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Amnesia Fortnight, the annual two-week internal game jam at Double Fine, is fully underway. This year includes three game ideas from Double Fine developers and one pitched by Adventure Time scribe and Broken Age voice actor, Pendleton Ward. In Dear Leader, players guide the development of a po...

February 19th 2014 at 1:30pm 0 Comments
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Double Fine's annual game jam, Amnesia Fortnight, is upon us once again. Over the next two weeks, small teams within Double Fine will conceptualize new games and create working prototypes that will, through the power of internet voting, be made into full-fledged games. This year's festivities inc...

February 6th 2014 at 7:45pm 0 Comments
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The Humble Double Fine Bundle has crammed in eight more games today, a collection of Double Fine Amnesia Fortnight prototypes – the results of annual internal gamejams at Double Fine. All eight games are Windows PC only, available to all who plunk down more than the average $8.15 (at time of...

May 14th 2013 at 8:15pm 0 Comments
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The Double Fine Amnesia Fortnight game jam resulted in a series of prototypes for games to be made later. And yet, you can buy those prototypes in a fancy boxed set even before the games exist!The new $30 collection includes the five games from the most recent Fortnight: Autonomous, Black Lake, Hac...

February 1st 2013 at 11:45am 0 Comments
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The four most popular game ideas from Double Fine's weird Amnesia Fortnight have been chosen. Brandon Dillon's Hack n' Slash, JP LeBreton's Spacebase DF-9, Andy Wood's The White Birch, and Lee Petty's Autonomous are now being made into prototypes, and will be included in the pack of downloads offer...

November 26th 2012 at 12:30pm 0 Comments
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Double Fine's internally developed and externally funded Amnesia Fortnight game jam soldiers on, and as is always the case with Humble Bundle promotions, an additional reward has been added for those that donate above the current average.Now, anyone that drops coin beyond the norm (currently sittin...

November 24th 2012 at 3:00pm 0 Comments
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Double Fine's first "Amnesia Fortnight" event resulted in prototypes that became all the company's recent games: Costume Quest, Sesame Street: Once Upon a Monster, Stacking, and Iron Brigade. For the latest iteration of the internal game jam, the company has opened up the process to you!No, you don...

November 19th 2012 at 3:21pm 0 Comments
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In a GDC panel called "Creative Panic: How Agility Turned Terror Into Triumph," project leads from Double Fine's quartet of "Amnesia Fortnight" projects each outlined the process and inspiration behind their games -- with the exception of Costume Quest's Tasha Harris, who didn't share her insights...

March 8th 2012 at 9:30am 0 Comments
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The recent downloadable releases from Double Fine, as well as the upcoming Sesame Street: Once Upon a Monster, all had their genesis in the company's "Amnesia Fortnight" events, in which small teams would make quick game prototypes. Schafer says that if not for those informal sessions, the compan...

August 26th 2011 at 8:30pm 0 Comments