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Even though there are hundreds and thousands of MMOs spanning several decades, only a small handful were so incredibly influential that they changed the course of development for games from then on out. DikuMUD is one of these games, and it is responsible for more of what you experience in your cur...

2 months ago 0 Comments
January 3, 2015 at 12:00PM
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In 1996, Richard Bartle published a study of MMO gamers that eventually led to his 2003 book Designing Virtual Worlds, which was at the time the de facto MMO genre's design bible. Of course, this was before World of Warcraft hit the scene, but many of the principles Bartle laid out still hold true....

3 months ago 0 Comments
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A fascinating piece over on Eurogamer about MUD1 and Richard Bartle traces the history of the modern MMO back to this game and this man. Bartle said that he and his partner "wanted to change the world" with his game, although he says that the modern MMO has yet to reach its full potential. "I am...

4 months ago 0 Comments
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MUD1, the first online virtual world, was originally released in 1978. Thirty-six years later, Stanford University Libraries has acquired the project's source code and has plans to provide public online access. Details are forthcoming, according to a university blog. MUD1 is a text-based multi-u...

11 months ago 0 Comments
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The end of the year is nigh, and as I promised, I will give you my final thoughts on Star Wars: The Old Republic and its achievements for 2013. I wanted my assessment to be based on something other than squishy feelings. Of course, opinions are extremely subjective, but that doesn't mean they canno...

1 year ago 0 Comments
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It's history lesson time. In 1996, Dr. Richard Bartle, who earned his PhD in artificial intelligence from the University of Essex, wrote a paper analyzing the different types of gamers who play massively multiplayer games. At the time, these games mostly consisted of MUDs (a genre Bartle helped cre...

1 year ago 0 Comments
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As you readers know, last month I embarked on my trek to acquire some shiny new gold gear in Aion, setting my sights on Miragent armor. Of course, all of you who have already walked this path know that it takes quite a bit of doing, and as I am on task three... well, you knew there was no way I wou...

4 years ago 0 Comments
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If you didn't make it to this year's Comic-Con, you're missing out on a brick-ton of new information on the forthcoming LEGO Universe MMORPG. Luckily MMOCrunch has you covered in a piece that mentions the game's four playable factions (Assembly, Sentinels, Paradox, and Venture League). Each faction...

4 years ago 0 Comments
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A few days ago we ran a report on Richard Bartle's take on a torture quest in World of Warcraft, the Art of Persuasion. Since then, the discussion has exploded and some have taken Bartle's quotes out of context. Because of this, Bartle has created a follow-up post to clarify some of the points that ...

6 years ago 0 Comments
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A little while back the gamerDNA blog did a nice breakdown of how WAR classes correlate with how gamers do on the Bartle Test of Gamer Psychology, a widely used test that can break down exactly what type of player you are (Achiever, Explorer, Socializer, or Killer). It was such an interesting writeu...

6 years ago 0 Comments
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Areae president, MetaPlace developer, and all-around-MMO-authority Raph Koster wrote up a blog post about the influence of MUDs on today's graphical MMOs. The post is part of the broader, cross-blog discussion that began with our interview with Richard Bartle last week. You can read Koster's post in...

6 years ago 0 Comments
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There have been some leaks from the "friends & family" alpha test for World of Warcraft's second expansion, Wrath of the Lich King. Our sister site WoW Insider has kept up with some of the finer details from the leak, but one recent bit of info got us thinking. The info: WotLK will add over 80 n...

6 years ago 0 Comments
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Or: The Grandfather of MUDs talks the Mother of all MMOs Earlier in the year this blogger had the chance to attend the Independent MMO Game Developer's Conference, the second annual event held in Minneapolis, MN. A number of luminaries in the field made an appearance, such as Scott Hartsman (former ...

6 years ago 0 Comments
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Richard Bartle (who also blogs over at Terra Nova) gained notoriety among WoW players this week for saying that if Blizzard put him in charge, he'd shut the game down for good. His point was not that he's angry at WoW, but that if players suddenly woke up without it, they'd move on to other, more in...

7 years ago 0 Comments
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Just yesterday we were discussing an interview in the Guardian Unlimited with Richard Bartle, the well-known co-creator of the MUD. I found the interview to give us a fascinating perspective on the genre from someone who was there when it was just beginning, but at the end he made a comment about ...

7 years ago 0 Comments
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If you aren't familiar with the name Richard Bartle, you should be. He was one of the creators of the first Multi-User Dungeons back in 1978 -- the text-based precursors to modern MMOs. (Before you ask, yes, MUDs still exist, for players with the patience to read.) And Bartle shares his unique per...

7 years ago 0 Comments
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tehkittyboy over on the WoW LJ passes along this WoW Purity Test. I'm not usually one for taking these online tests, but considering it had to do with WoW, I went ahead and filled it out. Just like all of these quizzes (in the great tradition of Cosmo quizzes), it's silly, but you end up with a numb...

7 years ago 0 Comments
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In this week's Escapist, MUD legend Richard Bartle takes a look at a project that was never released -- an erotic, text-based massively multiplayer game. According to Bartle, sex via text has the advantage of being completely freeform, allowing anything and everything, and holds a greater appeal for...

8 years ago 0 Comments