only-to-capable/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adobe</category><category>adobe air</category><category>adobe air 2.5</category><category>adobe air for android</category><category>AdobeAir</category><category>AdobeAir2.5</category><category>AdobeAirForAndroid</category><category>air</category><category>air 2.5</category><category>Air2.5</category><category>android</category><category>app</category><category>apps</category><category>Armv7</category><category>Google TV</category><category>GoogleTv</category><category>OpenGL ES</category><category>OpenGL ES 2.0</category><category>OpenglEs</category><category>OpenglEs2.0</category><category>porting</category><dc:creator><![CDATA[Sean Hollister]]></dc:creator><pubDate>Mon, 16 Aug 2010 19:56:00 EST</pubDate></item><item><title><![CDATA[Adobe FlashTime to bring peer-to-peer video calls to Android (video)]]></title><link>http://www.engadget.com/2010/07/20/adobe-flashtime-to-bring-peer-to-peer-video-calls-to-android-vi/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/20/adobe-flashtime-to-bring-peer-to-peer-video-calls-to-android-vi/</guid><comments>http://www.engadget.com/2010/07/20/adobe-flashtime-to-bring-peer-to-peer-video-calls-to-android-vi/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/07/20/adobe-flashtime-will-bring-peer-to-peer-video-calls-to-android/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.engadget.com/media/2010/07/10x0720309b2334.jpg" alt="" /></a></div>
With tongue <a href="http://www.engadget.com/2010/06/07/facetime-video-calling-added-to-iphone-4/">wedged firmly in cheek</a>, Adobe has named its latest little bit of demo software <em>Flash</em>Time and given it a quick spin to whet our appetites. Built using the forthcoming Air 2.5, this peer-to-peer video chat client harnesses your smartphone's camera to get some direct visual communication going with your fellow Android lovers. Okay, so Android users already have <a href="http://www.engadget.com/2010/06/04/qik-details-its-premium-service-tier-free-until-july-15/">other options</a> for doing just this very thing, but the point being made here is that you can do just about anything with Flash, and since it's Flash it'll be <a href="http://www.engadget.com/2010/04/05/adobe-air-developer-demonstration-one-game-five-platforms-all/">easy to port around</a> to other platforms. Skip past the break to see the demo, which has a multipeer chat session with a desktop Mac thrown in for good measure.<br />
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[Thanks, <a href="http://faheempatel.com/">Faheem</a>]<br />
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<strong>Update:</strong> Just for clarification's sake, Adobe's Mark Doherty got in touch with us to say there are no plans to release this little mockup client and that indeed the FlashTime moniker is a mere placeholder. Ah well.<p><a href="http://www.engadget.com/2010/07/20/adobe-flashtime-to-bring-peer-to-peer-video-calls-to-android-vi/" rel="bookmark">Continue reading <em>Adobe FlashTime to bring peer-to-peer video calls to Android (video)</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/07/20/adobe-flashtime-to-bring-peer-to-peer-video-calls-to-android-vi/">Adobe FlashTime to bring peer-to-peer video calls to Android (video)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 20 Jul 2010 11:52:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/07/20/adobe-flashtime-to-bring-peer-to-peer-video-calls-to-android-vi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19561319/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/07/20/adobe-flashtime-to-bring-peer-to-peer-video-calls-to-android-vi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adobe</category><category>adobe flash</category><category>AdobeFlash</category><category>air</category><category>air 2.5</category><category>Air2.5</category><category>android</category><category>app</category><category>application</category><category>communication</category><category>flash</category><category>flash time</category><category>FlashTime</category><category>google</category><category>mark doherty</category><category>MarkDoherty</category><category>p2p</category><category>peer to peer</category><category>peer-to-peer</category><category>PeerToPeer</category><category>video</category><category>video call</category><category>video calling</category><category>video chat</category><category>VideoCall</category><category>VideoCalling</category><category>VideoChat</category><category>videophone</category><dc:creator><![CDATA[Vlad Savov]]></dc:creator><pubDate>Tue, 20 Jul 2010 11:52:00 EST</pubDate></item><item><title><![CDATA[AIR for Android app turns Nexus One into slot car controller (video)]]></title><link>http://www.engadget.com/2010/06/22/air-for-android-app-turns-nexus-one-into-slot-car-controller-vi/</link><guid isPermaLink="true">http://www.engadget.com/2010/06/22/air-for-android-app-turns-nexus-one-into-slot-car-controller-vi/</guid><comments>http://www.engadget.com/2010/06/22/air-for-android-app-turns-nexus-one-into-slot-car-controller-vi/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/06/22/air-for-android-app-turns-nexus-one-into-slot-car-controller-vi/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.engadget.com/media/2010/06/100622-nexusslotcars-01.jpg" alt="" /></a></div>
<div style="text-align: left;"><a href="http://www.engadget.com/2010/05/20/flash-10-1-for-android-beta-unveiled-hulu-a-no-show-froyo-now/">AIR for Android</a>, a Phidgets motor control, a slot car set, and a custom built LEGO housing for good measure -- if this project isn't meant for Engadget, we don't know what is! The premise is pretty straightforward: <a href="http://www.engadget.com/tag/GrantSkinner/">Grant Skinner</a> uses his Nexus One to send accelerometer data to a desktop PC, which then sends it to a motor controller. In turn, the controller tells the cars how fast to go. Tilt forward a little bit, and the car accelerates a little bit. Lean forward a lot, and it picks up speed. Sure beats those cheesy plastic triggers we used as kids! For the interface (which is an SWF that's sent to the handset from the host PC) our man designed a gas pedal with a series of lights that tells you how fast you're going. Let's just say we wouldn't mind a setup like this for the Engadget game room. Video after the break.</div><p><a href="http://www.engadget.com/2010/06/22/air-for-android-app-turns-nexus-one-into-slot-car-controller-vi/" rel="bookmark">Continue reading <em>AIR for Android app turns Nexus One into slot car controller (video)</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/06/22/air-for-android-app-turns-nexus-one-into-slot-car-controller-vi/">AIR for Android app turns Nexus One into slot car controller (video)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 22 Jun 2010 17:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/06/22/air-for-android-app-turns-nexus-one-into-slot-car-controller-vi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19526049/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/06/22/air-for-android-app-turns-nexus-one-into-slot-car-controller-vi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adobe</category><category>air</category><category>air for android</category><category>AirForAndroid</category><category>android</category><category>awesome</category><category>cool</category><category>diy</category><category>flash</category><category>flash for android</category><category>FlashForAndroid</category><category>Grant Skinner</category><category>GrantSkinner</category><category>hack</category><category>lego</category><category>mod</category><category>phidgets</category><category>slot car</category><category>SlotCar</category><category>toy car</category><category>ToyCar</category><category>toys</category><category>video</category><dc:creator><![CDATA[Joseph L. Flatley]]></dc:creator><pubDate>Tue, 22 Jun 2010 17:15:00 EST</pubDate></item><item><title><![CDATA[Android + Asteroids + multiplayer = Androideroids (video)]]></title><link>http://www.engadget.com/2010/06/22/android-asteroids-multiplayer-androideroids-video/</link><guid isPermaLink="true">http://www.engadget.com/2010/06/22/android-asteroids-multiplayer-androideroids-video/</guid><comments>http://www.engadget.com/2010/06/22/android-asteroids-multiplayer-androideroids-video/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/06/22/android-asteroids-multiplayer-androideroids-video/"><img hspace="4" vspace="4" border="1" alt="Android + Asteroids + multiplayer = Androideroids (video)" src="http://www.blogcdn.com/www.engadget.com/media/2010/06/androideroids-20100622.jpg" /></a></div>
<a href="http://www.engadget.com/2010/04/04/scrabble-for-the-ipad-stir-in-some-iphones-and-its-the-best-1/ ">iPad Scrabble</a> playable on your <a href="http://www.engadget.com/tag/iphone">iPhone</a>? Pretty neat. Desktop Asteroids playable on your <a href="http://www.engadget.com/tag/android">Android</a> smartphone? Rather more action-packed -- and a little less expensive to get into. Androideroids is a project of Grant Skinner and runs on <a href="http://www.engadget.com/tag/adobeair">Adobe's Air</a> platform. It's an eight-player game hosted on a desktop, with each participant given a first-person smartphone view of the vast expanses of space and the hollow rocks scattered throughout it. Meanwhile, a desktop client displays an overhead perspective of the shenanigans, displaying everyone's life and score. Players can either shoot asteroids or each other, tapping on the screen to thrust and fire while tilting to turn. Honestly the move to first-person doesn't seem to have done anything to improve gameplay, but this is still one game of Asteroids we'd make room for in our games folder.<p><a href="http://www.engadget.com/2010/06/22/android-asteroids-multiplayer-androideroids-video/" rel="bookmark">Continue reading <em>Android + Asteroids + multiplayer = Androideroids (video)</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/06/22/android-asteroids-multiplayer-androideroids-video/">Android + Asteroids + multiplayer = Androideroids (video)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 22 Jun 2010 10:07:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/06/22/android-asteroids-multiplayer-androideroids-video/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19525861/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/06/22/android-asteroids-multiplayer-androideroids-video/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adobe</category><category>adobe air</category><category>AdobeAir</category><category>air</category><category>android</category><category>androideroids</category><category>asteroids</category><category>google</category><category>google android</category><category>GoogleAndroid</category><category>Grant Skinner</category><category>GrantSkinner</category><category>multiplayer</category><category>video</category><dc:creator><![CDATA[Tim Stevens]]></dc:creator><pubDate>Tue, 22 Jun 2010 10:07:00 EST</pubDate></item><item><title><![CDATA[Adobe releases patch for 'critical' Flash vulnerability]]></title><link>http://www.engadget.com/2010/06/11/adobe-releases-patch-for-critical-flash-vulnerability/</link><guid isPermaLink="true">http://www.engadget.com/2010/06/11/adobe-releases-patch-for-critical-flash-vulnerability/</guid><comments>http://www.engadget.com/2010/06/11/adobe-releases-patch-for-critical-flash-vulnerability/#comments</comments><description><![CDATA[<a href="http://www.engadget.com/2010/06/11/adobe-releases-patch-for-critical-flash-vulnerability/"><img vspace="16" hspace="4" border="1" align="left" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/06/10x0606oub05flash.jpg" /></a>As <a href="http://www.engadget.com/2010/06/09/adobe-promises-fix-for-flash-vulnerability-by-tomorrow-reader-a/">promised</a>, Adobe has now released an update to Flash that fixes the <a href="http://www.engadget.com/2010/06/05/adobes-flash-and-acrobat-have-critical-vulnerability-may-all/">critical vulnerability</a> discovered earlier this month that could allow your computer to be remotely hijacked. The update naturally covers Windows, Mac and Linux users (and even Solaris, for that matter), and is recommended for anyone running Flash Player 10.0.45.2 or earlier -- the update will also, of course, bump you up to <a href="http://www.engadget.com/2010/06/10/adobe-flash-player-10-1-now-officially-available-for-download/">Flash 10.1</a> if you haven't made the jump already. Adobe AIR users are also advised to upgrade to the latest version released today but, as reported earlier, Adobe Acrobat and Reader users will still have to wait a bit for their fix -- while they're also affected by the vulnerability, they won't be getting an update until the end of the month.<br />
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<strong>Update:</strong> Those not able (or willing) to upgrade to Flash 10.1 can also get a patched version of Flash Player 9 <a href="http://www.adobe.com/go/kb406791">right here</a>.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/06/11/adobe-releases-patch-for-critical-flash-vulnerability/">Adobe releases patch for 'critical' Flash vulnerability</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 11 Jun 2010 15:29:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/06/11/adobe-releases-patch-for-critical-flash-vulnerability/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19513229/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/06/11/adobe-releases-patch-for-critical-flash-vulnerability/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adobe</category><category>adobe air</category><category>AdobeAir</category><category>air</category><category>flash</category><category>flash 10</category><category>flash 10.1</category><category>Flash10</category><category>Flash10.1</category><category>patch</category><category>update</category><category>vulnerability</category><dc:creator><![CDATA[Donald Melanson]]></dc:creator><pubDate>Fri, 11 Jun 2010 15:29:00 EST</pubDate></item><item><title><![CDATA[Adobe AIR getting native Android app compilation]]></title><link>http://www.engadget.com/2010/06/03/adobe-air-getting-native-android-app-compilation/</link><guid isPermaLink="true">http://www.engadget.com/2010/06/03/adobe-air-getting-native-android-app-compilation/</guid><comments>http://www.engadget.com/2010/06/03/adobe-air-getting-native-android-app-compilation/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/06/03/adobe-air-getting-native-android-app-compilation/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.engadget.com/media/2010/06/adobe-air-android.jpg"  alt="" /></a></div>
<a href="http://www.engadget.com/2009/10/05/adobe-lets-you-use-flash-to-create-non-flash-apps-for-the-iph/">Sound familiar</a>? That's right: Adobe's looking to move some of the same technologies it developed for Flash-to-iPhone app compilation over to Android, where we imagine the company will be meeting a much more receptive audience. AIR -- part of the Flash portfolio of products -- now has a native Android app feature in beta, letting you pump out .apk files from code written in ActionScript 3. Adobe's targeting a release "by the second half" of the year, so this shouldn't take too long to go gold... not to say there aren't perfectly good ways of pumping out Android apps in the meantime, but this should make it a little less painful for seasoned Flash guys to port their stuff.<br />
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[Thanks, bono]<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/06/03/adobe-air-getting-native-android-app-compilation/">Adobe AIR getting native Android app compilation</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 03 Jun 2010 16:47:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/06/03/adobe-air-getting-native-android-app-compilation/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19502601/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/06/03/adobe-air-getting-native-android-app-compilation/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adobe</category><category>adobe air</category><category>AdobeAir</category><category>air</category><category>android</category><category>google</category><dc:creator><![CDATA[Chris Ziegler]]></dc:creator><pubDate>Thu, 03 Jun 2010 16:47:00 EST</pubDate></item><item><title><![CDATA[Adobe's Digital Publishing Platform behind Wired app, uses CS5 tools and will be available to all]]></title><link>http://www.engadget.com/2010/06/01/adobes-digital-publishing-platform-behind-wired-app-uses-cs5-t/</link><guid isPermaLink="true">http://www.engadget.com/2010/06/01/adobes-digital-publishing-platform-behind-wired-app-uses-cs5-t/</guid><comments>http://www.engadget.com/2010/06/01/adobes-digital-publishing-platform-behind-wired-app-uses-cs5-t/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/06/01/adobes-digital-publishing-platform-behind-wired-app-uses-cs5-t/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/06/wired-magazine-ipad-1.jpg" /></a></div>
So, despite all that <a href="http://www.engadget.com/tag/flash,apple">hubbub about Flash</a>, Adobe managed to still deliver iPad magazine publishing tools to <a href="http://www.engadget.com/tag/wired"><em>Wired</em></a> after all... and it's not stopping there. Adobe's "digital viewer software" is the crux, which Adobe says it built in Apple's Objective C and will continue to maintain for the iPad while considering other platforms like the iPhone. Meanwhile, anything built matching this vaguely defined spec (Adobe's keeping a lot of details close to its chest right now) will be able to publish to this iPad reader software, along with any Flash 10.1 or AIR 2-compliant devices. HTML 5 will also come in to play somehow. Adobe will be releasing the publishing tech to Adobe Labs later this year, but you'll have to have Adobe InDesign CS5 to take advantage of it. Of course, none of this really solves <a href="http://www.engadget.com/2010/05/26/adobe-cto-kevin-lynch-the-full-interview/">the debate over 3rd party development tools</a> for building iPad and iPhone apps, but it seems to sidestep it pretty handily.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/06/01/adobes-digital-publishing-platform-behind-wired-app-uses-cs5-t/">Adobe's Digital Publishing Platform behind Wired app, uses CS5 tools and will be available to all</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 01 Jun 2010 10:19:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/06/01/adobes-digital-publishing-platform-behind-wired-app-uses-cs5-t/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19498624/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/06/01/adobes-digital-publishing-platform-behind-wired-app-uses-cs5-t/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adobe</category><category>air</category><category>apple</category><category>conde nast</category><category>CondeNast</category><category>flash</category><category>ipad</category><category>magazine</category><category>magazine publishing</category><category>MagazinePublishing</category><category>publishing</category><category>wired</category><category>wired magazine</category><category>WiredMagazine</category><dc:creator><![CDATA[Paul Miller]]></dc:creator><pubDate>Tue, 01 Jun 2010 10:19:00 EST</pubDate></item><item><title><![CDATA[An eyeful of Adobe's Android / Tegra prototype tablet running Air]]></title><link>http://www.engadget.com/2010/05/05/an-eyeful-of-adobes-android-tegra-prototype-tablet-running-ai/</link><guid isPermaLink="true">http://www.engadget.com/2010/05/05/an-eyeful-of-adobes-android-tegra-prototype-tablet-running-ai/</guid><comments>http://www.engadget.com/2010/05/05/an-eyeful-of-adobes-android-tegra-prototype-tablet-running-ai/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.engadget.com/photos/adobes-android-tegra-prototype-tablet-running-air/"><img border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/05/adobe-tegra-prototype.jpg" /></a></div>
<div style="text-align: left; ">After getting a pretty great glimpse of <a href="http://www.engadget.com/2010/05/04/adobe-shows-off-prototype-android-tablet-running-air-and-flash/">Adobe's Tegra 2- and Android-powered prototype tablet</a> yesterday, we decided to head over to the Web 2.0 Expo show floor ourselves to get some first-hand impressions. Unfortunately, the company couldn't get a single website to open (Flash-based or otherwise) given lackluster WiFi, leaving us with only a tease of its power via an Air-based slideshow. To drive home what we heard yesterday, this prototype isn't being prepped for release at any point in the future -- more so, this is to serve as a showcase for the future potential of Adobe on <a href="http://www.engadget.com/tag/Tegra2/">Tegra 2</a> tablets. We'll stop by again tomorrow morning and hope the show floor's connection will be better by then, but in the meantime, enjoy the smattering of pictures and video we managed to get this afternoon.</div>
<div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/adobes-android-tegra-prototype-tablet-running-air/">Adobe's Android / Tegra prototype tablet running Air</a></strong></p><a href="http://www.engadget.com/photos/adobes-android-tegra-prototype-tablet-running-air/#2957192"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/05/adobe-playbook-2010-05-0518-08-46-rm-eng_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/adobes-android-tegra-prototype-tablet-running-air/#2957193"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/05/adobe-playbook-2010-05-0518-08-56-rm-eng_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/adobes-android-tegra-prototype-tablet-running-air/#2957194"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/05/adobe-playbook-2010-05-0518-09-02-rm-eng_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/adobes-android-tegra-prototype-tablet-running-air/#2957195"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/05/adobe-playbook-2010-05-0518-09-15-rm-eng_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/adobes-android-tegra-prototype-tablet-running-air/#2957196"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/05/adobe-playbook-2010-05-0518-09-21-rm-eng_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.engadget.com/2010/05/05/an-eyeful-of-adobes-android-tegra-prototype-tablet-running-ai/" rel="bookmark">Continue reading <em>An eyeful of Adobe's Android / Tegra prototype tablet running Air</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/05/05/an-eyeful-of-adobes-android-tegra-prototype-tablet-running-ai/">An eyeful of Adobe's Android / Tegra prototype tablet running Air</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 05 May 2010 20:32:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/05/05/an-eyeful-of-adobes-android-tegra-prototype-tablet-running-ai/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19466405/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/05/05/an-eyeful-of-adobes-android-tegra-prototype-tablet-running-ai/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adobe</category><category>adobe air</category><category>adobe flash</category><category>AdobeAir</category><category>AdobeFlash</category><category>air</category><category>android</category><category>flash</category><category>google android</category><category>GoogleAndroid</category><category>hands-on</category><category>prototype</category><category>tablet</category><category>tegra</category><category>tegra 2</category><category>Tegra2</category><category>video</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Wed, 05 May 2010 20:32:00 EST</pubDate></item><item><title><![CDATA[Adobe shows off prototype Android tablet running Air and Flash 'flawlessly' (update: it's Tegra 2!)]]></title><link>http://www.engadget.com/2010/05/04/adobe-shows-off-prototype-android-tablet-running-air-and-flash/</link><guid isPermaLink="true">http://www.engadget.com/2010/05/04/adobe-shows-off-prototype-android-tablet-running-air-and-flash/</guid><comments>http://www.engadget.com/2010/05/04/adobe-shows-off-prototype-android-tablet-running-air-and-flash/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://zedomax.com/blog/2010/05/04/android-multi-touch-tablet-prototype-hands-on-review-web-2-0-expo/"><img border="1" vspace="4" hspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/05/adobe-android-tablet-05-04-2010.jpg" alt="" /></a></div>
Well, here's something of a surprise. In addition to demonstrating Flash running on phones like the Nexus One and Palm Pre at the now-happening Web 2.0 Expo, Adobe also has a prototype <a href="http://www.engadget.com/tag/android">Android</a> tablet of some sort on hand that, according to <em>Zedomax</em>, runs Flash and Air apps "flawlessly." Unfortunately, there doesn't appear to be any details at all on the tablet itself, and judging from the looks of things, it is a prototype in the truest sense of the word (check out the other shot after the break). It does seem to deliver the goods when it comes to Air and Flash, however, with it able to run Wired's Air-based magazine app and play YouTube videos without so much as a hiccup, although we'd definitely like to see it in a few more taxing situations. See for yourself in a pair of all too brief videos after the break.<br />
<br />
<strong>Update:</strong> looks like that "flawless" Flash performance is all thanks to <a href="http://www.engadget.com/tag/tegra+2">Tegra 2</a>, as we've been informed by NVIDIA just now. Here's the statement:<br />
<blockquote>"It is indeed Tegra 2. We worked closely with Adobe to show how next-gen Tegra can bring the complete web to tablets at Web 2.0.<br />
<br />
You can expect to start seeing Tegra 2 devices appearing this summer, with plenty on the way in the third and fourth quarters of the year."</blockquote><p><a href="http://www.engadget.com/2010/05/04/adobe-shows-off-prototype-android-tablet-running-air-and-flash/" rel="bookmark">Continue reading <em>Adobe shows off prototype Android tablet running Air and Flash 'flawlessly' (update: it's Tegra 2!)</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/05/04/adobe-shows-off-prototype-android-tablet-running-air-and-flash/">Adobe shows off prototype Android tablet running Air and Flash 'flawlessly' (update: it's Tegra 2!)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 04 May 2010 20:44:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/05/04/adobe-shows-off-prototype-android-tablet-running-air-and-flash/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19464798/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/05/04/adobe-shows-off-prototype-android-tablet-running-air-and-flash/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adobe</category><category>adobe air</category><category>adobe flash</category><category>AdobeAir</category><category>AdobeFlash</category><category>air</category><category>android</category><category>android tablet</category><category>AndroidTablet</category><category>flash</category><category>flash 10</category><category>flash 10.1</category><category>Flash10</category><category>Flash10.1</category><category>nvidia</category><category>nvidia tegra</category><category>nvidia tegra 2</category><category>NvidiaTegra</category><category>NvidiaTegra2</category><category>prototype</category><category>tegra</category><category>tegra 2</category><category>Tegra2</category><category>video</category><category>web 2.0</category><category>web 2.0 expo</category><category>Web2.0</category><category>Web2.0Expo</category><dc:creator><![CDATA[Donald Melanson]]></dc:creator><pubDate>Tue, 04 May 2010 20:44:00 EST</pubDate></item><item><title><![CDATA[HP Slate makes an appearance to show off Flash, stays for a rock concert]]></title><link>http://www.engadget.com/2010/03/08/hp-slate-makes-an-appearance-to-show-off-flash-stays-for-a-rock/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/08/hp-slate-makes-an-appearance-to-show-off-flash-stays-for-a-rock/</guid><comments>http://www.engadget.com/2010/03/08/hp-slate-makes-an-appearance-to-show-off-flash-stays-for-a-rock/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.youtube.com/watch?v=-p-RZAwQq0E&amp;feature=sub"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/03/03-08-10hpslate.jpg" /></a></div>
It shouldn't be any surprise that the <a href="http://www.engadget.com/tag/hpslate">HP Slate</a> supports Flash, since it runs Windows 7, but we've seen so little of the device since Steve Ballmer first waved it around at CES that we're still totally intrigued by this video from Adobe showing it in action. Yep, there it is, playing video, running casual Flash games, and using AIR applications. We also get a quick shot of the on-screen keyboard, which looks like a mildly tweaked version of the standard Windows 7 keyboard. We can't say until we use it, but it certainly doesn't look like it'll be fun to type on. Interestingly, Flash is said to be hardware-accelerated on the Slate, which suggests something other than a bone-stock Atom setup in there -- we'd guess it's an Atom plus a <a href="http://www.engadget.com/2010/02/24/flash-10-1-beta-3-released-adds-support-for-intel-gma-500-and-a/">Broadcom Crystal HD Accelerator</a>, but there's a chance it's something else entirely. HP's also posted up a new marketing video, which bears a striking resemblance to <a href="http://www.engadget.com/2010/03/07/first-ipad-ad-premieres-during-the-oscars/">last night's iPad commercial</a> -- until the end, which frankly makes no sense. Check 'em both after the break.<br />
<br />
[Thanks, Rick]<p><a href="http://www.engadget.com/2010/03/08/hp-slate-makes-an-appearance-to-show-off-flash-stays-for-a-rock/" rel="bookmark">Continue reading <em>HP Slate makes an appearance to show off Flash, stays for a rock concert</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/03/08/hp-slate-makes-an-appearance-to-show-off-flash-stays-for-a-rock/">HP Slate makes an appearance to show off Flash, stays for a rock concert</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 08 Mar 2010 13:18:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/03/08/hp-slate-makes-an-appearance-to-show-off-flash-stays-for-a-rock/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19388123/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/03/08/hp-slate-makes-an-appearance-to-show-off-flash-stays-for-a-rock/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ad</category><category>adobe</category><category>adobe flash</category><category>AdobeFlash</category><category>ads</category><category>air</category><category>commercial</category><category>flash</category><category>HP</category><category>HP slate</category><category>HpSlate</category><category>slate</category><dc:creator><![CDATA[Nilay Patel]]></dc:creator><pubDate>Mon, 08 Mar 2010 13:18:00 EST</pubDate></item><item><title><![CDATA[Wired's tablet app goes on show: developed on AIR, heading to the iPad (video)]]></title><link>http://www.engadget.com/2010/02/17/wireds-tablet-app-goes-on-show-developed-on-air-heading-to-th/</link><guid isPermaLink="true">http://www.engadget.com/2010/02/17/wireds-tablet-app-goes-on-show-developed-on-air-heading-to-th/</guid><comments>http://www.engadget.com/2010/02/17/wireds-tablet-app-goes-on-show-developed-on-air-heading-to-th/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.wired.com/epicenter/2010/02/the-wired-ipad-app-a-video-demonstration/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/02/17feb10wired0m9n9.jpg" /></a></div>
Mmm, digital magazines. They are the little bites of paid-for content that all the publishers believe we should be deeply enthralled with. Hoping to show us why exactly it is that we should all care (and pay) for prepackaged digital content is <em>Wired</em>'s latest and most comprehensive demo of its tablet app on an unspecified 16:9 device. Setting aside hopefuls like the <a href="http://www.engadget.com/2010/02/03/joojoo-tablet-now-in-production-will-support-full-flash-at-laun/">Joojoo</a> and <a href="http://www.engadget.com/2010/02/16/notion-ink-adam-hands-on-with-video-at-mwc-2010/">Adam</a> for a moment, it is clear that this is ultimately intended for Apple's <a href="http://www.engadget.com/tag/ipad">iPad</a> -- the device that stands by far the biggest chance of making the digimag concept a commercial success. Interesting choice of development partner, then, as Cond&eacute; Nast has opted to use Adobe's <a href="http://www.engadget.com/tag/adobeair">AIR platform</a> for the underlying mechanics. Adobe promises its Packager for iPhone, part of CS5, will allow devs to easily port AIR apps to run natively on the iPad, but until Apple gives its official assent to the final code, nothing is guaranteed -- and Packager hasn't even officially shipped yet. As far as the app goes, it'll come with Twitter and Facebook integration, and navigation is geared toward the touching and swiping model so prevalent today. See it on video after the break.<p><a href="http://www.engadget.com/2010/02/17/wireds-tablet-app-goes-on-show-developed-on-air-heading-to-th/" rel="bookmark">Continue reading <em>Wired's tablet app goes on show: developed on AIR, heading to the iPad (video)</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/02/17/wireds-tablet-app-goes-on-show-developed-on-air-heading-to-th/">Wired's tablet app goes on show: developed on AIR, heading to the iPad (video)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 17 Feb 2010 05:11:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/02/17/wireds-tablet-app-goes-on-show-developed-on-air-heading-to-th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19361358/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/02/17/wireds-tablet-app-goes-on-show-developed-on-air-heading-to-th/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adobe</category><category>adobe air</category><category>AdobeAir</category><category>air</category><category>app</category><category>apple</category><category>apple ipad</category><category>AppleIpad</category><category>application</category><category>conde nast</category><category>CondeNast</category><category>demo</category><category>digital content</category><category>digital magazine</category><category>digital publishing</category><category>DigitalContent</category><category>DigitalMagazine</category><category>DigitalPublishing</category><category>facebook</category><category>ipad</category><category>magazine</category><category>packager for iphone</category><category>PackagerForIphone</category><category>publishing</category><category>tablet</category><category>tablet pc</category><category>TabletPc</category><category>twitter</category><category>video</category><category>wired</category><category>wired magazine</category><category>WiredMagazine</category><dc:creator><![CDATA[Vlad Savov]]></dc:creator><pubDate>Wed, 17 Feb 2010 05:11:00 EST</pubDate></item><item><title><![CDATA[Adobe brings AIR to Android, promises Flash 10.1 in the first half of the year]]></title><link>http://www.engadget.com/2010/02/15/adobe-brings-air-to-android-promises-flash-10-1-in-the-first-ha/</link><guid isPermaLink="true">http://www.engadget.com/2010/02/15/adobe-brings-air-to-android-promises-flash-10-1-in-the-first-ha/</guid><comments>http://www.engadget.com/2010/02/15/adobe-brings-air-to-android-promises-flash-10-1-in-the-first-ha/#comments</comments><description><![CDATA[<a href="http://www.adobe.com/aboutadobe/pressroom/pressreleases/201002/021510FlashPlayerMWC.html"><img hspace="4" vspace="4" border="0" align="right" src="http://www.blogcdn.com/www.engadget.com/media/2010/02/15feb10adober9o8325c.jpg" alt="" /></a>Convergence has always been a big theme in tech, and its focus at MWC this year seems to have landed firmly on procuring an application platform that is OS-agnostic. Earlier today, we heard of the big <a href="http://www.engadget.com/2010/02/15/twenty-four-telecom-operators-unite-to-form-wholesale-applicatio/">carrier cabal</a> intent on slaying the beast that is multi-platform development through cooperation, but if you ask Adobe the answer is much simpler: just slap AIR on your phone. The company's grand vision of the future sees AIR as the facilitator of a "feature-rich environment for delivering rich applications outside the mobile browser and across multiple operating systems." If that sounds like your cup of tea, it's now available on Android and there are a number of cool demo videos at the DevNet link below. As to Flash Player 10.1, that's <a href="http://www.engadget.com/2010/02/09/adobe-flash-10-1-will-require-some-enhancements-to-existing-ve/">also heading to Android</a>, to be completed within the first half of this year, while also including support for WebOS, Symbian, Windows Mobile and BlackBerry devices. We all know <a href="http://www.engadget.com/2010/01/31/ce-oh-no-he-didnt-part-lxvii-steve-jobs-lashes-out-at-google/">who's missing</a> from that party, but <em>Reuters</em> reports Adobe has expressed confidence that Apple will "eventually bow to market pressure" and join in on the fun as well. We shall see. Video of AIR apps running on the Droid awaits after the break.<p><a href="http://www.engadget.com/2010/02/15/adobe-brings-air-to-android-promises-flash-10-1-in-the-first-ha/" rel="bookmark">Continue reading <em>Adobe brings AIR to Android, promises Flash 10.1 in the first half of the year</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/02/15/adobe-brings-air-to-android-promises-flash-10-1-in-the-first-ha/">Adobe brings AIR to Android, promises Flash 10.1 in the first half of the year</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 15 Feb 2010 07:16:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/02/15/adobe-brings-air-to-android-promises-flash-10-1-in-the-first-ha/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19358343/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/02/15/adobe-brings-air-to-android-promises-flash-10-1-in-the-first-ha/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adobe</category><category>adobe air</category><category>adobe air 2</category><category>adobe flash</category><category>adobe flash platform</category><category>AdobeAir</category><category>AdobeAir2</category><category>AdobeFlash</category><category>AdobeFlashPlatform</category><category>air</category><category>android</category><category>flash</category><category>flash platform</category><category>flash player</category><category>flash player 10.1</category><category>FlashPlatform</category><category>FlashPlayer</category><category>FlashPlayer10.1</category><category>mwc</category><category>mwc 2010</category><category>Mwc2010</category><category>open screen project</category><category>OpenScreenProject</category><dc:creator><![CDATA[Vlad Savov]]></dc:creator><pubDate>Mon, 15 Feb 2010 07:16:00 EST</pubDate></item><item><title><![CDATA[Samsung Go netbook gets $100 cheaper with one-year Times Reader 2.0 subscription]]></title><link>http://www.engadget.com/2009/11/25/samsung-go-netbook-gets-100-cheaper-with-one-year-times-reader/</link><guid isPermaLink="true">http://www.engadget.com/2009/11/25/samsung-go-netbook-gets-100-cheaper-with-one-year-times-reader/</guid><comments>http://www.engadget.com/2009/11/25/samsung-go-netbook-gets-100-cheaper-with-one-year-times-reader/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="https://timesreader.nytimes.com/webapp/wcs/stores/servlet/TimesReaderOffer?storeId=10001&amp;catalogId=10001&amp;campaignId=368Y9"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.engadget.com/media/2009/11/25nov09owibeh804-1259151780.jpg"  alt="" /></a></div>
Publicly, at least, The New York Times has <a href="http://www.engadget.com/2009/05/11/new-york-times-randd-group-is-braced-for-the-future-of-content-del/">seemed perfectly kosher</a> with the way things are moving in the newspaper industry. Rather than freaking out and wondering why they didn't make the move to digital earlier, it's apparently looking to push the digital distribution of its content via discounts and partnerships with hardware providers. In a rather unique and unprecedented move, the paper has today announced that prospective readers can receive $100 off of a <a href="http://www.engadget.com/2009/11/16/atandt-adds-samsung-go-to-netbook-lineup-dumbs-it-down-with-windo/">Samsung Go netbook</a> if they subscribe to Times Reader 2.0 for a year. The machine will come pre-loaded with the <a href="http://www.engadget.com/tag/AdobeAIR/">Adobe AIR</a>-based application -- which pushes published content to one's machine on the double -- and will be sold exclusively through J&amp;R Music and Computer World. Of course, NYT wants $179.40 for a one-year sub, so the deal's not exactly awesome or anything, but the offer stands for first-time subscribers until March 2010 if you're interested.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2009/11/25/samsung-go-netbook-gets-100-cheaper-with-one-year-times-reader/">Samsung Go netbook gets $100 cheaper with one-year Times Reader 2.0 subscription</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 25 Nov 2009 07:12:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2009/11/25/samsung-go-netbook-gets-100-cheaper-with-one-year-times-reader/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19252957/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/11/25/samsung-go-netbook-gets-100-cheaper-with-one-year-times-reader/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Adobe</category><category>Adobe Air</category><category>AdobeAir</category><category>Air</category><category>content</category><category>contract</category><category>discount</category><category>e book</category><category>e book reader</category><category>e reader</category><category>e-book</category><category>e-book reader</category><category>E-bookReader</category><category>e-reader</category><category>EBook</category><category>EBookReader</category><category>EReader</category><category>go</category><category>netbook</category><category>new york times</category><category>newspaper</category><category>NewYorkTimes</category><category>samsung</category><category>samsung go</category><category>Samsung Go Special Edition</category><category>SamsungGo</category><category>SamsungGoSpecialEdition</category><category>Times Reader 2.0</category><category>TimesReader2.0</category><dc:creator><![CDATA[Darren Murph]]></dc:creator><pubDate>Wed, 25 Nov 2009 07:12:00 EST</pubDate></item><item><title><![CDATA[Adobe Flash Player 10.1 and AIR 2 betas are out, multi-touch and video acceleration are in (video)]]></title><link>http://www.engadget.com/2009/11/17/adobe-flash-player-10-1-beta-is-out-multi-touch-and-video-accel/</link><guid isPermaLink="true">http://www.engadget.com/2009/11/17/adobe-flash-player-10-1-beta-is-out-multi-touch-and-video-accel/</guid><comments>http://www.engadget.com/2009/11/17/adobe-flash-player-10-1-beta-is-out-multi-touch-and-video-accel/#comments</comments><description><![CDATA[<a href="http://www.engadget.com/2009/11/17/adobe-flash-player-10-1-beta-is-out-multi-touch-and-video-accel/#continued"><img border="0" align="right" vspace="4" hspace="4" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2009/11/multimedia_callout_flash_10.1_air_230.jpg" /></a>Here we go: Adobe just made its <a href="http://www.engadget.com/tag/flash%2C10.1">Flash 10.1</a> prerelease packages available for download in fulfillment of its <a href="http://www.engadget.com/tag/open%20screen%20project">Open Screen promise</a>. The download is available for Windows, Intel-based Mac, and Linux systems with a smartphone version coming later; notably, while no other mobile OS is specifically mentioned, Adobe says that a beta for Palm webOS is slated for "later this year" on its Flash Player 10.1 page. At the moment, however, <em>only the Windows release</em> includes hardware-based video acceleration for H.264 video. And this is beta-ware kids, so there's more than the usual level of hazard with installing. <strike>Then again, for those of you with Atom-based netbooks brought to their knees by full-screen HD video, well, the benefits likely outweigh the risk for you.</strike> Adobe also announced an AIR 2 beta which allows developers to build more feature-rich applications including multi-touch capabilities -- see the unholy union demonstrated on an HP TouchSmart in the video after the break.<br />
<br />
<strong>Update</strong>: As noted by reader ZeroK2 in the comments, the <a href="http://labs.adobe.com/technologies/flashplayer10/releasenotes.pdf">release notes</a> [warning: PDF] specify which GPUs will benefit from the hardware acceleration. These include ATI Radeon HD 3xxx and 4xxx series, Mobile Radeon HD 4xxx series, select FirePro products, Intel 4 series chipsets, the Broadcom Crystal HD decoder, and most NVIDIA ION and GeForce 8/9/1xx/2xx powered PCs. In other words, the vast majority of netbook owners with integrated GMA950 graphics need not apply.<br />
<br />
[Thanks to everyone who sent this in]<a href="http://eon.businesswire.com/portal/site/eon/permalink/?ndmViewId=news_view&amp;newsId=20091116006902&amp;newsLang=en"><br />
</a><p><a href="http://www.engadget.com/2009/11/17/adobe-flash-player-10-1-beta-is-out-multi-touch-and-video-accel/" rel="bookmark">Continue reading <em>Adobe Flash Player 10.1 and AIR 2 betas are out, multi-touch and video acceleration are in (video)</em></a></p><p>Filed under: <a href="http://www.engadget.com/category/software/" rel="tag">Software</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2009/11/17/adobe-flash-player-10-1-beta-is-out-multi-touch-and-video-accel/">Adobe Flash Player 10.1 and AIR 2 betas are out, multi-touch and video acceleration are in (video)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 17 Nov 2009 03:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2009/11/17/adobe-flash-player-10-1-beta-is-out-multi-touch-and-video-accel/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19242416/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/11/17/adobe-flash-player-10-1-beta-is-out-multi-touch-and-video-accel/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>10.1</category><category>10.1 beta</category><category>10.1Beta</category><category>2.0 beta</category><category>2.0Beta</category><category>acceleration</category><category>adobe</category><category>air</category><category>air 2</category><category>air 2.0</category><category>air 2.0 beta</category><category>Air2</category><category>Air2.0</category><category>Air2.0Beta</category><category>beta</category><category>flash</category><category>flash 10.1</category><category>Flash10.1</category><category>h.264</category><category>hardware acceleration</category><category>HardwareAcceleration</category><category>multitouch</category><category>prerelease</category><dc:creator><![CDATA[Thomas Ricker]]></dc:creator><pubDate>Tue, 17 Nov 2009 03:25:00 EST</pubDate></item><item><title><![CDATA[Adobe kills license fees for Flash on devices]]></title><link>http://www.engadget.com/2008/05/06/adobe-kills-license-fees-for-flash-on-devices/</link><guid isPermaLink="true">http://www.engadget.com/2008/05/06/adobe-kills-license-fees-for-flash-on-devices/</guid><comments>http://www.engadget.com/2008/05/06/adobe-kills-license-fees-for-flash-on-devices/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.adobe.com/openscreenproject/"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.engadget.com/media/2008/05/adobe-open-screen-project.jpg"  alt="" /></a><br /></div>
Keeper of Flash, Adobe, has unveiled its far-reaching "Open Screen Project," garnering the interest of a who's who of heavy hitters ranging from ARM to Verizon and pretty much everyone in between. Why the massive corporate attention? The project ultimately aims to open-source Flash's file formats and portions of its inner workings -- but perhaps more importantly, it'll kill the <a href="http://www.engadget.com/2008/03/17/microsoft-licenses-adobe-stuff-for-windows-mobile/">license fee</a> manufacturers pay to bundle Flash players on their devices, potentially opening the door for the same massive level of acceptance Flash has enjoyed on the desktop in our pockets as well. There's no word on exactly when the fruits of the project will be available to the public -- Adobe says it's "just underway," after all -- but if this means our Flash-laden phone is going to be, like, 20 cents cheaper now, we're all for it.<p>Filed under: <a href="http://www.engadget.com/category/software/" rel="tag">Software</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2008/05/06/adobe-kills-license-fees-for-flash-on-devices/">Adobe kills license fees for Flash on devices</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 06 May 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.adobe.com/openscreenproject/>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2008/05/06/adobe-kills-license-fees-for-flash-on-devices/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/1187461/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2008/05/06/adobe-kills-license-fees-for-flash-on-devices/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adobe</category><category>adobe air</category><category>AdobeAir</category><category>air</category><category>flash</category><category>mobile</category><category>open screen project</category><category>OpenScreenProject</category><dc:creator><![CDATA[Chris Ziegler]]></dc:creator><pubDate>Tue, 06 May 2008 15:00:00 EST</pubDate></item><item><title><![CDATA[Adobe Media Player &amp; Adobe TV officially launched]]></title><link>http://www.engadget.com/2008/04/09/adobe-media-player-and-adobe-tv-officially-launched/</link><guid isPermaLink="true">http://www.engadget.com/2008/04/09/adobe-media-player-and-adobe-tv-officially-launched/</guid><comments>http://www.engadget.com/2008/04/09/adobe-media-player-and-adobe-tv-officially-launched/#comments</comments><description><![CDATA[<img vspace="4" hspace="16" border="0" align="right" src="http://www.blogcdn.com/www.engadget.com/media/2008/04/amp_icon_040908.jpg"  alt="" />Since everyone else is launching a <a href="http://www.engadget.com/search/?q=Flash">Flash</a>-based video portal, Adobe itself is mixing things up with the AIR-powered Adobe TV. Via the new Adobe Media Player (AMP) 1.0 standalone app, users browse through assorted content from partners like CBS, Universal Music Group, Viacom, PBS or RSS feeds of video podcasts, while the Adobe TV channel itself focuses on how-to content for the company's various tools like Photoshop and Flash. AMP supports up to 1080p, however while ad-support TV content like <em>The Hills</em> and <em>CSI: NY</em> is disappointingly low-res, there are some HD online shows, but the bitrate's so low it's tough to tell if we're getting all the promised pixels. It's a lightweight download, check it out and see how it measures up to <a href="http://www.engadget.com/tag/Hulu/">Hulu</a> and the rest of the internet challengers.<br /><br /><a href="http://www.businesswire.com/news/home/20080408006669/en">Read</a> - Adobe TV press release<br /><a href="http://www.businesswire.com/news/home/20080408006663/en">Read</a> - Adobe Media Player press release<p>Filed under: <a href="http://www.engadget.com/category/listings/" rel="tag">Listings</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2008/04/09/adobe-media-player-and-adobe-tv-officially-launched/">Adobe Media Player &amp; Adobe TV officially launched</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 09 Apr 2008 07:28:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2008/04/09/adobe-media-player-and-adobe-tv-officially-launched/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/1162455/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2008/04/09/adobe-media-player-and-adobe-tv-officially-launched/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adobe</category><category>adobe media player</category><category>adobe tv</category><category>AdobeMediaPlayer</category><category>AdobeTv</category><category>air</category><category>amp</category><category>cbs</category><category>flash</category><category>hd</category><category>hulu</category><category>the hills</category><category>TheHills</category><category>universal music group</category><category>UniversalMusicGroup</category><category>viacom</category><dc:creator><![CDATA[Richard Lawler]]></dc:creator><pubDate>Wed, 09 Apr 2008 07:28:00 EST</pubDate></item></channel></rss>
