brann-bronzebeard

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  • A quick guide to archaeology on the Pandarian continent

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    10.08.2012

    Archaeology on Pandaria starts out much like you'd expect. At around 525 archaeology, you'll start seeing dig sites appear on Pandaria, 4 of them spread out over the continent. You'll head to each one, start surveying, and get some archaeology fragments. Sometimes, you will get a Pandaren Pottery Shard or Mogu Statue Piece, which serve as the keystone for those race's projects and can be used to solve a piece faster. Things change a little bit when your digging digs up an Ancient Haunt. This is a Sha mob that sometimes spawns when you successfully dig up some fragments. If you kill it, you'll be able to loot more fragments.

  • Mists of Pandaria Beta: The best Brann Bronzebeard appearance ever

    by 
    Anne Stickney
    Anne Stickney
    07.02.2012

    Ordinarily, an appearance by Brann Bronzebeard is a recipe for disaster. The dwarf with a penchant for pursuing the past has a habit of meddling with artifacts and devices that simply shouldn't be touched. And although Brann always seems to set matters straight in the nick of time, it's usually a hassle to get him to that point. Well, Brann's back in Mists of Pandaria, but this time he's not meddling with Titan computers or even out roaming Pandaria. Instead, he's waiting for you in the Lorewalkers area above Mogu'shan Palace, and he's out to make archaeology far less annoying. In Mists of Pandaria, players can collect either pandaren or mogu fragments. More fragments are available per site, and occasionally you'll spawn an Ancient Haunt that will give you even more fragments as well. You can solve the fragments to create various items, including plenty of gray-quality vendor trash -- but you don't want to vendor these items. They also include an on-use effect. When you click the item, you can crate the restored artifact. Each archaeology puzzle you solve will give you a new artifact that you can either vendor or crate. But what's the point of all these crates? Well, that's where Brann steps in. Brann is selling crates of archaeology fragments from every other section of archaeology. You can purchase them for one crated artifact apiece, provided your archaeology level is 600. Want more Tol'vir fragments? Solve puzzles in Pandaria and buy them from Brann. In other words, you can solve puzzles from Azeroth, Northrend, and Outland simply by solving puzzles in Pandaria and purchasing fragments from Brann. Sound good? Well, it gets even better. If you aren't happy with where your dig sites are located in Pandaria, Brann sells an item called the Lorewalker's Map. This will randomize your digsites to new locations. And if you're tired of flying around looking for digsites, you can pick up the Lorewalker's Lodestone, which will teleport you to a random active digsite in Pandaria. Both of these items cost five crated artifacts each, and you can carry up to 20 at a time. Between the speed boosts, the fragment boosts, and now the additional methods of gathering fragments, archaeology in Pandaria is going to be a painless process -- with the added bonus of helping you nab all those rares you're missing from other archaeology areas, too! Check out the gallery for a look at Brann's list of wares. %Gallery-159577% It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

  • Weapons of Lore: Atiesh and Andonisus, Reaper of Souls

    by 
    Anne Stickney
    Anne Stickney
    04.13.2012

    It was the first caster legendary available to players, but the amount of time and devotion it took to get almost guaranteed that only a tiny piece of the player population actually obtained it. Atiesh, Greatstaff of the Guardian wasn't a particularly fancy weapon by today's standards. It was simple, smooth staff topped with the carving of a raven and quietly adorned with a bit of ribbon. But to those that followed Warcraft's lore, the simple design was easily recognized as the staff of one of the most powerful casters of all time. Atiesh was the epitome of everything a caster desired, largely because of its roots within the history of Warcraft. This wasn't just a simple staff; this was the weapon of choice for the last known Guardian of Azeroth, the wizard Medivh. Medivh was featured heavily in the original Warcraft RTS games but hasn't been seen since the end of Warcraft III. Atiesh, on the other hand, was seen by many -- and craved by many more. And the fate of this unusual staff ties in with another legendary weapon most never encountered: Andonisus, Reaper of Souls.

  • Two Bosses Enter: Brann Bronzebeard wins the exhibition season

    by 
    Mathew McCurley
    Mathew McCurley
    01.02.2012

    In Two Bosses Enter, WoW Insider's series of fantasy death matches, bosses, leaders, and powerful figures of World of Warcraft face off in the squared circle. Your vote determines who wins and claims the season title. The votes have been tallied and Brann Bronzebeard, greatest explorer in the history of Azeroth, takes the championship title in the first exhibition season of Two Bosses Enter. With a clear win and holding almost 700 more votes than his opponent, Brann decisively took this match on the road to victory. Not only was Brann a popular contestant on this season of Two Bosses Enter, but commenters were drawn to his haphazard approach to danger and his affinity for unleashing horrors onto Azeroth that will one day need to be slain for loot. There were some wonderful responses to the final matchup last week in the comments. While I'm not going to be talking about all of them, since many are too long to appropriately format here, I have to highlight all of the spectacular effort in the comments coming up with the fan-made scenarios of these fun matchups. Thank you guys for making Two Bosses Enter fun each and every week. Now, it's time for the event you've all been waiting for. Brann Bronzebeard takes a decisive victory against his brother, Muradin -- but how does the young dwarf out-drink his older and more resilient brother?

  • Two Bosses Enter: Yorg Stormheart vs. Brann Bronzebeard

    by 
    Mathew McCurley
    Mathew McCurley
    12.26.2011

    In Two Bosses Enter, WoW Insider's series of fantasy death matches, bosses, leaders, and powerful figures of World of Warcraft face off in the squared circle. Your vote determines who wins and claims the season title. The battle between Yorg Stormheart and Aethas Sunreaver was a much, much closer match than I had anticipated ever happening between a dwarf and a blood elf. Seriously, you guys, how do you keep pulling these fast ones on me? Every week, I am surprised by the results -- except any week in which Brann is present. Speaking of weeks in which Brann is present, Yorg Stormheart has successfully bested Archmage Aethas Sunreaver in the WoW Insider ring and moves on to the final matchup. Brann Bronzebeard is the only obstacle that stands in the way of total Two Bosses Enter domination, but there is still a long, rough week ahead for the voting. Many of you are now realizing that the battle unfolding on the next page is, in fact, between two brothers. If you didn't realize that until now, avert your shock and awe for mere moments until the voting is done, and then continue your amazement at the final matchup between Brann Bronzebeard and Muradin Bronzebeard, brothers until the end. Since this final matchup is a little different than most, how about we mess with the rules a little bit, too? Instead of the routine no-holds-barred mayhem we usually let these combatants get into, what about a good old-fashioned dwarven drinking contest? Who wins this matchup, WoW Insider community? Only you can decide. Who drinks who under the table? %Poll-72295%

  • Two Bosses Enter: Yorg Stormheart vs. Archmage Aethas Sunreaver

    by 
    Mathew McCurley
    Mathew McCurley
    12.19.2011

    In Two Bosses Enter, WoW Insider's series of fantasy death matches, bosses, leaders, and powerful figures of World of Warcraft face off in the squared circle. Your vote determines who wins and claims the season title. This, my friends, is a powerhouse match. The Injuries in Icecrown. The Rumble in the Halls of Reflection. The Gore in the Glacier. The Damage in Dalaran. Yorg Stormheart, immovable king of the Frostborn dwarves, strides into the arena to battle one of the single most powerful mages from one of the single most powerful families of elves, Archmage Aethas Sunreaver. Horde or Alliance, Sunreaver or Frostborn, we are all getting a ridiculously awesome match tonight. In our last exciting episode of Two Bosses Enter, Ishanah of the Aldor priests had the horrible misfortune of going up against Brann Bronzebeard, expert explorer and mega-fan favorite of the tournament. There wasn't any chance in hell for Ishanah to escape from this massacre, so let's go look at the scoreboard just to make sure it wasn't an embarrassing defeat, at least. Guess not. Ishanah, you're out of here, pal. Now's your chance to pitch in and make this world a better place by choosing who you feel wins the match between Yorg Stormheart and Archmage Aethas Sunreaver. Your vote decides the fate of us all. %Poll-72042%

  • Two Bosses Enter: Voren'thal vs. Yorg Stormheart

    by 
    Mathew McCurley
    Mathew McCurley
    11.28.2011

    In Two Bosses Enter, WoW Insider's series of fantasy death matches, bosses, leaders, and powerful figures of World of Warcraft face off in the squared circle. Your vote determines who wins and claims the season title. The love our community has for the great explorer Brann Bronzebeard is second to none, as the stalwart dwarf easily defeated The Silver Covenant's leader Vereesa Windrunner in last week's matchup that delighted Brann fans and maybe made a new Vereesa fan or two. Nonetheless, it was a big voting week, and this week's matchup will test your loyalties just as much. As our exhibition season continues, factional lines are drawn in the sand and loyalties are tested. Champions from varying factions are pitted against each other, and you decide who reigns supreme. This week's matchup puts an unlikely ally to the naaru up against an unlikely king of dwarves. Voren'thal, once a tool of Kael'thas, now stands against Yorg Stormheart, once the great Muradin Bronzebeard. Who wins, readers? %Poll-71271%

  • Two Bosses Enter: Brann Bronzebeard vs. Vereesa Windrunner

    by 
    Mathew McCurley
    Mathew McCurley
    11.21.2011

    In Two Bosses Enter, WoW Insider's series of fantasy death matches, bosses, leaders, and powerful figures of World of Warcraft face off in the squared circle. Your vote determines who wins and claims the season title. The Two Bosses Enter exhibition season continues with a matchup of two Alliance powerhouses duking it out for fame and glory. Brann Bronzebeard, legendary explorer and Old God waker-upper, will put his years of experience running away from and narrowly escaping the horrors of Azeroth to use as he stands short and proud against Vereesa Windrunner, youngest of the Windrunner daughters and perfect with a bow. Which Alliance champion will come out on top? With a solid first win under her belt, Ishanah of the Aldor kicks Tae'thelan Bloodwatcher back to his dig site in the Badlands, ending his chances for victory in the exhibition season. Readers fondly remembered Ishanah from their Burning Crusade days, pointing to her prominence as one of the naaru's chosen as being instrumental to her win. Plus, I think readers just like her better. The time has come, adventurers. Who will move on to the next round? Vote! Vote, I say! %Poll-71105%

  • Know Your Lore: The Shattering, part 2

    by 
    Anne Stickney
    Anne Stickney
    10.16.2011

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. One of the biggest questions people have in regards to the Shattering patch that took place at the end of Wrath of the Lich King is just how much time passed in game during those events. Unfortunately, there aren't any concrete answers to that question, which makes trying to muddle out time lines a little more difficult than usual. The official time line on the original World of Warcraft website was removed when the site underwent its major facelift, and a new time line was never implemented. However, taking a look at the old time line over on Wowpedia seems to indicate that Blizzard likes patches to last approximately one year in the Warcraft time line. So classic World of Warcraft and all the events we encountered, from Molten Core to the original incarnation of Naxxramas, took place over the span of one year in the time line. The Burning Crusade and all events associated with it also took one year to complete. It stands to reason that Wrath of the Lich King would follow the same trend. But again, without concrete confirmation, we've got no way of really knowing for certain. That said, the novel The Shattering seems to take place over the course of at least a few months or so, if not more, so there was a bit of a time jump between old-world Azeroth and the Azeroth that was implemented in patch 4.0.3a. And now, let's continue on with what went down in that novel, shall we? Today's Know Your Lore contains pretty much every possible spoiler that exists for the novel The Shattering by Christie Golden. If you're avoiding spoilers, turn away now!

  • The Queue: Hu-Man dwarf haters club

    by 
    Alex Ziebart
    Alex Ziebart
    04.20.2011

    Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today. If you haven't seen the movie represented above, go do it. Right now. Okay, no, you can wait until after you've read The Queue. Then go watch it. sammyboy4 asked: Will we ever see a second BlizzCon in Europe? It seems that people living in Europe or other areas have a long way to travel to get to BlizzCon in the States and it costs a good amount of money to get there.

  • Know Your Lore: Uldaman, Ulduar, and Uldum, strongholds of the Titans

    by 
    Anne Stickney
    Anne Stickney
    01.23.2011

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. In the beginning, Azeroth existed as a simple planet floating in the midst of space (or the great dark beyond, as it's sometimes called). There is very little out there in terms of the history of Azeroth's creation, but what little we do know is this: Azeroth attracted the attention of creatures called Titans, godlike beings that traveled from world to world, creating order from chaos and leaving planets teeming with life. The Titans did to Azeroth as they did to countless other worlds before: They created seed races to inhabit the little planet, encouraging life to grow. Along with the seed races, they created the earthen -- stone beings that were meant to maintain the order the Titans had cultivated. Satisfied with their work, the Titans left. It was some time after the Titan's departure that disaster struck. The little planet caught the eye of malevolent creatures known as Old Gods. The Old Gods strive for chaos and destruction, the exact opposite of everything the Titans create. Azeroth, still new to the universe, crumpled under the assault. However, the Titan-created earthen presented a problem that required a creative solution. The Old Gods, seeing that these creatures were made of rock and stone, released a disease called the Curse of Flesh -- the originator of many of the species that roam Azeroth today.

  • Know Your Lore: Current Alliance politics -- the dwarves, part two

    by 
    Anne Stickney
    Anne Stickney
    05.31.2010

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how, but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. WARNING: The following post contains small spoilers for Wrath of the Lich King. Players who are still playing through the expansion and wish to avoid spoilers may want to avoid this post. In addition, theories behind the new Cataclysm race/class combinations will be discussed. The dwarves of Azeroth have had a somewhat rocky start politically speaking -- the War of the Three Hammers caused a rift between the three major dwarf clans that looked as though it would never be repaired. However, current events as well as revelations regarding new class combinations suggest that the dwarves may not remain as fractured as they've been in World of Warcraft's history. When we left off last time, it was to an introduction of the woman pictured above -- Princess Moira Bronzebeard, daughter of King Magni. Why is she so important, you may ask -- well Moira's been in the clutches of Emperor Dagran Thaurissan, leader of the Dark Iron clan since World of Warcraft's launch. How'd she get there? Why isn't she dead? What's Magni doing about all of this? Let's take a closer look at Moira and her role in what could possibly be upcoming conflicts.

  • Know Your Lore: Current Alliance politics -- the dwarves, part one

    by 
    Anne Stickney
    Anne Stickney
    05.29.2010

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how, but do you know the why? Each week Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. Last week we covered the gnomes, who much like the night elves have a history that spans centuries, but unlike the night elves, much of this history is unknown. Also unlike the night elves, the gnomes don't appear to have much going for them in the way of future conflicts. Today we're going to talk about the close friends of the gnomes -- the dwarves -- who are decidedly far more important than any have given them credit for to date. To summarize their origins: Way back in Azeroth's history, the Titans created a race of guardians called "earthen" to help protect and watch over the planet. There were a few different "types" of earthen originally created. The first type was prone to a "matrix destabilization" when in high-stress situations, and a nasty thing called the Curse of Flesh. This destabilization in conjunction with the curse led to the creation of the troggs. Yes, the same troggs that are currently plaguing the gnomes and Gnomeregan. These first earthen were sealed away in vaults all over the world including locations such as Bael Modan. Apparently the Titans seem to have this thing for locking bad things under the earth. The second round of earthen creations were just fine, and left as they were. Except that they weren't "just fine." These earthen were also susceptible to the Curse of Flesh, much like the gnomes were, and it worked on them oh-so-subtly. Over a gigantic chunk of time, they degraded into what we know today as the dwarves of the lower continents. As for Northrend, according to the Tribunal of the Ages, the Titans created the Forge of Wills to make yet another series of earthen, these designed to avoid the Curse of Flesh altogether. This is why you see earthen up in Northrend today.

  • Ask a Faction Leader: The Brothers Bronzebeard

    by 
    Michael Sacco
    Michael Sacco
    04.07.2010

    WoW.com's prestige in the community has afforded us the opportunity to speak with major Azerothian leadership figures on any subject, and we're letting you, the reader, Ask a Faction Leader! We recently spoke to Master Mathias Shaw, leader of Stormwind's SI:7, and he shed light on several key issues, including melee hunters, frenemies, cheesemongers, black dragons and erotic fanfiction. In this installment of Ask a Faction Leader, we'll be sitting with the brothers Bronzebeard, dwarven royals who tread very different walks of life. Our first reader question ... Dear Brothers Bronzebeard: Thunder Ale or Rhapsody Malt? Sincerely, Alenei di Capernio Shadow Council The brothers respond: Magni: Gettin' dwarves to agree on beer is like gettin' humans to agree on pizza toppings. Not possible. And ye'll never get a dwarf to say his favorite, either!

  • One Boss Leaves: A landslide win for Anub'arak

    by 
    Lisa Poisso
    Lisa Poisso
    12.24.2009

    Two Bosses Enter ... but only One Boss Leaves, in WoW.com's series of fantasy death matches. Welcome to what's nearly the end of the current round of the five-man Wrath of the Lich King season. Grab a seat, and let's get ready to rumble! It's no surprise, really, that Anub'arak took control of this week's Two Bosses deathmatch with a 73% pounding of the Tribunal of Ages. We're not sure that voters really considered any realistic scenario when casting their votes, but we did get a few interesting setups from spectators. The quality of the floor, in particular, seemed to be a sticking point for many. Tyr: Wouldn't Brann fall through the floor if Anub keeps burrowing holes in it? I mean, I'm sure that in Azjol-Nerub, his own kingdom, he has enough escape holes pre-burrowed to hide in, but an old titan complex just waiting to be condemned? Brann'll be lucky if the ceiling doesn't collapse and crush him on his way down.

  • Know Your Lore: World of Warcraft Cataclysm Gilneas

    by 
    Michael Sacco
    Michael Sacco
    08.23.2009

    Welcome to Know Your Lore, where each week WoW.com brings you a tasty little morsel of lore to wrap your mind around. Sweet, sweet lore. Mmmm. Have suggestions for future KYL topics? Leave a comment below! The nation of Gilneas is one of the oldest human kingdoms that still exists. Founded after the breaking of the human empire of Arathor, Gilneas was considered one of the great Seven Kingdoms, along with Kul Tiras, Alterac, Dalaran, Lordaeron, Stromgarde, and Stormwind.Gilneas is located on a rocky peninsula that juts out over the Great Sea on Lordaeron's west coast, southwest of Silverpine Forest. High seaside cliffs keep the kingdom safe from attack by water and the foreboding Greymane Wall keeps it locked safely away from the struggles of modern Lordaeron and, by extension, Azeroth. No one has been allowed in or out of the kingdom for nearly ten years, and no one has seen or heard from the burly, gruff, self-sufficient Gilneans in just as long. The source of this isolation is none other than Genn Greymane, hereditary ruler of the kingdom under the Greymane Dynasty for decades.

  • Breakfast Topic: Who do you want to see in the Expansion?

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    07.26.2009

    So a while back, I asked you what races and organizations you'd want to see show up in the next expansion. But while races and organizations bring a lot of flavor and purpose to an expansion, there's nothing like a good charismatic figure to really stir things up. Be it Garrosh or Varian, Bolvar or Brann Bronzebeard, the figures of the Wrath of the Lich King expansion have certainly done a lot to inform the story and drive discussion and debate in lore.With that in mind, I've been thinking of who I'd like to see take a starring role in a future expansion. Turalyon and Alleria are definitely the biggest stars I can think of who have yet to make an appearance. I'd love to see them come back through a portal from whatever world they're on, with all the drama that would bring. Does Turalyon still hold a grudge against the orcs for the death of Lothar? What will Alleria think of the Blood Elves and of what her sisters have been up to?

  • The OverAchiever: The incredible Glory of the Hero

    by 
    Allison Robert
    Allison Robert
    07.24.2009

    VERONICA: So what made you decide to be a cop?LEO: Uh, well, it's the same old tired story. I was sent here by the agency to do a strip-o-gram for Inga, an armed robbery call came in, I figured I was in uniform anyway, so what the hell.-- Veronica Mars, "Silence of the Lamb" Sooner or later I'm going to start running out of B-movie titles for this series, but that day is not today. We're all set with Halls of Lightning, so let's head to Halls of Stone to continue amassing achievements for Glory of the Hero. Again, if you've missed any of our previous installments, you can catch 'em here: Part I: Ahn'kahet Part II: Azjol-Nerub and Culling of Stratholme Part III: Drak'Tharon Keep Part IV: Gun'drak Part V: Halls of Lightning HALLS OF STONE The achievements here are somewhat more difficult than their counterparts in Halls of Lightning, and demand significantly more effort from your tank and DPS in particular.

  • Two Bosses Enter: General Bjarngrim vs. Sjonnir the Ironshaper

    by 
    Lisa Poisso
    Lisa Poisso
    06.11.2009

    Two Bosses Enter ... but only One Boss Leaves, in WoW.com's series of fantasy death matches. This season's bosses come from the five-man instances of Wrath of the Lich King.This week's electrically charged boss battle is a real shocker: General Bjarngrim from the Halls of Lightning versus Sjonnir the Ironshaper of the Halls of Stone. There'll be adds and sparks galore in this deathmatch between two Iron Vrykul.The ground rules: Assume that these foes share similar levels, health pools and a comparative overall damage output. This match takes place in neutral territory. Both bosses will get their usual adds, but Brann Bronzebeard is out of the picture. Don't get caught up in game mechanics and what actual players might do in each encounter. Focus on the three S's: style, story and scale.What do you think would happen during this battle? Leave a comment explaining what you think will go down, then cast your vote for who you think will be left up.

  • Two Bosses Enter: Anomalus vs. Tribunal of Ages

    by 
    Lisa Poisso
    Lisa Poisso
    06.04.2009

    Two Bosses Enter ... but only One Boss Leaves, in WoW Insider's series of fantasy death matches. This season's bosses come from the five-man instances of Wrath of the Lich King.This week's Two Bosses Enter is less boss-versus-boss than it is boss-versus-event: The Nexus' Anomalus versus the Tribunal of Ages encounter in the Halls of Stone. The Tribunal of Ages event tasks adventurers with protecting Dwarven explorer Brann Bronzebeard from waves of mobs as part of the Halls of Stone quest -- a boss-level encounter in terms of difficulty and loot, if not in actual boss-versus-boss combat. It'll be Anomalus' Chaotic Rifts and Crazed Mana-Wraiths against the Tribunal of Ages' Kaddrak, Abedneum and Marnak plus the cadre of Dark Rune Protectors, Dark Rune Stormcallers and the Iron Golem Custodian. The ground rules: For the sake of this deathmatch, we'll have to get a little (ok, a lot) creative with Anomalus' presence here in the Tribunal. In this scenario, we'll retain the basic mechanic of the Tribunal of Ages encounter. Brann Bronzebeard's survival still determines the success or failure of the mission. Anomalus is therefore challenged with holding the Tribunal at bay long enough for Bronzebeard to complete his task. This match takes place inside the Tribunal of Ages in the Halls of Stone. If you assume that Anomalus is "too dumb to move," we'll have a very boring match indeed. Be open to other possibilities. Assume that foes share similar levels, health pools and a comparative overall damage output. Don't get caught up in game mechanics and what actual players might do in each encounter. Style and scale are your main considerations.