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Posts with tag ageia

NVIDIA uncorking PhysX support for GeForce cards on August 12th


It's arriving a month later than anticipated, but at least it's arriving (we hope). According to a first look at PhysX on NVIDIA's GeForce cards, The Tech Report is reporting (ahem) that the graphical outfit will dish out new drivers that add PhysX support on August 12th. The new software will allow owners of GeForce 8, GeForce 9 and GeForce GTX 200-series cards to use PhysX acceleration without shelling out any additional coinage, which means that you all will surely be giving it a shot just for kicks, right? Keep next Tuesday clear -- you and Unreal Tournament 3 have a date, like it or not.

[Via UberReview]

NVIDIA / Ageia deal gets officially official


Well that was fast -- just nine days after announcing plans to acquire PhysX maker Ageia, NVIDIA said today that the deal is done. Still no word on when we might see NVIDIA cards with Ageia tech in them, but we'll let these two enjoy their first Valentine's day as a happy couple merged corporate entity before we start asking the hard questions.

[Thanks, Ryan]

NVIDIA to acquire Ageia


After months of rumors and speculation, NVIDIA announced today that it's acquiring Ageia and its PhysX tech. There's no word on how much coin NVIDIA is dropping on the deal, but the company says the move makes sense, given the similarities in GPU and PPU designs and the trend towards massively parallel coprocessing units like NVIDIA's CUDA cards. Of course, given the war of words between game devs and hardware manufacturers over the value of PPU units, it'll be interesting to see how the industry reacts to this deal -- come on, John Carmack, we know you've got a statement ready.

[Via FPS Labs; Thanks, Chuck]

AMD tosses around the idea of acquiring Ageia

While it's apparently still quite a ways beyond the realm of possibility, Custom PC is reporting that AMD has at least tossed around the idea of acquiring Ageia, which makes the PhysX physics processing unit and corresponding PhysX software. That doesn't seem to be an entirely new development, however, with AMD's Richard Huddy saying, 'we've had that discussion, yes. It's a discussion that goes round every three months – someone turns to me and says 'why don't we buy Ageia?' and I go through the arguments about why we should and why we shouldn't.' The biggest stumbling block, not surprisingly, is price, with Intel's recent acquisition of Havok weighing heavily into the equation. That, Huddy says, gave Ageia a roughly equivalent value of $100 million, a value Huddy says is about $90 million too much. He still doesn't rule out an acquisition altogether, however, although it seems that there'll have to be a pretty big shift in valuations before AMD's interest is really piqued.

Ageia's mobile PhysX PPU headed for Dell's laptop line

John Carmack may not believe in dedicated PPUs, but it seems that Dell certainly does, as IGN recently reported that the company is set to add Ageia's new mobile PhysX PPU to its laptop line, a move that now appears to be all but confirmed by the above image residing on Ageia's press site. The mobile PhysX PPU itself was announced just ahead of the recent Leipzig Games Convention, and promises to offer many of the same benefits as its desktop counterpart while keeping power consumption to a minimum (10W during gameplay, according to Ageia). While there still doesn't seem to be any official word from Dell, as IGN points out, the company's top-end XPS M1710 (or forthcoming M1730) would seem to be the most likely to get the new upgrade.

[Thanks, Mack S]

Ageia announces PhysX 100M processor for gaming laptops


Although it's been well over a year since the Ageia PhysX processor made any noise at all over on the desktop front, the firm is taking full advantage of the exposure provided at the Games Convention in Germany to unveil the PhysX 100M processor for "high-performance" gaming lappies. According to the company, this new device aims to provide "the most intensely realistic gaming and entertainment experience to PC gamers" on-the-go, but the nitty-gritty we were hoping for simply hasn't been divulged just yet. Of course, it's fairly safe to assume that we'll only be seeing this unit packed within beastly gaming laptops that can't stray far from an AC outlet, but only time will tell which manufacturer takes the bait first.

[Via ExtremeTech]

John Carmack doesn't believe in PPUs? Fine, then PPUs don't believe in John Carmack


We wouldn't go so as far to say that developers in the dedicated PPU world are "firing back" over John Carmack's statement last week that he is "not a believer in dedicated PPUs," but we would at least say that they're offering alternative opinions. In a recent Bit-tech article, Ageia's Dan Forster tackles concerns over the need for PPUs, and (in)directly addresses Carmack's statement that "multiple CPU cores will be much more useful in general," by suggesting that no matter how many cores are involved, there are timing issues between them when being distributed to separate tasks. Forster claims "At the moment, there's not a single game that supports multi-threading even at a basic level..." Leaving some of us to wonder just what Carmack is on about -- but do you really want to question the man who created Doom? Didn't think so.

John Carmack doesn't believe in dedicated PPUs

John Carmack has always been vocally opposed to the concept of dedicated Physics processors for gaming PCs, but his latest statement on the topic really hammers the nail in. Talking to Boot Daily on the topic of Intel's QX6850 CPU, Carmack states that future multiple core CPUs will be able to take the strain of physics processing. Carmack does have a fair degree of interest in this area, with Ageia's PhysX card being supported on the Unreal Engine 3 platform, which happens to be developed by iD software's rival, Epic Games. If there's one thing we can be sure to garner out of this statement, it's that iD software's new gaming platform iD Tech 5 won't be one that favors dedicated physics processors.

[Via Digg]

Ageia building PCI Express version of PhysX card

Nothing much to see here, but Ageia is apparently prepping a PCI Express version of their PhysX card -- which is currently only available in PCI form. The new card boasts of zero performance improvements, since the original isn't even close to maxing out a PCI bus, but doesn't PCI Express just sound more exciting? We suppose if you've got all your PCI slots full-up with a sound card, Killer NIC and some AI Processing, a free PCI-E x1 slot might be your only option, but otherwise we can't imagine a huge demand for this card when this starts shipping sometime October-ish. Ageia also launched a new version of the PhysX SDK today, with Vista 64-bit and Linux support, along with a new "Realitymark" benchmark system to convince the unwashed masses that buying a PCI E dedicated physics card with near zero game support is a decent value proposition.



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