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Less than a week after we said "goodbye" to Bizarre Creations, the Blur-ry details of what killed the developer are starting to come into focus. Eurogamer has an interview with Gareth Wilson, former design manager at the studio, who has since gone on to take a position at Sumo Digital. Wilson cal...

February 24th 2011 at 1:30pm 0 Comments
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So the story goes that some store-bought Norwegian butter was eaten away to reveal a very special Android-powered surprise at the bottom. It looks to us like the butter could have possibly been packed back in after the fact to create the effect, but even so: if you're willing to sacrifice a Tattoo...

February 13th 2011 at 5:09am 0 Comments
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Activision has recommended Bizarre Creations for closure, saying it has exhausted other options. Speaking with Develop, Activision Worlwide Studios' COO Coddy Johnson said he wanted "to be clear" that the publisher tried to keep the group together by finding a buyer, but after exploring leads with...

January 19th 2011 at 10:00am 0 Comments
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In the words of designer Sandy Lockie, Bizarre Creations has "a fantastic pedigree" when it comes to racing games -- "just such a good fit for a Bond game." Lockie himself also has a fantastic pedigree for rad hair. Scraggly chin beard? That too.

October 20th 2010 at 6:20pm 0 Comments
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Your task isn't nearly as daunting as the one facing Bizarre's Bond in Blood Stone. The iconic spy is sent to Istanbul to intercept the sale of "mission-critical biotechnology," and is granted inevitably catastrophic permission to do so "by any means necessary." The only thing in Istanbul we don't...

August 25th 2010 at 9:30pm 0 Comments
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Blur is a great proof of concept. Bizarre Creations set out to update Mario Kart's tried and true formula with real cars in a "mature" setting -- and for the most part, the developer succeeded. Racing has a great sense of speed, enemy AI isn't nearly as elastic (even in the harder levels) as in Ni...

June 4th 2010 at 10:02am 0 Comments
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Reviews have begun to inch out for Bizarre's new arcadey racer Blur and, at the risk of spoiling the metareview in the first sentence, they're pretty darn good! Maybe not "change your life" good, but at least "put this in your game box and fun will come out" good. What? That's not specific enough f...

May 26th 2010 at 1:25pm 0 Comments
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Look, we're not experts in the way of marketing things to the French, but we're pretty sure the advertising for Blur is all kinds of wrong. Seemingly tapping the region's most beautiful women to represent in-game power-ups, arguing their superiority over their peers, each spot concludes with the la...

May 25th 2010 at 2:00am 0 Comments

In the latest trailer for Blur, lead designer Gareth Wilson takes us for a lap around the upcoming racer's bevy of team events. First, Wilson breaks down some tactics in Team Race, your run-of-the-mill us-vs-them race mode, in which teams duke it out on the track. Here, players can swap mods and len...

May 20th 2010 at 6:40pm 0 Comments

Activision must be in a celebratory mood, as it's just announced over a million drivers have downloaded the Blur multiplayer beta. Remember, you've only got until May 10th at 2am PT to take it for a spin yourself. Before the finished game launches on May 25, the beta will play host to some expanded...

May 6th 2010 at 11:32am 0 Comments
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The saga of a new GoldenEye game -- or the possible re-release of the original -- has acquired yet another new wrinkle. Said wrinkle comes in the form of a new internet domain registered by Activision. The domain in question, uncovered by superannuation, is goldeneyegame.com, which certainly points...

April 23rd 2010 at 6:12pm 0 Comments