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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Commodore USA goes Extreme, stuffs a 2.2GHz quad-core i7 into its C64x]]></title><link>http://www.engadget.com/2011/11/03/commodore-usa-goes-extreme-stuffs-a-2-2ghz-quad-core-i7-into-it/</link><guid isPermaLink="true">http://www.engadget.com/2011/11/03/commodore-usa-goes-extreme-stuffs-a-2-2ghz-quad-core-i7-into-it/</guid><comments>http://www.engadget.com/2011/11/03/commodore-usa-goes-extreme-stuffs-a-2-2ghz-quad-core-i7-into-it/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/11/03/commodore-usa-goes-extreme-stuffs-a-2-2ghz-quad-core-i7-into-it/"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/11/commodore-usa.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
We've loved <a href="http://www.engadget.com/tag/CommodoreUSA/">Commodore USA's</a> <a href="http://www.engadget.com/2011/07/06/new-commodore-c64-gets-stacked-against-the-original-deemed-a-wo/">C64</a> computer recreations ever since it began <a href="http://www.engadget.com/2010/08/26/commodore-usa-announces-the-pc64-an-atom-powered-pc-in-a-replic/">producing them</a> back in 2010. Much to our delight, the company recently outed its third variant, the C64x Extreme. This unit features the '80s flair we've come to appreciate, but supercharged to 2011 spec. Crammed inside its case is a 2.2GHz <a href="http://www.engadget.com/2011/01/03/intels-2nd-generation-core-processor-family-announced-includes/">Intel core i7</a> quad-core CPU (capable of turbo boosting to 3.3GHz), 8GB of DDR3 RAM, Intel HD integrated graphics and a spacious 2TB HDD. Externally, you'll find a duo of <a href="http://www.engadget.com/tag/usb+3.0/">USB 3.0</a> ports, a triplet of USB 2.0 ports and an eSATA connection, along with HDMI, 3.5mm S/PDIF, VGA and DVI ports for A/V hookups. Best of all, it's loaded with Bluetooth, 802.11 b/g/n WiFi, an Ethernet port and even a DVD-RW drive on its side. The C64X-Ex will initially come loaded with Linux Mint 11, and it'll fully support Windows once the company's "retro inspired" Commodore OS Vision becomes available. Of course, the C64x-Ex's blend of vintage looks and modern-day power will cost ya -- to a tune of $1,500. If that's cool by your books, Commodore USA plans to ship orders placed by November 25th before December 15th. Full press release after the break.<p><a href="http://www.engadget.com/2011/11/03/commodore-usa-goes-extreme-stuffs-a-2-2ghz-quad-core-i7-into-it/" rel="bookmark">Continue reading <em>Commodore USA goes Extreme, stuffs a 2.2GHz quad-core i7 into its C64x</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/11/03/commodore-usa-goes-extreme-stuffs-a-2-2ghz-quad-core-i7-into-it/">Commodore USA goes Extreme, stuffs a 2.2GHz quad-core i7 into its C64x</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 03 Nov 2011 08:32:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/11/03/commodore-usa-goes-extreme-stuffs-a-2-2ghz-quad-core-i7-into-it/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20097133/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/11/03/commodore-usa-goes-extreme-stuffs-a-2-2ghz-quad-core-i7-into-it/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>c64</category><category>commodore</category><category>commodore 64x extreme</category><category>commodore os vision</category><category>commodore usa</category><category>Commodore USA 64x</category><category>Commodore64xExtreme</category><category>CommodoreOsVision</category><category>CommodoreUsa</category><category>CommodoreUsa64x</category><category>hdmi</category><category>intel</category><category>intel core i7</category><category>intel hd graphics</category><category>IntelCoreI7</category><category>IntelHdGraphics</category><category>linux</category><category>linux mint</category><category>linux mint 11</category><category>LinuxMint</category><category>LinuxMint11</category><category>minipost</category><category>modernized</category><category>reissue</category><category>retro</category><category>sandy bridge</category><category>SandyBridge</category><category>usb</category><category>usb 2.0</category><category>usb 3.0</category><category>Usb2.0</category><category>Usb3.0</category><category>vintage</category><dc:creator><![CDATA[Joe Pollicino]]></dc:creator><pubDate>Thu, 03 Nov 2011 08:32:00 EST</pubDate></item><item><title><![CDATA[Commodore USA begins shipping replica C64s next week, fulfilling your beige breadbox dreams (video)]]></title><link>http://www.engadget.com/2011/06/19/commodore-usa-begins-shipping-replica-c64s-next-week-fulfilling/</link><guid isPermaLink="true">http://www.engadget.com/2011/06/19/commodore-usa-begins-shipping-replica-c64s-next-week-fulfilling/</guid><comments>http://www.engadget.com/2011/06/19/commodore-usa-begins-shipping-replica-c64s-next-week-fulfilling/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/06/19/commodore-usa-begins-shipping-replica-c64s-next-week-fulfilling/"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/06/100826-pc64-01.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
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	If you're like us, you've probably been holding your breath in anticipation since <a href="http://www.engadget.com/tag/CommodoreUSA/">Commodore USA</a> <a href="http://www.engadget.com/2010/08/26/commodore-usa-announces-the-pc64-an-atom-powered-pc-in-a-replic/">announced its replica</a> of the famous C64. It promised a keyboard PC that duplicated the original's retro-beige finish, with an Atom CPU and an NVIDIA Ion graphics card under the hood. But despite numerous announcements, and even after a <a href="http://www.engadget.com/2011/04/04/commodore-usas-all-new-c64-shown-looking-more-real-than-ever/">cross-promotion with <em>Tron: Legacy</em></a>, they've yet to ship any products. The latest word from the company has pre-orders shipping next week, in five different varieties, from a barebones chassis and card reader to the C64x Ultimate - an $895 machine that includes 1TB hard drive and a Blu-ray player. If you haven't been teased enough over the past year of delays, hit the video after the break for more preview images.</div><p><a href="http://www.engadget.com/2011/06/19/commodore-usa-begins-shipping-replica-c64s-next-week-fulfilling/" rel="bookmark">Continue reading <em>Commodore USA begins shipping replica C64s next week, fulfilling your beige breadbox dreams (video)</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/06/19/commodore-usa-begins-shipping-replica-c64s-next-week-fulfilling/">Commodore USA begins shipping replica C64s next week, fulfilling your beige breadbox dreams (video)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Sun, 19 Jun 2011 11:16:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/06/19/commodore-usa-begins-shipping-replica-c64s-next-week-fulfilling/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19970500/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/06/19/commodore-usa-begins-shipping-replica-c64s-next-week-fulfilling/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Barry Altman</category><category>BarryAltman</category><category>c64</category><category>commodore</category><category>commodore 64</category><category>commodore PC64</category><category>commodore USA</category><category>Commodore64</category><category>CommodorePc64</category><category>CommodoreUsa</category><category>desktop</category><category>desktops</category><category>keyboard computer</category><category>keyboard pc</category><category>KeyboardComputer</category><category>KeyboardPc</category><category>licensing</category><category>pc in a keyboard</category><category>PC64</category><category>PcInAKeyboard</category><category>retro</category><category>video</category><dc:creator><![CDATA[Jesse Hicks]]></dc:creator><pubDate>Sun, 19 Jun 2011 11:16:00 EST</pubDate></item><item><title><![CDATA[Commodore USA puts the new C64 up for pre-sales, unveils far-less-retrotastic VIC-Slim]]></title><link>http://www.engadget.com/2011/04/06/commodore-usa-puts-the-new-c64-up-for-pre-sales-unveils-far-les/</link><guid isPermaLink="true">http://www.engadget.com/2011/04/06/commodore-usa-puts-the-new-c64-up-for-pre-sales-unveils-far-les/</guid><comments>http://www.engadget.com/2011/04/06/commodore-usa-puts-the-new-c64-up-for-pre-sales-unveils-far-les/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2011/04/06/commodore-usa-puts-the-new-c64-up-for-pre-sales-unveils-far-les/"><img hspace="4" border="0" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2011/04/4-6-11-commodore-550.jpg" alt="" /></a></div>
Now that Commodore USA has sufficiently piqued your curiosity with a <a href="http://www.engadget.com/2011/04/04/commodore-usas-all-new-c64-shown-looking-more-real-than-ever/">revamped Commodore 64 prototype</a>, it's ready to capitalize on the idea. Quite literally, we might add. $595 buys you the basic basic model with an 1.8GHz dual-core Intel Atom D525 chip, NVIDIA ION 2 graphics, 2GB of RAM and a 160GB hard drive -- which it promises to deliver by "early June" -- with hundred-dollar increments adding premium features like an additional 2GB of memory, a Blu-Ray drive, up to 1TB of storage, 802.11 b/g/n WiFi and Bluetooth. However, if you're simply looking for a compact keyboard computer (rather than reliving 80's nostalgia) there's another option on tap -- a <a href="http://www.engadget.com/2010/03/16/the-commodore-name-licensed-again-for-a-line-of-keyboard-pcs/">likely rebadged</a> thin wedge of a machine that Commodore's calling the VIC-Slim. Even at just $395, though, something tells us it won't be the "wonder computer" of 2011.<p><a href="http://www.engadget.com/2011/04/06/commodore-usa-puts-the-new-c64-up-for-pre-sales-unveils-far-les/" rel="bookmark">Continue reading <em>Commodore USA puts the new C64 up for pre-sales, unveils far-less-retrotastic VIC-Slim</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/04/06/commodore-usa-puts-the-new-c64-up-for-pre-sales-unveils-far-les/">Commodore USA puts the new C64 up for pre-sales, unveils far-less-retrotastic VIC-Slim</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 06 Apr 2011 20:43:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/04/06/commodore-usa-puts-the-new-c64-up-for-pre-sales-unveils-far-les/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19905346/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/04/06/commodore-usa-puts-the-new-c64-up-for-pre-sales-unveils-far-les/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>C64</category><category>Commodore</category><category>commodore 64</category><category>Commodore USA</category><category>Commodore64</category><category>CommodoreUsa</category><category>desktop</category><category>desktops</category><category>keyboard computer</category><category>KeyboardComputer</category><category>PC64</category><category>VIC</category><category>vic slim</category><category>VIC-Slim</category><category>VicSlim</category><dc:creator><![CDATA[Sean Hollister]]></dc:creator><pubDate>Wed, 06 Apr 2011 20:43:00 EST</pubDate></item><item><title><![CDATA[Commodore USA's all new C64 finds a friend in Tron on the road to availability]]></title><link>http://www.engadget.com/2011/04/04/commodore-usas-all-new-c64-shown-looking-more-real-than-ever/</link><guid isPermaLink="true">http://www.engadget.com/2011/04/04/commodore-usas-all-new-c64-shown-looking-more-real-than-ever/</guid><comments>http://www.engadget.com/2011/04/04/commodore-usas-all-new-c64-shown-looking-more-real-than-ever/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2011/04/04/commodore-usas-all-new-c64-shown-looking-more-real-than-ever/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2011/04/c64-tronad-04-04-2011-1301933965.jpg" /><br />
</a></div>
Been a bit skeptical of Commodore USA's promise to <a href="http://www.engadget.com/2010/08/26/commodore-usa-announces-the-pc64-an-atom-powered-pc-in-a-replic/">bring back</a> the venerable <a href="http://www.engadget.com/tag/commodore+64/">Commodore 64</a> with some up-to-date PC specs? We can't blame you, but the company is now working to change some minds, and is finally proving that it is in fact the real deal. In addition to revealing some pictures of an early prototype a little while back (pictured after the break), the company has also somehow managed to team up with Disney, and it will be promoting the new C64s with an ad included with every copy of <em>Tron: Legacy</em> (pictured above). Still no word of an actual release date, unfortunately, but Commodore USA will apparently be launching a new website tomorrow to coincide with the DVD and Blu-ray release, so hopefully it will have a few more details to share then. In the meantime, you can check out more prototype shots at the link below.<p><a href="http://www.engadget.com/2011/04/04/commodore-usas-all-new-c64-shown-looking-more-real-than-ever/" rel="bookmark">Continue reading <em>Commodore USA's all new C64 finds a friend in Tron on the road to availability</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/04/04/commodore-usas-all-new-c64-shown-looking-more-real-than-ever/">Commodore USA's all new C64 finds a friend in Tron on the road to availability</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 04 Apr 2011 10:29:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/04/04/commodore-usas-all-new-c64-shown-looking-more-real-than-ever/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19901915/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/04/04/commodore-usas-all-new-c64-shown-looking-more-real-than-ever/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>c64</category><category>commodore</category><category>commodore 64</category><category>commodore usa</category><category>Commodore64</category><category>CommodoreUsa</category><category>desktop</category><category>retro</category><category>tron</category><category>tron legacy</category><category>TronLegacy</category><dc:creator><![CDATA[Donald Melanson]]></dc:creator><pubDate>Mon, 04 Apr 2011 10:29:00 EST</pubDate></item><item><title><![CDATA[As Apple relaxes App Store rules, C64 emulator for iOS gets BASIC again]]></title><link>http://www.engadget.com/2010/09/18/as-apple-relaxes-app-store-rules-c64-emulator-for-ios-gets-basi/</link><guid isPermaLink="true">http://www.engadget.com/2010/09/18/as-apple-relaxes-app-store-rules-c64-emulator-for-ios-gets-basi/</guid><comments>http://www.engadget.com/2010/09/18/as-apple-relaxes-app-store-rules-c64-emulator-for-ios-gets-basi/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/09/18/as-apple-relaxes-app-store-rules-c64-emulator-for-ios-gets-basi/"><img border="1" vspace="4" hspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/09/iphone-screenshot-1.jpeg" alt="" /></a></div>
If you weren't already convinced that Apple is seriously <a href="http://www.engadget.com/2010/09/09/apple-backpedaling-on-some-ios-development-restrictions-will-al/">easing back</a> on some of its more annoying App Store restrictions with the appearance of titles like <a href="http://www.engadget.com/2010/09/18/google-voice-apps-begin-returning-to-iphone-app-store/">GV Voice</a> (a Google Voice client), this news might help. After a wild ride of <a href="http://www.engadget.com/2009/08/21/apple-reconsiders-rejected-iphone-apps-c64-emulator-on-the-way/">ping-pong</a> <a href="http://www.engadget.com/2009/09/07/apple-approves-officially-licensed-commodore-64-emulator-for-iph/">approvals</a> and <a href="http://www.engadget.com/2009/09/08/apple-pulls-c64-app-after-manomio-shenanigans-revealed/">pulls</a>, Manomio's C64 emulator has reappeared in the Store with its BASIC interpreter fully intact, and available for your coding pleasure. We've tested the software and can confirm that you will indeed be able to revisit your youth (provided your youth took place in the early 80's) via the newest version of the software. Of course, it's not super fun to program using the tiny, virtual C64 keyboard provided onscreen, but couple this with a Bluetooth keyboard of your choosing, and you can pretty much go wild. The emulator is available right this moment for $4.99, and obviously it's a free upgrade for those who've already bought in.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/09/18/as-apple-relaxes-app-store-rules-c64-emulator-for-ios-gets-basi/">As Apple relaxes App Store rules, C64 emulator for iOS gets BASIC again</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Sat, 18 Sep 2010 12:31:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/09/18/as-apple-relaxes-app-store-rules-c64-emulator-for-ios-gets-basi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19639170/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/09/18/as-apple-relaxes-app-store-rules-c64-emulator-for-ios-gets-basi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>app store</category><category>app store approval</category><category>app store rejection</category><category>apple</category><category>apple app store</category><category>AppleAppStore</category><category>AppStore</category><category>AppStoreApproval</category><category>AppStoreRejection</category><category>c64</category><category>c64 emulator</category><category>C64Emulator</category><category>commodore 64</category><category>commodore 64 emulator</category><category>Commodore64</category><category>Commodore64Emulator</category><category>ios</category><category>iPhone</category><category>iPod touch</category><category>IpodTouch</category><category>manomio</category><category>rejection</category><dc:creator><![CDATA[Joshua Topolsky]]></dc:creator><pubDate>Sat, 18 Sep 2010 12:31:00 EST</pubDate></item><item><title><![CDATA[Apple pulls C64 App after Manomio shenanigans revealed]]></title><link>http://www.engadget.com/2009/09/08/apple-pulls-c64-app-after-manomio-shenanigans-revealed/</link><guid isPermaLink="true">http://www.engadget.com/2009/09/08/apple-pulls-c64-app-after-manomio-shenanigans-revealed/</guid><comments>http://www.engadget.com/2009/09/08/apple-pulls-c64-app-after-manomio-shenanigans-revealed/#comments</comments><description><![CDATA[<div align="center"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2009/09/c64-app-trickery.jpg" /><br /></div>
Come on Manomio, what did you expect? Did you really think Apple would leave your <a href="http://www.engadget.com/2009/09/07/apple-approves-officially-licensed-commodore-64-emulator-for-iph/">C64 emulator</a> in the App Store after it was revealed that the BASIC interpreter was <em>still</em> in your software, exposed with a little up, up, down, down, left, right trickery? That's a clear breach of the SDK and well, downright sneaky. In a blog post to its site, Manomio claims that it had "no intention of tricking basic into the app" and only left the code in to be remotely activated later should Apple change its policy. Of course, with so much money left on the table, Manomio promptly submitted a new, presumably BASIC-free app for approval. Something we're sure Apple will get right on.<br /><br />[Via <a href="http://www.theiphoneblog.com/2009/09/07/c64-longer-app-store/">The iPhone blog</a>]<br /><br /><a href="http://www.iphonehacks.com/2009/09/hack-to-enable-basic-in-c64---commodore-64-emulator-for-iphone.html">Read</a> -- Enable BASIC in C64 hack<br /><a href="http://www.manomio.com/index.php/blog/important_update">Read</a> -- Manomio's plea for mercy<p>Filed under: <a href="http://www.engadget.com/category/software/" rel="tag">Software</a>, <a href="http://www.engadget.com/category/os-x/" rel="tag">iPhone OS</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2009/09/08/apple-pulls-c64-app-after-manomio-shenanigans-revealed/">Apple pulls C64 App after Manomio shenanigans revealed</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 08 Sep 2009 07:52:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.manomio.com/index.php/blog/important_update>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/09/08/apple-pulls-c64-app-after-manomio-shenanigans-revealed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19153920/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/09/08/apple-pulls-c64-app-after-manomio-shenanigans-revealed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>app store</category><category>apple</category><category>AppStore</category><category>basic</category><category>c64</category><category>commodore</category><category>emulation</category><category>emulator</category><category>iphone os</category><category>iphoneos</category><category>manomio</category><category>mobile</category><dc:creator><![CDATA[Thomas Ricker]]></dc:creator><pubDate>Tue, 08 Sep 2009 07:52:00 EST</pubDate></item><item><title><![CDATA[Apple pulls C64 App after Manomio shenanigans revealed]]></title><link>http://www.engadget.com/2009/09/08/apple-pulls-c64-app-after-manomio-shenanigans-revealed/</link><guid isPermaLink="true">http://www.engadget.com/2009/09/08/apple-pulls-c64-app-after-manomio-shenanigans-revealed/</guid><comments>http://www.engadget.com/2009/09/08/apple-pulls-c64-app-after-manomio-shenanigans-revealed/#comments</comments><description><![CDATA[<div align="center"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2009/09/c64-app-trickery.jpg" /><br /></div>
Come on Manomio, what did you expect? Did you really think Apple would leave your <a href="http://www.engadget.com/2009/09/07/apple-approves-officially-licensed-commodore-64-emulator-for-iph/">C64 emulator</a> in the App Store after it was revealed that the BASIC interpreter was <em>still</em> in your software, exposed with a little up, up, down, down, left, right trickery? That's a clear breach of the SDK and well, downright sneaky. In a blog post to its site, Manomio claims that it had "no intention of tricking basic into the app" and only left the code in to be remotely activated later should Apple change its policy. Of course, with so much money left on the table, Manomio promptly submitted a new, presumably BASIC-free app for approval. Something we're sure Apple will get right on.<br /><br />[Via <a href="http://www.theiphoneblog.com/2009/09/07/c64-longer-app-store/">The iPhone blog</a>]<br /><br /><a href="http://www.iphonehacks.com/2009/09/hack-to-enable-basic-in-c64---commodore-64-emulator-for-iphone.html">Read</a> -- Enable BASIC in C64 hack<br /><a href="http://www.manomio.com/index.php/blog/important_update">Read</a> -- Manomio's plea for mercy<p>Filed under: <a href="http://www.engadget.com/category/software/" rel="tag">Software</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2009/09/08/apple-pulls-c64-app-after-manomio-shenanigans-revealed/">Apple pulls C64 App after Manomio shenanigans revealed</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 08 Sep 2009 07:52:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.manomio.com/index.php/blog/important_update>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/09/08/apple-pulls-c64-app-after-manomio-shenanigans-revealed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19153904/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/09/08/apple-pulls-c64-app-after-manomio-shenanigans-revealed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>app</category><category>app store</category><category>apple</category><category>apps</category><category>AppStore</category><category>basic</category><category>c64</category><category>commodore</category><category>commodore 64</category><category>Commodore64</category><category>emulation</category><category>emulator</category><category>iphone</category><category>itunes store</category><category>ItunesStore</category><category>manomio</category><category>reject</category><category>rejection</category><dc:creator><![CDATA[Thomas Ricker]]></dc:creator><pubDate>Tue, 08 Sep 2009 07:52:00 EST</pubDate></item><item><title><![CDATA[Apple approves officially-licensed Commodore 64 emulator for iPhone]]></title><link>http://www.engadget.com/2009/09/07/apple-approves-officially-licensed-commodore-64-emulator-for-iph/</link><guid isPermaLink="true">http://www.engadget.com/2009/09/07/apple-approves-officially-licensed-commodore-64-emulator-for-iph/</guid><comments>http://www.engadget.com/2009/09/07/apple-approves-officially-licensed-commodore-64-emulator-for-iph/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.appleinsider.com/articles/09/09/06/apple_approves_commodore_64_emulator_for_iphone.html"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2009/08/iphone-c64-08-21-09.jpg" /></a><br />
<div align="left">Well, it's almost certainly not a signal that Apple is opening the door to emulators of all sorts on the iPhone, but the newly (and <a href="http://www.engadget.com/2009/08/21/apple-reconsiders-rejected-iphone-apps-c64-emulator-on-the-way/">finally</a>) approved Commodore 64 emulator is still a fairly notable first for the platform -- representing not only the first officially-available emulator, but perhaps the first app that actually runs code (even if it is a couple of decades old). In this case, that first bit apparently wasn't too big a point of contention for Apple, considering that the app had all the necessary licensing rights lined up, but the second issue was, and ran right up against a clause in the iPhone 2.0 SDK that prevented apps from containing their own executable runtimes. As it happens, the key to bridging that divide around that was none other than iPhone 3.0, which contains a new feature for in-app purchases that the C64 emulator will take advantage of to let folks purchase additional games, rather than load arbitrary game code downloads. Interestingly, while this newly-approved version of the emulator also no longer exposes a BASIC interpreter, Manomio has added a note to the app that it "should be resolved in a future update," although it's not quite clear if that's just wishful thinking or not. In the meantime, you can grab the app right now with five bundled games for $4.99.<br /></div>
</div><p>Filed under: <a href="http://www.engadget.com/category/games/" rel="tag">Games</a>, <a href="http://www.engadget.com/category/software/" rel="tag">Software</a>, <a href="http://www.engadget.com/category/apple/" rel="tag">Apple</a>, <a href="http://www.engadget.com/category/os-x/" rel="tag">iPhone OS</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2009/09/07/apple-approves-officially-licensed-commodore-64-emulator-for-iph/">Apple approves officially-licensed Commodore 64 emulator for iPhone</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 07 Sep 2009 12:11:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.appleinsider.com/articles/09/09/06/apple_approves_commodore_64_emulator_for_iphone.html>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/09/07/apple-approves-officially-licensed-commodore-64-emulator-for-iph/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19153304/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/09/07/apple-approves-officially-licensed-commodore-64-emulator-for-iph/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>app store</category><category>app store approval</category><category>apple</category><category>AppStore</category><category>AppStoreApproval</category><category>c64</category><category>c64 emulator</category><category>C64Emulator</category><category>emulator</category><category>iphone</category><category>iphone 3.0</category><category>iphone app</category><category>iphone os</category><category>Iphone3.0</category><category>IphoneApp</category><category>iphoneos</category><category>mobile</category><dc:creator><![CDATA[Donald Melanson]]></dc:creator><pubDate>Mon, 07 Sep 2009 12:11:00 EST</pubDate></item><item><title><![CDATA[Apple approves officially-licensed Commodore 64 emulator for iPhone]]></title><link>http://www.engadget.com/2009/09/07/apple-approves-officially-licensed-commodore-64-emulator-for-iph/</link><guid isPermaLink="true">http://www.engadget.com/2009/09/07/apple-approves-officially-licensed-commodore-64-emulator-for-iph/</guid><comments>http://www.engadget.com/2009/09/07/apple-approves-officially-licensed-commodore-64-emulator-for-iph/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.appleinsider.com/articles/09/09/06/apple_approves_commodore_64_emulator_for_iphone.html"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2009/08/iphone-c64-08-21-09.jpg" /></a><br />
<div align="left">Well, it's almost certainly not a signal that Apple is opening the door to emulators of all sorts on the iPhone, but the newly (and <a href="http://www.engadgetmobile.com/2009/08/21/apple-reconsiders-rejected-iphone-apps-c64-emulator-on-the-way/">finally</a>) approved Commodore 64 emulator is still a fairly notable first for the platform -- representing not only the first officially-available emulator, but perhaps the first app that actually runs code (even if it is a couple of decades old). In this case, that first bit apparently wasn't too big a point of contention for Apple, considering that the app had all the necessary licensing rights lined up, but the second issue was, and ran right up against a clause in the iPhone 2.0 SDK that prevented apps from containing their own executable runtimes. As it happens, the key to bridging that divide around that was none other than iPhone 3.0, which contains a new feature for in-app purchases that the C64 emulator will take advantage of to let folks purchase additional games, rather than load arbitrary game code downloads. Interestingly, while this newly-approved version of the emulator also no longer exposes a BASIC interpreter, Manomio has added a note to the app that it "should be resolved in a future update," although it's not quite clear if that's just wishful thinking or not. In the meantime, you can grab the app right now with five bundled games for $4.99.<br /></div>
</div><p>Filed under: <a href="http://www.engadget.com/category/cellphones/" rel="tag">Cellphones</a>, <a href="http://www.engadget.com/category/gaming/" rel="tag">Gaming</a>, <a href="http://www.engadget.com/category/software/" rel="tag">Software</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2009/09/07/apple-approves-officially-licensed-commodore-64-emulator-for-iph/">Apple approves officially-licensed Commodore 64 emulator for iPhone</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 07 Sep 2009 12:11:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.appleinsider.com/articles/09/09/06/apple_approves_commodore_64_emulator_for_iphone.html>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/09/07/apple-approves-officially-licensed-commodore-64-emulator-for-iph/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19153298/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/09/07/apple-approves-officially-licensed-commodore-64-emulator-for-iph/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>app store</category><category>app store approval</category><category>apple</category><category>AppStore</category><category>AppStoreApproval</category><category>c64</category><category>c64 emulator</category><category>C64Emulator</category><category>emulator</category><category>iphone</category><category>iphone 3.0</category><category>iphone app</category><category>Iphone3.0</category><category>IphoneApp</category><dc:creator><![CDATA[Donald Melanson]]></dc:creator><pubDate>Mon, 07 Sep 2009 12:11:00 EST</pubDate></item><item><title><![CDATA[Apple reconsiders rejected iPhone apps, C64 emulator on the way?]]></title><link>http://www.engadget.com/2009/08/21/apple-reconsiders-rejected-iphone-apps-c64-emulator-on-the-way/</link><guid isPermaLink="true">http://www.engadget.com/2009/08/21/apple-reconsiders-rejected-iphone-apps-c64-emulator-on-the-way/</guid><comments>http://www.engadget.com/2009/08/21/apple-reconsiders-rejected-iphone-apps-c64-emulator-on-the-way/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.macnn.com/articles/09/08/20/c64.emulator.for.iphone/"><img border="0" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2009/08/iphone-c64-08-21-09.jpg" /></a></div>
<div style="text-align: left; ">We're always a little hesitant to get too optimistic about changes to the <a href="http://www.engadget.com/tag/appstore">App Store</a> approval process, but it looks like there's been a few <a href="http://www.engadget.com/2009/08/17/is-apples-phil-schiller-trying-to-free-the-app-store-from-arbit/">hopeful</a> changes to the way things are done in the past few days, which could well lead to some previously rejected apps becoming available. Perhaps the most encouraging sign is that Apple seems to actually be going back through rejected apps and contacting develops to resubmit their app (without any changes, mind you) for an "expedited review." One such app is the Start Mobile Wallpaper Gallery, which was rejected for using Shepard Fairey's famous "HOPE" image of Barack Obama on the grounds that it "ridicules public figures." In other App Store news, the developer of the officially-licensed C64 emulator also says that it was contacted by a senior director at Apple, who reportedly said that there was "BIG news coming," but didn't elaborate any further. But, really, is there any news <em>bigger</em> than a C64 emulator?</div>
<br />
<a href="http://www.techcrunch.com/2009/08/21/apple-continues-to-right-app-store-wrongs-obama-hope-app-is-go/">Read</a> - TechCrunch, "Apple Continues To Right App Store Wrongs. Obama "Hope" App Is Go."<br />
<a href="http://www.macnn.com/articles/09/08/20/c64.emulator.for.iphone/">Read</a> - MacNN, "Apple reconsidering C64 Emulator for iPhone?"<p>Filed under: <a href="http://www.engadget.com/category/handsets/" rel="tag">Handsets</a>, <a href="http://www.engadget.com/category/software/" rel="tag">Software</a>, <a href="http://www.engadget.com/category/apple/" rel="tag">Apple</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2009/08/21/apple-reconsiders-rejected-iphone-apps-c64-emulator-on-the-way/">Apple reconsiders rejected iPhone apps, C64 emulator on the way?</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 21 Aug 2009 16:23:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2009/08/21/apple-reconsiders-rejected-iphone-apps-c64-emulator-on-the-way/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19136987/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/08/21/apple-reconsiders-rejected-iphone-apps-c64-emulator-on-the-way/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>app rejection</category><category>app rejections</category><category>app store</category><category>apple</category><category>AppRejection</category><category>AppRejections</category><category>AppStore</category><category>c64</category><category>c64 emulator</category><category>C64Emulator</category><category>iphone</category><category>ipod touch</category><category>IpodTouch</category><category>mobile</category><category>rejected apps</category><category>RejectedApps</category><dc:creator><![CDATA[Donald Melanson]]></dc:creator><pubDate>Fri, 21 Aug 2009 16:23:00 EST</pubDate></item><item><title><![CDATA[Apple reconsiders rejected iPhone apps, C64 emulator on the way?]]></title><link>http://www.engadget.com/2009/08/21/apple-reconsiders-rejected-iphone-apps-c64-emulator-on-the-way/</link><guid isPermaLink="true">http://www.engadget.com/2009/08/21/apple-reconsiders-rejected-iphone-apps-c64-emulator-on-the-way/</guid><comments>http://www.engadget.com/2009/08/21/apple-reconsiders-rejected-iphone-apps-c64-emulator-on-the-way/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.macnn.com/articles/09/08/20/c64.emulator.for.iphone/"><img  border="0" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2009/08/iphone-c64-08-21-09.jpg" /></a></div>
<div style="text-align: left; ">We're always a little hesitant to get too optimistic about changes to the <a href="http://www.engadget.com/tag/appstore">App Store</a> approval process, but it looks like there's been a few <a href="http://www.engadget.com/2009/08/17/is-apples-phil-schiller-trying-to-free-the-app-store-from-arbit/">hopeful</a> changes to the way things are done in the past few days, which could well lead to some previously rejected apps becoming available. Perhaps the most encouraging sign is that Apple seems to actually be going back through rejected apps and contacting develops to resubmit their app (without any changes, mind you) for an "expedited review." One such app is the Start Mobile Wallpaper Gallery, which was rejected for using Shepard Fairey's famous "HOPE" image of Barack Obama on the grounds that it "ridicules public figures." In other App Store news, the developer of the officially-licensed C64 emulator also says that it was contacted by a senior director at Apple, who reportedly said that there was "BIG news coming," but didn't elaborate any further. But, really, is there any news <em>bigger</em> than a C64 emulator?</div>
<br />
<a href="http://www.techcrunch.com/2009/08/21/apple-continues-to-right-app-store-wrongs-obama-hope-app-is-go/">Read</a> - TechCrunch, "Apple Continues To Right App Store Wrongs. Obama "Hope" App Is Go."<br />
<a href="http://www.macnn.com/articles/09/08/20/c64.emulator.for.iphone/">Read</a> - MacNN, "Apple reconsidering C64 Emulator for iPhone?"<p>Filed under: <a href="http://www.engadget.com/category/cellphones/" rel="tag">Cellphones</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2009/08/21/apple-reconsiders-rejected-iphone-apps-c64-emulator-on-the-way/">Apple reconsiders rejected iPhone apps, C64 emulator on the way?</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 21 Aug 2009 16:23:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2009/08/21/apple-reconsiders-rejected-iphone-apps-c64-emulator-on-the-way/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19136985/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/08/21/apple-reconsiders-rejected-iphone-apps-c64-emulator-on-the-way/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>app rejection</category><category>app rejections</category><category>app store</category><category>apple</category><category>AppRejection</category><category>AppRejections</category><category>AppStore</category><category>c64</category><category>c64 emulator</category><category>C64Emulator</category><category>iphone</category><category>ipod touch</category><category>IpodTouch</category><category>rejected apps</category><category>RejectedApps</category><dc:creator><![CDATA[Donald Melanson]]></dc:creator><pubDate>Fri, 21 Aug 2009 16:23:00 EST</pubDate></item><item><title><![CDATA[Nintendo / C64 purse is runway-caliber fashion accessory]]></title><link>http://www.engadget.com/2009/04/24/nintendo-c64-purse-is-runway-caliber-fashion-accessory/</link><guid isPermaLink="true">http://www.engadget.com/2009/04/24/nintendo-c64-purse-is-runway-caliber-fashion-accessory/</guid><comments>http://www.engadget.com/2009/04/24/nintendo-c64-purse-is-runway-caliber-fashion-accessory/#comments</comments><description><![CDATA[<div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.engadget.com/media/2009/04/aprjerinintendo2.jpg"  alt="" /><br />
<div align="left">Look: there are <a href="http://www.engadget.com/2008/12/22/bag-tv-debuts-multimedia-mistake/">purses</a>, and then there are <a href="http://www.engadget.com/2009/04/11/homemade-nes-purse-is-so-voguish-so-for-sale/">purses</a>. Well, this one is none of those things. It's a decent looking bag to begin with, but then... well, things get really fantastic. Jeri Ellsworth took it upon herself to cram a Nintendo-on-a-chip and a <a href="http://www.engadget.com/tag/c64">Commodore 64</a>-on-a-chip (her own creation) into the bag, along with an LCD. Then she connected up some NES controllers, which are velcroed onto the outside of the bag. The result looks awesome, and is also actually useable. We haven't heard anything about these guys being offered for sale, but we're fairly certain that the august House of Dior will probably be ringing her up any day now. Seriously: this thing is a work of art. There's a video of Jeri talking about her creation after the break. <br /><br />[Via <a href="http://blog.makezine.com/archive/2009/04/jeris_nifty_nintendo_purse.html?CMP=OTC-0D6B48984890">Make</a>]</div>
</div><p><a href="http://www.engadget.com/2009/04/24/nintendo-c64-purse-is-runway-caliber-fashion-accessory/" rel="bookmark">Continue reading <em>Nintendo / C64 purse is runway-caliber fashion accessory</em></a></p><p>Filed under: <a href="http://www.engadget.com/category/gaming/" rel="tag">Gaming</a>, <a href="http://www.engadget.com/category/wearables/" rel="tag">Wearables</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2009/04/24/nintendo-c64-purse-is-runway-caliber-fashion-accessory/">Nintendo / C64 purse is runway-caliber fashion accessory</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 24 Apr 2009 15:19:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.flickr.com/photos/yarnivore/>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/04/24/nintendo-c64-purse-is-runway-caliber-fashion-accessory/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/1527222/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/04/24/nintendo-c64-purse-is-runway-caliber-fashion-accessory/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>c64</category><category>commodore 64</category><category>commodore64</category><category>fashion</category><category>jeri ellsworth</category><category>JeriEllsworth</category><category>lcd</category><category>nintendo</category><category>purse</category><category>purses</category><dc:creator><![CDATA[Laura June]]></dc:creator><pubDate>Fri, 24 Apr 2009 15:19:00 EST</pubDate></item><item><title><![CDATA[Ben Heck's Commodore 64 laptop mod: like 1982 without the feathered hair]]></title><link>http://www.engadget.com/2009/04/06/ben-hecks-commodore-64-laptop-mod-like-1982-without-the-feathe/</link><guid isPermaLink="true">http://www.engadget.com/2009/04/06/ben-hecks-commodore-64-laptop-mod-like-1982-without-the-feathe/</guid><comments>http://www.engadget.com/2009/04/06/ben-hecks-commodore-64-laptop-mod-like-1982-without-the-feathe/#comments</comments><description><![CDATA[<div align="center"><a href="http://benheck.com/04-05-2009/commodore-64-original-hardware-laptop"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.engadget.com/media/2009/04/c64_hero_600.jpg" alt="" /></a></div>
Benjamin J. Heckendorn seems unusually enthused by his latest hack'n mod, calling the Commodore 64 laptop "probably one of, if not my favorite project I have done." That's saying something from the man who brought the "<a href="http://www.engadget.com/tag/ben%20heck">Benheck" finesse hammer</a> down upon just about every modern and classic PC / game console and accessory you can think of. The C64 lappie features a C64C motherboard, a Gamecube power supply, and special 1541-III DTV device that emulates a floppy drive using a FAT-32 formatted SD card -- all while keeping true to the beige 8-bit spirit of the original. And if we're not mistaken, he's controlling it with an Atari joystick seen in the video posted after the break. Then again, there could be an <a href="http://www.engadget.com/2009/01/09/ben-heck-crams-xbox-360-controller-into-atari-2600-joystick/">Xbox 360 controller hiding in that joystick</a> knowing Ben. <br />
<br />
[Via <a href="http://www.nowhereelse.fr/c64-laptop-commodore-64-portable-18398/">Nowhereelse</a>]<p><a href="http://www.engadget.com/2009/04/06/ben-hecks-commodore-64-laptop-mod-like-1982-without-the-feathe/" rel="bookmark">Continue reading <em>Ben Heck's Commodore 64 laptop mod: like 1982 without the feathered hair</em></a></p><p>Filed under: <a href="http://www.engadget.com/category/gaming/" rel="tag">Gaming</a>, <a href="http://www.engadget.com/category/laptops/" rel="tag">Laptops</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2009/04/06/ben-hecks-commodore-64-laptop-mod-like-1982-without-the-feathe/">Ben Heck's Commodore 64 laptop mod: like 1982 without the feathered hair</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 06 Apr 2009 04:56:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://benheck.com/04-05-2009/commodore-64-original-hardware-laptop>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/04/06/ben-hecks-commodore-64-laptop-mod-like-1982-without-the-feathe/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/1508854/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/04/06/ben-hecks-commodore-64-laptop-mod-like-1982-without-the-feathe/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ben heck</category><category>BenHeck</category><category>benjamin heckendorn</category><category>BenjaminHeckendorn</category><category>c64</category><category>c64c</category><category>commodore</category><category>commodore 64</category><category>Commodore64</category><category>hack</category><category>hacks</category><category>mod</category><category>mods</category><category>video</category><dc:creator><![CDATA[Thomas Ricker]]></dc:creator><pubDate>Mon, 06 Apr 2009 04:56:00 EST</pubDate></item><item><title><![CDATA[Commodore 64 emulator brings retro joy to Symbian S60]]></title><link>http://www.engadget.com/2009/01/25/commodore-64-emulator-brings-retro-joy-to-symbian-s60/</link><guid isPermaLink="true">http://www.engadget.com/2009/01/25/commodore-64-emulator-brings-retro-joy-to-symbian-s60/</guid><comments>http://www.engadget.com/2009/01/25/commodore-64-emulator-brings-retro-joy-to-symbian-s60/#comments</comments><description><![CDATA[<div align="center"><a href="http://74.125.47.100/translate_c?hl=en&amp;sl=fi&amp;tl=en&amp;u=http://koti.mbnet.fi/~haviital/index.shtml%3Fprojects_frodo&amp;usg=ALkJrhhUQj82wer6HeYBBgkuZ1uradFCnA"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.engadget.com/media/2009/01/1-25-09-frodo_s60.jpg" alt="" /></a><br /></div>
Have a <a href="http://www.engadget.com/category/symbian/">Symbian S60</a>-based handset in your pocket, do you? If you've a fever that can only be cured by more <a href="http://www.engadget.com/2008/02/21/c64-games-coming-to-wiis-virtual-console/">Commodore 64</a>, you're in luck. The FrodoS60 application brings C64 emulation right to your N95, N96 or any other S60 mobile, and the updated version (1.5) even includes accelerometer support. Head past the break for a quick look at how much joy this little app could bring to your life, and hit the read link if you're interested in getting in on it. Which you are, so stop denying it.<br /><br />[Via <a href="http://translate.google.com/translate?u=http%3A%2F%2Fwww.digitoday.fi%2Fvimpaimet%2F2009%2F01%2F23%2Ffrodo-toi-eleet-c64-peleihin-nokian-kannykoissa%2F20091987%2F66&amp;sl=fi&amp;tl=en&amp;hl=en&amp;ie=UTF-8">digitoday</a>, thanks Antti]<p><a href="http://www.engadget.com/2009/01/25/commodore-64-emulator-brings-retro-joy-to-symbian-s60/" rel="bookmark">Continue reading <em>Commodore 64 emulator brings retro joy to Symbian S60</em></a></p><p>Filed under: <a href="http://www.engadget.com/category/games/" rel="tag">Games</a>, <a href="http://www.engadget.com/category/software/" rel="tag">Software</a>, <a href="http://www.engadget.com/category/nokia/" rel="tag">Nokia</a>, <a href="http://www.engadget.com/category/symbian/" rel="tag">Symbian</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2009/01/25/commodore-64-emulator-brings-retro-joy-to-symbian-s60/">Commodore 64 emulator brings retro joy to Symbian S60</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Sun, 25 Jan 2009 16:33:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://74.125.47.100/translate_c?hl=en&amp;sl=fi&amp;tl=en&amp;u=http://koti.mbnet.fi/~haviital/index.shtml%3Fprojects_frodo&amp;usg=ALkJrhhUQj82wer6HeYBBgkuZ1uradFCnA>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/01/25/commodore-64-emulator-brings-retro-joy-to-symbian-s60/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/1440028/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/01/25/commodore-64-emulator-brings-retro-joy-to-symbian-s60/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>accelerometer</category><category>c64</category><category>Commodore 64</category><category>Commodore64</category><category>emulation</category><category>emulator</category><category>frodo</category><category>gaming</category><category>mobile</category><category>n series</category><category>N95</category><category>N96</category><category>Nokia</category><category>NSeries</category><category>retro</category><category>Symbian</category><category>Symbian S60</category><category>SymbianS60</category><dc:creator><![CDATA[Darren Murph]]></dc:creator><pubDate>Sun, 25 Jan 2009 16:33:00 EST</pubDate></item><item><title><![CDATA[Commodore 64 emulator brings retro joy to Symbian S60]]></title><link>http://www.engadget.com/2009/01/25/commodore-64-emulator-brings-retro-joy-to-symbian-s60/</link><guid isPermaLink="true">http://www.engadget.com/2009/01/25/commodore-64-emulator-brings-retro-joy-to-symbian-s60/</guid><comments>http://www.engadget.com/2009/01/25/commodore-64-emulator-brings-retro-joy-to-symbian-s60/#comments</comments><description><![CDATA[<div align="center"><a href="http://74.125.47.100/translate_c?hl=en&amp;sl=fi&amp;tl=en&amp;u=http://koti.mbnet.fi/~haviital/index.shtml%3Fprojects_frodo&amp;usg=ALkJrhhUQj82wer6HeYBBgkuZ1uradFCnA"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2009/01/1-25-09-frodo_s60.jpg" /></a><br /></div>
Have a <a href="http://www.engadgetmobile.com/category/symbian/">Symbian S60</a>-based handset in your pocket, do you? If you've a fever that can only be cured by more <a href="http://www.engadget.com/2008/02/21/c64-games-coming-to-wiis-virtual-console/">Commodore 64</a>, you're in luck. The FrodoS60 application brings C64 emulation right to your N95, N96 or any other S60 mobile, and the updated version (1.5) even includes accelerometer support. Head past the break for a quick look at how much joy this little app could bring to your life, and hit the read link if you're interested in getting in on it. Which you are, so stop denying it.<br /><br />[Via <a href="http://translate.google.com/translate?u=http%3A%2F%2Fwww.digitoday.fi%2Fvimpaimet%2F2009%2F01%2F23%2Ffrodo-toi-eleet-c64-peleihin-nokian-kannykoissa%2F20091987%2F66&amp;sl=fi&amp;tl=en&amp;hl=en&amp;ie=UTF-8">digitoday</a>, thanks Antti]<p><a href="http://www.engadget.com/2009/01/25/commodore-64-emulator-brings-retro-joy-to-symbian-s60/" rel="bookmark">Continue reading <em>Commodore 64 emulator brings retro joy to Symbian S60</em></a></p><p>Filed under: <a href="http://www.engadget.com/category/cellphones/" rel="tag">Cellphones</a>, <a href="http://www.engadget.com/category/gaming/" rel="tag">Gaming</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2009/01/25/commodore-64-emulator-brings-retro-joy-to-symbian-s60/">Commodore 64 emulator brings retro joy to Symbian S60</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Sun, 25 Jan 2009 16:33:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://74.125.47.100/translate_c?hl=en&amp;sl=fi&amp;tl=en&amp;u=http://koti.mbnet.fi/~haviital/index.shtml%3Fprojects_frodo&amp;usg=ALkJrhhUQj82wer6HeYBBgkuZ1uradFCnA>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/01/25/commodore-64-emulator-brings-retro-joy-to-symbian-s60/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/1440022/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/01/25/commodore-64-emulator-brings-retro-joy-to-symbian-s60/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>accelerometer</category><category>c64</category><category>Commodore 64</category><category>Commodore64</category><category>emulation</category><category>emulator</category><category>frodo</category><category>gaming</category><category>n series</category><category>N95</category><category>N96</category><category>Nokia</category><category>NSeries</category><category>retro</category><category>Symbian</category><category>Symbian S60</category><category>SymbianS60</category><dc:creator><![CDATA[Darren Murph]]></dc:creator><pubDate>Sun, 25 Jan 2009 16:33:00 EST</pubDate></item><item><title><![CDATA[Commodore 64 users create perfect nerdstorm]]></title><link>http://www.engadget.com/2008/07/08/commodore-64-users-create-perfect-nerdstorm/</link><guid isPermaLink="true">http://www.engadget.com/2008/07/08/commodore-64-users-create-perfect-nerdstorm/</guid><comments>http://www.engadget.com/2008/07/08/commodore-64-users-create-perfect-nerdstorm/#comments</comments><description><![CDATA[<div align="center"><a href="http://blog.makezine.com/archive/2008/07/commodore_64_lan_party.html?CMP=OTC-0D6B48984890"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/www.engadget.com/media/2008/07/c64-racer-600.jpg" alt="" /></a><br />
<div align="left">There's nerd and then there's Commodore 64 nerd. Bring them together in a <a href="http://www.engadget.com/tag/commodore%2064">Commodore 64</a> LAN party and you've got a nerdstorm of mythical proportions. The world's first Commodore 64 LAN party was held in <s>nerdistan</s> Cincinnati last weekend. It consisted of eight C64s with Ethernet cartridges playing NetRacer off a central, Java-based server. So Geeksta it hurts.</div>
</div><p>Filed under: <a href="http://www.engadget.com/category/gaming/" rel="tag">Gaming</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2008/07/08/commodore-64-users-create-perfect-nerdstorm/">Commodore 64 users create perfect nerdstorm</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 08 Jul 2008 02:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.makezine.com/archive/2008/07/commodore_64_lan_party.html?CMP=OTC-0D6B48984890>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2008/07/08/commodore-64-users-create-perfect-nerdstorm/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/1248459/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2008/07/08/commodore-64-users-create-perfect-nerdstorm/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>c64</category><category>commodore 64</category><category>Commodore64</category><category>lan party</category><category>LanParty</category><dc:creator><![CDATA[Thomas Ricker]]></dc:creator><pubDate>Tue, 08 Jul 2008 02:40:00 EST</pubDate></item><item><title><![CDATA[C64 games coming to Wii's Virtual Console]]></title><link>http://www.engadget.com/2008/02/21/c64-games-coming-to-wiis-virtual-console/</link><guid isPermaLink="true">http://www.engadget.com/2008/02/21/c64-games-coming-to-wiis-virtual-console/</guid><comments>http://www.engadget.com/2008/02/21/c64-games-coming-to-wiis-virtual-console/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.nintendo.fi/?file=959"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.engadget.com/media/2008/02/ik.jpg" alt="" /></a><br /></div>
Just when you think all of your nostalgic fantasies have all been <a href="http://www.engadget.com/2008/01/26/wii-virtual-console-getting-sega-master-system-games/">fulfilled</a>, along comes Nintendo with a little extra joy for your retro heart. That "little extra" in this case happens to be Commodore 64 games for your Wii. You read that correctly, people -- C64 games are headed to the system's Virtual Console, starting with <em>International Karate</em> and <em>Uridium</em>, which will run you 500 Wii points apiece. Right now, the rollout appears to be taking place in Europe only, though we suspect it'll head over to our shores sooner rather than later. While you're waiting for that to happen, maybe now is a good time to exercise your digits and polish up on your <em>IK</em> trash talk.<br /><br />[Thanks, Nico]<br /><br /><a href="http://www.nintendo.fi/?file=959">Read</a> - Virtual Console: C64 is back! [Finnish site]<br /><a href="http://www.commodoregaming.com/wii/">Read</a> - C64 on Wii Virtual Console<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2008/02/21/c64-games-coming-to-wiis-virtual-console/">C64 games coming to Wii's Virtual Console</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 21 Feb 2008 12:48:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2008/02/21/c64-games-coming-to-wiis-virtual-console/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/1121043/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2008/02/21/c64-games-coming-to-wiis-virtual-console/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>c64</category><category>commodore 64</category><category>Commodore64</category><category>vc</category><category>virtual console</category><category>VirtualConsole</category><category>wii</category><dc:creator><![CDATA[Joshua Topolsky]]></dc:creator><pubDate>Thu, 21 Feb 2008 12:48:00 EST</pubDate></item><item><title><![CDATA[Homebrew DTVii joystick brings tilt-sensing to the C64]]></title><link>http://www.engadget.com/2007/04/04/homebrew-dtvii-joystick-brings-tilt-sensing-to-the-c64/</link><guid isPermaLink="true">http://www.engadget.com/2007/04/04/homebrew-dtvii-joystick-brings-tilt-sensing-to-the-c64/</guid><comments>http://www.engadget.com/2007/04/04/homebrew-dtvii-joystick-brings-tilt-sensing-to-the-c64/#comments</comments><description><![CDATA[<a href="http://home.earthlink.net/~dtvii/"><img vspace="4" hspace="4" border="0" alt="" style="margin: auto; display: block;" src="http://www.blogcdn.com/www.engadget.com/media/2007/04/dtvii_440.jpg" /></a>While the <a href="http://www.engadget.com/tag/wii">Wii</a> and <a href="http://www.engadget.com/tag/ps3">PS3</a> are getting most of the motion-sensing attention these days, <a href="http://www.engadget.com/search/?q=commodore+64">Commodore 64</a> enthusiast Doug Garmon seems intent on proving that his old school system is also up to the task, developing a homebrew joystick that not only packs an accelerometer, but is wireless to boot. As you can see in the video after the break, the whole setup appears to work quite well, although it doesn't exactly provide a full-range of motion-sensing abilities, confined instead to a still-impressive tilt action. While this particular version of the controller makes use of C64-compatible DTV unit instead of an honest-to-goodness Commodore 64, Doug isn't about to let the hardcore Commodore fans among us down, saying he has receiver for the C64 "already made" but hasn't yet tested it.<br /><br />[Via <a href="http://www.hackaday.com/2007/04/03/dtvii-c64-wireless-tilt-accelerometer-joystick/">Hack a Day</a>]<p><a href="http://www.engadget.com/2007/04/04/homebrew-dtvii-joystick-brings-tilt-sensing-to-the-c64/" rel="bookmark">Continue reading <em>Homebrew DTVii joystick brings tilt-sensing to the C64</em></a></p><p>Filed under: <a href="http://www.engadget.com/category/gadgets/" rel="tag">Misc. Gadgets</a>, <a href="http://www.engadget.com/category/gaming/" rel="tag">Gaming</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2007/04/04/homebrew-dtvii-joystick-brings-tilt-sensing-to-the-c64/">Homebrew DTVii joystick brings tilt-sensing to the C64</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 04 Apr 2007 14:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://home.earthlink.net/~dtvii/>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2007/04/04/homebrew-dtvii-joystick-brings-tilt-sensing-to-the-c64/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/867411/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2007/04/04/homebrew-dtvii-joystick-brings-tilt-sensing-to-the-c64/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>c64</category><category>commodore 64</category><category>Commodore64</category><category>motion-sensing</category><category>tilt-sensing</category><dc:creator><![CDATA[Donald Melanson]]></dc:creator><pubDate>Wed, 04 Apr 2007 14:55:00 EST</pubDate></item><item><title><![CDATA[Shredz64 project bringing Guitar Hero to the Commodore 64]]></title><link>http://www.engadget.com/2007/02/20/shredz64-project-bringing-guitar-hero-to-the-commodore-64/</link><guid isPermaLink="true">http://www.engadget.com/2007/02/20/shredz64-project-bringing-guitar-hero-to-the-commodore-64/</guid><comments>http://www.engadget.com/2007/02/20/shredz64-project-bringing-guitar-hero-to-the-commodore-64/#comments</comments><description><![CDATA[<a href="http://freedomirc.net/~megaboz/shredz64/"><img vspace="4" hspace="4" border="1" alt="" style="margin: auto; display: block;" src="http://www.blogcdn.com/www.engadget.com/media/2007/02/shredz64-440.jpg" /></a>We've already seen the Guitar Hero controller <a href="http://www.engadget.com/2006/01/23/how-to-use-your-guitar-hero-controller-without-guitar-hero/">hooked up to a PC</a>, but hardware hacker Toni has decided up the difficultly level even further, endeavoring to wire the ubiquitous plastic axe to his <a href="http://www.engadget.com/search/?q=commodore+64">Commodore 64</a>, complete with an all new "Guitar Hero-like" C64 game. While he's still quite a ways from fully realizing that goal, as the pic above and audio clip on the page linked below show, he is making considerable progress, with all of the guitar's buttons working, although the whammy bar, sadly, remains silent. Unfortunately, it's also been over a month since the last update on the project, so we can only hope that he hasn't given up on it -- there's undoubtedly countless C64s just waiting to be dusted off as soon as the DIY guide is ready.<br /><br />[Thanks, Joseph S]<p>Filed under: <a href="http://www.engadget.com/category/gaming/" rel="tag">Gaming</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2007/02/20/shredz64-project-bringing-guitar-hero-to-the-commodore-64/">Shredz64 project bringing Guitar Hero to the Commodore 64</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 20 Feb 2007 17:08:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://freedomirc.net/~megaboz/shredz64/>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2007/02/20/shredz64-project-bringing-guitar-hero-to-the-commodore-64/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/815750/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2007/02/20/shredz64-project-bringing-guitar-hero-to-the-commodore-64/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>c64</category><category>commodore 64</category><category>Commodore64</category><category>guitar hero</category><category>GuitarHero</category><category>mod</category><category>shredz64</category><dc:creator><![CDATA[Donald Melanson]]></dc:creator><pubDate>Tue, 20 Feb 2007 17:08:00 EST</pubDate></item><item><title><![CDATA[Connect your Commodore 64 keyboard to your PC via USB]]></title><link>http://www.engadget.com/2006/08/31/connect-your-commodore-64-keyboard-to-your-pc-via-usb/</link><guid isPermaLink="true">http://www.engadget.com/2006/08/31/connect-your-commodore-64-keyboard-to-your-pc-via-usb/</guid><comments>http://www.engadget.com/2006/08/31/connect-your-commodore-64-keyboard-to-your-pc-via-usb/#comments</comments><description><![CDATA[<center><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.engadget.com/media/2006/08/c64.jpg" id="vimage_3" alt="" /></center>This Danish hacker has converted an older clacky Commodore 64 keyboard to a more modern real-deal USB keyboard. We won't bore you with the gory details, but if you're interested, Mikkel Holm Olsen has a long play-by-play account of his travails on his website, linked below. Apparently, he was asked to create the <a href="http://engadget.com/tag/keyboard">keyboard</a> for some buddies of his, a Commodore 64 revival band, appropriately called "Press Play on Tape." We honestly had no idea there were so many Commodore 64 fanboys in <a href="http://www.engadget.com/2006/03/27/denmark-may-join-france-and-demand-apple-open-its-drm/">Denmark</a>, but given their progressive culture it only makes sense that they're super obsessed with oh, <em>only the best computer system ever</em>.<br /><br />[Via <a href="http://www.makezine.com/blog/archive/2006/08/c64_usb_keyboard.html?CMP=OTC-0D6B48984890">MAKE:Blog</a>]<p>Filed under: <a href="http://www.engadget.com/category/desktops/" rel="tag">Desktops</a>, <a href="http://www.engadget.com/category/gadgets/" rel="tag">Misc. Gadgets</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2006/08/31/connect-your-commodore-64-keyboard-to-your-pc-via-usb/">Connect your Commodore 64 keyboard to your PC via USB</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 31 Aug 2006 06:37:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://symlink.dk/electro/c64key/>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2006/08/31/connect-your-commodore-64-keyboard-to-your-pc-via-usb/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/661609/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2006/08/31/connect-your-commodore-64-keyboard-to-your-pc-via-usb/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>c64</category><category>commodore 64</category><category>Commodore64</category><category>denmark</category><category>keyboard</category><dc:creator><![CDATA[Cyrus Farivar]]></dc:creator><pubDate>Thu, 31 Aug 2006 06:37:00 EST</pubDate></item></channel></rss>
