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At this morning's Austin Game Developer's Conference keynote, J. Allen Brack and Frank Pearce of Blizzard took the stage to talk about the inner workings of Blizzard. Most of what they covered was stats and trvia. Did you know the Blizzard bug team is currently tracking over 179,484 bugs? Now you d...

September 17th 2009 at 4:20pm 0 Comments
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Speaking at Austin GDC, Justin Cooney from Sony Computer Entertainment spoke about the upcoming PSP minis program to a crowd of developers eager to start creating games and applications for the system. They promise an extremely fast process to get onto the PlayStation Network: no stage one or two a...

September 17th 2009 at 2:20pm 0 Comments
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digg_url = 'http://digg.com/pc_games/World_of_Warcraft_has_180_000_bugs'; During the keynote today at the Austin Game Developers Conference, Executive Vice President Frank Pearce and Production Director J. Allen Brack spoke at length about the internal workings of the WoW team and how they get th...

September 17th 2009 at 1:00pm 0 Comments
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We cornered Sony Online Entertainment president John Smedley after his Austin GDC keynote (literally -- he was backed into a corner and could not escape us. Sorry, John!) to get some kind of status update on the PS3/PC MMO action game, The Agency. While we didn't get the firm release date we hoped f...

September 16th 2009 at 1:15pm 0 Comments
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Capping off the "The New Indie Hotness" panel at Austin GDC, Polytron's Phil Fish played an early version of the multidimensional XBLA platformer, Fez, for the audience. Though there were a few issues related to the pre-release state of the game -- specifically, Fish claimed that some platforms were...

September 15th 2009 at 2:00pm 0 Comments