BlitWorks

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  • Failbetter Games

    Nautical horror game 'Sunless Sea' heads to iPad

    by 
    Derrick Rossignol
    Derrick Rossignol
    03.03.2017

    Aquatic RPG Sunless Sea has been a big win for British indie developer Failbetter Games. The well-reviewed game has sold half a million copies since its 2015 PC release, and soon, iPad users will be able to get in on the Victorian Gothic adventure. Not long after sequel Sunless Skies very quickly exceeded its Kickstarter funding goal, Failbetter Games announced that Sunless Sea is headed to iPad on March 23rd.

  • OlliOlli kicks, pushes, coasts to PS4 and PS3

    by 
    Mike Suszek
    Mike Suszek
    08.26.2014

    OlliOlli, Roll7's endless runner-meets-skateboarding game, is now available on PS4 and PS3. The game originally launched in January for Vita, and was previously targeted for other PlayStation systems in July. While it missed the mark for Sony's platforms, it did reach Steam last month. The game is 10 percent off for its first week on PS4 and PS3, and 20 percent off for PlayStation Plus members. It is also Cross-Buy and Cross-Save compatible, so those that own the Vita version can freely download it on PS4 and PS3 starting today. Roll7 may have created OlliOlli, but BlitWorks provided the PS4 and PS3 ports for the game. The studio also brought roguelike Spelunky to Vita. Our review of the original Vita version of OlliOlli found the game a bit difficult, but that for every "ten failed attempts" at a trick, each success felt like we earned it. In June, Roll7 introduced a fix for a game-crashing bug in addition to leaderboards, which are included in the other PlayStation versions. [Image: Roll7]

  • OlliOlli eyes up JulyJuly for jumps onto PlayStation consoles, PC

    by 
    Sinan Kubba
    Sinan Kubba
    04.14.2014

    Roll7 says the plan is to kickflip OlliOlli onto PS3, PS4, and Steam in mid-July, bringing the Vita 2D skateboarder to other platforms for the first time. Speaking to Den of Geek, Roll7 Director Simon Bennett said "We are looking at July 22nd, [which is] my birthday!" The ports aren't in development at Roll7, with Spelunky Vita porter BlitWorks grinding out the PS4 and PS3 versions, and Devolver Digital on board for the Steam transitions to PC, Mac and Linux. As for Roll7 it's busy with 2D (or 2-and-a-quarter D...) pixelated cover-based shooter Not a Hero. Expected in late 2014, the PC game stars a mayor-in-the-making from the future called BunnyLord who tasks players with cleaning up crime in election season by going on a murderous rampage. So it's not much like OlliOlli. As long as it's as good as OlliOlli, we'll take all the BunnyLords Roll7 can throw at us. We gave the Vita game four stars in our review, deeming it "easy to pick up, with enough depth to warrant getting back up on your board whenever you tumble down the stairs." [Image: Roll7]

  • OlliOlli grinds onto PlayStation 4, PC, and other platforms this summer

    by 
    Anthony John Agnello
    Anthony John Agnello
    03.24.2014

    Rather than face plant after botching a gnarly kickflip, OlliOlli will stick the landing when it jumps from PS Vita to new platforms this summer. Roll7's pixelated skateboarding game will appear on PlayStation 4 and PlayStation 3 as well as Mac, Linux, and PC via Steam. "The PS Vita was where Sony's big Indie push was in 2013, so that's what they funded," Roll7's Simon Bennet told Joystiq about the game's debut as a Vita exclusive. "We are hyped about playing it on a Dualshock though, it really feels more tactile when going for more complicated tricks!" OlliOlli made limited but impactful use of Vita's specific features, particularly the touch screen for navigation. According to Bennet, the transition from Vita to controllers has been smooth. He even teased a new feature. "There will be one major change which the fans will like. Touch Screen works just as well with controller input, so we see no major issues [in the transition.]" Bennet's studio is not making these ports. BlitWorks, the crew behind numerous ports like the PS Vita version of Spelunky, is working on the PlayStation 4 and PS3 versions of OlliOlli. Devolver Digital, the publisher behind Hotline Miami, is working on the Steam version. Roll7 isn't resting on its laurels, though. The studio is still trying to fix a game-crashing bug that's affected the PS Vita version, and plans to patch in that fix with a larger update soon. OlliOlli released on PS Vita in January and was warmly received by critics, receiving a 4-star review from Joystiq. [Images: Roll7]

  • Spelunky daily challenges discover PS3, Vita in the darkness

    by 
    David Hinkle
    David Hinkle
    11.20.2013

    Derek Yu's punishing roguelike, Spelunky, is getting daily challenges on the PS3 and PS Vita. First introduced for the Steam and GOG.com versions back in August, daily challenges are special, randomly generated maps that are the same for all players. Each day a new map – that players may compete in only once – is rotated in, alongside matching leaderboards. The addition of daily challenges is part of a new update for Spelunky that addresses framerate issues and a glitch preventing players from unlocking certain Trophies. The update is available now on both PS3 and PS Vita.