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Now that the NPD has decreed our mere mortal minds are unfit to handle hardware sales figures, we're tasked with finding information from alternative sources -- wait, what's this? Aaron Greenberg just tweeted that the Xbox 360 bested the competition for the fourth month in a row? Search: complete....

October 14th 2010 at 6:10pm 0 Comments
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On top of announcing an earlier than expected playlist update (coming this Tuesday), Bungie revealed last night that it has reset the credits and ranks of "approximately" 15,000 Halo: Reach accounts. The studio also applied a one day credit earning ban on affected players, less for punishment than...

October 2nd 2010 at 9:00pm 0 Comments
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This week's Bungie.net news update brought with it more than just info about Halo: Reach's Xbox Live stats -- it also featured a couple of screens showing an extra 10 Achievements and 250 Gamerscore for the just released title. In a segment explaining how to install the game to the 360's hard drive...

September 25th 2010 at 6:30pm 0 Comments
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Having a tough time designing Halo: Reach Invasion variants in the game's expanded Forge utility? Yeah, us too -- that is, until we read Bungie's handy little guide for budding modders, which breaks down the process of creating an Invasion map from start to finish. The guide provides the know-how...

September 20th 2010 at 8:20pm 0 Comments
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Microsoft Game Studios VP Phil Spencer just announced at the company's TGS press conference that Halo: Reach made $200 million on its first day at retail. We know that's not much of a stretch for you all to imagine, but it seemed like an important facticle to grasp. If most of those copies were sol...

September 15th 2010 at 10:25pm 0 Comments
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You may have noticed the above advertisement on the Xbox 360 dashboard -- we've yet to encounter this ourselves, but we've been assured it's there. Engadget writer @rjcc first tipped us off on the deal, which adds a year to your Xbox Live Gold membership, along with the pictured Halo: Reach helmet...

September 14th 2010 at 5:40pm 0 Comments
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We're not sure how Cabela's could be so consistently unaware of the games landscape, but we'd be remiss if we said we weren't glad. Otherwise, we wouldn't get hilarious videos from Mega64, like the one we've embedded past the break. We don't want to ruin the ending for you, but let's just say the C...

September 14th 2010 at 5:20pm 0 Comments
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Jim Gaffigan summed up the "merits" of camping rather well, which we point out because there's a new Walmart ad that shows you how to deal with a friend stupid enough to go camping the night Halo: Reach launches. Personally, we'd never befriend somebody who had their priorities that mixed up.

September 13th 2010 at 6:45pm 0 Comments
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Like the Halo series before it, Bungie is working on its own, brand new game engine for use in its forthcoming Activision project. "Just like we don't want to develop a game off someone else's IP, we want to push our own technology in the same way. That's going to be our position for the forseeable...

September 13th 2010 at 5:55pm 0 Comments
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We don't know what you guys are pumped for most in Halo: Reach, but for us it's easily the new Firefight mode. That's why we had to share this video, which does an amazing job at slowing down time and making our wait that much tougher. Join us by checking out the video past the break.

September 10th 2010 at 3:57pm 0 Comments