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For this week's Leaderboard, let's play a little game. It's called Grossly Oversimplified MMO Development. Yeah, I know, that title needs work. At any rate, you've just been promoted to creative director at Acme Games, Inc. and now it's up to you to choose the primary focus of your company's next M...

1 year ago 0 Comments
January 29, 2014 at 3:00PM
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Remember our MMO Blender series? It was pretty fun; we cherry-picked a whole bunch of mechanics from various games and smashed them together into one game. That is not exactly what we're asking for today. We don't want you to cherry-pick mechanics; we want you to pick two distinct games and shove t...

1 year ago 0 Comments
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Last week we stirred up some discussion by asking Massively readers for their opinions on the worst MMO design decisions of all time. In the interests of fair play, and because of today's peace-on-earth-and-goodwill-toward-men Christmas thing, we thought it prudent to ask for the opposite opinion. ...

1 year ago 0 Comments
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So you're an armchair game designer, eh? Well, EverQuest II invites you to put your money where your mouth is -- at least as it relates to dungeon creation. While Sony Online Entertainment's venerable fantasy title is no stranger to player-generated content given its spectacular player- and guil...

3 years ago 0 Comments
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Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. A couple of weeks ago I penned a Soapbox that, to put it mildly...

3 years ago 0 Comments