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The build for Camelot Unchained is constantly improving in functionality. Dual-targeting is now implemented, allowing players to have separate friendly and hostile targets for various effects. The hotbar UI is improving. Auto-run is in the game. How do we know all of this? It's all in the latest ne...

November 28th 2014 at 4:00pm 0 Comments
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Mages have a certain amount of freedom with armor. Where other sorts of classes have to wear something bulky and, well, armored, magic-using characters tend to be able to dress simply for impressive image. The downside is that they tend to be vulnerable to sharp objects directed at their internal o...

November 18th 2014 at 10:30am 0 Comments
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Armor is not a fashion statement. Well, all right, it usually is, but it's not just a fashion statement. How a race looks in a given game often says a lot about what that race represents and what matters to the members as a whole. Camelot Unchained's latest update talks about the Tuatha De Danann,...

October 30th 2014 at 1:00pm 0 Comments
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If you've ever wanted to see Mark Jacobs fend off a wasp attack, the latest Camelot Unchained dev diary video is for you! It's also noteworthy because Jacobs details how the crowdfunded PvP sandbox met its previous stretch goal and how it is now on to a "sound and effects" stretch goal. "This is a...

October 29th 2014 at 3:00pm 0 Comments
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Camelot Unchained ran a pre-alpha test for backers this past weekend, allowing players to test out character creation and PvP. What else is new in the realm of MMO testing? Justin test-drove Lord of the Ring's Online's in-testing Beorning race/class. Trove has a fully open, no-wipe, everyone-we...

October 24th 2014 at 8:00pm 0 Comments
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Camelot Unchained's first pre-alpha test wrapped up after running this past weekend, and according to reports from the devs, the MMO saw strong server stability and performance. Mark Jacobs reported that a "vast majority" of testers approved of the detailed character creation system and up to 200 p...

October 20th 2014 at 5:00pm 0 Comments
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This week, Landmark introduced lava. Also new gear, appearance slots, a better UI, and a zillion other tweaks. But lava. What else is new in the realm of MMO testing? Camelot Unchained began its pre-alpha test phase. Mark Jacobs answered a ton of reader questions in that comment thread, by the w...

October 17th 2014 at 8:00pm 0 Comments
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Camelot Unchained takes another big step forward today toward launch with the release of its pre-alpha test for founders. The test is actually starting ahead of the original schedule, to the presumed delight of the game's fans. In late August, City State Entertainment announced that it was pushin...

October 15th 2014 at 1:00pm 0 Comments
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As usual in the Kickstarter corner of the MMO industry, this week saw ups and downs for hopeful MMOs. Trials of Ascension hit its $60,000 crowndfund goal, Star Citizen broke $54,000,000 (count those zeroes, folks!), and Camelot Unchained got a new website. Yay! But TUG laid off half its staff, Path...

September 27th 2014 at 6:00pm 0 Comments
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Camelot Unchained is now boasting a shiny new website and player forums, according to the game's second newsletter. That's only the tip of the wordy newsletter. A brief community question and answer section addresses a few in-game topics, such as boat travel and caravan details. Then it dives ri...

September 26th 2014 at 5:00pm 0 Comments
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ArcheAge's open beta, undaunted by what our community has dubbed e-hooligans and their DDoSing ways, officially began yesterday. The official launch is slated for September 16th. What else is new in the land of MMO testing? Camelot Unchained delayed its alpha to February 2015. Pathfinder Online...

September 5th 2014 at 8:00pm 0 Comments
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Camelot Unchained is running a little bit behind, as we learned last week. It happens; it's the nature of development. But what, exactly, is the source of the delay? The team has launched a pre-alpha testing checklist to explain just that. No, it's not the things players have to do before testing;...

September 5th 2014 at 9:00am 0 Comments