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Game Informer is gearing up for some Destiny content reveals, the first of which is a six-minute video journey through the sci-fantasy shooter's art direction. The clip also features an extended Thundarr the Barbarian segment, so there's that. Art director Christopher Barrett says that for a whil...

December 4th 2013 at 6:30pm 0 Comments
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If you've been playing Ultima forever, you started out by playing the game on a monochrome monitor with all the graphical lushness that an Apple IIe could provide. Ultima Forever's art director Peter Lipman knows all about that, because that's where he started as well. So going in with a memory of...

June 6th 2013 at 7:00pm 0 Comments
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You might have been looking forward to Pathfinder Online for a while, but it's been hard to really look at the game. That's starting to change with the latest blog entry on the official site in which art director Mike Hines discusses the process of making art for Pathfinder Online and shows off s...

March 6th 2013 at 6:30pm 0 Comments
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There's no two ways about it: The way that WildStar looks is just plain going to turn some people off. And while I'm hesitant to say those people are wrong, exactly, I think they're missing the mark something fierce. When the game's first trailer hit, the look was what immediately attracted me t...

December 24th 2012 at 12:00pm 0 Comments
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So Darkfall 1.0 has come and gone, as Aventurine has officially closed the servers in preparation for the Unholy Wars reboot. The firm has also released a five-minute dev diary video featuring creative lead Adam Oikonomopoulos, who talks at length about the game's art direction updates and AV's e...

November 15th 2012 at 11:00am 0 Comments
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Can't get enough of Turbine's new Dungeons and Dragons Online expansion, eh? We can't either, and fortunately the firm has released a new trailer that takes us behind the scenes on the making of the Menace of the Underdark content. The clip features producer Fernando Paiz, who calls the expansio...

April 11th 2012 at 12:30pm 0 Comments
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Sony's next big internally developed PlayStation Vita game, Gravity Rush, is still a few months from launch in North America. In Japan, however, the game has been out since early February, freeing up art director Yoshiaki Yamaguchi to present his work on the already completed game to a room of GDC...

March 9th 2012 at 4:35pm 0 Comments
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CCP's latest dev blog spills the beans on EVE Online's upcoming rookie ship revamp. CCP Guard reports that the redesign is "part of our ongoing effort to continuously update the art assets in EVE Online and [make] sure it remains the most beautiful MMO out there." The blog entry features a video...

February 21st 2012 at 12:30pm 0 Comments
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NCsoft's prodigal son has returned, and with him the hopes and dreams of the future of gaming. Well that might be a smidge melodramatic, but fans of the company's games certainly have a good reason to celebrate today as former Lineage II artist Juno Jeong has come back to the fold. Jeong signed...

January 3rd 2012 at 11:00am 0 Comments