Anduin

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  • Patch 5.2 PTR: Lore spoilers, an entire post full of them

    by 
    Matthew Rossi
    Matthew Rossi
    01.17.2013

    First up, let me reiterate what the title of this post indicated: there will be many spoilers for patch 5.2 in this post. If you don't want spoilers for patch 5.2, then I suggest you don't read any further, because that's what this post is going to be. Before I get into the spoilers, though, I should in good conscience link to some posts Anne Stickney and myself did on the subject of the mogu and their true nature, and the secrets of the Vale of Eternal Blossoms and Pandaria itself. Why do I do this? Well, if you continue on with this post, you will find out. From this point on, there be nothing but spoilers The folks over at Wowhead have mined up a heaping helping of audio files for this new patch, and man, the story is advancing.

  • Patch 5.1 Sound Files: The conflict gets real (Spoilers!)

    by 
    Olivia Grace
    Olivia Grace
    10.12.2012

    Over at MMO Champion, a large amount of sound files have been datamined from the 5.1 PTR, all of which are embedded after the cut for your listening pleasure. They provide some fascinating foresights into what awaits players in the upcoming patch, as well as setting us up for the flavor of the expansion to come. SPOILER ALERT: Do not hit the break or listen to these sound files, or visit the MMO Champion thread if you don't want spoilers. These sound files are so spoiler-heavy, just listening to them spoiled the milk in my fridge. If you don't want spoilers, don't go over the break, don't hit the link, and don't listen or watch. Fair warning.

  • Mists of Pandaria Beta: Watch the Alliance intro to Pandaria

    by 
    Mathew McCurley
    Mathew McCurley
    03.29.2012

    You've seen Garrosh get mad at a goblin and toss him around the throne room. Now, watch as Varian Wrynn shouts about the missing White Pawn. Join the elite SI:7 team on a mission to rescue priority target White Pawn. Lost in uncharted waters, you and SI:7 take to the skies on the important mission. The Alliance introduction is metered and well played out. I like the focus back on the Horde and Alliance conflict -- it feels like an old friend you haven't seen in a long time but can quickly pick up the conversation with again. Suffice to say, I'm liking this brand of cinematic storytelling over the Uldum type any day. It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

  • The Road to Mordor: An Update 6 play date with Turbine

    by 
    Justin Olivetti
    Justin Olivetti
    03.10.2012

    This past week, Turbine called my parents and asked if I could come over to play Lord of the Rings Online. "Sure he can," my mother replied. "As long as he wears his galoshes. What? It's wet outside!" And thus I ended up hanging out with the Turbine crew -- Aaron Campbell, Jared Pruett, and Jeff Libby -- as they walked me through Update 6 with the optional developer commentary mode set to "on." I highly recommend you rent a developer for the same experience, as it helps to have someone giving you a Cliff's Notes version of the game's complicated lore. Pruett first caught me up on the major PvMP changes of this coming Monday's update. The team wanted to increase rewards and turn progression into a seasonal mechanic to keep players coming to the Ettenmoors. As such, PvMP now has a universal currency -- that's account-wide, by the way -- that will allow players to purchase top-end gear. The team also tweaked down what the devs saw as a DPS race in order to give players time to deliberate and make strategic choices during fights. Beyond PvMP, the devs marched me right into the next epic storyline book that whisked us away to a strange new land: The Great River. What did I find waiting for me there?

  • The Road to Mordor: Fording the Great River

    by 
    Justin Olivetti
    Justin Olivetti
    03.03.2012

    At 1388 miles, the Anduin is the longest river known in Middle-earth, hence the name The Great River. If I put that into real-world perspective, it would vie for the 52nd longest river on Earth, somewhere between the Colorado River and China's Pearl River. Impressive, if not a record-breaker. The Great River flows from the Misty Mountains down out to the Great Sea (lots of "greats" in Middle-earth, which is great), and it's on this waterway that the Fellowship of the Ring traveled from the solace of Lothlorien to the tragedy at Parth Galen. The river represents transition in many ways: from safety to peril, from unity to dissolution, from north to south, from The Fellowship of the Ring to The Two Towers. For Lord of the Rings Online players, the Anduin will mark another transition: the bridge between Rise of Isengard and Riders of Rohan. Seeing as how we got a major taste of this brand-new zone this week, I thought we should take a gander at what The Great River will add to our journey toward Mordor.

  • LotRO paddles down The Great River in a canoe fashioned from patch notes and dev diaries

    by 
    Justin Olivetti
    Justin Olivetti
    03.01.2012

    "The Great River not only offers something fresh-feeling and new, but also some fairly epic eye candy," the latest Lord of the Rings Online developer diary begins. The diary is referring to the latest zone being created for the game, which is slated to come with Update 6. We've already gotten a glimpse of the region, but now it's time for the team to go in-depth with its concept and creation. One of the highlights of the new region is that The Great River will be home to the very first Rohirrim settlement: Stangard. Because of this, Standgard will feature unique visuals and architecture not found elsewhere in the game. In addition to providing new vistas to explore, The Great River will help players gear up further through quest rewards, a new reputation faction, and an elite area. For those interested in getting an idea of how Turbine puts together a zone like this, there's a terrific addendum that walks through the process. Preliminary patch notes are also up for Update 6, which is now on the test server. There's a lot to digest here, although it's interesting to note that Virtues will be increased to 14 (from 12) due to player demand. It's good to know that plenty of bugs will be fixed come this patch, including this one: "The sky objects will no longer vanish when you travel to certain instances and then return. Told ya; The sky is not falling. It was just...missing."

  • See the shores of the Anduin in LotRO's Update 6

    by 
    Jef Reahard
    Jef Reahard
    02.29.2012

    Lord of the Rings Online has a lot of ground to cover in its quest to follow the fellowship across the wilds and deep into Mordor. And like the mighty river Anduin, the game is slowly but inexorably snaking its way across the world that Tolkien created. Update 6: Shores of the Great River adds seven new explorable areas to Turbine's digital Middle-earth, and the company has taken the wraps off some new screenshots and videos to whet players' appetites. The patch brings us to Thinglad, Parth Celebrant, Eorlsmead, Wailing Hills, Limlight Gorge, the Brown Lands, and the Rushgore. Take a look at each of these areas in our Update 6 gallery below, then click past the cut for video tours of Limlight Gorge and Eorlsmead. [Source: Turbine press release] %Gallery-149032%

  • Anduin Wrynn: Then and Now

    by 
    Mathew McCurley
    Mathew McCurley
    06.16.2011

    Blizzard made a lot of changes to World of Warcraft with Cataclysm, and has been exploring some of the bigger changes through its "Then and Now" series. Previously, Blizzard discussed how Garrosh has changed from The Burning Crusade through Cataclysm, as well as how Thrall changed since his debut in Warcraft III. Now, their eyes are on Stormwind and the boy prince, Anduin Wrynn. Anduin's biggest changes actually happened outside of the game world, most notably in the World of Warcraft comic series and in Christie Golden's companion novel to Cataclysm, The Shattering. In The Shattering, Anduin comes into his own through a series of adventures with Jaina Proudmoore, and by participating in the burgeoning dwarven civil war between the clans at Ironforge. The prince finds his path with the Light, determined to become a priest instead of becoming a warrior like his father. His character has grown considerably since his inception, with Blizzard making a concerted effort to move his story forward against the backdrop of the cataclysm. I was a fan of Anduin in The Shattering because he was written to be a spiritual opposite of his father. While Anduin retained his father's caution when dealing with the Horde, he seemed more open-minded, forgiving, and willing to compromise on things above and beyond him. There is definitely groundwork being laid for a strong, compassionate leader, something the humans have not truly had since Varian's kidnapping and King Terenas Menethil of Lordaeron.

  • The Shattering plot summary: Garrosh and Cairne

    by 
    Michael Sacco
    Michael Sacco
    10.19.2010

    Christie Golden's The Shattering, followup to The New York Times-bestselling Arthas, is thankfully just as good, if not better, than its predecessor. We've given you a spoiler-free review, and now it's time to dive into the meat and potatoes, the spoilery goodness contained within the crunchy hardcover shell. We've covered Thrall's exploits in The Shattering; today's summary is for Garrosh Hellscream and Cairne Bloodhoof. Remember, this summary is full of spoilers, so don't read it if you don't want the book spoiled!