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Machinarium is a charming game with an arresting and engaging art style; it debuted on the Mac and PC platforms a couple years ago. It's very similar to the point-and-click adventure games that saw much popularity in the late 80s to early 90s. You must guide a robot character through a rusted,...

September 12th 2011 at 4:40pm 0 Comments
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You know what, buster? It might be true that Amanita Design's wonderful little adventure game Machinarium is almost two years old. But you know what else? We don't care. As long as there are people walking this big blue globe who haven't helped little Josef on his journey to find the robot girl o...

September 8th 2011 at 10:00pm 0 Comments
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The platform specificity in the headline should already impart the bad news: Machinarium is not suited for the original iPad. According to a brief post on Amanita Design's blog, the melancholy 'bot adventure "needs quite a lot of memory and fast CPU so it works well only on iPad 2." Owners of Ap...

August 23rd 2011 at 5:30pm 0 Comments
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Amanita Design's lovely little automated adventure title Machinarium seems like a natural fit for the iPad, which is in many respects also a tiny, helpful robot. The game hasn't made its way to the tablet due to its Apple-unfriendly Flash programming; however, Amanita founder Jakub Dvorsky recent...

July 26th 2011 at 11:30pm 0 Comments
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Machinarium developer Amanita Design describes its latest creation, the first of three new projects, as an interactive music video with "Czech psychedelic country music." That's a good encapsulation of this diversion, dubbed Osada, but we would also accept: "A weird, Gilliam-esque mix of pho...

April 4th 2011 at 8:30pm 0 Comments
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Developer Amanita Design seems to have its hands full, with a sequel to its adventure game Samorost and two other projects in progress. According to statements from founder Jakub Dvorsky at GameCityNights, the developer is still making time to get Machinarium onto PSN and as-yet-undecided tablets...

March 28th 2011 at 10:00am 0 Comments
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We don't usually fall as hard or fast in love with games as we did with Amanita Design's robotic adventure title Machinarium. Ever since our infatuation developed in 2009, we've been starving for more projects from the studio to admire; luckily, in a recent interview with PC Gamer, founder Jakub...

March 26th 2011 at 6:30pm 0 Comments
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After being passed over by Microsoft, because they're like stupid or something, the WiiWare platform will soon get its hands on Amanita Design's infinitely charming adventure title Machinarium. The game will be ported to the console by XGen Studios, whose previous WiiWare titles include the fairly...

September 10th 2010 at 8:00pm 0 Comments
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We're normally pretty down on video game software piracy, especially when the games being plundered are totally DRM-free indie darlings. However, thanks to Machinarium's outrageously high piracy rate -- Amanita Design's Jakub Dvorsky estimates only 5 to 15 percent of players actually paid for the g...

August 7th 2010 at 7:30am 0 Comments
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If you haven't already been point-and-clicking away at Amanita Design's gorgeous adventure game Machinarium over the past few months since its digital release, you're gonna have even less of a chance to avoid it when it hits retail (in a box!) on March 5. Lace Mamba Global announced the re-release...

January 27th 2010 at 2:00am 0 Comments