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Publisher Koei Tecmo has opted to delay the release of its "Troop Command Action" game Bladestorm: Nightmare from its initial March 3 launch date to March 17. As you'd expect from a sequel to 2007's Bladestorm: The Hundred Years' War, Bladestorm: Nightmare also takes place in the lengthy medieval...

January 8th 2015 at 9:30pm 0 Comments
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Flanking us from left field, Koei Tecmo announced Bladestorm: The Hundred Years' War & Nightmare is currently in development. Going by Siliconera and Gematsu's translations, it's an enhanced remake of the 2007 real-time tactics PS3 and Xbox 360 game. As returning producer Akihiro Suzuki said in...

July 21st 2014 at 9:30am 0 Comments
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It's that time again, ladies and gentlemen! The Patch 3.3.3 PTR has been given a brand new build, and with it comes a few changes to the patch notes. There aren't many changes, but the few that are there are rather significant to the classes they impact. The changes are as follows: Hunters H...

March 10th 2010 at 8:25pm 0 Comments
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Reader UnstØppable writes in with a question I thought would benefit others: "Does the Bladestorm aggro problem ever get better? What I mean is, I've seen it countless times, the arms warrior enters the dungeon, the tank lets out a sigh (sometimes it's me), we pull the first group and everyt...

January 22nd 2010 at 5:00pm 0 Comments
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Most tanks are control freaks. As a matter of fact, you should hope that your tank is a control freak, because the ones who shrug off a mob running around loose are the ones you probably don't want tanking your run anyway. With that in mind, there are several player abilities that, while great for...

January 12th 2010 at 8:00pm 0 Comments
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We covered the changes (including the undocumented ones) to warriors on the PTR, including the new Titan's Grip 'damage tax' on fury warriors. Yeah, it sucks, I'm not happy about it, but it's probably not going to go away. The idea of Titan's Grip being too powerful is too entrenched in too many mi...

February 24th 2009 at 12:45pm 0 Comments
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With 3.0.3 going to the live servers today, we have a nice batch of Warrior changes to look at. First and foremost on everyone's mind are the changes to Titan's Grip.Prior to patch 3.0.3 Titan's Grip had a 15% miss penalty. That penalty has been reduced to an astounding 5%. What does this mean? It m...

November 4th 2008 at 1:00pm 0 Comments
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Well, we were going to talk about other things, but with the Beta coming out I have to admit I've entirely forgotten what they were. There's really no point in pretending that we're not going to be talk about this, is there? I don't think so myself.We learn nothing about any new talents that don't d...

July 18th 2008 at 4:00pm 0 Comments
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One of my favorite memories of WoW came from a year and a half or so back, when Alex and I were both leveling a pair of DPS Warriors as alts, mine a Gnome female, his a Night Elf male whom he RPed as being absolutely insane and having an unhealthy love of cheese. We had a friend who was leveling a D...

May 27th 2008 at 8:00am 0 Comments
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Koei has released a lot of games that play identically. It's true, we admit it, but for those who play Koei games, they don't mind. Look at Japan -- they love almost any of the Warriors games that see the light of day, nearly consistently topping sales charts upon each title's release. Koei took a d...

November 16th 2007 at 1:30pm 0 Comments
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And so it begins, a November to end all Novembers. Within the next month, we will be positively assaulted with new and wonderful Xbox 360 games. The summer wasn't exactly thin, especially as summers tend to go for video games, but the sheer amount of games dropping this month alone -- good games, mi...

November 5th 2007 at 9:30am 0 Comments