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There's an element of fire-and-forget in a large number of MMOs, a sense that all of the hard work of targeting is done for you by the game. You click on your target, you activate your ability, and that's all the thought you need to put into aiming. But WildStar is looking to change that, as outlin...

1 year ago 0 Comments
July 11, 2013 at 9:00AM
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Combat systems are always an integral part of games, as they provide the main source of conflict and challenge for most players. Lately, however, we've been seeing a change in how our MMOs handle combat. Traditional systems have always been based on click targeting and skill usage, but a number o...

5 years ago 0 Comments
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Last week on the podcast (which will be posted later today, and is pretty good, if I say so myself), Turpster informed us that he's gotten up to level 61 on his Shadow Priest that he started a while ago. His goal is to make it all the way to 70 by Wrath of the Lich King, which means he and I are in ...

6 years ago 0 Comments