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  • Arcane Brilliance: The state of the Mage, part 2, the sequel

    by 
    Christian Belt
    Christian Belt
    01.17.2009

    Each week, Arcane Brilliance stirs you up a delightful goulash of Mage news, opinion, tips, and info, and seasons it all with an unhealthy sprinkling of Warlock hate. Mmmm. Tasty, delicious Warlock hate. Enjoy!My formative years fell mainly within the late-80's and early 90's, back when Double Dare and Saved by the Bell were a daily afternoon ritual and it was perfectly acceptable to show up to school wearing parachute pants and looking like Brian Austin Green from 90210 (I'd be careful about clicking that last youtube link, the video contained therein quite literally made my brain bleed). My family was...um...frugal, so school shopping was always an exercise in humility."But Mom, all the other kids are wearing Bugle Boy and Jordache, why can't I?""Everybody else will have a sweet Trapper Keeper, why do I have to get this crappy notebook?""My friends get to play Crystalis and Life Force, why am I stuck with Destination Earthstar?"I know that last one isn't at all related to education, but even while school shopping, my mind was on games. A lot of my best memories involve the Playchoice 10 display at Montgomery Ward.All of these questions and many more elicited the same response:"Chris, you shouldn't worry about what other kids have. You can't compare yourself to other people."Oh Mom, how wrong you were. How very, very wrong.In World of Warcraft, the late stages of the game revolve around how your class compares to those around you. Your raiding value is determined by how much healing you can muster, how many other classes and specs can out-DPS you, or how well you can hold aggro and mitigate damage. PvP is essentially a caste system so rigid and brutal India would be proud of it. So now that we've had the Lich King around for a solid two months and the classes have begun to settle into their roles, how do Mages stack up? Where do we rate? Can we walk down the cool kids' (Death Knights) hallway? Or are we the nerds, staying in the library at lunch to avoid getting beaten up because we bring Dragonlance novels and issues of Nintendo Power to school? Join me after the jump and we'll discuss where Mages stand.

  • Arcane Brilliance: The best and worst of 2008

    by 
    Christian Belt
    Christian Belt
    12.27.2008

    Each year, Arcane Brilliance cooks up 52 columns about Mages, each one roasted at precisely the right temperature for precisely the right amount of time (usually a couple hours on Saturday morning over a soggy bowl of Cinnamon Toast Crunch, to be honest). As we arrive at the 52nd week of 2008, Arcane Brilliance would like to thank each and every one of the Mages who come here every weekend to celebrate our wonderful class by reading a giant, well-cooked wall of text. Arcane Brilliance would also like to say to the Warlocks who come here to mock us and drink our delicious tears, "We hope your felhound eats you."Wow, so 2008, huh?A lot of things happened this year, right? Crazy.We here at Arcane Brilliance thought that since next week's column will be posted in 2009, we should take a moment this week to remember the year that was, and what it meant to all of us who walk the path of magic. There were some pretty high highs, and some exceptionally low lows, so we figured it would be fun to throw the highs into a ring with the lows and let them fight to the death. Join us after the break to see who wins!

  • Arcane Brilliance: Patch 3.0.8, or Blizzard's love letter to Arcane Mages

    by 
    Christian Belt
    Christian Belt
    12.13.2008

    Each week, Arcane Brilliance gains 5,000 reputation with the Kirin Tor by writing a column about Mages. That's right, I said 5,000. Are you reading this, Kirin Tor? I'm declaring myself exalted. Give me my dagger already, you selfish jerks.I may have mentioned this before, but I'm an Arcane Mage.I wasn't always. I spent my initial leveling days as a pure Fire Mage, and loved it. I spent a good chunk of time PvPing as a Frost Mage, and had a glorious time. But now I'm all Arcane, all the time, and I'm as pleased with it as it is possible for an unapologetic cynic like myself to be pleased with a thing.And so, as you can imagine, I look at the PTR 3.0.8 patch notes as Blizzard's Christmas gift to me personally. It's as if they decided, "yes, we would like to keep taking money from your credit card, Christian, and so make our product better specifically for you." Actually, that's probably exactly what they decided, only substituting the names of every person ever for my own. The difference is that for me specifically, they've actually been successful. Anytime you give me a patch that buffs my spec of choice specifically and also fails to nerf it in any way, your "give him what he wants and he will give us money for it" business model has been successful.Follow me after the break and we'll discuss what will hereafter be referred to as patch 3.KeepChristianHappy.8 (ok, maybe not...that's incredibly cumbersome), and all that it will change for Mages, especially those of the Arcane persuasion.

  • Arcane Brilliance: Leveling your Mage through Northrend

    by 
    Christian Belt
    Christian Belt
    11.15.2008

    Each week, Arcane Brilliance rounds up all of the quest mobs in an area, gathers them all up into a giant, tagged, frozen gaggle, then AoEs them to death while everybody else has to watch and wait for the respawn. Just kidding, Arcane Brilliance doesn't actually do that at all. Why? Because that would make Arcane Brilliance a selfish jerk. I'm not even making a joke here. I'm saying in thinly veiled code to that Gnome Frost Mage in Gjalerbron yesterday, "you, sir, are a selfish jerk." Ok, so maybe the code isn't even thinly veiled. Maybe it isn't even a code, exactly. All I know is that one of these days, I hope you forget how much mana you have, and run out right when you've gathered an extremely large group of quest mobs, and that those quest mobs then surround you and tear you limb from Gnomish limb while you mash your Ice Block button in vain. Jerk.So, apparently an expansion came out, or something? Seriously, what are you doing here, reading this? I'm going to assume that you're trapped at work or something. Don't despair! There's still time for you to cultivate a nice, wet, contagious-sounding cough, something that can only be cured by a bit of time off, spent nursing yourself back to health in front of your computer, killing zombified murlocs and getting sea-lions to mate with each other. Not that we don't want you here, of course. We here at WoW Insider appreciate every second you choose to spend here. But holy crap, Wrath of the Lich King is awesome.Follow me after the break, and we'll discuss the process of leveling in this strange new continent, list a few leveling builds, and just generally blabber on about how awesome everything is.

  • Arcane Brilliance: Mage PvP post-patch 3.0.2

    by 
    Christian Belt
    Christian Belt
    10.25.2008

    Each week, Arcane Brilliance delivers a serious burst of Mage content, a burst that can even out-damage a Druid's HoTs. How, you ask? Hax. Lots and lots of hax. What, you thought Arcane Brilliance was powerful enough to out DPS a Druid's heals legitimately? Sadly no. Arcane Brilliance cheats. Arcane Brilliance cheats hard.Edit: Ok, Arcane Brilliance is lying. There are no mods that will allow Mages to out DPS the instant-cast HoTs of the most mobile class in the game. No matter how long we chase that cheetah around that pillar. Please excuse Arcane Brilliance while it casts Invisibility and goes into the corner to cry.Though I enjoy burning down raid bosses as much as the next Mage (especially now that the raid bosses in question are so much easier to burn down), I make no secret about the fact that my first love has always been burning down other players. When patch 3.0.2 landed so forcefully upon our heads, bearing with it a plethora of new and revamped spells and talents, I have to admit that my first burning question was not so much "how will this help me down Kil'jaeden," as it was "how will this help me brutally slaughter the next Warlock I stumble across?"Before the patch, Mage PvP could be distilled down to a couple of absolute truths. The first of these was: Spec Frost. The second was: You will lose to Warlocks, Druids, Priests, Hunters, and Rogues, and only reliably beat Warriors one on one. PvP was a known quantity. We knew based upon the matchup what our chances were, we knew our strengths and limitations, and we knew which spec worked the best (cough...17/0/44).The patch turned all of that on its head. What spells work now? What talents should we be taking? Are we better or worse off now than we were two weeks ago? Join me after the break and we'll see where we stand.

  • Arcane Brilliance: Post-patch madness

    by 
    Christian Belt
    Christian Belt
    10.18.2008

    Each week Arcane Brilliance shows you what happens when Mages stop being polite and start being real. This week, Arcane Barrage gets all up in Living Bomb's face, and fireworks ensue when Hot Streak hooks up with Combustion. Can Netherwind Presence and Missile Barrage learn to live together? Will Arcane Blast come to terms with the fact that it got raped? Will Deep Freeze finally reveal that it has Aids? Find out in this week's Arcane Brilliance.Anyone else's head spinning like that chick in The Exorcist? I'm not saying I need a priest to come and cast patch 3.0.2 out of my body or anything, I'm just saying that holy crap. That was a lot of stuff, all at once. Even though I've been playing the beta, and constantly scanning this site and various others for information to prepare myself for all that was changing when the patch finally went live, it was still overwhelming to log in when my server finally came back up late Tuesday night and see how crazy everything had gotten. To be quite honest, I'm still adjusting.In a ton of ways, what we're logging into today is an entirely different game than the one we logged into five days ago, even though our levels are still the same, we're still doing the same quests, and playing the same end-game content. Our mounts are still there, but in a different place. The bosses we're fighting still look the same, but are now way easier to kill. Many of our talents have the same names, but now do completely different things. Spells that were previously good are now bad, and some that were useless on Monday are perfectly serviceable today.With the information overload we've all been presented with, I have found it best to focus on one or two things at a time, instead of attempting any sort of larger view. I look at each change as I notice it, rather than trying to address them all at once, purely out of fear of my head exploding. If you missed them in all the chaos, Arcane Brilliance did a two-part preview of the major changes, and you can find those here and here. After the jump, I'll go over some of the sparkly newness I've noticed but haven't covered yet in this space, both documented changes that managed to surprise me as well as those that flew a bit more under-the-radar.

  • Preparing your Mage for patch 3.0.2, part 2

    by 
    Christian Belt
    Christian Belt
    10.13.2008

    So...tomorrow's the big day, huh? When you log in tonight, be sure to open up your talent interface. Take a long look at your talents. Give them all a nice, long, figurative kiss goodbye. Do this because the next time you see your talents, you won't recognize them at all.Since we have 8 billion things to talk about and substantially less than 8 billion words with which to talk about them, we'd better get started.Patch 3.0.2--the pre-expansion patch that we're almost certainly getting tomorrow--changes a crapload of things. We went over the more general Mage-related changes in Arcane Brilliance on Saturday, so if you haven't seen that yet, take a look and then come on back.Today, we'll look at the vast, sweeping modifications our talent trees have undergone. Trust me when I say a lot has changed. Did I mention the changes were sizable? Well they are. Come back after the jump for a massive review of new and remodeled Mage toys.

  • Arcane Brilliance: The state of the Mage

    by 
    Christian Belt
    Christian Belt
    09.27.2008

    This week, Arcane Brilliance would like to address all Mages everywhere, from level 1 to level 80, in a spirit of optimism and brotherhood. We only have a little over six weeks left before the release of Wrath, and we need to come together as one Mage...one freakish, mutant Mage with a million arms and legs and wands sticking out all over the place...one giant, horrific ball of flesh, cloth, and silly hats that could hurl a Pyroblast roughly the size of a planet. Let's do it! I'm pretty sure if we all stand facing each other like so...and then blink at the same time...oh sweet mother of all that is good and pure...that's awful...just...just nevermind. We'll clean that up later.My fellow Azerothians...We've been through a lot these past four years and change. There was the great respeccing crisis of Molten Core. A string of Blink mishaps. The table-ninjaing scandal of '07. We've Fireballed our way through the scourge invasion, the rise of the silithid, the opening of the Dark Portal. We've killed Ragnaros, Kel-Thuzad, Nefarian, Onyxia, Illidan, and on like 14 separate occasions, Kael'thas Sunstrider. We've emerged unscathed from the bloody, neverending Southshore/Tarren Mill conflict (though countless questgivers and flight masters were lost), and moved on to more organized, focused wars in the various battlegrounds. These were battles with a clear purpose, an attainable goal, and with the notable exception of Warsong Gulch, a firm timetable for troop removal.Fortunately, throughout all of these conflicts, the economy has remained strong. Seriously, have you seen the price of Runecloth lately?So now, my fellow Mages, it is time for us to look closely at the state of our glorious class. We know where we've been, and where we are now. We're fully aware of our past, and we know where we want to be as the future rushes toward us. Let's take a constructive look at our unresolved concerns, and try to foretell our place in the coming expansion. Follow me through the break, won't you?

  • Arcane Brilliance: Six things I love about being a Mage in the beta

    by 
    Christian Belt
    Christian Belt
    09.13.2008

    Each week Arcane Brilliance takes a quick peek into the world of Mages. The peek has to be quick indeed, for to look any longer into that world is to invite madness. I mean, have you looked in there? There are people making copies of themselves, then their copies are turning people into penguins, then those penguins are getting set on fire and frozen, all at the same time...it's...it's not right. I don't know what it is, but it isn't right, people.So...the giant nerf-patch of doom came down this week. It hit everyone. Except...Mages? Huh? What...how...who?I had myself all braced for the nerf-bat to hit us, and well, I guess it whiffed? I dunno. Our Mirror Image is still awesome, our Deep Freeze still stuns, does good damage, and is instant, our Arcane Barrage is still on a glorious 3 second cooldown, and our Frostfire Bolt still benefits from every talent that affects either Fire or Frost spells. Surely Blizzard can't be happy with Mages being the actual, genuine kings of DPS in a physical universe that actually exists.Virtually.And only in beta form.Cough.We'll get a nerf in the cursed name of "balancing" eventually, I'm sure, but for now we get a reprieve. And I couldn't be happier.This week, I'm going to list a few things--some of them big, some of them small--that I love about being a Mage in the beta right now. If even a few of these make it live, there is cause for rejoicing, and any that we lose in all of the class-polishing hobnobbery that goes on between now and that glorious day in which we install Northrend onto our hard drives will be cause to mourn. Join me after the jump for the list.

  • Skill Mastery: Arcane Barrage

    by 
    Christian Belt
    Christian Belt
    08.30.2008

    Attention, Arcane Mages. No, not you, who only went far enough into the Arcane tree to pick up Improved Counterspell. Go breathe some Dragon's Breath or hug your Water Elemental or whatever. This is for Arcane Mages, those of you who have Slow and use it to help everyone else win in Warsong Gulch, you brave soldiers who have learned how to rotate Arcane Blast into your spell rotation properly.There are those who would call your chosen school of magic a support spec, a tree to be used only to augment Fire or Frost. Just ignore these people; we'll be killing them in Wrath of the Lich King. How, you ask? A lot of reasons, really, but today we're spotlighting one of the big ones: Arcane Barrage.

  • Arcane Brilliance: The future of Fire

    by 
    Christian Belt
    Christian Belt
    07.26.2008

    Each week Arcane Brilliance brings you a healthy dose of Mage opinion and analysis. Most of the opinion is extremely biased and borderline libelous, and the analysis tends toward hyperbole and slander, especially when the topic of Warlocks comes up. In fact, here at Arcane Brilliance, we feel that you can never have too much Warlock slander. Especially against Gnome Warlocks.Leave it to Blizzard to change the Arcane tree substantially the week after Arcane Brilliance's detailed look at that very same tree. I'm sure they did it to spite me, because yes, I do firmly believe everything is totally about me. Anyway, here are the notable changes, before we get to the giant unequivocal "meh" that defines our analysis of the Fire tree in Wrath. Arcane Impact has been changed into Spell Impact, and now increases the critical strike chance of not just Arcane Explosion and Arcane Blast but also Blast Wave, Fire Blast, Ice Lance, and Cone of Cold. This makes it a much more versatile and beneficial talent, affecting spells from every school of magic.Student of the Mind has been moved to tier 3 and now increases your total spirit by up to 12% over 3 ranks, while Potent Spirit (which gave increased chance to crit based on your total spirit) has been removed altogether. It looked for awhile there as if Blizzard intended to really increase spirit's usefulness to Mages, but I guess we should have called "no take-backs" on that one, huh?More Arcane changes after the break, as well as a few long sighs and downcast looks as we discuss the future of the Fire tree.

  • Arcane Brilliance: The Arcane tree in WotLK

    by 
    Christian Belt
    Christian Belt
    07.19.2008

    Each week, Arcane Brilliance blinks in from out of nowhere to deliver an instant cast full of Mage info and analysis to the interwebs. Or at least it tries to. Sometimes it blinks sideways, you see. Sometimes, backwards. On rare occasions, Arcane Brilliance casts Blink and goes absolutely nowhere. Oh well, at least the sparkly lights looked pretty.Let's hear it for no more NDA! Now we can finally talk in detail about things a lot of us have known about for months. I'm sure we're all underwhelmed by the Beta patch notes as they apply to Mages. Here they are, in full. Pull up a chair, these could take you a full 90 seconds to read:Mage Arcane Focus (Arcane) is now 3 ranks and increases chance to hit and reduces mana cost of Arcane spells by 1/2/3%. Counterspell now costs 9% of base mana. Frost Armor, Ice Armor, Mage Armor and Molten Armor are no longer Magic effects and cannot be dispelled. Invisibility now makes the caster invisible after 3 seconds, reduced from 5 seconds. Magic Attunement (Arcane) now also increases the range of your Arcane spells by 3/6 yards. Polymorph now costs 12% of base mana. Portal spells now cost 18% of base mana. Prismatic Cloak (Arcane) now also reduces the fade time of Invisibility by 1/2 seconds. Slow Fall now costs 6% of base mana. Teleport spells now cost 9% of base mana. Ok. Deep breath. Repress urge to kill. Repeat after me: "It is still early in the testing process. These notes are incomplete. Changes are likely coming. Mages will get something cool." Feel better? No? Me either. Still, there are some things worth discussing here, and with the lifting of the embargo on leaked Alpha talents, we do have a great many things to talk about. Join me after the break and we'll do just that, starting with the tree that has changed the most: the Arcane tree.

  • Mages in WotLK: I'm re-speccing frostfire

    by 
    Christian Belt
    Christian Belt
    05.21.2008

    As you are likely already aware, the internets exploded yesterday with what is apparently leaked details from the friends and family alpha of Wrath of the Lich King. Arguably the biggest part of this news was that we apparently have access to very early versions of the new talent trees for several of the existing classes. Being the responsible, conscientious Mage columnist that I am, I immediately pored over the Mage talent trees, devouring this very premature, more than likely never-to-see-the-light-of-day info like a starving man would tear into a steak.Of course, as we all know by now, information coming out this early is almost guaranteed to differ radically from what actually makes it live. Still, it serves a purpose. Even if none of these spells and talents reach the live servers unmolested, at least we're getting a glimpse into Blizzard's development process, and possibly seeing the direction they intend to take our beautiful class in.We like Blizzard around here, and since they made it clear that they do not want us posting the new info directly, I won't be specifically listing the new Mage talents here. You can find those on the WotLK information Wiki, so click away. When you're done, come on back and join me after the jump, where I'll give my take on what the expansion appears to have in store for Mages.