bigworld-technologies

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  • Wargaming acquires BigWorld for $45 million

    by 
    MJ Guthrie
    MJ Guthrie
    08.07.2012

    In what Chief Executive Victor Kislyi explained as a means to remain in control of the studio's own destiny, Wargaming.net has acquired BigWorld, an Australian online-game software maker, for $45 million. The move was to bring one of the publisher's critical tools in-house; previously, BigWorld supplied Wargaming with with its technology platform. Kislyi states, "This [is] very crucial for us, as we want to control the technology provider we are using. Now we can integrate them to make internal development more efficient." Wargaming, which publishes the popular free-to-play World of Tanks along with the upcoming World of Warplanes and World of Warships (previously known as World of Battleships), has been using BigWorld nearly five years. The move will lower the production costs of the two new titles and adds new employees to the company. Kislyi assures that Wargaming will continue to support Bigworld's current customers and indicates that in the future, the studio may be in the position to offer technology of the combined companies to others wanting to develop an MMO.

  • One Shots: Heavy Metal

    by 
    Krystalle Voecks
    Krystalle Voecks
    02.09.2011

    While there are more than enough fun types of MMOs out there, there are precious few in which you can rampage around the country in several tons of virtual steel and blow up other people in heavy machinery. Add in the historical aspects of different tanks from wars past, and World of Tanks is definitely a refreshing change from the everyday hack-and-slash MMO fare out there! That's why we're so glad to see today's One Shots sent in to us from Makikou, who tells us a bit more about this image: "What we are seeing is a German Tier 10 Super-Heavy Tank in the middle of about 11 wrecks, kind of a 'Last Tank Standing' situation. [It] also features a neat custom skin." If you're playing a game we don't get to see often then why not send in some screenshots for us! We're always on the lookout for locales we haven't seen recently. Email those images in to us here at oneshots@massively.com along with your name, the name of the game, and a description of what we're seeing in the picture. We'll post it out here on Massively and give you the credit! %Gallery-112285%

  • Grandia Online coming this summer

    by 
    Jon Shute
    Jon Shute
    06.11.2009

    BigWorld have formally announced the latest game build on their BigWorld Technology Suite, Grandia Online. Grandia Online is the latest in the Grandia series of games that started with the Grandia RPG on the Sega Saturn and has continued with two sequels and several spin off games on a range of consoles and the PC. Grandia Online is set before the story in the first game, but in the same game world. This release comes after a long development during which it wasn't always clear that the game would actually be released. The game was first announced in 2004 with beta testing announced for September 2006 with development by GameArts, but development transferred to GungHo Online Entertainment in early 2007. Development has since reverted back to GameArts, with GungHo Online Entertainment remaining as publisher.The title is expected to enter open beta this month, with a full release for the later in the summer on PC.

  • Sierra making "mass-market" online game with BigWorld suite

    by 
    Samuel Axon
    Samuel Axon
    12.06.2007

    It seems like every time we hear about a new title, the first thing we hear is an announcement about what engine or dev tools its developers will use. This time, Sierra has licensed the BigWorld Suite, parts of which are also used in Cheyenne Mountain Entertainment's Stargate Worlds and John Romero's forthcoming MMO project.The announcement was made by BigWorld Technologies, not Sierra, and it didn't reveal much about the nature of the game, except that it it will be (according to Gamasutra) "targeting a mass-market audience." King's Quest Online? Probably not, but if only! If you want to know more about BigWorld, Ten Ton Hammer did a great interview with one of the guys behind it earlier this year. Oh, and just so you know; Sierra is/was owned by Vivendi Games, and so is (like Blizzard) now part of the epic corporate monstrosity known as Activision Blizzard. All your studio are belong to us.