bloodspell

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  • Cinemassively: BloodSpell team discusses going from series to feature

    by 
    Moo Money
    Moo Money
    05.29.2008

    Strange Company's documentary series about the making of their feature-length machinima, BloodSpell has come to a close. Over the six episodes of the documentary, they discussed conception, pre-production, animation, editing, going from series to feature, and their experiences making the film. Today, we're focusing on the fifth episode in the series, on going from series to feature. Through their interviews, they provide helpful tips on taking your series and reformatting it into a feature-length film. Some of the topics they discuss are reshooting scenes and color correction. If you're looking to take your work to the next level, very few have come as far as feature-length in the machinima realm!If you have machinima or movie suggestions from any MMO, please send them to machinima AT massively DOT com, along with any information you might have about them.

  • Cinemassively: The making of BloodSpell

    by 
    Moo Money
    Moo Money
    05.05.2008

    While Neverwinter Nights wasn't quite an MMO, players were able to host up to 64 people at once on a home server. It was also extremely customizable in a way that few MMOs allowed for. That's why it served as the medium of choice for veteran machinimator Hugh Hancock to create his feature-length machinima, BloodSpell.Making a feature-length anything isn't easy. It requires a lot of planning, time, dedication, and a large cast of supporting players. Hugh has been releasing documentaries once a week that go over everything from concept to development to preproduction, all the way to finish. These short films are extremely helpful to any aspiring machinimator plotting a large-scale project! For more information, check out the BloodSpell blog.If you have machinima or movie suggestions from any MMO, please send them to machinima AT massively DOT com, along with any information you might have about them.

  • Cinemassively: BloodSpell

    by 
    Moo Money
    Moo Money
    11.02.2007

    Here at Massively, we take movie clips and Machinima very seriously. That's why we're introducing Cinemassively, your daily dose of video goodness. It's fitting that our launch today would be complemented by an equally massive Machinima; BloodSpell.Filmed in Neverwinter Nights, this feature-length epic tale follows the story of a young monk, Jered, who is trained to hunt the Blooded, or people whose blood has been infected with magic. When he realizes he has magic coursing through his veins, he must flee from the Church of the Angels. As he is pursued by his brethren, he is taken on an adventure with plenty of action and even a hot chick or two!The director of this film, Hugh Hancock, must have been created by putting Joss "Buffy the Vampire Slayer" Whedon and Peter "Lord of the Rings" Jackson in a blender. Hugh is one of the pioneers of Machinima, and his experience really shows. His script is by turns funny, intense and sometimes moving, the cinematography and direction is excellent. He has created a Machinima feature film that's involving and entertaining compared to other feature films in the cinema, not just Machinima.Check the full movie (you may need a Divx plugin installed) after the jump, or go download it over on the website.

  • Bloodspell feature length released

    by 
    Mike Schramm
    Mike Schramm
    10.22.2007

    Just in case you weren't at the Machinima Europe Festival the other weekend, you might like to know: Bloodspell is out. The feature-length machinima film (created with Neverwinter Nights) has been released, in both streaming and downloadable versions. The film was released by machinimakers Strange Company, who have also worked in Azeroth before. And two of them, founder Hugh Hancock and Johnnie Ingram, were nice enough to sit down and chat with us about Bloodspell, the future of Machinima, and their new book, Machinima for Dummies.Still no word on the Bloodspell DVD, which we were told was going to be released as a downloadable disk with all kinds of commentaries and extras. Strange Company only says that it is still coming, in the next two or three months. And if you can't bear to watch anything that hasn't been created in WoW, there's good news for you, too-- Hugh tells us that he is planning to work on more WoW machinima soon.