anti-cheat
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Call of Duty's latest anti-cheat tactic is simply shutting down the game
Activision's latest strategy to frustrate Modern Warfare and Warzone cheaters is to simply shut down the Call of Duty app.
‘Call of Duty’ can detect and ban XIM-style cheat hardware
Activision's Call of Duty Ricochet team has introduced a number of new measures that should result in more bans and frustration for cheaters.
EA will debut new anti-cheat tech with 'FIFA 23' on PC
The company built a kernel-level tool to aid its ongoing battle against cheat developers.
Call of Duty has stricter gun control measures than the US
Activision is taking cheaters' weapons away.
Call of Duty games now prevent cheaters from seeing opponents
Call of Duty's anti-cheat system now prevents cheaters from seeing their opponents — they'll be at a disadvantage to honest players.
'Call of Duty: Warzone' and 'Vanguard' anti-cheat updates include a kernel-level driver
RICOCHET Anti-Cheat will roll out this year.
Ubisoft buys anti-cheat company to fight game ruiners
Ubisoft has bought GameBlocks to help it fight game cheating on the server side.
Fortnite's anti-cheat solution comes to 'Fall Guys' in major update
'Fall Guys' gets Epic's Easy Anti-Cheat software.
‘Fall Guys’ will use the same anti-cheat software as 'Fortnite'
'Fall Guys' developer Mediatonic says it's working on a big update that will include the same anti-cheat software used by 'Fortnite.'
A closer look at Valorant's always-on anti-cheat system
How much do you trust Riot Games?
Riot responds to concerns about 'Valorant's' new anti-cheat driver
Riot Games explains why its anti-cheat system loads at start-up.
APB Reloaded blog talks hackers and cheaters
Bjorn Book-Larsson has a lot to say about APB Reloaded, the forthcoming reanimation of APB's corpse, courtesy of free-to-play publisher GamersFirst. Book-Larsson, the company's COO/CTO, has been blogging about the resurgent title for a few weeks now, and veteran players and prospective newbs alike will want to take a gander at his latest entry. The blog focuses on APB's anti-cheat protections and, while it doesn't go into great detail for obvious reasons, Book-Larsson does make a decent case for APB Reloaded's level playing field. First off, he points out that the server-driven game is "more resilient to cheaters than most other F2P MMOs" due to the fact that F2P titles generally don't spend the same kind of money on infrastructure in comparison to your average P2P title. "In APB we are going to run a giant experiment to basically determine if hardware costs/specs have progressed far enough to make F2P server-driven games financially viable," he says. Book-Larsson goes on to discuss the aim-bot problem, as well as various denial-of-service attacks that GamersFirst has dealt with over the past few years. It's an interesting read for anyone curious about APB Reloaded or MMO security, and also offers a humorous bit of insight relating to the over-reporting of cheaters.