Alphas

12.26.14
Betawatch: December 20 - 26, 2014
12.26.14

Betawatch: December 20 - 26, 2014

Alas, Transformers Universe, you were too beautiful for this world. Only you were not, in fact, too...

By E. Lefebvre,   12.26.14
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12.26.14
Pathfinder Online ends its stress test and preps for early enrollment
12.26.14

Pathfinder Online ends its stress test and preps for early enrollment

The bad news is that if you had hoped to do nothing but strain the Pathfinder Online servers over y...

By E. Lefebvre,   12.26.14
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12.19.14
Betawatch: December 13 - 19, 2014
12.19.14

Betawatch: December 13 - 19, 2014

Elite: Dangerous formally launched this week, departing our Betawatch (Gammawatch?) list and flying...

By B. Royce,   12.19.14
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12.12.14
Betawatch: December 6 - 12, 2014
12.12.14

Betawatch: December 6 - 12, 2014

Glitch might be gone, but thanks to the generosity of the dev team and the hard work of players, th...

By B. Royce,   12.12.14
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12.10.14
Eleven (the Glitch resurrection project) is moving into alpha
12.10.14

Eleven (the Glitch resurrection project) is moving into alpha

It's been two years since Glitch shut down, and there are two possible responses to that. The first...

By E. Lefebvre,   12.10.14
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12.05.14
Betawatch: November 29 - December 5, 2014
12.05.14

Betawatch: November 29 - December 5, 2014

Landmark's beta is getting PvE in 10 days! Because it's actually a beta! What else is new in the wo...

By B. Royce,   12.05.14
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12.04.14
Camelot Unchained moves on to its third pre-alpha test
12.04.14

Camelot Unchained moves on to its third pre-alpha test

The bad news of the most recent Camelot Unchained update is placed front and center of the latest d...

By E. Lefebvre,   12.04.14
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11.28.14
Betawatch: November 22 - 28, 2014
11.28.14

Betawatch: November 22 - 28, 2014

Elite: Dangerous launched its final gamma build for backers this week; official launch for everyone...

By B. Royce,   11.28.14
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11.28.14
Camelot Unchained's fourth newsletter covers the state of the game
11.28.14

Camelot Unchained's fourth newsletter covers the state of the game

The build for Camelot Unchained is constantly improving in functionality. Dual-targeting is now imp...

By E. Lefebvre,   11.28.14
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