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Once on the verge of its own dark descent, independent studio Frictional Games reports that relatively strong sales of Amnesia: The Dark Descent have made the company "completely financially stable" for the first time in its four-year history. Frictional now has enough capital to finish its next ga...

4 years ago 0 Comments
January 7, 2011 at 10:00PM
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Halo: Reach Was it just me or did Reach seem to have the quietest launch of any $200 million seller in history? Franchise fatigue has definitely set in for Halo, but it didn't stop Bungie from delivering its masterpiece. What this game lacks in variation, it makes up for in refinement of one of t...

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As children, our parents tell us not to be afraid of the dark. They say this not to provide us with a valuable life lesson, but to keep us quiet, so that they can sleep. What our parents neglect to say is that fear of the dark is, in fact, perfectly reasonable, because there are things in the dark....

4 years ago 0 Comments