Post Thumbnail

Ready for some fairly unsurprising news? Nintendo UK recently revealed what we all expected yesterday following the OFLC rating of a Q-Games project titled Reflect Missile -- the game is designed for the DSiWare platform, and features Breakout-esque gameplay with strategy elements. You have to use ...

5 years ago 0 Comments
Post Thumbnail

The world currently faces a crisis of epic proportions -- a global shortage of Breakout-esque games. Without competition, the few entries in this brick-smashing genre have monopolized the market, leading to a lack of competition, which will lead to another gaming industry crash, which will lead to ...

5 years ago 0 Comments

There's a lot of buzz surrounding Sidhe's Shatter, the block-breaking PSN title set for release next week. Heck, a lot of that buzz comes directly from us, and if you've been wondering what the fuss is all about, you need only look to the trailer above. Seriously, drink it in with your eyes. This is...

5 years ago 0 Comments
Post Thumbnail

OK, before you watch the video after the break: Imagine if someone traveled into the future, killed all the guys in that Yatta! video and used their blood sacrifice to revive a recently murdered Daft Punk. If they made a game about that, it would be Shatter. Now, you may watch. We weren't cool eno...

5 years ago 0 Comments
Post Thumbnail

In its apparent quest to build up a product cutsheet on par with Gefen's, Atlona has added the audio-splitting AT-HD570 to its lineup. This gadget should be music (ahem) to those who want to hold on to their older receivers/processors, but are itching to get the new lossless audio codecs on Blu-ray ...

5 years ago 0 Comments
Post Thumbnail

Move over, Magic Ball. PlayStation Network is getting yet another twist on the classic brick-breaking genre courtesy of Sidhe, "New Zealand's largest game studio." You'll know how to play Shatter just by looking at the trailer: use a paddle to bounce an object back and destroy bricks. However, thi...

6 years ago 0 Comments
Post Thumbnail

Studio Arkedo, the French developer behind Nervous Brickdown and the upcoming Big Bang Mini on DS is branching out to Wii, according to a Cubed3 interview. While talking about the upcoming Nintendo Channel demo of Big Bang Mini, Camille Guermonprez offers the fairly unambiguous hint "Our next projec...

6 years ago 0 Comments
Post Thumbnail

With the 30th anniversary celebration of Space Invaders (probably) coming to a close, celebrated most recently by the release of Space Invaders Get Even on WiiWare, I find myself brimming with happy feelings about anything that falls in the category of "classic Taito." Arkanoid is a perfect compan...

6 years ago 0 Comments
Post Thumbnail

When you read "Cosmic Smash", does your mind instantly wander to brutal, over-the-top space battles full of massive explosions, flaming spaceships and blazing arcs of deadly plasma? Okay, so maybe that's just me -- but when I first heard of the name Cosmic Smash, the real thing wasn't exactly what I...

6 years ago 0 Comments
Post Thumbnail

While the jury hasn't even begun to assemble to decide if gaming on the iPhone is going to set records and become an extremely viable platform, we already know some those time-wasting casual games are addictive and fun. Zecil Software is jumping into the fray with iBreakout, now available for $4.9...

6 years ago 0 Comments
Post Thumbnail

It may not shatter the earth as Dead Rising did, but the latest Famitsu has interesting news for fans of D3 Publisher's Simple series. Joining the Simple Wii and Simple 2000 Wii series is another new line, the @Simple games, a line of 500-point WiiWare games. The first two games in the lineup, @Si...

6 years ago 0 Comments

Griptonite Games' Chimps Ahoy! is a silly, fun breakout game. I'm not a huge breakout fan (to be fair, I'd rather clean my house and do my taxes) but Chimps' beautiful graphics and silly music won my heart. It's a graphic design tour de force. You play by throwing a coconut between a pair of monkey...

6 years ago 0 Comments
Post Thumbnail

Generally speaking, folks who sprung for Apogee's Duet have been pleased with the performance, but as we learn each and every week, there's nothing that can't be improved upon. Take the Duet's factory breakout cable, for instance. Sure, it provides a plethora of connection options, but it also cre...

6 years ago 0 Comments

One thing we've learned while playing Arkanoid DS -- it's difficult to break blocks and eat at the same time. The man in the video above seems to have it all figured out, though. While this still might not be as fun as playing with the imported paddle, at least you'll have an easier time multita...

6 years ago 0 Comments
Post Thumbnail

I love Arkanoid. I purchased the NES game, with its included paddle controller, as soon as it came out in 1987. I still play it. It's still really hard, and I still think level 3 -- level 3! -- is one of the most devious and challenging video game levels ever devised. When Taito revealed that they...

6 years ago 0 Comments

The Arkanoid series appears to be fairly abstract. The paddle and blocks can't be anything other than gameplay elements, right? The Tetris blocks don't represent animals or anything, and Arkanoid is the same kind of non-narrative puzzle-action experience. Except it isn't. One of the things that ele...

6 years ago 0 Comments