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At E3, Microsoft unveiled a revamped dashboard for the Xbox One that put an emphasis on speed and community. It's now here at Gamescom when the company has revealed when exactly this revamped user interface will be filtering down onto your console: this November. The biggest additional feature is...

August 4th 2015 at 10:30am 0 Comments
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The Xbox 360 had a dedicated spot in millions of living rooms, bedrooms and offices for nearly 10 years, and during that time, players purchased massive libraries of games. However, when the Xbox One launched in 2013, it didn't include the ability to play or transfer Xbox 360 games, a disappointme...

June 18th 2015 at 3:35pm 0 Comments
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We're just a few days away from Sony's February 20th "see the future of" PlayStation event where we expect to see the next edition of its home console, and the rumor mill is buzzing. The latest one tonight comes from the Wall Street Journal, with a report that connects Sony's $380 million purchase...

February 15th 2013 at 8:08pm 0 Comments
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Another year, another chance for Nintendo to deliver what it's alternately denied and teased since day one -- a successor to the Nintendo Wii capable of displaying games in high resolution. Will Nintendo finally make it happen? Multiple totally anonymous sources say yes: they told Game Informer, IG...

April 14th 2011 at 7:35pm 0 Comments
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In Sony's on-again/off-again relationship with PS2 backwards compatibility on the PS3, we've had our hopes raised to the stars and dashed again more times than we imagined possible. Today, Siliconera discovered what appears to be but one more volley in the company's neverending game with our hearts...

June 29th 2009 at 9:30pm 0 Comments
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While Nintendo has been pretty good so far with the Game Boys of yore and the DS / DS Lite at keeping backwards compatibility pretty much at a maximum, the DSi's added functionality and processing power is going to test that a bit. Nintendo has confirmed that there will be two new types of DS softw...

March 26th 2009 at 11:23am 0 Comments
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Our friends over at Engadget sat down to talk with SCEA CEO Jack Tretton, who questioned him about things on just about every PS3 owner's mind. Regarding backwards compatibility, Tretton saw the lack of it as a way to cut production costs, and even though implementing BC isn't particularly expensiv...

July 17th 2008 at 3:00pm 0 Comments