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Sometimes villains are individuals, sometimes they're simply faceless armies. Sometimes they're major antagonists, sometimes they just harass you a bit in low-level zones. But every game has antagonists, even if they're no more organized than "those animals milling outside of the front gates." In E...

September 17th 2013 at 8:00am 0 Comments
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A while ago, I talked about the fact that roleplaying in MMOs most closely resembles comic books. This is apropos of the current discussion because both mediums have a fundamental issue with how villains are supposed to work. A good villain should be roundly trounced by the end of a story, but you...

May 10th 2013 at 1:00pm 0 Comments
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I really thought this was a topic I had revisited on a few occasions, but apparently the only time Storyboard has discussed villainy was back in the column's infancy when I was still properly finding its voice. (Not that I feel that project has ever stopped, but that's another matter.) And it's a...

April 26th 2013 at 6:00pm 0 Comments
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You and your group of roleplaying companions need something new to do. You've grown tired of sitting around talking about problems in the outside world or engaging in a non-stop soap opera drama wherein someone is always sleeping with someone else inappropriately. By complete coincidence, you and...

January 25th 2013 at 7:00pm 0 Comments
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There are three basic tiers that the villains in City of Heroes occupy. At the bottom you've got guys like the Hellions and the Skulls, chumps with just enough superhuman ability to deal with low-level heroes and villains. In the middle are groups like the Trolls and the Family, groups that eithe...

August 22nd 2012 at 10:00am 0 Comments
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The Final Fantasy series has always had some spectacularly memorable villains. Sometimes that's been a challenge; this is a series in which your main antagonists have included an evil tree, a general who dresses up like a clown, and an adult version of the creepy kid from grade school who can't b...

August 4th 2012 at 4:00pm 0 Comments
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City of Heroes has a lot going for it, but it doesn't offer an easy nemesis for your character. Which is kind of a problem in a superhero game, but also a problem in the sense that you always want a nemesis in a game. You want someone that's just plain bad, a villain whose motives you don't need...

May 30th 2012 at 7:00pm 0 Comments
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No job ever goes quite right, no matter how well you plan it. It's as true in Champions Online as it is anywhere else, and it's certainly the case in the latest installment of the Whiteout series. After all, the first two issues made it plenty clear that heroes would have their hands full dealing...

December 5th 2011 at 9:00pm 0 Comments
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There's no denying that the Praetorian Clockwork of City of Heroes are a cool-looking gang of robots. They're powerful, military, and intimidating in numbers, and their prominence in recent task forces isn't unwelcome. Of course, after fighting them all through the first 20 levels of the game, and...

February 13th 2011 at 8:00am 0 Comments
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I don't play any villains, and I never have. Not in their words, anyway -- they're always noble crusaders fighting against others who are sadly mistaken. Or just driven by pragmatism. Or suffering for the sins of another. They've always got a justification, a reason why the things they've done are...

July 23rd 2010 at 1:00pm 0 Comments