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Inevitably, the first question anyone asks in the wake of a free-to-play conversion is about how much a person can get for the price of nothing. Previously, Star Wars: The Old Republic had posted an explanation of the many ways free players would get only limited access, but an updated chart make...

October 16th 2012 at 9:00pm 0 Comments
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Worried that you'll hit a content wall in Marvel Heroes and be unable to progress without taking out your wallet? Rest easy today, gentle player, for this is not to be. Gazillion President David Brevik said that he dislikes the vagaries of the free-to-play label and assured players that Marvel He...

October 8th 2012 at 4:00pm 0 Comments
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Funcom's new CEO is tackling tough questions about the future of The Secret World, saying that the studio is prepared to take the title free-to-play -- if need be. In an interview with GamesIndustry, Ole Schreiner said that TSW was developed to be subscription-based with the options to change the...

September 17th 2012 at 9:00am 0 Comments
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It's been reported that 70% of DCUO users play on the PlayStation 3, so Sony Online Entertainment president John Smedley believes the free-to-play console market is more than merely "viable." In a recent interview with Eurogamer, he states, "There's a lot of people that go through that store and...

July 18th 2012 at 10:00am 0 Comments
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The writing is on the wall, and the hens are laying eggs of prophecy: Free-to-play is the inevitable future of all video games. This comes from EA COO Peter Moore, who thinks we'll be seeing the free product plus microtransaction business model trump the up-front cost of a retail box. In an inte...

June 20th 2012 at 5:00pm 0 Comments
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While recent events may have some questioning the state of the MMO industry in North America, a recent study by Asian game market analysis company Niko Partners shows that the industry in the Chinese and Southeast Asian markets is still going strong. In fact, the study reveals that the Chinese...

June 6th 2012 at 6:00pm 0 Comments
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"Who needs publishers any more? I certainly don't. I couldn't care less about them at this stage," said Red 5 Studios CEO Mark Kern. In a candid interview with Eurogamer, Kern ripped into both consoles and publisher-led models as relics on their way out the door. Kern said that the pressure that...

May 3rd 2012 at 9:00am 0 Comments