catlateral-damage

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  • All of your feline fantasies come true in 'Catlateral Damage'

    by 
    Jessica Conditt
    Jessica Conditt
    05.27.2015

    In this first-person cat simulator you are a kitty locked up in a house full of annoying human things, your goal is to knock down as many objects as possible, including books, lamps, groceries, toys and plants.

  • Catlateral Damage of Kickstarter campaign estimated at $60K

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    07.11.2014

    The campaign for "first-person destructive cat simulator" Catlateral Damage has concluded, exceeding its $40,000 goal with over $60,000. Developed by Chris Chung and published by Fire Hose Games as part of its accelerator/incubation program, the game is scheduled to nap until later this year and then suddenly spring into action on Steam. We requested a comment from publisher Fire Hose Games on the Kickstarter conclusion in the form of a haiku. Their response was: "Kickstarter success / means cat game for all to play / thanks to our backers." If you'd like to check out the game for yourself, there's a demo available on the Catlateral Damage site. The game won the People's Choice and Indie Prototype awards at the 2014 MassDigi Game Challenge

  • Catlateral Damage knocks its funding goal off the shelf

    by 
    S. Prell
    S. Prell
    06.29.2014

    We've got another game to be added to the rapidly-expanding genre of animal simulator games: Catlateral Damage, which started as a game jam project and charmed its way into our hearts back at the beginning of the year with a limited demo build, has met its $40,000 Kickstarter goal. The feline festivities are anticipated to make their way to Mac, Linux, PC and Ouya in Q4 of this year. The kitty train doesn't stop here, though. Developer Chris Chung has 12 more days to reach his stretch goals, which include extra levels, a PS4 version and support for Steam Workshop. Chung is also participating in Ouya's Free The Games Fund, which means that his financial support will double upon a successful close of the crowdfunding campaign - with some caveats. Meanwhile, at Catlateral Damage HQ ... [Image: Chris Chung]

  • Take a nap, knock stuff over in the full Catlateral Damage

    by 
    Jessica Conditt
    Jessica Conditt
    06.16.2014

    Anyone who has a cat knows the feeling – you get home from a long day of work and look at your feline laying blissfully in a patch of sunlight, waiting for catnip or belly rubs, and you think, "I wish I were a cat." This is the audience for Catlateral Damage. Catlateral Damage is a first-person kitty simulator, where you (as a cat) attempt to knock over as many of your owner's things as possible, within a certain time. It started as a game jam idea and morphed into a full project – it won the People's Choice and Indie Prototype awards at the 2014 MassDigi Game Challenge, became the first participant in Fire Hose Games' indie accelerator program, and soared through the Steam Greenlight process. Now, developer Chris Chung is looking to raise $40,000 by July 11 to help him finish the full version of Catlateral Damage, and add features such as chasing mice, hacking up a hairball, hiding under the bed, eating catnip and laying in the sun. The final game will have procedurally generated gameplay and multiple playable cats, plus a larger storyline: "Your goal is to reach the fancy mansion down the street and destroy the super secret, super valuable object hidden within its locked safe. You start in your home apartment, traversing and trashing various houses on the street until your reach the mansion. In each house, you start in a locked room and make messes in rooms to unlock adjacent ones. Once all rooms are sufficiently sloppy, you nap in a box (yes, really) before moving on to the next house." [Image: Chris Chung]

  • Catlateral Damage signed as Fire Hose Games' first accelerator project

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    04.09.2014

    Kittymari Demolishy simulator Catlateral Damage is the first game announced as part of Fire Hose Games' accelerator/incubation program. Catlateral Damage sailed through the Steam Greenlight process and won the People's Choice and Indie Prototype awards at the 2014 MassDigi Game Challenge. The game's developer, Chris Chung, told us at the time that he was looking to get the game out soon, but he was dealing with promotion and pipeline issues common to indie development. It appears he'll be working with Fire Hose Games to get over that hurdle. The game in its current incarnation will be playable at the Indie Megabooth at PAX East this week.

  • Developets: A tribute to the four-legged friends of indie developers

    by 
    Cassidee Moser
    Cassidee Moser
    03.03.2014

    Chris Chung with the family cat, Nippy At the start of the 2013 7DFPS Game Jam, Chris Chung was given the challenge of creating a unique first person shooter within seven days. No other rules, requirements, or qualifications; just complete creative control over a project and a week's worth of time in which to complete it. This task in mind, Chung began brainstorming ideas, trying to come up with something that could be both unique and feasibly accomplished. He remembers the idea forming in his mind during a long car ride on the first day of the jam. "I was thinking of what kind of interesting first-person game I could make that I hadn't seen before, and 'cats' was the first thing I thought of."

  • Another 50 get the Steam Greenlight including Catlateral Damage, Rain World

    by 
    Sinan Kubba
    Sinan Kubba
    01.22.2014

    A further half-century of games got their stamps of approval from Steam Greenlight this week, just a fortnight after the last batch of 50. Among the highlights this time around is Catlateral Damage, the pet project of designer Chris Chung in which you play a cheeky cat knocking objects off surfaces. Speaking as the owner of two kittens who are already experts at this game, here's to reversing roles when it launches later this year. Another game with a feline(ish) flavor is Rain World, a stealth platformer starring a white slugcat (looks like it sounds) who hops around a grim industrial backdrop. The stylish presentation of the Windows PC and Mac game helped push it to its $25,000 funding goal on Kickstarter, and designers Joar Jakobsson and James Primate hope to reach $50,000 to enlist help in switching to a more modern dev tool and facilitating a Linux port. A full list of the this week's Greenlight-ed games is available here.

  • Catlateral Damage getting mew (new) modes

    by 
    S. Prell
    S. Prell
    01.19.2014

    Catlateral Damage, the first-person knock-stuff-over-as-a-cat game from develo-purr Chris Chung will be getting some mew modes for its com-meow-cial build, Eurogamer reports. What's that? Stop with the cat puns? You gotta be kitten me! Okay, fine. When Catlateral Damage gets a commercial release, it'll include at least two new modes: Cat Ops and a "free" mode where players aren't beholden to a timer and can explore at their leisure. In an email exchange with Eurogamer, Chung explained that Cat Ops will have players try to knock over objects without waking their owner. "I feel like this mode will fulfill the desire to be a sneaky cat, and also give quite a different challenge than the current game mode," he wrote. Eurogamer also inquired about a possible Time Attack mode. While Chung wrote that it wasn't yet planned, he also noted that it would be "very easy" to add, and that he would make a note of the idea. Chung also wrote that he plans to add more levels and increase the scope of the game so that players could potentially explore an entire house. Catlateral Damage is expected to have a commercial version later this year. We assume there will be a major paw-ty when it does. Haa.

  • Catlateral Damage chronicles the life of a destructive kitty

    by 
    Danny Cowan
    Danny Cowan
    01.13.2014

    Ever wonder why cats love knocking stuff off of shelves? Because it's fun, that's why. Indie developer Chris Chung tackles this aspect of feline fascination in Catlateral Damage, a first-person action game that casts the player in the role of a particularly destructive cat. In Catlateral Damage, players hop up on overhead surfaces and send household objects crashing to the floor with repeated paw swipes. Break enough of your owner's valuables (hint: combos award point multipliers) and you win. For anyone who has never owned cats, this is a fairly accurate simulation of what their day-to-day life entails. Cats are jerks. The current alpha version of the game is playable for free online, and is available as a free download for Windows, Mac, and Linux. A paid version is set to launch later this year via Steam Greenlight.