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Despite having few ultra-violent titles in its library (most notably Manhunt 2 and No More Heroes), the Wii can't seem to shake its "kiddie" moniker. MadWorld producer Atsushi Inaba hopes to change that, telling play.tm, "It would be great if MadWorld can really kick off [a trend of mature titles]....

January 14th 2009 at 11:30pm 0 Comments
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Of course, we don't know if that's a good thing yet, without having actually played the first game, but we suspect that Platinum Games' MadWorld will be sequel-worthy. Inaba gave Play.tm the usual line about sequel prospects: "We'd obviously love for there to be a sequel and will definitely conside...

January 14th 2009 at 6:23pm 0 Comments
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How important are MadWorld's black-and-white visuals? According to producer Atsushi Inaba, the game looked "kind of subpar" when Platinum Games tried coloring it in. "MadWorld is very much based on American-style comics, so we added some color to see how it was going to look," Inaba told 1UP. "Addi...

December 4th 2008 at 4:25pm 0 Comments
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A lot of things come to mind when looking at screens or video from MadWorld. Its visual style has been compared to Sin City and Running Man, to name a few. So, is this where creator Atsushi Inaba got his inspiration for the game?"Of course we like Sin City very much and we have seen Running Man bef...

November 19th 2008 at 5:26pm 0 Comments
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Click for hi-res image Even before the boxart for MadWorld was unveiled, we found ourselves to be in love with the game. When we got our eyes on it back at E3, we entertained thoughts of pushing our way to the front of the crowd of journalists there to see the game, ripping the controller out of At...

October 24th 2008 at 9:52am 0 Comments
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Despite what the Daily Mail says, Platinum Games' Atsushi Inaba thinks that MadWorld is a perfect fit for the Wii. Not in the sense that you can play as your Mii (you can't), or because it contains a bunch of minigames (it doesn't), but because indulging in wanton slaughter is very, very intuitive....

September 10th 2008 at 2:37pm 0 Comments
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Hey, you reading this! You a Japanese developer? If so, we need a word! Firstly: wow, thanks for reading us -- that's awesome. Secondly, and with the niceties over: you know what your problem is? You're too soft! At least that's what Platinum Games' Atsushi Inaba reckons.In an interview with Gamasut...

July 14th 2008 at 5:00pm 0 Comments
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Fans of the Viewtiful Joe franchise (or anything from Clover, really) will likely know the name Atsushi Inaba. The closing of Clover was very sad, but eventually led to SEEDS and, now, Platinum Games. So, just what interests Inuba and co. lately?Why, the DS and Wii, of course. When asked by 1UP on w...

January 31st 2008 at 7:00pm 0 Comments