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Today, Galactic Starfighter officially launches in conjunction with Star Wars: The Old Republic Update 2.6. Free-to-play players as well as preferred and subscribed players can now jump into 12v12 freeform space battles. All players can choose to pilot one of four Starfighter archetypes: scout, str...

February 4th 2014 at 9:00am 0 Comments
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One question has been on the minds of Star Wars: The Old Republic fans recently: "Has BioWare announced a free-to-play date?" The answer to that question is finally yes. On Thursday, November 15th, SWTOR launches what Senior Producer Blaine Christine calls its "free-to-play option." Christine an...

November 8th 2012 at 11:02am 0 Comments
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I've been playing MMOs for many years, and in that time, I've realized that the big thing they all have in common is that they get better with age. Unlike most single-player games, MMOs are in a constant state of flux. Besides the social interaction, the fact that I can leave a game for a couple...

September 25th 2012 at 6:00pm 0 Comments
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BioWare calls the Star Wars: The Old Republic's crafting system Crew Skills. It's labeled quite appropriately because the majority of the work is performed by the companion characters and not the player himself. If you venture over to the official website, the developers have put together a brief...

October 25th 2011 at 3:00pm 0 Comments
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In this week's MMO Report, Casey comes to us directly from E3 2011, where he verbally spars with a variety of game developers while battling off hunger, fatigue, and nerd-flu. Watch Casey's stats slowly dwindle as he confronts the many dangers of E3, such as overstimulation and the dreaded natu...

June 16th 2011 at 8:30pm 0 Comments
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Unless you have been sleeping in the wilds of Endor for the last couple of weeks, you know that BioWare Austin hosted its first ever fan site summit for Star Wars: The Old Republic. Impressions and developer interviews have been flooding Twitter for the last hour. There isn't a truly good way to...

April 28th 2011 at 1:30pm 0 Comments
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Boot your navi-computer, angle your deflector shields, and prepare for the jump to lightspeed. This year will be the greatest year in the history of MMO gaming. I don't mean because Star Wars Galaxies is shutting down, because it's not, and that would be a sad year. I mean that the most anticipated...

January 4th 2011 at 2:00pm 0 Comments
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As the launch of Star Wars: The Old Republic draws nigh, BioWare and LucasArts have been more and more forthcoming with information about game mechanics. This week, the big reveal was crew skills. This cryptic term is simply another word for crafting. Back at E3 this year, Rich Vogel, a producer fo...

November 16th 2010 at 3:00pm 0 Comments
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Disclaimer: This column is entirely the opinion of the Hyperspace Beacon's writer and does not necessarily reflect that of Massively as a whole. If you're afraid of opinions other than your own, remember: fear leads to anger, anger leads to hate, hate leads to suffering -- whatever that means. So,...

October 26th 2010 at 3:00pm 0 Comments
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It happens all the time: When a new game is coming out we attempt to compare it to something familiar. "Jumpgate Evolution is like EVE combined with Star Wars Galaxies: Jump to Lightspeed." "Guild Wars 2's battles are scalable like Warhammer's." Even Rich Vogel, the Executive Producer for Star Wa...

October 5th 2010 at 2:30pm 0 Comments
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If you didn't know already, just over a week ago three writers from Massively, including me, traveled to Seattle, Washington for PAX Prime. During that time, besides catching the flu, we were able to catch a glimpse of some of the games that have yet to be released. We were able to play games lik...

September 14th 2010 at 3:00pm 0 Comments