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If you missed this week's Pathfinder dev blog, well, go read it! It features an update/intro penned by GoblinWorks CEO Ryan Dancey, while the meat and potatoes concerning the fantasy sandbox's alignment and reputation systems are brought to you by designer Lee Hammock. "Reputation is our system for...

December 21st 2013 at 5:00pm 0 Comments
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Age of Wushu has an abundance of interesting MMO mechanics, chief among them a PK penalty system that puts players in virtual jail if they're caught murdering their fellows. The mechanic is a crucial part of the game's PvP system, and as Massively columnist Patrick Mackey explained in his beta pr...

December 24th 2012 at 4:00pm 0 Comments
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I love to argue about the most evil race in WoW. My devotion to the Dark Lady has nothing to do with it (mostly). You see, I don't think the Forsaken are evil. They aren't responsible for what happened to them. They didn't choose to be undead. They were perfectly happy to remain living humans. S...

April 29th 2012 at 8:00am 0 Comments
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Whether you're a longtime World of Warcraft player or someone who's just recently tried the game and fallen in love with it, you're probably aware that there are other MMORPGs out there. Recently, the game that's been getting the most press is Star Wars: The Old Republic. And if you've sat down a...

January 20th 2012 at 10:30am 0 Comments
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The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. Spoilers for e...

December 28th 2011 at 6:00pm 0 Comments
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World of Warcraft wasn't the first game to introduce the idea of players being inextricably tied to a faction, but it was one of the first to create two groups in direct opposition to one another. And it's continued on since then, with the Guardians versus the Defiants in RIFT, the Sith and the R...

October 29th 2011 at 8:00am 0 Comments
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Star Wars: The Old Republic's release may feel like it's always going to be in a "galaxy far, far away," but at least BioWare is giving guilds something substantial to do in preparation for launch. Following up the first phase of guild formation, today the studio announced that guilds can now pro...

September 21st 2011 at 11:30am 0 Comments
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Significant alignment tweaks are the order of the day in the latest Darkfall patch, and Aventurine has updated its website to help Agonian residents wrap their heads around the system proper. Today's patch divides the world into lawful and lawless sections, the latter of which boast no alignment...

May 11th 2011 at 3:30pm 0 Comments
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Alignment in Darkfall has long been a sore spot for the game's devoted playerbase. Aventurine's original implementation allowed for players to farm one another at will and basically offered no real penalty for doing so. According to a new activity report on the Darkfall Epic Blog, all that is about...

February 21st 2011 at 9:00pm 0 Comments
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Curious as to whether Aventurine listens to user feedback relating to its Darkfall MMORPG (and if so, what it does with said feedback)? We were too, and as such we found the most recent activity report to be an interesting read. Aventurine's Tasos Flambouras gives us a bit of insight into the creat...

November 28th 2010 at 10:00am 0 Comments
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City of Heroes players have been enjoying the newest expansion for just a little over a month now, bringing with it the long-awaited abilities for players to change their alignment. It seems like a natural extension of the game's comic book roots, after all -- you can hardly throw a rock in certai...

September 25th 2010 at 8:00pm 0 Comments
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Last week I talked a bit about Beholders and why they hurt so much, and I promised a look at an offshoot of that conversation this week: alignment. If you weren't a PnP player before Dungeons and Dragons Online, alignment is probably something you didn't pay much attention to on your first characte...

September 24th 2010 at 4:30pm 0 Comments