blue-screen-of-death

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  • iWork bug bothering some iPhone 5s owners

    by 
    Mel Martin
    Mel Martin
    10.11.2013

    Some users with the new iPhone 5s are getting a very Windows-like "blue screen of death." There have been several reports on the Apple support boards talking about it, and even a sample video. It seems the problem arises when using the iWork apps: Pages, Numbers and Keynote. Reports say the problem happens when the Home button gets a double tap to exit an iWork app. The result, in some cases, is a blue screen and then a reboot of the phone. I could not duplicate the problem with any of the iWork apps on my 5s, but it's clear some users are experiencing this frustrating bug. Like any new release, iOS 7 hasn't been trouble-free. Apple is already working on a nasty iMessage bug that prevents texts using the Apple servers from being delivered. It's likely iOS 7 will see an update with some bug fixes shortly. Until then, Apple has inadvertently given you a bit of Windows nostalgia on your iPhone 5s. [via MacWorld]

  • Windows 8 BSoD ditches confusing error codes for uninformative frowny face

    by 
    Terrence O'Brien
    Terrence O'Brien
    09.14.2011

    As with any version of Windows, the Metro-slathered Win 8 has one of those oh so familiar Blue Screen of Death thingies. But, this time around, there's a change. Gone are the confusing and uninformative error codes, and in its place you get an equally uninformative sad emoticon. OK, there's also some text informing you that your PC is about to reboot, but it still doesn't get you any closer to tracking down the root of the problem. Well, at least it's little less cutesy than the Sad Mac (though, no less infuriating).

  • StarCraft II easter eggs include iPistol, BSOD, and misplaced characters (video)

    by 
    Vlad Savov
    Vlad Savov
    08.01.2010

    You'd think with all the pressure of making a StarCraft sequel worthy of the name, Blizzard wouldn't have time for humorous insider references, but StarCraft II begs to differ. The game's designers have expended some of their creative juices on concocting a jolly little iPod-esque advert for a fictional iPistol, which is supposed to let you "take your shot at life." And just in case anyone thought them biased, the Blizzard devs have also had a little swipe at Microsoft, with a Blue Screen of Death adorning the control console of a drill inside the game. Other than those techie witticisms, the eagle-eyed gamer will be able to spot a dancing Night Elf and a Tauren Space Marine from World of Warcraft, as well as Diablo from, well, Diablo -- but we'll let you play the game and figure out where they are for yourself! Skip past the break to see the iAd homage and BSOD screenshot. [Thanks, Michael]

  • Blue Screen of Death amongst issues that plagued Deepwater Horizon

    by 
    Darren Murph
    Darren Murph
    07.23.2010

    A recent report in the New York Times details a myriad issues that led up to the eventual explosion that started the mess known as the "BP oil spill," but aside from obvious mishandling of warnings and red flags, one particular issue was troubling those working on the Deepwater Horizon oil rig long before April 20th. Mike Williams, the rig's chief electronics technician, has come forward with a multitude of icky details surrounding the negligence that was involved in the catastrophe, with the one most germane to our discussion being the following: "For months, the computer system had been locking up, producing what the crew called the Blue Screen of Death." Williams continued, noting that "it would just turn blue," with "no data coming through." Of course, it's not as if BSODs are totally uncommon out in the working world -- Microsoft's Windows powers the vast majority of systems that corporations rely on daily -- but this one rubs just a wee bit differently. Hit the source link for the full spill. [Image courtesy of Ultrasaurus]

  • Microsoft confirms rootkit caused Windows XP blue screens

    by 
    Tim Stevens
    Tim Stevens
    02.19.2010

    When malware writers fail to generate clean, reliable code, just who can you trust? On the heels of many Windows XP 32-bit users facing blue screen of death errors and unwanted reboots, Microsoft is now confirming that there's a little bit of malicious code sitting at the root of it all. A rootkit, to be specific, one called Alureon that compromises the atapi.sys file and others. This rootkit makes a system call via an address that, after the update, no longer corresponds to the particular call Alureon is trying to make. This is apparently the cause of the BSODs, not the update itself, and so those suffering from similar issues can resolve them by simply replacing corrupted system files via the recovery console. It won't be as much fun as using Microsoft's more popular console, but should at least cure what ails you.

  • Windows XP patch fiasco gets even crazier, Microsoft now scrambling for solutions

    by 
    Darren Murph
    Darren Murph
    02.13.2010

    If you ever needed a reason to go Linux, here you go. The noise surrounding this patently obscure Windows XP bug / patch fiasco has just reached a fever pitch, and now we've got engineers within Redmond scratching their heads, too. As the story goes, Microsoft recently patched a security hole that took care of an antediluvian DOS vulnerability, and in doing so, some users began to see BSODs and endless reboots. Today, we've learned that the patch has been yanked, and Microsoft is suggesting that malware is to blame. But here's the skinny -- the patch simply disturbed the malware, which called a specific kernel code that directs your PC to keel over; in other words, any application that calls that same code could theoretically leave your machine in dire straits. And that, friends, probably explains the software giant's following quote: "In our continuing investigation in to the restart issues related to MS10-015 that a limited number of customers are experiencing, we have determined that malware on the system can cause the behavior. We are not yet ruling out other potential causes at this time and are still investigating." Rock, meet hard place.

  • Patch for ancient DOS bug in latest Windows XP update causing blue screen errors

    by 
    Nilay Patel
    Nilay Patel
    02.11.2010

    Looks like Patch Tuesday turned into BSOD Tuesday for some Windows XP users -- Microsoft's latest security updates for the venerable OS are causing blue screens and endless reboots for people. That's the word according to a growing support thread on Microsoft's site -- and making matters just slightly worse / funnier, it's apparently the patch for that 17-year-old DOS vulnerability that's causing all the trouble. You win some, you lose some, right? Microsoft's identified a fix for those with access to an XP install disc and an optical drive, but that leaves most netbook users out in the cold -- and considering netbooks are where most of the recent XP action's been going down lately, we're hoping a better solution comes down the pike soon. P.S.- That's the BSOD tattoo guy in the photo -- remember him? [Thanks, HyperSl4ck3r]

  • Getting Leopard's BSOD? Try uninstalling APE.

    by 
    Conrad Quilty-Harper
    Conrad Quilty-Harper
    10.28.2007

    While there's no easy way to account for everybody Leopard user's crashing, Unsanity's Application Enhancer is apparently the cause of many a BSOD turning up on a range of user's systems during a system update to Mac OS X 10.5. If, after selecting "update," you're getting a perpetual blue screen, follow Apple's instructions for booting into single-user mode to remove the offending software. If you haven't updated yet, make sure you get rid of the software before you do: alternatively, do a fresh install and it'll overwrite any of the conflicts you would encounter otherwise. And remember to backup, backup, and backup.[Thanks, Dilan J.]

  • PSP Fanboy hands-on: Metal Gear Solid Portable Ops

    by 
    Andrew Yoon
    Andrew Yoon
    10.15.2006

    A few steps away from Sega's booth at DigitalLife was Konami's. I got a chance to talk to Matt Knoles, product manager for Konami, and play a few rounds of multiplayer from the upcoming Metal Gear Solid: Portable Ops. Although Matt couldn't reveal anything new to you guys, the ability to go hands-on with the game was exciting. Four PSPs engaged in the battle, and I got into the control scheme very quickly. It was relatively simple to move around, lock on and start firing away. It was a great deal of fun, but I worry that the multiplayer may be a bit too shallow. The gameplay was fun, easy to pick up, and graphically very impressive, but at the same time, it felt unrefined. It wasn't hard to find yourself fighting with the camera, and entering first-person view seemed to give you a distinct disadvantage in the game.I previously questioned whether or not controlling the game using the PSP's analog nub would be effective. The answer is: yes. But, I think it will work much better in Portable Ops' crucial single player story mode, where the pace should be slower, and the game should be... well, stealthier. A slower pace will certainly make the controls much more forgiving. However, the production values of the multiplayer game are so amazing, that I believe that the game should be quite amazing when it comes out in December.The PSP met the Blue Screen of Death for this unfortunate player.