camelot-unchained-depths

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  • Camelot Unchained meets Depths stretch goal, Giant race next

    by 
    Jef Reahard
    Jef Reahard
    02.14.2014

    Camelot Unchained has met another of its stretch funding goals, which means that The Depths are now confirmed for the forthcoming fantasy RvR title. CU's website has updated with the next stretch goal, which is "the giant races of Camelot." "Giants will be used as both player races and as inhabitants of The Depths," says the update. "Each giant race will be unique to their Realm (no mirrors used here either). While the concept of giants isn't new, it wouldn't be Camelot Unchained if we didn't do things just a wee bit differently." Details as to what "differently" means are pretty scarce at this point, but keep on eye on this space for more Camelot Unchained news as it happens. [Thanks Guinness!]

  • Camelot Unchained update outlines RvR dungeon stretch goal

    by 
    Jef Reahard
    Jef Reahard
    04.12.2013

    It's time for another Camelot Unchained Kickstarter update. There's so much to discuss that Mark Jacobs has broken today's video blurb into two parts. You can see the meat of the gameplay discussion in part two, where Jacobs outlines various project stretch goals. The first goal entails three new races and classes, one for each of the game's realms. The second stretch goal involves a potential RvR dungeon that hearkens back to Darkness Falls from Jacobs' Dark Age of Camelot. But wait, hasn't Camelot Unchained been sold thus far as PvE-free experience? Yes, yes it has, and if you want to know how Jacobs and company plan to keep that promise while integrating a dungeon into the game, hit the jump and watch the video.