captivate

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  • Editors' Note: Joystiq not live from CAPTIVATE09

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    04.21.2009

    It's no secret: We don't get out much. Even if we did, Monte Carlo isn't exactly your ordinary trip down the (Jersey) shore. "I'm not going to lie to you: this hotel is quite posh, prolly the poshest place I've ever stayed in my life," Capcom community director Chris Kramer wrote of the CAPTIVATE09 destination. "It's also murderously expensive here; every drink at the hotel bar runs 18 euros, which is roughly $30 per beer."This dreamlike getaway seems particularly out of touch with today's reality -- really, it is out of touch for most of us -- but when the video game publishers are paying, how can one resist? From conception, Joystiq's policy has been to decline press junkets (all-expense paid trips). Unfortunately, this also means that we sometimes sacrifice opportunities to bring you firsthand coverage of relevant video game news and analysis. Like today. When CAPTIVATE kicks off this evening and continues through Thursday, we won't be there.Joystiq has decided not to budget a trip to Monte Carlo for CAPTIVATE, and we wouldn't feel comfortable reporting from an event in which our expenses were paid (in full or in part) by the same companies previewing content for our critical consideration. (Sending one, New York-based contributor would have cost roughly $1,500 in basic travel and hotel fees -- not including the bar tab.) We took into account that several of the high profile games at CAPTIVATE won't be playable and that the event is just six weeks from E3, which we will assuredly attend en masse. That said, we are committed to bringing you timely coverage of CAPTIVATE, albeit by relying on third-party outlets at the event (the embargo is up at 11am Joystiq Time, Tuesday the 28th). We hope that you continue to depend on Joystiq as a valued source of video game reporting and commentary and respect the practices we uphold.[Ed – To be clear, we're not intimating that every outlet attending CAPTIVATE is doing so on Capcom's dime. Some are surely paying their own way, as we almost did (and as we often have in the past). And we're not intimating that outlets that have accepted travel accommodations are suddenly unable to convey an untainted opinion. What we are saying is that, as an outlet, we're following our long-standing policy of declining press junkets and, in this case, that means we're unable to bring you direct coverage of CAPTIVATE. Do we think our coverage would be significantly tainted? Honestly, it doesn't matter what we think. It matters what you think. And, as they say, the appearance of impropriety can be as bad as impropriety itself.]

  • Capcom kills Gamers Day event, announces CAPTIVATE08 Vegas

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    03.31.2008

    Capcom's pulling the plug on its media-centric Gamers Day event, replacing the happening with another media-centric summit called CAPTIVATE08 (get it? CAPtivate). This time around, however, the new event will open its doors to a few lucky members of the Capcom community. Like the Gamers Day events, Capcom promises a lot of announcements of new games, as well as updates on in-development titles like Resident Evil 5 and Street Fighter IV. In its announcement, Capcom does not cite a primary reason for killing Gamers Day, but does state that five members of Capcom Unity -- think official Capcom fan club -- will be able to attend the summit. More information is promised on the official blog. The 2008 summit will take place in Las Vegas this May.

  • Want to see a Mac version of Captivate? Let Adobe know.

    by 
    Michael Rose
    Michael Rose
    08.01.2007

    We've mentioned a few screen capture and screencasting apps here recently, but interest in finding new and shiny tools for the job still seems high. There are a couple of possibilities on the porting and development front that might excite the screencast community:First, Jing Project developer TechSmith - long a dominant vendor for Windows screencasting tools - has indicated that further Mac development is in the cards: the Mac plans page says "...we are actively pursuing a Mac version of Camtasia Studio" and evaluating a release of SnagIt for the Mac. I've used Camtasia on the Windows side and I like it, which makes me optimistic for the Mac version's future. You can sign up for email updates at the TechSmith Mac page, or follow the feature request link if there's something you can't live without.On the other side of the fence is Adobe's Captivate 3, a high-end screencasting and presentation tool for Windows that's aimed at instructional designers and training applications. While it's pricey, casual users can leverage it to create podcasts or 'casual learning' environments quickly and easily. There isn't an official roadmap for Captivate development on the Mac yet, but Adobe representatives were clear in a recent conference call on the product: if you want to see Captivate come to the Mac, let Adobe know via the company's feature request form.