Post Thumbnail

The AbleGamers Foundation, an organization that advocates on behalf of the gaming disability community, has picked Bayonetta 2 as the most accessible mainstream game of 2014, while Always Sometimes Monsters and This War of Mine are the organization's first-ever winners in the new independent game c...

January 6th 2015 at 10:00pm 0 Comments
Post Thumbnail

There aren't any monsters in Always Sometimes Monsters. No giant, scaly creatures with sharp claws and beady red eyes; no tentacled squid beasts; no fuzzy, purple and green dinosaurs. The game instead tackles figurative monsters in questions of morality, offering the player mundane choices in every...

June 3rd 2014 at 7:00pm 0 Comments
Post Thumbnail

Always Sometimes Monsters doesn't play, look, or read as particularly human. Vagabond Dog's story about traveling across the United States to win back your first love, built in GameMaker, is a heady brew of visual novels like Zero Escape: Virtue's Last Reward and SNES-era Squaresoft role-playing...

April 12th 2014 at 5:00pm 0 Comments
Post Thumbnail

Alongside the above trailer, developer Vagabond Dog has revealed a May 21 release date for its pixelated adventure Always Sometimes Monsters. Don't let the familiarity of chunky pixels fool you, Always Sometimes Monsters isn't a sweet, saccharine affair. Vagabond Dog describes the game as an "u...

April 4th 2014 at 10:00pm 0 Comments
Post Thumbnail

Playable at PAX Prime this weekend at Booth 871, Always Sometimes Monsters is a "story-driven experience focusing on relationships and emotional bonds rather than traditional RPG combat and adventuring." The game will let you decide your own fate on PC in spring 2014.

August 28th 2013 at 11:30am 0 Comments